diff --git a/dataParser/data/cmn-Hant/items.ndjson b/dataParser/data/cmn-Hant/items.ndjson index 95f1b968..c488b4ec 100644 --- a/dataParser/data/cmn-Hant/items.ndjson +++ b/dataParser/data/cmn-Hant/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "致命一擊", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死亡之聲", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "喪鐘", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "半神的美德", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "縫魔", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "捍衛者", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "德瑞的精神手套", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} diff --git a/dataParser/data/cmn-Hant/stats.ndjson b/dataParser/data/cmn-Hant/stats.ndjson index 0a622b68..d0081a69 100644 --- a/dataParser/data/cmn-Hant/stats.ndjson +++ b/dataParser/data/cmn-Hant/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "當你處於最大魔力的 #% 或更高時,視為滿魔狀態", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "滿魔力時,攻擊速度增加 #%", "negate": false}, {"string": "滿魔力時,攻擊速度減少 #%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "擊中的火焰傷害貢獻至感電機率,而非點燃機率和幅度", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "擊中的閃電傷害貢獻至冰凍累積,而非感電機率", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "技能獲得等同 #% 基礎魔力消耗的基礎生命消耗", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "法術傷害的 #% 轉化為生命偷取", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得相當於 #% 元素傷害的額外閃電傷害", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "不能閃避", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "被包圍時,每秒回復 #% 生命", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "擊中時使目標中毒", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "擊中時流血", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "不會被暈眩", "negate": false}], "trade": {"ids": null}} diff --git a/dataParser/data/de/items.ndjson b/dataParser/data/de/items.ndjson index b007c33b..693868f6 100644 --- a/dataParser/data/de/items.ndjson +++ b/dataParser/data/de/items.ndjson @@ -2402,9 +2402,9 @@ {"name": "Seelenkern von Cholotl", "refName": "Soul Core of Cholotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-cholotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}, "weapon": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}}} {"name": "Seelenkern von Citaqualotl", "refName": "Soul Core of Citaqualotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL1NvdWxDb3JlUGh5c2ljYWwiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/f48f9f0c62/SoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-citaqualotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu allen Elementarwiderständen", "values": [5], "tradeId": ["rune.stat_2901986750"]}, "weapon": {"string": "#% erhöhter Elementarschaden mit Angriffsfertigkeiten", "values": [30], "tradeId": ["rune.stat_387439868"]}}} {"name": "Seelenkern von Jiquani", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhtes maximales Leben", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "Stellt bei Tötung #% des Lebens wieder her", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} -{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": null}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} +{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "Seelenkern von Puhuarte", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu maximalem Feuerwiderstand", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "#% erhöhte Chance auf Entzünden", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": null}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "Seelenkern von Tacati", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu Chaoswiderstand", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "#% Chance, bei Treffer zu vergiften", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "Seelenkern von Ticaba", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Treffer gegen Euch haben #% verringerten Bonus für kritische Treffer", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "#% zu Bonus für kritische Treffer", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "Seelenkern von Topotante", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "Angriffe mit dieser Waffe durchdringen #% Elementarwiderstände", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "Schicksalsschlag", "refName": "Broadstroke", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Todesröcheln", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Totenglocke", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Tugend des Halbgotts", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Dämonenflicker", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9TaGllbGRzL1VuaXF1ZXMvRGlvbmFkYWlyIiwidyI6MiwiaCI6NCwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/e3a7524c37/Dionadair.png"} {"name": "Doedres Talent", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/dataParser/data/de/stats.ndjson b/dataParser/data/de/stats.ndjson index adfd8aae..1ae49def 100644 --- a/dataParser/data/de/stats.ndjson +++ b/dataParser/data/de/stats.ndjson @@ -66,7 +66,7 @@ {"ref": "Leeches #% of Physical Damage as Mana", "better": 1, "id": "local_mana_leech_from_physical_damage_permyriad", "matchers": [{"string": "#% des physischen Angriffsschadens werden als Mana geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_669069897", "explicit.stat_707457662"], "implicit": ["implicit.stat_669069897"], "enchant": ["enchant.stat_707457662"], "rune": ["rune.stat_669069897"]}}} {"ref": "Gain # Life per Enemy Killed", "better": 1, "id": "base_life_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Leben pro getötetem Gegner", "negate": false}, {"string": "Verliert # Leben pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3695891184"], "implicit": ["implicit.stat_3695891184"], "enchant": ["enchant.stat_3695891184"], "rune": ["rune.stat_3695891184"]}}} {"ref": "Gain # Mana per Enemy Killed", "better": 1, "id": "base_mana_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Mana pro getötetem Gegner", "negate": false}, {"string": "Verliert # Mana pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1368271171"], "enchant": ["enchant.stat_1368271171"], "rune": ["rune.stat_1368271171"]}}} -{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": null}} +{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2797971005"], "implicit": ["implicit.stat_2797971005"]}}} {"ref": "Grants # Life per Enemy Hit", "better": 1, "id": "local_life_gain_per_target", "matchers": [{"string": "Gewährt # Leben pro getroffenem Gegner", "negate": false}, {"string": "Entfernt # Eures Lebens pro getroffenem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_821021828"]}}} {"ref": "#% increased Attack Speed", "better": 1, "id": "attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_210067635", "explicit.stat_681332047"], "implicit": ["implicit.stat_681332047"], "enchant": ["enchant.stat_210067635"], "rune": ["rune.stat_210067635"]}}} {"ref": "Allies in your Presence have #% increased Attack Speed", "better": 1, "id": "allies_in_presence_attack_speed_+%", "matchers": [{"string": "Verbündete in Eurer Präsenz haben #% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "Verbündete in Eurer Präsenz haben #% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1998951374"], "enchant": ["enchant.stat_1998951374"]}}} @@ -113,8 +113,8 @@ {"ref": "#% increased Charm Effect Duration", "better": 1, "id": "charm_duration_+%", "matchers": [{"string": "#% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "#% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1389754388"], "implicit": ["implicit.stat_1389754388"]}}} {"ref": "#% increased Flask Charges gained", "better": 1, "id": "flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Fläschchenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Fläschchenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1836676211"], "implicit": ["implicit.stat_1836676211"]}}} {"ref": "#% increased Flask Charges used", "better": 1, "id": "flask_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Fläschchenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Fläschchenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_644456512"], "implicit": ["implicit.stat_644456512"]}}} -{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3585532255"], "implicit": ["implicit.stat_3585532255"], "rune": ["rune.stat_3585532255"]}}} +{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1570770415"], "implicit": ["implicit.stat_1570770415"]}}} {"ref": "+# Charm Slots", "better": 1, "id": "local_charm_slots", "matchers": [{"string": "# Phiolen-Platz", "negate": false, "value": 1}, {"string": "# Phiolen-Plätze", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1416292992", "explicit.stat_554899692"]}}} {"ref": "#% increased chance to Ignite", "better": 1, "id": "ignite_chance_+%", "matchers": [{"string": "#% erhöhte Chance auf Entzünden", "negate": false}, {"string": "#% verringerte Chance auf Entzünden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2968503605"], "enchant": ["enchant.stat_2968503605"], "rune": ["rune.stat_2968503605"]}}} {"ref": "#% increased Freeze Buildup", "better": 1, "id": "hit_damage_freeze_multiplier_+%", "matchers": [{"string": "#% erhöhter Einfrierungsaufbau", "negate": false}, {"string": "#% verringerter Einfrierungsaufbau", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_473429811"], "enchant": ["enchant.stat_473429811"], "rune": ["rune.stat_473429811"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "Wird benutzt, wenn Ihr einen seltenen oder einzigartigen Gegner tötet", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "negate": false}, {"string": "#% verringerte Schwelle für elementare Beeinträchtigungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "#% schnellerer Beginn der Energieschild-Wiederaufladung", "negate": false}, {"string": "#% langsamerer Beginn der Energieschild-Wiederaufladung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "Erhaltet # Rausch bei Treffer", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "Hat keinen Malus auf die Treffgenauigkeit von der Reichweite", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -215,7 +215,7 @@ {"ref": "#% increased Bleeding Duration", "better": 1, "id": "base_bleed_duration_+%", "matchers": [{"string": "#% verlängerte Blutungsdauer", "negate": false}, {"string": "#% verkürzte Blutungsdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1459321413"]}}} {"ref": "#% increased Blind Effect", "better": 1, "id": "blind_effect_+%", "matchers": [{"string": "#% erhöhte Blendwirkung", "negate": false}, {"string": "#% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1585769763"]}}} {"ref": "#% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "#% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_318953428"]}}} -{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852872083"]}}} {"ref": "#% increased Accuracy Rating with Bows", "better": 1, "id": "bow_accuracy_rating_+%", "matchers": [{"string": "#% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_169946467"]}}} {"ref": "#% increased Damage with Bows", "better": 1, "id": "bow_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Bögen", "negate": false}, {"string": "#% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4188894176"]}}} {"ref": "#% increased Attack Speed with Bows", "better": 1, "id": "bow_attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759735052"]}}} @@ -263,7 +263,7 @@ {"ref": "Recover #% of Life on Kill", "better": 1, "id": "recover_%_maximum_life_on_kill", "matchers": [{"string": "Stellt bei Tötung #% des Lebens wieder her", "negate": false}, {"string": "Verliert bei Tötung #% des Lebens", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2023107756"], "rune": ["rune.stat_2023107756"]}}} {"ref": "#% increased Life Regeneration rate", "better": 1, "id": "life_regeneration_rate_+%", "matchers": [{"string": "#% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "#% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_44972811"]}}} {"ref": "Damage Penetrates #% Lightning Resistance", "better": 1, "id": "base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_818778753"], "enchant": ["enchant.stat_818778753"]}}} -{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1181419800"]}}} {"ref": "#% increased Stun Buildup with Maces", "better": 1, "id": "mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "#% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "#% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_872504239"]}}} {"ref": "#% increased Mana Flask Charges gained", "better": 1, "id": "mana_flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "#% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3590792340"]}}} {"ref": "#% increased amount of Mana Leeched", "better": 1, "id": "base_mana_leech_amount_+%", "matchers": [{"string": "#% erhöhte Menge von geraubtem Mana", "negate": false}, {"string": "#% verringerte Menge von geraubtem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2839066308"]}}} @@ -342,14 +342,14 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Blind Effect", "better": 1, "id": "TLJ_blind_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Blendwirkung", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2912416697"]}}} {"ref": "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "TLJ_attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2610562860"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Block chance", "better": 1, "id": "TLJ_block_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Blocken", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Blocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3821543413"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_147764878"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows", "better": 1, "id": "TLJ_bow_accuracy_rating_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1285594161"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Bows", "better": 1, "id": "TLJ_bow_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_945774314"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows", "better": 1, "id": "TLJ_bow_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3641543553"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Cast Speed", "better": 1, "id": "TLJ_base_cast_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Zaubergeschwindigkeit", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Zaubergeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1022759479"]}}} {"ref": "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain", "better": 1, "id": "TLJ_projectile_chance_to_chain_1_extra_time_from_terrain_%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch Projektile haben #% Chance, sich von Gelände ein zusätzliches Mal zu verketten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2334956771"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Charm Effect Duration", "better": 1, "id": "TLJ_charm_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3088348485"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2320654813"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm", "better": 1, "id": "TLJ_damage_+%_while_using_charm", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden, während Ihr eine aktive Phiole habt", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden, während Ihr eine aktive Phiole habt", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3649547492"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Chaos Damage", "better": 1, "id": "TLJ_chaos_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Chaosschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Chaosschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1309799717"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies", "better": 1, "id": "TLJ_chill_duration_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verlängerte Unterkühlungsdauer bei Gegnern", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verkürzte Unterkühlungsdauer bei Gegnern", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_61644361"]}}} @@ -408,7 +408,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate", "better": 1, "id": "TLJ_life_regeneration_rate_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1185341308"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Lightning Damage", "better": 1, "id": "TLJ_lightning_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Blitzschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Blitzschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2768899959"]}}} {"ref": "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance", "better": 1, "id": "TLJ_base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_868556494"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852184471"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces", "better": 1, "id": "TLJ_mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2392824305"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks", "better": 1, "id": "TLJ_flask_mana_to_recover_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Manawiederherstellung von Fläschchen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Manawiederherstellung von Fläschchen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3774951878"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained", "better": 1, "id": "TLJ_mana_flask_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_804718241"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Schocken", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Schocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Schockdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Schockdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Magnitude von Schock, den Ihr verursacht", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Magnitude von Schock, den Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte kritische Trefferchance mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte kritische Trefferchance mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Speeren", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Speeren", "negate": true}], "trade": {"ids": null}} @@ -578,7 +578,7 @@ {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "Gegner, die von jemandem in Eurer Präsenz getötet wurden, zählen so, als wären sie stattdessen von Euch getötet worden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "Sämtlicher Schaden von Treffern wird auf die Magnitude von Gift angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "Friert bei erlittenem Treffer ein, was Kälteschaden in Höhe von #% Eures maximalen Manas entspricht", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} -{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": null}} +{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3612407781"]}}} {"ref": "#% increased Magnitude of Chill you inflict", "better": 1, "id": "chill_effect_+%", "matchers": [{"string": "#% erhöhte Magnitude von Unterkühlen, das Ihr verursacht", "negate": false}, {"string": "#% verringerte Magnitude von Unterkühlen, das Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_828179689"]}}} {"ref": "#% reduced Mana Cost of Skills", "better": 1, "id": "base_mana_cost_-%", "matchers": [{"string": "#% verringerte Manakosten von Fertigkeiten", "negate": false}, {"string": "#% erhöhte Manakosten von Fertigkeiten", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_474294393"]}}} {"ref": "Lightning damage from Hits Contributes to Electrocution Buildup", "better": 1, "id": "base_lightning_damage_can_electrocute", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Elektrisierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1017648537"]}}} @@ -626,7 +626,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "Bewirkt doppelten Betäubungsaufbau", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "Treffer zerbrechen # Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "Wendet Feuer-Anfälligkeit an, wenn gegnerische Rüstung vollständig zerbrochen wird", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Betäubungsschwelle", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "Physischer Schaden kann festsetzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -638,13 +638,13 @@ {"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "#% Eurer Basis-Lebensregeneration wird Verbündeten in Eurer Präsenz gewährt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "Wenn ein Gruppenmitglied in Eurer Präsenz einen Zauber wirkt,\\nopfert Ihr #% des Manas und das Mitglied raubt dieses Mana", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "Ihr könnt keinen Schaden blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} -{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": null}} -{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": null}} +{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} +{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} {"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "Kann keine Schild-Fertigkeiten benutzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ihr zählt als bei vollem Mana, während Ihr über #% des maximalen Manas oder mehr verfügt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit während bei vollem Mana", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit während bei vollem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Feuerschaden von Treffern wird auf die Chance auf Schocken statt auf die Magnitude und Chance auf Entzünden angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Einfrierungsaufbau statt auf die Chance auf Schocken angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Fertigkeiten erhalten Basislebenskosten in Höhe von #% der Basismanakosten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% des Zauberschadens werden als Leben geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -670,7 +670,7 @@ {"ref": "#% increased Culling Strike Threshold", "better": 1, "id": "culling_strike_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für Todesstoß", "negate": false}, {"string": "#% verringerte Schwelle für Todesstoß", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3563080185"]}}} {"ref": "Your speed is unaffected by Slows", "better": 1, "id": "slows_have_no_potency_on_you", "matchers": [{"string": "Eure Geschwindigkeit ist unbeeinträchtigt von Verlangsamungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_50721145"]}}} {"ref": "Regenerate #% of Life per second while on Low Life", "better": 1, "id": "life_regeneration_rate_per_minute_%_when_on_low_life", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde bei niedrigem Leben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3942946753"]}}} -{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2412053423"]}}} {"ref": "Life Recovery from Flasks also applies to Energy Shield", "better": 1, "id": "life_recovery_from_flasks_also_recovers_energy_shield", "matchers": [{"string": "Lebenswiederherstellung von Fläschchen wirkt auch auf den Energieschild", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2812872407"]}}} {"ref": "Unaffected by Curses", "better": 1, "id": "unaffected_by_curses", "matchers": [{"string": "Unbeeinträchtigt von Flüchen", "negate": false}], "trade": {"ids": null}} {"ref": "Curse Reflection", "better": 1, "id": "reflect_curses", "matchers": [{"string": "Reflektiert Flüche", "negate": false}], "trade": {"ids": null}} @@ -698,7 +698,7 @@ {"ref": "Attacks Gain #% of Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_fire_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1049080093"]}}} {"ref": "Attacks Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1484500028"]}}} {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des physischen Schadens als extra Chaosschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} -{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": null}} +{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "Erleidet bei Tod einer Kreatur # physischen Schaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} {"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "Ihr erhaltet Ansturm für # Sekunden bei Tötung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "Verursacht #% erhöhten Schaden mit Treffern bei seltenen oder einzigartigen Gegnern für jede Sekunde, die sie jemals in Eurer Präsenz waren, bis zu einem Maximum von 200%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} @@ -813,7 +813,7 @@ {"ref": "#% increased bonuses gained from Equipped Rings", "better": 1, "id": "equipped_rings_effect_of_bonuses_+%", "matchers": [{"string": "#% erhöhte erhaltene Boni von ausgerüsteten Ringen", "negate": false}, {"string": "#% verringerte erhaltene Boni von ausgerüsteten Ringen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2793222406"]}}} {"ref": "Enemies in your Presence have Fire Exposure", "better": 1, "id": "enemies_in_presence_have_fire_exposure", "matchers": [{"string": "Gegner in Eurer Präsenz haben Feuer-Anfälligkeit", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1069772386"]}}} {"ref": "Critical Hits Ignore Enemy Monster Lightning Resistance", "better": 1, "id": "critical_strikes_ignore_lightning_resistance", "matchers": [{"string": "Kritische Treffer ignorieren den gegnerischen Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1289045485"]}}} -{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": null}} +{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3450276548"]}}} {"ref": "Armour is increased by Overcapped Fire Resistance", "better": 1, "id": "armour_increased_by_overcapped_fire_resistance", "matchers": [{"string": "Rüstung wird erhöht durch übergedeckelten Feuerwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2129352930"]}}} {"ref": "Evasion Rating is increased by Overcapped Lightning Resistance", "better": 1, "id": "evasion_rating_increased_by_overcapped_lightning_resistance", "matchers": [{"string": "Ausweichwert wird erhöht durch übergedeckelten Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3924187855"]}}} {"ref": "Energy Shield is increased by Overcapped Cold Resistance", "better": 1, "id": "energy_shield_increased_by_overcapped_cold_resistance", "matchers": [{"string": "Energieschild wird erhöht durch übergedeckelten Kältewiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3377256514"]}}} @@ -848,12 +848,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Eiserner Griff", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Eiserner Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Kann einen zweiten Verzauberungs-Modifikator haben", "negate": false, "value": 1}, {"string": "Kann # zusätzliche Verzauberungs-Modifikatoren haben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Blitzschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Kann gegnerischen Angriffen nicht ausweichen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde, während Ihr umzingelt seid", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Vergiftet bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Bluten bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Kann nicht betäubt werden", "negate": false}], "trade": {"ids": null}} @@ -952,7 +952,7 @@ {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "#% erhöhte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% erhöhte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area have +# Remnants", "better": 1, "id": "map_expedition_relics_+", "matchers": [{"string": "Expeditionen im Gebiet haben # Relikte", "negate": false}, {"string": "Expeditionen in Euren Karten haben # Relikt", "negate": false, "value": 1}, {"string": "Expeditionen in Euren Karten haben # Relikte", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753446846"]}}} {"ref": "#% increased Explosive Radius", "better": 1, "id": "map_expedition_explosion_radius_+%", "matchers": [{"string": "#% vergrößerter Explosionsradius", "negate": false}, {"string": "#% vergrößerter Explosionsradius in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3289828378"], "implicit": ["implicit.stat_3289828378"]}}} -{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1083387327"]}}} {"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "#% erhöhte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% erhöhte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} {"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "#% erhöhte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% verringerte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% erhöhte Wirkung von Relikten in Euren Karten", "negate": false}, {"string": "#% verringerte Wirkung von Relikten in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} {"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "Gebiet enthält #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Gebiet enthält #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} diff --git a/dataParser/data/en/items.ndjson b/dataParser/data/en/items.ndjson index b338fa76..c853f4a8 100644 --- a/dataParser/data/en/items.ndjson +++ b/dataParser/data/en/items.ndjson @@ -2896,6 +2896,7 @@ {"name": "Deathblow", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9EZWF0aGJsb3ciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/dff2783525/Deathblow.png"} {"name": "Deathrattle", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9Gb2NpL1VuaXF1ZXMvRGVhdGhSYXR0bGUiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/07d9e9bf4b/DeathRattle.png"} {"name": "Deidbell", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1VuaXF1ZXMvRGVpZGJlbGwiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bbe18732ac/Deidbell.png"} +{"name": "Demigod's Virtue", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Demon Stitcher", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9EZW1vblN0aXRjaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/85db93f065/DemonStitcher.png"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9TaGllbGRzL1VuaXF1ZXMvRGlvbmFkYWlyIiwidyI6MiwiaCI6NCwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/e3a7524c37/Dionadair.png"} {"name": "Doedre's Tenure", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9FbnJhcHRIYW5kcyIsInciOjIsImgiOjIsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/e11537f12a/EnraptHands.png"} @@ -3038,21 +3039,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/dataParser/data/en/stats.ndjson b/dataParser/data/en/stats.ndjson index ec405d8e..166b5ab6 100644 --- a/dataParser/data/en/stats.ndjson +++ b/dataParser/data/en/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "You count as on Full Mana while at #% of maximum Mana or above", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% increased Attack Speed while on Full Mana", "negate": false}, {"string": "#% reduced Attack Speed while on Full Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% of Spell Damage Leeched as Life", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Cannot Evade Enemy Attacks", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regenerate #% of Life per second while Surrounded", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Poison on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Inflict Bleeding on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Cannot be Stunned", "negate": false}], "trade": {"ids": null}} diff --git a/dataParser/data/es/items.ndjson b/dataParser/data/es/items.ndjson index 7cfb3c60..7640a7da 100644 --- a/dataParser/data/es/items.ndjson +++ b/dataParser/data/es/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Golpe mortal", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Estertor de muerte", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Campana de Deid", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Virtud del semidiós", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Costurero de demonios", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Defensor", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Ocupación de Doedre", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/dataParser/data/es/stats.ndjson b/dataParser/data/es/stats.ndjson index 871cb931..f0a54ae1 100644 --- a/dataParser/data/es/stats.ndjson +++ b/dataParser/data/es/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Se considera que tienes el maná lleno si tienes el #% del maná máximo o más", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "Velocidad de ataque aumentada un #% mientras tengas el maná lleno", "negate": false}, {"string": "Velocidad de ataque reducida un #% mientras tengas el maná lleno", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "El daño de fuego de los impactos contribuye a la probabilidad de electrocutar en lugar de a la probabilidad y magnitud de la quemadura", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "El daño de rayo de los impactos contribuye a la acumulación del congelamiento en lugar de a la probabilidad de electrocutar", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Las habilidades ganan un costo de vida base equivalente al #% del costo de maná base", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "El #% del daño de los hechizos se absorbe como vida", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Ganas el #% del daño elemental como daño de rayo extra", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "No puedes evadir los ataques de los enemigos", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneras un #% de vida por segundo mientras estés rodeado", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Envenena al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Sangrado al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "No te pueden aturdir", "negate": false}], "trade": {"ids": null}} @@ -3113,4 +3113,4 @@ {"ref": "Has Logbook Faction: Black Scythe Mercenaries", "better": 0, "id": "black_scythe_mercenaries", "matchers": [{"string": "Mercenarios de la Guadaña negra"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Order of the Chalice", "better": 0, "id": "order_of_the_chalice", "matchers": [{"string": "Orden del Cáliz"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Knights of the Sun", "better": 0, "id": "knights_of_the_sun", "matchers": [{"string": "Caballeros del Sol"}], "trade": {"ids": null}} -{"ref": "Allocates #", "better": 0, "trade": {"ids": {"enchant": ["enchant.stat_2954116742"]}, "option": true}, "matchers": [{"string": "Asigna Toxinas de acción rápida", "value": 55, "oils": "3,2,9"}, {"string": "Asigna Perspicacia", "value": 116, "oils": "1,5,7"}, {"string": "Asigna Crecimiento de la tormenta", "value": 336, "oils": "4,8,8"}, {"string": "Asigna Resistencia al calor", "value": 372, "oils": "5,5,2"}, {"string": "Asigna Inmunidad natural", "value": 934, "oils": "2,8,3"}, {"string": "Asigna Ondas sísmicas", "value": 1087, "oils": "2,3,0"}, {"string": "Asigna Deseo de poder", "value": 1104, "oils": "9,1,1"}, {"string": "Asigna Llamada urgente", "value": 1169, "oils": "7,9,8"}, {"string": "Asigna Inflexible", "value": 1352, "oils": "7,6,3"}, {"string": "Asigna Espiral de depresión", "value": 1546, "oils": "4,6,8"}, {"string": "Asigna Corona iluminada", "value": 1823, "oils": "8,3,8"}, {"string": "Asigna Manantial", "value": 2021, "oils": "5,2,1"}, {"string": "Asigna Artisticidad marcial", "value": 2113, "oils": "9,0,7"}, {"string": "Asigna Espiral de locura", "value": 2138, "oils": "2,9,4"}, {"string": "Asigna Energía pura", "value": 2254, "oils": "7,1,5"}, {"string": "Asigna Avanzar en el tiempo", "value": 2335, "oils": "6,7,1"}, {"string": "Asigna Aluvión de filos", "value": 2394, "oils": "4,4,6"}, {"string": "Asigna Estrellas alineadas", "value": 2486, "oils": "8,4,9"}, {"string": 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"Asigna Coraza impenetrable", "value": 65023, "oils": "3,3,0"}, {"string": "Asigna Titánico", "value": 65160, "oils": "6,3,1"}, {"string": "Asigna Perversidad", "value": 65193, "oils": "5,2,3"}, {"string": "Asigna Poder rebosante", "value": 65204, "oils": "9,4,2"}, {"string": "Asigna Broquel liso", "value": 65265, "oils": "1,4,2"}, {"string": "Asigna Explosivos repetidores", "value": 65468, "oils": "8,6,9"}]} diff --git a/dataParser/data/generic/tiers.json b/dataParser/data/generic/tiers.json index 7e5628e9..dca13cfa 100644 --- a/dataParser/data/generic/tiers.json +++ b/dataParser/data/generic/tiers.json @@ -1,2114 +1 @@ -{ - "+# to Strength": { - "mace": 8, - "sceptre": 8, - "flail": 8, - "body_armour": 8, - "ring": 8, - "crossbow": 8, - "spear": 8, - "amulet": 8, - "axe": 8, - "belt": 9, - "sword": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "+# to Dexterity": { - "body_armour": 8, - "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 8, - "warstaff": 8, - "spear": 8, - "amulet": 8, - "quiver": 8, - "claw": 8, - "bow": 8, - "sword": 8, - "shield": 8, - "boots": 8, - "gloves": 9, - "helmet": 8, - "focus": 8 - }, - "+# to Intelligence": { - "amulet": 8, - "focus": 8, - "helmet": 9, - "wand": 8, - "sceptre": 8, - "flail": 8, - "body_armour": 8, - "staff": 8, - "trap": 8, - "shield": 8, - "dagger": 8, - "boots": 8, - "gloves": 8, - "warstaff": 8, - "ring": 8 - }, - "+# to all Attributes": { - "amulet": 9, - "ring": 4 - }, - "+#% to Fire Resistance": { - "amulet": 8, - "helmet": 8, - "belt": 8, - "body_armour": 8, - "shield": 8, - "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 - }, - "+#% to Cold Resistance": { - "amulet": 8, - "helmet": 8, - "belt": 8, - "body_armour": 8, - "shield": 8, - "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 - }, - "+#% to Lightning Resistance": { - "amulet": 8, - "helmet": 8, - "belt": 8, - "body_armour": 8, - "shield": 8, - "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 - }, - "+#% to all Elemental Resistances": { - "amulet": 6, - "shield": 6, - "ring": 5 - }, - "Allies in your Presence have +#% to all Elemental Resistances": { - "sceptre": 6 - }, - "+#% to Chaos Resistance": { - "amulet": 6, - "helmet": 6, - "belt": 6, - "body_armour": 6, - "shield": 6, - "ring": 6, - "boots": 6, - "gloves": 6, - "focus": 6 - }, - "+# to maximum Life": { - "amulet": 9, - "belt": 10, - "body_armour": 13, - "shield": 11, - "boots": 9, - "gloves": 9, - "helmet": 10, - "ring": 8 - }, - "#% increased maximum Life": { - "amulet": 3 - }, - "+# to maximum Mana": { - "amulet": 13, - "wand": 12, - "belt": 12, - "sceptre": 12, - "trap": 12, - "boots": 12, - "ring": 13, - "gloves": 12, - "helmet": 12, - "focus": 12, - "staff": 12 - }, - "#% increased maximum Mana": { - "amulet": 3 - }, - "+# to Armour": { - "belt": 10, - "focus": 11, - "shield": 10, - "boots": 7, - "gloves": 7, - "helmet": 8, - "body_armour": 11 - }, - "+# to Evasion Rating": { - "ring": 9, - "focus": 11, - "shield": 10, - "boots": 7, - "gloves": 7, - "helmet": 8, - "body_armour": 11 - }, - "+# to maximum Energy Shield": { - "amulet": 10, - "focus": 10, - "shield": 10, - "boots": 7, - "gloves": 7, - "helmet": 8, - "body_armour": 11 - }, - "#% increased Armour": { - "amulet": 7, - "jewel": 1, - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased Evasion Rating": { - "amulet": 7, - "jewel": 1, - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased maximum Energy Shield": { - "amulet": 7, - "jewel": 1 - }, - "+# to Evasion Rating\n+# to Armour": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "+# to Armour\n+# to Evasion Rating": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "+# to maximum Energy Shield\n+# to Armour": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "+# to Armour\n+# to maximum Energy Shield": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "+# to maximum Energy Shield\n+# to Evasion Rating": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "+# to Evasion Rating\n+# to maximum Energy Shield": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, - "#% increased Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased Armour and Evasion": { - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased Armour and Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased Evasion and Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, - "gloves": 8, - "helmet": 8, - "focus": 8 - }, - "#% increased Armour\n+# to Stun Threshold": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to Stun Threshold\n#% increased Armour": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to Stun Threshold\n#% increased Evasion Rating": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "#% increased Evasion Rating\n+# to Stun Threshold": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "#% increased Energy Shield\n+# to Stun Threshold": { - "boots": 6, - "shield": 6 - }, - "+# to Stun Threshold\n#% increased Energy Shield": { - "boots": 6, - "shield": 6 - }, - "+# to Stun Threshold\n#% increased Armour and Evasion": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "#% increased Armour and Evasion\n+# to Stun Threshold": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "#% increased Armour and Energy Shield\n+# to Stun Threshold": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to Stun Threshold\n#% increased Armour and Energy Shield": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to Stun Threshold\n#% increased Evasion and Energy Shield": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "#% increased Evasion and Energy Shield\n+# to Stun Threshold": { - "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Armour": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Armour\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Evasion Rating": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Evasion Rating\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Energy Shield": { - "gloves": 6, - "helmet": 6, - "body_armour": 6 - }, - "#% increased Energy Shield\n+# to maximum Life": { - "gloves": 6, - "helmet": 6, - "body_armour": 6 - }, - "+# to maximum Life\n#% increased Armour and Evasion": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Armour and Evasion\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Armour and Energy Shield": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Armour and Energy Shield\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Evasion and Energy Shield": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Evasion and Energy Shield\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 - }, - "#% increased Armour\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Armour": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Evasion Rating": { - "helmet": 6, - "focus": 6 - }, - "#% increased Evasion Rating\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "#% increased Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Energy Shield": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Armour and Evasion": { - "helmet": 6, - "focus": 6 - }, - "#% increased Armour and Evasion\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "#% increased Armour and Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Armour and Energy Shield": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Evasion and Energy Shield": { - "helmet": 6, - "focus": 6 - }, - "#% increased Evasion and Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 - }, - "#% increased Armour\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n#% increased Armour": { - "focus": 6, - "body_armour": 6 - }, - "+# to Evasion Rating\n#% increased Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Evasion Rating\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n#% increased Energy Shield": { - "body_armour": 6 - }, - "#% increased Energy Shield\n+# to maximum Energy Shield": { - "body_armour": 6 - }, - "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Attribute Requirements": { - "mace": 5, - "sceptre": 5, - "body_armour": 5, - "flail": 5, - "dagger": 5, - "crossbow": 5, - "claw": 5, - "axe": 5, - "shield": 5, - "boots": 5, - "helmet": 5, - "sword": 5, - "spear": 5, - "wand": 5, - "bow": 5, - "staff": 5, - "warstaff": 5, - "gloves": 5, - "focus": 5 - }, - "+# to Stun Threshold": { - "boots": 11, - "shield": 10, - "belt": 10, - "body_armour": 10 - }, - "#% increased Movement Speed": { - "boots": 6, - "jewel": 1 - }, - "# to # Physical Thorns damage": { - "shield": 7, - "belt": 7, - "body_armour": 7 - }, - "Adds # to # Physical Damage to Attacks": { - "quiver": 9, - "ring": 9, - "gloves": 9 - }, - "Adds # to # Fire damage to Attacks": { - "quiver": 9, - "ring": 9, - "gloves": 9 - }, - "Adds # to # Cold damage to Attacks": { - "quiver": 9, - "ring": 9, - "gloves": 9 - }, - "Adds # to # Lightning damage to Attacks": { - "quiver": 9, - "ring": 9, - "gloves": 9 - }, - "Adds # to # Physical Damage": { - "one_hand_weapon": 9, - "crossbow": 9, - "bow": 9, - "two_hand_weapon": 9 - }, - "Adds # to # Fire Damage": { - "spear": 10, - "claw": 10, - "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, - "crossbow": 10, - "sword": 10, - "warstaff": 10 - }, - "Adds # to # Cold Damage": { - "spear": 10, - "claw": 10, - "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, - "crossbow": 10, - "sword": 10, - "warstaff": 10 - }, - "Adds # to # Lightning Damage": { - "spear": 10, - "claw": 10, - "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, - "crossbow": 10, - "sword": 10, - "warstaff": 10 - }, - "Allies in your Presence deal # to # additional Attack Physical Damage": { - "sceptre": 9 - }, - "Allies in your Presence deal # to # additional Attack Fire Damage": { - "sceptre": 9 - }, - "Allies in your Presence deal # to # additional Attack Cold Damage": { - "sceptre": 9 - }, - "Allies in your Presence deal # to # additional Attack Lightning Damage": { - "sceptre": 9 - }, - "#% increased Physical Damage": { - "mace": 8, - "flail": 8, - "dagger": 8, - "crossbow": 8, - "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, - "warstaff": 8, - "sword": 8 - }, - "+# to Accuracy Rating\n#% increased Physical Damage": { - "mace": 8, - "flail": 8, - "dagger": 8, - "crossbow": 8, - "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, - "warstaff": 8, - "sword": 8 - }, - "#% increased Physical Damage\n+# to Accuracy Rating": { - "mace": 8, - "flail": 8, - "dagger": 8, - "crossbow": 8, - "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, - "warstaff": 8, - "sword": 8 - }, - "Allies in your Presence deal #% increased Damage": { - "sceptre": 8 - }, - "#% increased Spell Damage": { - "wand": 8, - "focus": 8, - "staff": 8, - "jewel": 1, - "amulet": 6 - }, - "#% increased Spell Damage\n+# to maximum Mana": { - "wand": 7, - "staff": 7 - }, - "+# to maximum Mana\n#% increased Spell Damage": { - "wand": 7, - "staff": 7 - }, - "#% increased Fire Damage": { - "trap": 8, - "wand": 8, - "focus": 8, - "staff": 8, - "ring": 6, - "jewel": 1 - }, - "#% increased Cold Damage": { - "trap": 8, - "wand": 8, - "focus": 8, - "staff": 8, - "ring": 6, - "jewel": 1 - }, - "#% increased Lightning Damage": { - "trap": 8, - "wand": 8, - "focus": 8, - "staff": 8, - "ring": 6, - "jewel": 1 - }, - "#% increased Chaos Damage": { - "trap": 8, - "wand": 8, - "focus": 8, - "staff": 8, - "ring": 6, - "jewel": 1 - }, - "#% increased Spell Physical Damage": { - "trap": 8, - "wand": 8, - "focus": 8, - "staff": 8 - }, - "#% increased Trap Damage": { - "trap": 8, - "jewel": 1 - }, - "+# to maximum Mana\n#% increased Trap Damage": { - "trap": 7 - }, - "#% increased Trap Damage\n+# to maximum Mana": { - "trap": 7 - }, - "+# to Level of all Spell Skills": { - "amulet": 3, - "focus": 2, - "wand": 4, - "staff": 4 - }, - "+# to Level of all Fire Spell Skills": { - "wand": 5, - "staff": 5 - }, - "+# to Level of all Cold Spell Skills": { - "wand": 5, - "staff": 5 - }, - "+# to Level of all Lightning Spell Skills": { - "wand": 5, - "staff": 5 - }, - "+# to Level of all Chaos Spell Skills": { - "wand": 5, - "staff": 5 - }, - "+# to Level of all Physical Spell Skills": { - "wand": 5, - "staff": 5 - }, - "+# to Level of all Minion Skills": { - "helmet": 2, - "amulet": 3, - "sceptre": 5 - }, - "+# to Level of all Trap Skill Gems": { - "trap": 5 - }, - "+# to Level of all Melee Skills": { - "gloves": 2, - "amulet": 3, - "one_hand_weapon": 5, - "two_hand_weapon": 5 - }, - "+# to Level of all Projectile Skills": { - "quiver": 2, - "amulet": 3, - "bow": 5, - "crossbow": 5 - }, - "# Life Regeneration per second": { - "amulet": 10, - "boots": 8, - "ring": 7, - "helmet": 8, - "belt": 9, - "body_armour": 11 - }, - "Allies in your Presence Regenerate # Life per second": { - "sceptre": 10 - }, - "#% increased Mana Regeneration Rate": { - "amulet": 6, - "wand": 6, - "sceptre": 6, - "staff": 6, - "trap": 6, - "ring": 6, - "focus": 6, - "jewel": 1 - }, - "Leech #% of Physical Attack Damage as Life": { - "gloves": 5, - "ring": 3 - }, - "Leeches #% of Physical Damage as Life": { - "mace": 5, - "flail": 5, - "dagger": 5, - "crossbow": 5, - "claw": 5, - "spear": 5, - "axe": 5, - "bow": 5, - "warstaff": 5, - "sword": 5 - }, - "Leech #% of Physical Attack Damage as Mana": { - "gloves": 5, - "ring": 3 - }, - "Leeches #% of Physical Damage as Mana": { - "mace": 5, - "flail": 5, - "dagger": 5, - "crossbow": 5, - "claw": 5, - "spear": 5, - "axe": 5, - "bow": 5, - "warstaff": 5, - "sword": 5 - }, - "Gain # Life per Enemy Killed": { - "mace": 8, - "flail": 8, - "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 6, - "claw": 8, - "quiver": 6, - "spear": 8, - "axe": 8, - "wand": 8, - "bow": 8, - "staff": 8, - "warstaff": 8, - "gloves": 8, - "sword": 8 - }, - "Gain # Mana per Enemy Killed": { - "mace": 8, - "flail": 8, - "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 6, - "claw": 8, - "quiver": 6, - "spear": 8, - "axe": 8, - "wand": 8, - "bow": 8, - "staff": 8, - "warstaff": 8, - "gloves": 8, - "sword": 8 - }, - "Gain # Life per Enemy Hit with Attacks": { - "gloves": 4 - }, - "Grants # Life per Enemy Hit": { - "mace": 4, - "flail": 4, - "dagger": 4, - "crossbow": 4, - "claw": 4, - "spear": 4, - "axe": 4, - "bow": 4, - "warstaff": 4, - "sword": 4 - }, - "#% increased Attack Speed": { - "gloves": 4, - "quiver": 4, - "jewel": 1, - "mace": 8, - "flail": 8, - "dagger": 8, - "ranged": 2, - "crossbow": 8, - "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, - "warstaff": 8, - "sword": 8 - }, - "Allies in your Presence have #% increased Attack Speed": { - "sceptre": 4 - }, - "#% increased Cast Speed": { - "amulet": 5, - "ring": 4, - "wand": 7, - "focus": 6, - "staff": 7, - "jewel": 1 - }, - "Allies in your Presence have #% increased Cast Speed": { - "sceptre": 4 - }, - "#% increased Trap Throwing Speed": { - "trap": 7, - "jewel": 1 - }, - "+# to Accuracy Rating": { - "amulet": 8, - "quiver": 9, - "ring": 8, - "gloves": 9, - "helmet": 9, - "claw": 9, - "spear": 9, - "mace": 9, - "axe": 9, - "ranged": 1, - "bow": 9, - "flail": 9, - "dagger": 9, - "crossbow": 9, - "warstaff": 9, - "sword": 9 - }, - "Allies in your Presence have +# to Accuracy Rating": { - "sceptre": 8 - }, - "#% increased Critical Hit Chance": { - "helmet": 5, - "amulet": 6, - "jewel": 1 - }, - "+#% to Critical Hit Chance": { - "mace": 6, - "flail": 6, - "dagger": 6, - "crossbow": 6, - "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, - "warstaff": 6, - "sword": 6 - }, - "#% increased Critical Hit Chance for Spells": { - "staff": 6, - "wand": 6, - "focus": 5, - "jewel": 1 - }, - "#% increased Critical Hit Chance for Attacks": { - "quiver": 6, - "jewel": 1 - }, - "#% increased Critical Hit Chance with Traps": { - "trap": 6 - }, - "Allies in your Presence have #% increased Critical Hit Chance": { - "sceptre": 6 - }, - "#% increased Critical Damage Bonus": { - "gloves": 5, - "amulet": 6, - "jewel": 1 - }, - "+#% to Critical Damage Bonus": { - "mace": 6, - "flail": 6, - "dagger": 6, - "crossbow": 6, - "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, - "warstaff": 6, - "sword": 6 - }, - "#% increased Critical Spell Damage Bonus": { - "staff": 6, - "wand": 6, - "focus": 5, - "jewel": 1 - }, - "#% increased Critical Damage Bonus for Attack Damage": { - "quiver": 6, - "jewel": 1 - }, - "+#% to Critical Damage Bonus with Traps": { - "trap": 6 - }, - "Allies in your Presence have #% increased Critical Damage Bonus": { - "sceptre": 6 - }, - "#% increased Rarity of Items found": { - "amulet": 5, - "boots": 5, - "ring": 5, - "gloves": 5, - "helmet": 5 - }, - "#% increased Light Radius\n+# to Accuracy Rating": { - "helmet": 3, - "mace": 3, - "flail": 3, - "dagger": 3, - "crossbow": 3, - "claw": 3, - "spear": 3, - "axe": 3, - "bow": 3, - "warstaff": 3, - "sword": 3 - }, - "+# to Accuracy Rating\n#% increased Light Radius": { - "helmet": 3, - "mace": 3, - "flail": 3, - "dagger": 3, - "crossbow": 3, - "claw": 3, - "spear": 3, - "axe": 3, - "bow": 3, - "warstaff": 3, - "sword": 3 - }, - "#% increased Light Radius\n#% increased Mana Regeneration Rate": { - "wand": 3, - "sceptre": 3, - "staff": 3, - "ring": 3 - }, - "#% increased Mana Regeneration Rate\n#% increased Light Radius": { - "wand": 3, - "sceptre": 3, - "staff": 3, - "ring": 3 - }, - "#% increased Block chance": { - "shield": 7, - "jewel": 1 - }, - "+# to Spirit": { - "amulet": 5, - "body_armour": 8 - }, - "#% increased Spirit": { - "sceptre": 8 - }, - "#% increased Spirit\n+# to maximum Mana": { - "sceptre": 7 - }, - "+# to maximum Mana\n#% increased Spirit": { - "sceptre": 7 - }, - "#% increased Bleeding Duration on you": { - "body_armour": 5 - }, - "#% increased Poison Duration on you": { - "body_armour": 5 - }, - "#% reduced Ignite Duration on you": { - "body_armour": 5 - }, - "#% reduced Shock duration on you": { - "boots": 5 - }, - "#% reduced Chill Duration on you": { - "boots": 5 - }, - "#% reduced Freeze Duration on you": { - "boots": 5 - }, - "Hits against you have #% reduced Critical Damage Bonus": { - "shield": 5 - }, - "#% additional Physical Damage Reduction": { - "shield": 5 - }, - "+#% to Maximum Fire Resistance": { - "shield": 3, - "jewel": 1 - }, - "+#% to Maximum Cold Resistance": { - "shield": 3, - "jewel": 1 - }, - "+#% to Maximum Lightning Resistance": { - "shield": 3, - "jewel": 1 - }, - "+#% to Maximum Chaos Resistance": { - "shield": 3 - }, - "+#% to all Maximum Elemental Resistances": { - "shield": 2 - }, - "#% increased Energy Shield Recharge Rate": { - "focus": 5, - "jewel": 1 - }, - "#% chance to Pierce an Enemy": { - "quiver": 5, - "jewel": 1 - }, - "Bow Attacks fire # additional Arrows": { - "bow": 2 - }, - "Loads # additional bolts": { - "crossbow": 2 - }, - "#% increased Flask Life Recovery rate": { - "belt": 6 - }, - "#% increased Flask Mana Recovery rate": { - "belt": 6 - }, - "#% increased Charm Effect Duration": { - "belt": 5, - "jewel": 1 - }, - "#% increased Flask Charges gained": { - "belt": 6, - "jewel": 1 - }, - "#% increased Flask Charges used": { - "belt": 6 - }, - "#% increased Charm Charges gained": { - "belt": 6, - "jewel": 1 - }, - "#% increased Charm Charges used": { - "belt": 6 - }, - "+# Charm Slots": { - "belt": 2 - }, - "#% increased chance to Ignite": { - "staff": 5, - "trap": 5, - "wand": 5, - "jewel": 1 - }, - "#% increased Freeze Buildup": { - "staff": 5, - "trap": 5, - "wand": 5, - "jewel": 1 - }, - "#% increased chance to Shock": { - "staff": 5, - "trap": 5, - "wand": 5, - "jewel": 1 - }, - "#% increased Projectile Speed": { - "quiver": 5, - "jewel": 1 - }, - "#% of Damage taken Recouped as Life": { - "amulet": 5, - "jewel": 1 - }, - "#% of Damage taken Recouped as Mana": { - "amulet": 5 - }, - "#% increased Stun Duration": { - "mace": 6, - "flail": 6, - "dagger": 6, - "crossbow": 6, - "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, - "warstaff": 6, - "sword": 6 - }, - "Causes #% increased Stun Buildup": { - "mace": 6, - "flail": 6, - "dagger": 6, - "crossbow": 6, - "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, - "warstaff": 6, - "sword": 6 - }, - "#% increased Elemental Damage with Attacks": { - "bow": 6, - "one_hand_weapon": 6, - "two_hand_weapon": 6 - }, - "Gain #% of Damage as Extra Fire Damage": { - "staff": 6, - "wand": 6 - }, - "Gain #% of Damage as Extra Cold Damage": { - "staff": 6, - "wand": 6 - }, - "Gain #% of Damage as Extra Lightning Damage": { - "staff": 6, - "wand": 6 - }, - "#% increased Damage with Bow Skills": { - "quiver": 6 - }, - "#% increased Presence Area of Effect": { - "sceptre": 4 - }, - "Minions have #% increased maximum Life": { - "sceptre": 6, - "jewel": 1 - }, - "#% increased Accuracy Rating": { - "jewel": 1 - }, - "#% increased Stun Threshold": { - "jewel": 1 - }, - "#% increased Elemental Ailment Threshold": { - "jewel": 1 - }, - "#% increased Slowing Potency of Debuffs on You": { - "jewel": 1 - }, - "#% faster start of Energy Shield Recharge": { - "jewel": 1 - }, - "#% increased chance to inflict Ailments": { - "jewel": 1 - }, - "#% increased Magnitude of Ailments you inflict": { - "jewel": 1 - }, - "#% increased Area of Effect": { - "jewel": 1 - }, - "Break #% increased Armour": { - "jewel": 1 - }, - "#% increased Armour Break Duration": { - "jewel": 1 - }, - "#% increased Attack Damage": { - "jewel": 1 - }, - "#% increased Effect of Auras from your Aura Skills": { - "jewel": 1 - }, - "#% increased Damage with Axes": { - "jewel": 1 - }, - "#% increased Attack Speed with Axes": { - "jewel": 1 - }, - "#% chance to inflict Bleeding on Hit": { - "jewel": 1 - }, - "#% increased Bleeding Duration": { - "jewel": 1 - }, - "#% increased Blind Effect": { - "jewel": 1 - }, - "#% chance to Blind Enemies on Hit with Attacks": { - "jewel": 1 - }, - "#% increased Damage with Hits against Rare and Unique Enemies": { - "jewel": 1 - }, - "#% increased Accuracy Rating with Bows": { - "jewel": 1 - }, - "#% increased Damage with Bows": { - "jewel": 1 - }, - "#% increased Attack Speed with Bows": { - "jewel": 1 - }, - "Projectiles have #% chance to Chain an additional time from terrain": { - "jewel": 1 - }, - "#% increased Damage while you have an active Charm": { - "jewel": 1 - }, - "#% increased Chill Duration on Enemies": { - "jewel": 1 - }, - "Damage Penetrates #% Cold Resistance": { - "jewel": 1 - }, - "#% increased Cooldown Recovery Rate": { - "jewel": 1 - }, - "#% increased Damage if you have Consumed a Corpse Recently": { - "jewel": 1 - }, - "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": { - "jewel": 1 - }, - "#% increased Damage with Crossbows": { - "jewel": 1 - }, - "#% increased Crossbow Reload Speed": { - "jewel": 1 - }, - "#% increased Attack Speed with Crossbows": { - "jewel": 1 - }, - "#% increased Area of Effect of Curses": { - "jewel": 1 - }, - "#% slower Curse Activation": { - "jewel": 1 - }, - "#% increased Curse Duration": { - "jewel": 1 - }, - "#% increased Effect of your Curses": { - "jewel": 1 - }, - "#% increased Critical Hit Chance with Daggers": { - "jewel": 1 - }, - "#% increased Damage with Daggers": { - "jewel": 1 - }, - "#% increased Attack Speed with Daggers": { - "jewel": 1 - }, - "#% of Damage is taken from Mana before Life": { - "jewel": 1 - }, - "#% increased Damage against Enemies with Fully Broken Armour": { - "jewel": 1 - }, - "#% increased Duration of Damaging Ailments on Enemies": { - "jewel": 1 - }, - "#% increased Daze Buildup": { - "jewel": 1 - }, - "Debuffs on you expire #% faster": { - "jewel": 1 - }, - "#% increased Duration of Ignite, Shock and Chill on Enemies": { - "jewel": 1 - }, - "#% increased Elemental Damage": { - "jewel": 1 - }, - "Empowered Attacks deal #% increased Damage": { - "jewel": 1 - }, - "Meta Skills gain #% increased Energy": { - "jewel": 1 - }, - "Damaging Ailments deal damage #% faster": { - "jewel": 1 - }, - "Damage Penetrates #% Fire Resistance": { - "jewel": 1 - }, - "#% increased Critical Hit Chance with Flails": { - "jewel": 1 - }, - "#% increased Damage with Flails": { - "jewel": 1 - }, - "#% increased Flask Effect Duration": { - "jewel": 1 - }, - "#% increased Energy Shield from Equipped Focus": { - "jewel": 1 - }, - "Projectiles have #% chance for an additional Projectile when Forking": { - "jewel": 1 - }, - "#% increased Freeze Threshold": { - "jewel": 1 - }, - "Herald Skills deal #% increased Damage": { - "jewel": 1 - }, - "#% increased Magnitude of Ignite you inflict": { - "jewel": 1 - }, - "#% increased Skill Effect Duration": { - "jewel": 1 - }, - "#% increased Knockback Distance": { - "jewel": 1 - }, - "#% of Skill Mana Costs Converted to Life Costs": { - "jewel": 1 - }, - "#% increased Life Recovery from Flasks": { - "jewel": 1 - }, - "#% increased Life Flask Charges gained": { - "jewel": 1 - }, - "#% increased amount of Life Leeched": { - "jewel": 1 - }, - "Recover #% of Life on Kill": { - "jewel": 1 - }, - "#% increased Life Regeneration rate": { - "jewel": 1 - }, - "Damage Penetrates #% Lightning Resistance": { - "jewel": 1 - }, - "#% increased Damage with Maces": { - "jewel": 1 - }, - "#% increased Stun Buildup with Maces": { - "jewel": 1 - }, - "#% increased Mana Recovery from Flasks": { - "jewel": 1 - }, - "#% increased Mana Flask Charges gained": { - "jewel": 1 - }, - "#% increased amount of Mana Leeched": { - "jewel": 1 - }, - "Recover #% of Mana on Kill": { - "jewel": 1 - }, - "Mark Skills have #% increased Cast Speed": { - "jewel": 1 - }, - "Mark Skills have #% increased Skill Effect Duration": { - "jewel": 1 - }, - "#% increased Effect of your Mark Skills": { - "jewel": 1 - }, - "+# to Maximum Rage": { - "jewel": 1 - }, - "#% increased Melee Damage": { - "jewel": 1 - }, - "#% increased Minion Accuracy Rating": { - "jewel": 1 - }, - "Minions have #% increased Area of Effect": { - "jewel": 1 - }, - "Minions have #% increased Attack and Cast Speed": { - "jewel": 1 - }, - "Minions have +#% to Chaos Resistance": { - "jewel": 1 - }, - "Minions have #% increased Critical Hit Chance": { - "jewel": 1 - }, - "Minions have #% increased Critical Damage Bonus": { - "jewel": 1 - }, - "Minions deal #% increased Damage": { - "jewel": 1 - }, - "Minions have #% additional Physical Damage Reduction": { - "jewel": 1 - }, - "Minions have +#% to all Elemental Resistances": { - "jewel": 1 - }, - "Minions Revive #% faster": { - "jewel": 1 - }, - "Offering Skills have #% increased Duration": { - "jewel": 1 - }, - "Offerings have #% increased Maximum Life": { - "jewel": 1 - }, - "#% increased Global Physical Damage": { - "jewel": 1 - }, - "#% increased Pin Buildup": { - "jewel": 1 - }, - "#% chance to Poison on Hit": { - "jewel": 1 - }, - "#% increased Magnitude of Poison you inflict": { - "jewel": 1 - }, - "#% increased Poison Duration": { - "jewel": 1 - }, - "#% increased Projectile Damage": { - "jewel": 1 - }, - "#% increased Damage with Quarterstaves": { - "jewel": 1 - }, - "#% increased Freeze Buildup with Quarterstaves": { - "jewel": 1 - }, - "#% increased Attack Speed with Quarterstaves": { - "jewel": 1 - }, - "#% increased bonuses gained from Equipped Quiver": { - "jewel": 1 - }, - "Gain # Rage on Melee Hit": { - "jewel": 1 - }, - "Gain # Rage when Hit by an Enemy": { - "jewel": 1 - }, - "#% increased Defences from Equipped Shield": { - "jewel": 1 - }, - "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": { - "jewel": 1 - }, - "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": { - "jewel": 1 - }, - "#% increased Magnitude of Shock you inflict": { - "jewel": 1 - }, - "#% increased Attack Speed with Spears": { - "jewel": 1 - }, - "#% increased Critical Hit Chance with Spears": { - "jewel": 1 - }, - "#% increased Damage with Spears": { - "jewel": 1 - }, - "#% increased Stun Buildup": { - "jewel": 1 - }, - "Gain #% of maximum Energy Shield as additional Stun Threshold": { - "jewel": 1 - }, - "#% increased Stun Threshold if you haven't been Stunned Recently": { - "jewel": 1 - }, - "#% increased Magnitude of Bleeding you inflict": { - "jewel": 1 - }, - "#% increased Damage with Swords": { - "jewel": 1 - }, - "#% increased Attack Speed with Swords": { - "jewel": 1 - }, - "#% increased Thorns damage": { - "jewel": 1 - }, - "#% increased Totem Damage": { - "jewel": 1 - }, - "#% increased Totem Life": { - "jewel": 1 - }, - "#% increased Totem Placement speed": { - "jewel": 1 - }, - "Triggered Spells deal #% increased Spell Damage": { - "jewel": 1 - }, - "#% increased Damage with Unarmed Attacks": { - "jewel": 1 - }, - "#% increased Warcry Buff Effect": { - "jewel": 1 - }, - "#% increased Warcry Cooldown Recovery Rate": { - "jewel": 1 - }, - "#% increased Damage with Warcries": { - "jewel": 1 - }, - "#% increased Warcry Speed": { - "jewel": 1 - }, - "#% increased Weapon Swap Speed": { - "jewel": 1 - }, - "#% increased Effect of Withered": { - "jewel": 1 - }, - "#% increased Unarmed Attack Speed": { - "jewel": 1 - }, - "Upgrades Radius to Large": { - "radius_jewel": 3 - }, - "#% increased Effect of Small Passive Skills in Radius": { - "radius_jewel": 3 - }, - "Small Passive Skills in Radius also grant #% increased Accuracy Rating": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Area of Effect": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Armour": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Break #% increased Armour": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Attack Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Axes": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Blind Effect": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Block chance": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Bows": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Cast Speed": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Chaos Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Cold Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Curse Duration": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Daggers": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Daze Buildup": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Elemental Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Evasion Rating": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Fire Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Flails": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Freeze Threshold": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased chance to Ignite": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Knockback Distance": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Lightning Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Maces": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant +# to Maximum Rage": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Melee Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant Minions deal #% increased Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant Minions Revive #% faster": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Movement Speed": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Global Physical Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Pin Buildup": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% chance to Poison on Hit": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Poison Duration": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Projectile Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Projectile Speed": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased chance to Shock": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Shock Duration": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Spears": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Spell Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Stun Buildup": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Stun Threshold": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Swords": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Thorns damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Totem Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Totem Life": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Totem Placement speed": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Trap Damage": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": { - "radius_jewel": 2 - }, - "Small Passive Skills in Radius also grant #% increased Damage with Warcries": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Warcry Speed": { - "radius_jewel": 1 - }, - "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": { - "radius_jewel": 1 - }, - "Notable Passive Skills in Radius also grant #% increased Effect of Withered": { - "radius_jewel": 2 - }, - "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": { - "radius_jewel": 2 - } -} \ No newline at end of file +{"+# to Strength": {"sceptre": 8, "belt": 9, "focus": 8, "crossbow": 8, "flail": 8, "shield": 8, "body_armour": 8, "sword": 8, "gloves": 8, "mace": 8, "helmet": 8, "boots": 8, "spear": 8, "ring": 8, "axe": 8, "amulet": 8}, "+# to Dexterity": {"focus": 8, "crossbow": 8, "dagger": 8, "claw": 8, "shield": 8, "body_armour": 8, "trap": 8, "sword": 8, "gloves": 9, "quiver": 8, "helmet": 8, "boots": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 8, "amulet": 8}, "+# to Intelligence": {"sceptre": 8, "gloves": 8, "staff": 8, "focus": 8, "helmet": 9, "boots": 8, "warstaff": 8, "dagger": 8, "wand": 8, "flail": 8, "shield": 8, "body_armour": 8, "ring": 8, "trap": 8, "amulet": 8}, "+# to all Attributes": {"ring": 4, "amulet": 9}, "+#% to Fire Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Cold Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Lightning Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to all Elemental Resistances": {"ring": 5, "shield": 6, "amulet": 6}, "Allies in your Presence have +#% to all Elemental Resistances": {"sceptre": 6}, "+#% to Chaos Resistance": {"gloves": 6, "belt": 6, "focus": 6, "helmet": 6, "boots": 6, "shield": 6, "ring": 6, "body_armour": 6, "amulet": 6}, "+# to maximum Life": {"gloves": 9, "belt": 10, "helmet": 10, "boots": 9, "shield": 11, "body_armour": 13, "ring": 8, "amulet": 9}, "#% increased maximum Life": {"amulet": 3}, "+# to maximum Mana": {"sceptre": 12, "belt": 12, "gloves": 12, "focus": 12, "helmet": 12, "boots": 12, "wand": 12, "ring": 13, "trap": 12, "amulet": 13, "staff": 12}, "#% increased maximum Mana": {"amulet": 3}, "+# to Armour": {"belt": 10, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to Evasion Rating": {"ring": 9, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to maximum Energy Shield": {"amulet": 10, "gloves": 7, "focus": 10, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "#% increased Armour": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion Rating": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased maximum Energy Shield": {"amulet": 7, "jewel": 1}, "+# to Armour\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Armour\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "#% increased Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Evasion": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion Rating\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion Rating": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Energy Shield\n+# to Stun Threshold": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Energy Shield": {"boots": 6, "shield": 6}, "#% increased Armour and Evasion\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Evasion": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion Rating": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Life": {"gloves": 6, "body_armour": 6, "helmet": 6}, "+# to maximum Life\n#% increased Energy Shield": {"gloves": 6, "body_armour": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Evasion": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour": {"focus": 6, "helmet": 6}, "#% increased Evasion Rating\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion Rating": {"focus": 6, "helmet": 6}, "#% increased Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Evasion": {"focus": 6, "helmet": 6}, "#% increased Armour and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Energy Shield": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion and Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "#% increased Armour\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour": {"focus": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Energy Shield": {"body_armour": 6}, "+# to maximum Energy Shield\n#% increased Energy Shield": {"body_armour": 6}, "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Attribute Requirements": {"sceptre": 5, "staff": 5, "focus": 5, "dagger": 5, "wand": 5, "shield": 5, "body_armour": 5, "sword": 5, "helmet": 5, "mace": 5, "boots": 5, "axe": 5, "crossbow": 5, "claw": 5, "flail": 5, "gloves": 5, "warstaff": 5, "bow": 5, "spear": 5}, "+# to Stun Threshold": {"belt": 10, "shield": 10, "body_armour": 10, "boots": 11}, "#% increased Movement Speed": {"boots": 6, "jewel": 1}, "# to # Physical Thorns damage": {"belt": 7, "shield": 7, "body_armour": 7}, "Adds # to # Physical Damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Fire damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Cold damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Lightning damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Physical Damage": {"bow": 9, "crossbow": 9, "one_hand_weapon": 9, "two_hand_weapon": 9}, "Adds # to # Fire Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Cold Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Lightning Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Allies in your Presence deal # to # additional Attack Physical Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Fire Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Cold Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Lightning Damage": {"sceptre": 9}, "#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "+# to Accuracy Rating\n#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "#% increased Physical Damage\n+# to Accuracy Rating": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "Allies in your Presence deal #% increased Damage": {"sceptre": 8}, "#% increased Spell Damage": {"wand": 8, "focus": 8, "staff": 8, "jewel": 1, "amulet": 6}, "+# to maximum Mana\n#% increased Spell Damage": {"wand": 7, "staff": 7}, "#% increased Spell Damage\n+# to maximum Mana": {"wand": 7, "staff": 7}, "#% increased Fire Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Cold Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Lightning Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Chaos Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Spell Physical Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8}, "#% increased Trap Damage": {"trap": 8, "jewel": 1}, "#% increased Trap Damage\n+# to maximum Mana": {"trap": 7}, "+# to maximum Mana\n#% increased Trap Damage": {"trap": 7}, "+# to Level of all Spell Skills": {"focus": 2, "amulet": 3, "wand": 4, "staff": 4}, "+# to Level of all Fire Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Cold Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Lightning Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Chaos Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Physical Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Minion Skills": {"helmet": 2, "amulet": 3, "sceptre": 5}, "+# to Level of all Trap Skill Gems": {"trap": 5}, "+# to Level of all Melee Skills": {"gloves": 2, "amulet": 3, "one_hand_weapon": 5, "two_hand_weapon": 5}, "+# to Level of all Projectile Skills": {"quiver": 2, "amulet": 3, "bow": 5, "crossbow": 5}, "# Life Regeneration per second": {"belt": 9, "ring": 7, "helmet": 8, "body_armour": 11, "boots": 8, "amulet": 10}, "Allies in your Presence Regenerate # Life per second": {"sceptre": 10}, "#% increased Mana Regeneration Rate": {"sceptre": 6, "staff": 6, "focus": 6, "wand": 6, "ring": 6, "trap": 6, "amulet": 6, "jewel": 1}, "Leech #% of Physical Attack Damage as Life": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Life": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Leech #% of Physical Attack Damage as Mana": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Mana": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Gain # Life per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Mana per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Life per Enemy Hit with Attacks": {"gloves": 4}, "Grants # Life per Enemy Hit": {"crossbow": 4, "dagger": 4, "claw": 4, "flail": 4, "sword": 4, "mace": 4, "warstaff": 4, "bow": 4, "spear": 4, "axe": 4}, "#% increased Attack Speed": {"gloves": 4, "quiver": 4, "jewel": 1, "crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8, "ranged": 2}, "Allies in your Presence have #% increased Attack Speed": {"sceptre": 4}, "#% increased Cast Speed": {"wand": 7, "focus": 6, "ring": 4, "amulet": 5, "staff": 7, "jewel": 1}, "Allies in your Presence have #% increased Cast Speed": {"sceptre": 4}, "#% increased Trap Throwing Speed": {"trap": 7, "jewel": 1}, "+# to Accuracy Rating": {"gloves": 9, "ring": 8, "quiver": 9, "helmet": 9, "amulet": 8, "mace": 9, "crossbow": 9, "warstaff": 9, "dagger": 9, "claw": 9, "bow": 9, "flail": 9, "spear": 9, "axe": 9, "ranged": 1, "sword": 9}, "Allies in your Presence have +# to Accuracy Rating": {"sceptre": 8}, "#% increased Critical Hit Chance": {"helmet": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Hit Chance": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Hit Chance for Spells": {"wand": 6, "focus": 5, "staff": 6, "jewel": 1}, "#% increased Critical Hit Chance for Attacks": {"quiver": 6, "jewel": 1}, "#% increased Critical Hit Chance with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Hit Chance": {"sceptre": 6}, "#% increased Critical Damage Bonus": {"gloves": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Damage Bonus": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Spell Damage Bonus": {"wand": 6, "staff": 6, "focus": 5, "jewel": 1}, "#% increased Critical Damage Bonus for Attack Damage": {"quiver": 6, "jewel": 1}, "+#% to Critical Damage Bonus with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Damage Bonus": {"sceptre": 6}, "#% increased Rarity of Items found": {"gloves": 5, "helmet": 5, "boots": 5, "ring": 5, "amulet": 5}, "+# to Accuracy Rating\n#% increased Light Radius": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n+# to Accuracy Rating": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n#% increased Mana Regeneration Rate": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Mana Regeneration Rate\n#% increased Light Radius": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Block chance": {"shield": 7, "jewel": 1}, "+# to Spirit": {"body_armour": 8, "amulet": 5}, "#% increased Spirit": {"sceptre": 8}, "#% increased Spirit\n+# to maximum Mana": {"sceptre": 7}, "+# to maximum Mana\n#% increased Spirit": {"sceptre": 7}, "#% increased Bleeding Duration on you": {"body_armour": 5}, "#% increased Poison Duration on you": {"body_armour": 5}, "#% reduced Ignite Duration on you": {"body_armour": 5}, "#% reduced Shock duration on you": {"boots": 5}, "#% reduced Chill Duration on you": {"boots": 5}, "#% reduced Freeze Duration on you": {"boots": 5}, "Hits against you have #% reduced Critical Damage Bonus": {"shield": 5}, "#% additional Physical Damage Reduction": {"shield": 5}, "+#% to Maximum Fire Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Cold Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Lightning Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Chaos Resistance": {"shield": 3}, "+#% to all Maximum Elemental Resistances": {"shield": 2}, "#% increased Energy Shield Recharge Rate": {"focus": 5, "jewel": 1}, "#% chance to Pierce an Enemy": {"quiver": 5, "jewel": 1}, "Bow Attacks fire # additional Arrows": {"bow": 2}, "Loads # additional bolts": {"crossbow": 2}, "#% increased Flask Life Recovery rate": {"belt": 6}, "#% increased Flask Mana Recovery rate": {"belt": 6}, "#% increased Charm Effect Duration": {"belt": 5, "jewel": 1}, "#% increased Flask Charges gained": {"belt": 6, "jewel": 1}, "#% increased Flask Charges used": {"belt": 6}, "#% increased Charm Charges gained": {"belt": 6, "jewel": 1}, "#% increased Charm Charges used": {"belt": 6}, "+# Charm Slots": {"belt": 2}, "#% increased chance to Ignite": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Freeze Buildup": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased chance to Shock": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Projectile Speed": {"quiver": 5, "jewel": 1}, "#% of Damage taken Recouped as Life": {"amulet": 5, "jewel": 1}, "#% of Damage taken Recouped as Mana": {"amulet": 5}, "#% increased Stun Duration": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "Causes #% increased Stun Buildup": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Elemental Damage with Attacks": {"one_hand_weapon": 6, "bow": 6, "two_hand_weapon": 6}, "Gain #% of Damage as Extra Fire Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Cold Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Lightning Damage": {"wand": 6, "staff": 6}, "#% increased Damage with Bow Skills": {"quiver": 6}, "#% increased Presence Area of Effect": {"sceptre": 4}, "Minions have #% increased maximum Life": {"sceptre": 6, "jewel": 1}, "#% increased Accuracy Rating": {"jewel": 1}, "#% increased Stun Threshold": {"jewel": 1}, "#% increased Elemental Ailment Threshold": {"jewel": 1}, "#% increased Slowing Potency of Debuffs on You": {"jewel": 1}, "#% faster start of Energy Shield Recharge": {"jewel": 1}, "#% increased chance to inflict Ailments": {"jewel": 1}, "#% increased Magnitude of Ailments you inflict": {"jewel": 1}, "#% increased Area of Effect": {"jewel": 1}, "Break #% increased Armour": {"jewel": 1}, "#% increased Armour Break Duration": {"jewel": 1}, "#% increased Attack Damage": {"jewel": 1}, "#% increased Effect of Auras from your Aura Skills": {"jewel": 1}, "#% increased Damage with Axes": {"jewel": 1}, "#% increased Attack Speed with Axes": {"jewel": 1}, "#% chance to inflict Bleeding on Hit": {"jewel": 1}, "#% increased Bleeding Duration": {"jewel": 1}, "#% increased Blind Effect": {"jewel": 1}, "#% chance to Blind Enemies on Hit with Attacks": {"jewel": 1}, "#% increased Damage with Hits against Rare and Unique Enemies": {"jewel": 1}, "#% increased Accuracy Rating with Bows": {"jewel": 1}, "#% increased Damage with Bows": {"jewel": 1}, "#% increased Attack Speed with Bows": {"jewel": 1}, "Projectiles have #% chance to Chain an additional time from terrain": {"jewel": 1}, "#% increased Damage while you have an active Charm": {"jewel": 1}, "#% increased Chill Duration on Enemies": {"jewel": 1}, "Damage Penetrates #% Cold Resistance": {"jewel": 1}, "#% increased Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage if you have Consumed a Corpse Recently": {"jewel": 1}, "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"jewel": 1}, "#% increased Damage with Crossbows": {"jewel": 1}, "#% increased Crossbow Reload Speed": {"jewel": 1}, "#% increased Attack Speed with Crossbows": {"jewel": 1}, "#% increased Area of Effect of Curses": {"jewel": 1}, "#% slower Curse Activation": {"jewel": 1}, "#% increased Curse Duration": {"jewel": 1}, "#% increased Effect of your Curses": {"jewel": 1}, "#% increased Critical Hit Chance with Daggers": {"jewel": 1}, "#% increased Damage with Daggers": {"jewel": 1}, "#% increased Attack Speed with Daggers": {"jewel": 1}, "#% of Damage is taken from Mana before Life": {"jewel": 1}, "#% increased Damage against Enemies with Fully Broken Armour": {"jewel": 1}, "#% increased Duration of Damaging Ailments on Enemies": {"jewel": 1}, "#% increased Daze Buildup": {"jewel": 1}, "Debuffs on you expire #% faster": {"jewel": 1}, "#% increased Duration of Ignite, Shock and Chill on Enemies": {"jewel": 1}, "#% increased Elemental Damage": {"jewel": 1}, "Empowered Attacks deal #% increased Damage": {"jewel": 1}, "Meta Skills gain #% increased Energy": {"jewel": 1}, "Damaging Ailments deal damage #% faster": {"jewel": 1}, "Damage Penetrates #% Fire Resistance": {"jewel": 1}, "#% increased Critical Hit Chance with Flails": {"jewel": 1}, "#% increased Damage with Flails": {"jewel": 1}, "#% increased Flask Effect Duration": {"jewel": 1}, "#% increased Energy Shield from Equipped Focus": {"jewel": 1}, "Projectiles have #% chance for an additional Projectile when Forking": {"jewel": 1}, "#% increased Freeze Threshold": {"jewel": 1}, "Herald Skills deal #% increased Damage": {"jewel": 1}, "#% increased Magnitude of Ignite you inflict": {"jewel": 1}, "#% increased Skill Effect Duration": {"jewel": 1}, "#% increased Knockback Distance": {"jewel": 1}, "#% of Skill Mana Costs Converted to Life Costs": {"jewel": 1}, "#% increased Life Recovery from Flasks": {"jewel": 1}, "#% increased Life Flask Charges gained": {"jewel": 1}, "#% increased amount of Life Leeched": {"jewel": 1}, "Recover #% of Life on Kill": {"jewel": 1}, "#% increased Life Regeneration rate": {"jewel": 1}, "Damage Penetrates #% Lightning Resistance": {"jewel": 1}, "#% increased Damage with Maces": {"jewel": 1}, "#% increased Stun Buildup with Maces": {"jewel": 1}, "#% increased Mana Recovery from Flasks": {"jewel": 1}, "#% increased Mana Flask Charges gained": {"jewel": 1}, "#% increased amount of Mana Leeched": {"jewel": 1}, "Recover #% of Mana on Kill": {"jewel": 1}, "Mark Skills have #% increased Cast Speed": {"jewel": 1}, "Mark Skills have #% increased Skill Effect Duration": {"jewel": 1}, "#% increased Effect of your Mark Skills": {"jewel": 1}, "+# to Maximum Rage": {"jewel": 1}, "#% increased Melee Damage": {"jewel": 1}, "#% increased Minion Accuracy Rating": {"jewel": 1}, "Minions have #% increased Area of Effect": {"jewel": 1}, "Minions have #% increased Attack and Cast Speed": {"jewel": 1}, "Minions have +#% to Chaos Resistance": {"jewel": 1}, "Minions have #% increased Critical Hit Chance": {"jewel": 1}, "Minions have #% increased Critical Damage Bonus": {"jewel": 1}, "Minions deal #% increased Damage": {"jewel": 1}, "Minions have #% additional Physical Damage Reduction": {"jewel": 1}, "Minions have +#% to all Elemental Resistances": {"jewel": 1}, "Minions Revive #% faster": {"jewel": 1}, "Offering Skills have #% increased Duration": {"jewel": 1}, "Offerings have #% increased Maximum Life": {"jewel": 1}, "#% increased Global Physical Damage": {"jewel": 1}, "#% increased Pin Buildup": {"jewel": 1}, "#% chance to Poison on Hit": {"jewel": 1}, "#% increased Magnitude of Poison you inflict": {"jewel": 1}, "#% increased Poison Duration": {"jewel": 1}, "#% increased Projectile Damage": {"jewel": 1}, "#% increased Damage with Quarterstaves": {"jewel": 1}, "#% increased Freeze Buildup with Quarterstaves": {"jewel": 1}, "#% increased Attack Speed with Quarterstaves": {"jewel": 1}, "#% increased bonuses gained from Equipped Quiver": {"jewel": 1}, "Gain # Rage on Melee Hit": {"jewel": 1}, "Gain # Rage when Hit by an Enemy": {"jewel": 1}, "#% increased Defences from Equipped Shield": {"jewel": 1}, "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": {"jewel": 1}, "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": {"jewel": 1}, "#% increased Magnitude of Shock you inflict": {"jewel": 1}, "#% increased Attack Speed with Spears": {"jewel": 1}, "#% increased Critical Hit Chance with Spears": {"jewel": 1}, "#% increased Damage with Spears": {"jewel": 1}, "#% increased Stun Buildup": {"jewel": 1}, "Gain #% of maximum Energy Shield as additional Stun Threshold": {"jewel": 1}, "#% increased Stun Threshold if you haven't been Stunned Recently": {"jewel": 1}, "#% increased Magnitude of Bleeding you inflict": {"jewel": 1}, "#% increased Damage with Swords": {"jewel": 1}, "#% increased Attack Speed with Swords": {"jewel": 1}, "#% increased Thorns damage": {"jewel": 1}, "#% increased Totem Damage": {"jewel": 1}, "#% increased Totem Life": {"jewel": 1}, "#% increased Totem Placement speed": {"jewel": 1}, "Triggered Spells deal #% increased Spell Damage": {"jewel": 1}, "#% increased Damage with Unarmed Attacks": {"jewel": 1}, "#% increased Warcry Buff Effect": {"jewel": 1}, "#% increased Warcry Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage with Warcries": {"jewel": 1}, "#% increased Warcry Speed": {"jewel": 1}, "#% increased Weapon Swap Speed": {"jewel": 1}, "#% increased Effect of Withered": {"jewel": 1}, "#% increased Unarmed Attack Speed": {"jewel": 1}, "Upgrades Radius to Large": {"radius_jewel": 3}, "#% increased Effect of Small Passive Skills in Radius": {"radius_jewel": 3}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Area of Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Armour": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Break #% increased Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Attack Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Axes": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Blind Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Block chance": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Bows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Cast Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Chaos Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Cold Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Curse Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Daggers": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Daze Buildup": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Evasion Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Fire Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Flails": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Freeze Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased chance to Ignite": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Knockback Distance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Lightning Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Maces": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant +# to Maximum Rage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Melee Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions Revive #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Movement Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Global Physical Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Pin Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Poison on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Poison Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Projectile Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Projectile Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased chance to Shock": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Shock Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Spears": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Spell Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Swords": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Thorns damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Placement speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Trap Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Warcries": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Warcry Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of Withered": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": {"radius_jewel": 2}} \ No newline at end of file diff --git a/dataParser/data/ja/items.ndjson b/dataParser/data/ja/items.ndjson index c9f2f33b..12e07747 100644 --- a/dataParser/data/ja/items.ndjson +++ b/dataParser/data/ja/items.ndjson @@ -2404,7 +2404,7 @@ {"name": "ヘクアニのソウルコア", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "最大ライフが#%増加する", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "敵を倒した時にライフの#%を回復する", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} {"name": "オピロティのソウルコア", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "チャームの獲得チャージが#%増加する", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "ヒット時に#%の確率で出血を付与する", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "プフアーテのソウルコア", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "火耐性の最大値 #%", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "発火付与確率が#%増加する", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": null}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "タカティのソウルコア", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "混沌耐性 #%", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "ヒット時に#%の確率で敵に毒を付与する", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "ティカバのソウルコア", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対するヒットはクリティカルダメージボーナスが#%減少する", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "クリティカルダメージボーナス #%", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "トポタンテのソウルコア", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "元素系状態異常閾値が#%増加する", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "この武器によるアタックは#%の元素耐性を突破する", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "デスブロー", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死前喘鳴", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "ディードベル", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "半神の美徳", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "デーモン・ステッチャー", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "ディオナデア", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "ドードゥリの才能", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/data/ja/stats.ndjson b/dataParser/data/ja/stats.ndjson index 72363b77..84d90496 100644 --- a/dataParser/data/ja/stats.ndjson +++ b/dataParser/data/ja/stats.ndjson @@ -129,7 +129,7 @@ {"ref": "Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold", "matchers": [{"string": "ダメージの#%を追加冷気ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2505884597"]}}} {"ref": "Gain #% of Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_lightning", "matchers": [{"string": "ダメージの#%を追加雷ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3278136794"]}}} {"ref": "#% increased Damage with Bow Skills", "better": 1, "id": "damage_+%_with_bow_skills", "matchers": [{"string": "弓スキルのダメージが#%増加する", "negate": false}, {"string": "弓スキルのダメージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1241625305"]}}} -{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_101878827"], "enchant": ["enchant.stat_101878827"]}}} {"ref": "Minions have #% increased maximum Life", "better": 1, "id": "minion_maximum_life_+%", "matchers": [{"string": "ミニオンの最大ライフが#%増加する", "negate": false}, {"string": "ミニオンの最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_770672621"]}}} {"ref": "#% increased Trap Trigger Area of Effect", "better": 1, "id": "trap_trigger_radius_+%", "matchers": [{"string": "トラップ作動の効果範囲が#%増加する", "negate": false}, {"string": "トラップ作動の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Charges gained", "better": 1, "id": "local_charges_added_+%", "matchers": [{"string": "獲得チャージが#%増加する", "negate": false}, {"string": "獲得チャージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3196823591"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "レアまたはユニークの敵をキルした時に使用される", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "元素系状態異常閾値が#%増加する", "negate": false}, {"string": "元素系状態異常閾値が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_978111083"]}}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "エナジーシールドのリチャージが#%速く始まる", "negate": false}, {"string": "エナジーシールドのリチャージが#%遅く始まる", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "ヒット時に憤怒を#獲得する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "遠距離での命中力ペナルティがなくなる", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -182,7 +182,7 @@ {"ref": "#% chance to cause Bleeding on Hit", "better": 1, "id": "local_chance_to_bleed_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で出血を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2174054121"], "enchant": ["enchant.stat_1519615863"], "rune": ["rune.stat_1519615863"]}}} {"ref": "Causes Daze buildup equal to #% of Damage dealt", "better": 1, "id": "local_weapon_damage_%_to_gain_as_daze_build_up", "matchers": [{"string": "与えたダメージの#%と同量の眩暈蓄積を引き起こす", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1559935218"], "implicit": ["implicit.stat_1559935218"]}}} {"ref": "Always Hits", "better": 1, "id": "local_always_hit", "matchers": [{"string": "常にヒットする", "negate": false}], "trade": {"ids": null}} -{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": null}} +{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3675300253"]}}} {"ref": "Causes Enemies to Explode on Critical kill, for #% of their Life as Physical Damage", "better": 1, "id": "local_explode_on_kill_with_crit_%_physical_damage_to_deal", "matchers": [{"string": "クリティカルキル時に敵を爆発させ、そのライフの#%を物理ダメージとして与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1541903247"]}}} {"ref": "Crushes Enemies on Hit", "better": 1, "id": "local_crush_on_hit", "matchers": [{"string": "ヒット時に敵を破砕する", "negate": false}], "trade": {"ids": null}} {"ref": "#% chance to Maim on Hit", "better": 1, "id": "local_maim_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "ヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_2763429652"], "enchant": ["enchant.stat_2763429652"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電付与確率が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電付与確率が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電持続時間が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電持続時間が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "範囲内の通常パッシブスキルはスピアのダメージが#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルはスピアのダメージが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} @@ -592,7 +592,7 @@ {"ref": "Regenerate #% of Life per second per Endurance Charge", "better": 1, "id": "life_regeneration_rate_per_minute_%_per_endurance_charge", "matchers": [{"string": "エンデュランスチャージ1個ごとに毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": null}} {"ref": "#% increased Movement Speed per Frenzy Charge", "better": 1, "id": "movement_velocity_+%_per_frenzy_charge", "matchers": [{"string": "フレンジーチャージ1個ごとに移動スピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1541516339"]}}} {"ref": "+#% to Critical Damage Bonus per Power Charge", "better": 1, "id": "critical_strike_multiplier_+_per_power_charge", "matchers": [{"string": "パワーチャージ1個ごとにクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4164870816"]}}} -{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3389184522"]}}} {"ref": "Targets can be affected by +# of your Poisons at the same time", "better": 1, "id": "number_of_additional_poison_stacks", "matchers": [{"string": "一度に対象に付与できる毒のスタック数 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1755296234"]}}} {"ref": "Sacrifice #% of Life to gain that much Energy Shield when you Cast a Spell", "better": 1, "id": "sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast", "matchers": [{"string": "プレイヤーがスペルをキャストした時にライフの#%を捧げ、同量のエナジーシールドを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_613752285"]}}} {"ref": "Decimating Strike", "better": 1, "id": "decimating_strike", "matchers": [{"string": "壊滅ストライク", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3872034802"]}}} @@ -635,29 +635,29 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "盾を掲げている間移動スピードペナルティを受けない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "クリティカルヒット時に重傷を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "ヘビースタン状態の敵に対して常にクリティカルヒットを与える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "プレイヤーの存在下にいるパーティーメンバーがスペルをキャストした時にプレイヤーはマナの#%を捧げ、そのパーティーメンバーはそのマナをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_603021645"]}}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "ダメージをブロックできなくなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "ブロック率の最大値のモッドは代わりに耐性の最大値に適用される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} {"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "全てのヒットによるダメージをブロックできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} -{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": null}} +{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "マナが最大マナの#%以上の時にフルマナ状態としてみなされる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "フルマナ状態の時にアタックスピードが#%増加する", "negate": false}, {"string": "フルマナ状態の時にアタックスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "ヒットによる火ダメージが発火確率およびその強度の代わりに感電確率に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "ヒットによる雷ダメージが感電確率の代わりに凍結蓄積に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "スキルは基礎マナコストの#%と同量の基礎ライフコストを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "スペルダメージの#%をライフとしてリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} {"ref": "#% of Fire Damage from Hits taken as Physical Damage", "better": 1, "id": "base_fire_hit_damage_taken_%_as_physical", "matchers": [{"string": "ヒットによる火ダメージの#%を物理ダメージとして受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3205239847"]}}} -{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_824024007"]}}} {"ref": "Enemies in your Presence are Ignited as though dealt # Base Fire Damage", "better": 1, "id": "ignite_as_though_dealing_X_damage_in_your_presence", "matchers": [{"string": "プレイヤーの存在下にいる敵は#の基礎火ダメージを与えられたと仮定して発火を受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1433051415"]}}} {"ref": "Reflects # to # Lightning Damage to Melee Attackers", "better": 1, "id": "minimum_lightning_damage_to_return_to_melee_attacker", "matchers": [{"string": "#から#の雷ダメージを近接アタックしてきた敵に反射する", "negate": false}], "trade": {"ids": null}} {"ref": "Damage cannot bypass Energy Shield", "better": 1, "id": "unique_body_armour_shavronnes_wrappings_damage_cannot_bypass_energy_shield", "matchers": [{"string": "ダメージはエナジーシールドをバイパスしない", "negate": false}], "trade": {"ids": null}} {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "プレイヤーが付与した出血は悪化する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を#%の確率で悪化させる", "negate": false}, {"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を悪化させる", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} -{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": null}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": null}} +{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "ヒット時に#%の確率でパワーチャージを1個獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時に全てのパワーチャージを失う", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時にプレイヤーは感電する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -700,9 +700,9 @@ {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "アタックは物理ダメージの#%を追加混沌ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} {"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "プレイヤーのヒットにより冷却を受けた敵は受けるダメージが冷却効果の分増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "ミニオン死亡時に#の物理ダメージを受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} -{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": null}} +{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "レアおよびユニークの敵がプレイヤーの存在下にいた秒数ごとにヒットダメージが#%、最大200%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} -{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": null}} +{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214228141"]}}} {"ref": "#% increased Stun Recovery", "better": 1, "id": "base_stun_recovery_+%", "matchers": [{"string": "スタン復帰が#%増加する", "negate": false}, {"string": "スタン復帰が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2511217560"]}}} {"ref": "Increases and Reductions to Spell Damage also apply to Attacks", "better": 1, "id": "additive_spell_damage_modifiers_apply_to_attack_damage", "matchers": [{"string": "スペルダメージの増減はアタックにも適用される", "negate": false}], "trade": {"ids": null}} {"ref": "Life Recharges", "better": 1, "id": "base_life_recharges_like_energy_shield", "matchers": [{"string": "ライフはリチャージする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3971919056"]}}} @@ -744,7 +744,7 @@ {"ref": "Enemies Chilled by your Hits can be Shattered as though Frozen", "better": 1, "id": "chills_from_your_hits_cause_shattering", "matchers": [{"string": "プレイヤーのヒットにより冷却を付与された敵は凍結されたかのように粉砕させることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119292058"]}}} {"ref": "Trigger Ember Fusillade Skill on casting a Spell", "better": 1, "id": "local_display_triggers_level_x_ember_fusillade_on_spell_cast", "matchers": [{"string": "スペルキャスト時にエンバーフューシレイドをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_826162720"]}}} {"ref": "Trigger Spark Skill on killing a Shocked Enemy", "better": 1, "id": "local_display_triggers_level_x_spark_on_killing_shocked_enemy_with_enemy_location_as_origin", "matchers": [{"string": "感電状態の敵をキルした時にスパークスキルをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_811217923"]}}} -{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": null}} +{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_704919631"]}}} {"ref": "You can only Socket Ruby Jewels in this item", "better": 1, "id": "local_can_only_socket_ruby_gems", "matchers": [{"string": "このアイテムにはルビージュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4031148736"]}}} {"ref": "You can only Socket Emerald Jewels in this item", "better": 1, "id": "local_can_only_socket_emerald_gems", "matchers": [{"string": "このアイテムにはエメラルドジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3598729471"]}}} {"ref": "You can only Socket Sapphire Jewels in this item", "better": 1, "id": "local_can_only_socket_sapphire_gems", "matchers": [{"string": "このアイテムにはサファイアジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_21302430"]}}} @@ -827,7 +827,7 @@ {"ref": "Lightning Damage of Enemies Hitting you is Lucky", "better": 1, "id": "enemies_extra_damage_rolls_with_lightning_damage", "matchers": [{"string": "プレイヤーをヒットする敵の雷ダメージは幸運になる", "negate": false}, {"string": "プレイヤーをヒットする敵の雷ダメージは不運になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4224965099"]}}} {"ref": "Curse Skills have #% increased Cast Speed", "better": 1, "id": "curse_cast_speed_+%", "matchers": [{"string": "呪いスキルのキャストスピードが#%増加する", "negate": false}, {"string": "呪いスキルのキャストスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2378065031"]}}} {"ref": "Damage of Enemies Hitting you is Lucky while you are on Low Life", "better": 1, "id": "enemy_extra_damage_rolls_when_on_low_life", "matchers": [{"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが幸運となる", "negate": false}, {"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが不運となる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753748365"]}}} -{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": null}} +{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1488650448"]}}} {"ref": "#% increased Maximum Life per socketed Grand Spectrum", "better": 1, "id": "maximum_life_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに最大ライフが#%増加する", "negate": false}, {"string": "グランドスペクトラム1個ごとに最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_332217711"]}}} {"ref": "+#% to all Elemental Resistances per socketed Grand Spectrum", "better": 1, "id": "elemental_resistance_%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに全ての元素耐性が#%される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_242161915"]}}} {"ref": "#% increased Spirit per socketed Grand Spectrum", "better": 1, "id": "spirit_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとにスピリットが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1430165758"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "敵のアタックを回避することができない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "包囲されている間毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "ヒット時に毒を付与する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "スタンを受けることがない", "negate": false}], "trade": {"ids": null}} {"ref": "Break Armour equal to #% of Physical Damage dealt", "better": 1, "id": "armour_break_physical_damage_%_dealt_as_armour_break", "matchers": [{"string": "与えた物理ダメージの#%と同量のアーマーを破壊する", "negate": false}], "trade": {"ids": null}} @@ -894,7 +894,7 @@ {"ref": "#% increased Monster Movement Speed", "better": 1, "id": "mapmonsterspeedincrease_0", "matchers": [{"string": "モンスターの移動スピードが#%増加する", "negate": false}, {"string": "モンスターの移動スピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Attack Speed", "better": 1, "id": "mapmonsterspeedincrease_1", "matchers": [{"string": "モンスターのアタックスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Cast Speed", "better": 1, "id": "mapmonsterspeedincrease_2", "matchers": [{"string": "モンスターのキャストスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2488361432"]}}, "fromAreaMods": true} -{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": null}, "fromAreaMods": true} +{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_57326096"]}}, "fromAreaMods": true} {"ref": "Monsters have #% increased Critical Hit Chance", "better": 1, "id": "mapmonstercritincrease_1", "matchers": [{"string": "モンスターのクリティカルヒット率が#%増加する", "negate": false}, {"string": "モンスターのクリティカルヒット率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2753083623"]}}, "fromAreaMods": true} {"ref": "#% more Monster Life", "better": 1, "id": "mapmonsterlifeincrease_0", "matchers": [{"string": "モンスターのライフが#%上昇する", "negate": false}, {"string": "モンスターのライフが#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_95249895"]}}, "fromAreaMods": true} {"ref": "+#% Monster Elemental Resistances", "better": 1, "id": "mapmonsterelementalresistances_0", "matchers": [{"string": "モンスターの元素耐性 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1054098949"]}}, "fromAreaMods": true} @@ -933,54 +933,54 @@ {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはエクスペディションエンカウンターが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} {"ref": "# Maps in Range contain Ritual Altars", "better": 1, "id": "tower_add_ritual_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはリチュアルの祭壇が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3166002380"]}}} -{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3376302538"]}}} {"ref": "#% increased Waystones found in Area", "better": 1, "id": "map_map_item_drop_chance_+%", "matchers": [{"string": "エリアで見つかるウェイストーンの量が#%増加する", "negate": false}, {"string": "マップで見つかるウェイストーンの数量が#%増加する", "negate": false}], "trade": {"ids": null}} {"ref": "Rare Monsters have a #% chance to have an additional Modifier", "better": 1, "id": "map_rare_monster_additional_modifier_chance_%_with_rollover", "matchers": [{"string": "レアモンスターは#%の確率でモッドを追加で1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で1個持つ", "negate": false, "value": 100}, {"string": "レアモンスターはモッドを追加で1個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で2個持つ", "negate": false, "value": 200}, {"string": "レアモンスターはモッドを追加で2個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で3個持つ", "negate": false, "value": 300}, {"string": "レアモンスターはモッドを追加で3個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは#%の確率で追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持つ", "negate": false, "value": 100}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持つ", "negate": false, "value": 200}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持つ", "negate": false, "value": 300}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3732878551"], "enchant": ["enchant.stat_3732878551"]}}} -{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2571125745"]}}} +{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2388936716"]}}} +{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4098286334"]}}} {"ref": "Map has # additional random Modifiers", "better": 1, "id": "map_number_of_additional_mods", "matchers": [{"string": "マップはランダムなモッドを追加で#個持つ", "negate": false, "value": 1}, {"string": "マップにはランダムなモッドが#個追加される", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_588512487"]}}} -{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": null}} +{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1090596078"]}}} +{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1653625239"]}}} {"ref": "Breaches have #% increased Monster density", "better": 1, "id": "map_breach_monster_quantity_+%", "matchers": [{"string": "ブリーチのモンスターの密度が#%増加する", "negate": false}, {"string": "次のエリアのブリーチはモンスターの密度が#%増加する", "negate": false}, {"string": "マップに出現するブリーチのモンスター密度が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1210760818"]}}} {"ref": "Breaches in Area contain # additional Clasped Hands", "better": 1, "id": "map_breaches_num_additional_chests_to_spawn", "matchers": [{"string": "エリアのブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}, {"string": "マップに出現するブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_2224050171"]}}} -{"ref": "#% increased Quantity of Breach Splinters dropped by Breach Monsters in Area", "better": 1, "id": "map_breach_monster_splinter_quantity_+%", "matchers": [{"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Areas which contain Breaches have #% chance to contain three additional Breaches", "better": 1, "id": "map_breach_%_chance_for_3_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で3個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で3個出現する", "negate": false, "value": 100}], "trade": {"ids": null}} -{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Breach Splinters dropped by Breach Monsters in Area", "better": 1, "id": "map_breach_monster_splinter_quantity_+%", "matchers": [{"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624534143"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain three additional Breaches", "better": 1, "id": "map_breach_%_chance_for_3_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で3個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で3個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2440265466"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3049505189"]}}} {"ref": "#% increased quantity of Artifacts dropped by Monsters", "better": 1, "id": "map_expedition_artifact_quantity_+%", "matchers": [{"string": "モンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "モンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4219583418"], "implicit": ["implicit.stat_4219583418"]}}} {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "爆発物の設置距離が#%増加する", "negate": false}, {"string": "爆発物の設置距離が#%減少する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%増加する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area have +# Remnants", "better": 1, "id": "map_expedition_relics_+", "matchers": [{"string": "エリアのエクスペディションにあるレムナントの数 #", "negate": false}, {"string": "マップに出現するエクスペディションのレムナント #個", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_3753446846"]}}} {"ref": "#% increased Explosive Radius", "better": 1, "id": "map_expedition_explosion_radius_+%", "matchers": [{"string": "爆発物の半径が#%増加する", "negate": false}, {"string": "マップにある爆発物の半径が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3289828378"], "implicit": ["implicit.stat_3289828378"]}}} {"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "ルーニックモンスターがドロップするエクスペディションログブックの数量が#%増加する", "negate": false}, {"string": "ルーニックモンスターがドロップするエクスペディションログブックの数量が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1083387327"]}}} -{"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} +{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} +{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} {"ref": "#% increased Stack size of Simulacrum Splinters found in Area", "better": 1, "id": "map_delirium_splinter_amount_+%", "matchers": [{"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2301218725"], "enchant": ["enchant.stat_2301218725"]}}} -{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": null}} +{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3428124128"]}}} +{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1174954559"]}}} +{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3350944114"]}}} +{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1769611692"]}}} +{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3465791711"]}}} +{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_551040294"]}}} +{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2323782229"]}}} +{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3962960008"]}}} +{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1770833858"]}}} {"ref": "Monsters Sacrificed at Ritual Altars in Area grant #% increased Tribute", "better": 1, "id": "map_ritual_tribute_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_159726667"]}}} -{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": null}} +{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2282052746"]}}} +{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1345835998"]}}} +{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_28208665"]}}} {"ref": "Ritual Altars in Area allow rerolling Favours # additional times", "better": 1, "id": "map_ritual_additional_reward_rerolls", "matchers": [{"string": "エリアのリチュアルの祭壇は恩寵を追加で1回リロールできる", "negate": false, "value": 1}, {"string": "エリアのリチュアルの祭壇は恩寵を追加で#回リロールできる", "negate": false}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で1回リロールすることができる", "negate": false, "value": 1}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で#回リロールすることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_120737942"]}}} -{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_937291386"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1031644647"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3979184174"]}}} +{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4219853180"]}}} {"ref": "Areas with Map Bosses contain # additional Strongboxes", "better": 1, "id": "maps_with_bosses_additional_strongbox_+", "matchers": [{"string": "マップボスが登場するエリアにはストロングボックスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはストロングボックスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1564929017"]}}} {"ref": "Areas with Map Bosses contain # additional Shrines", "better": 1, "id": "maps_with_bosses_additional_shrine_+", "matchers": [{"string": "マップボスが登場するエリアにはシュラインが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはシュラインが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2309707140"]}}} {"ref": "Areas with Map Bosses contain # additional Essences", "better": 1, "id": "maps_with_bosses_additional_essence_+", "matchers": [{"string": "マップボスが登場するエリアにはエッセンスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはエッセンスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1326574452"]}}} -{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1314787770"]}}} {"ref": "Map Bosses grant #% increased Experience", "better": 1, "id": "map_boss_experience_+%_final", "matchers": [{"string": "マップボスが付与する経験値が#%上昇する", "negate": false}, {"string": "マップボスが付与する経験値が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3860150265"]}}} -{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4255069232"]}}} +{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3119172063"]}}} {"ref": "+# to Monster Level of Area", "better": 1, "id": "map_level_+", "matchers": [{"string": "エリアのモンスターレベル #", "negate": false}], "trade": {"ids": null}} {"ref": "Shrines grant a random additional Shrine Effect", "better": 1, "id": "map_shrines_grant_a_random_additional_effect", "matchers": [{"string": "シュラインはランダムなシュラインの効果を追加で1種類付与する", "negate": false}, {"string": "次のエリアではシュラインはランダムなシュライン効果を追加で付与する", "negate": false}, {"string": "マップに出現するシュラインはランダムなシュライン効果を追加で1個付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1468737867"]}}} {"ref": "{{Monsters grant #% increased Experience}}", "better": 1, "id": "monster_slain_experience_+%", "matchers": [{"string": "{{モンスターの付与する経験値が#%増加する}}", "negate": false}, {"string": "{{モンスターの付与する経験値が#%減少する}}", "negate": true}], "trade": {"ids": null}} @@ -2188,7 +2188,7 @@ {"ref": "Area contains a Blight Encounter", "better": 1, "id": "map_num_extra_blights_", "matchers": [{"string": "エリアにはブライトエンカウンターが出現する", "negate": false}, {"string": "マップにはブライトエンカウンターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Area contains Metamorph Monsters", "better": 1, "id": "map_area_contains_metamorphs", "matchers": [{"string": "エリアにはメタモルフモンスターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Areas contain a Mirror of Delirium", "better": 1, "id": "map_spawn_affliction_mirror", "matchers": [{"string": "エリアにはデリリウムのミラーが出現する", "negate": false}, {"string": "マップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} +{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_1640965354", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_1640965354", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} {"ref": "Monsters have #% chance to Hinder on Hit with Spells", "better": 1, "id": "map_monsters_spells_chance_to_hinder_on_hit_%_chance", "matchers": [{"string": "モンスターはスペルによるヒット時に#%の確率で阻害を付与する", "negate": false}, {"string": "モンスターはスペルによるヒット時に阻害を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Monsters have #% chance to Maim on Hit with Attacks", "better": 1, "id": "map_monsters_maim_on_hit_%_chance", "matchers": [{"string": "モンスターはアタックによるヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "モンスターはアタックによるヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Items cannot drop as Magic or Rare", "better": 1, "id": "map_non_unique_items_drop_normal", "matchers": [{"string": "アイテムがマジックまたはレアとしてドロップすることがない", "negate": false}], "trade": {"ids": null}} @@ -3088,7 +3088,7 @@ {"ref": "This item is destroyed when applied to a Trial", "better": 1, "id": "local_unique_relic_destroyed_on_sanctum_start", "matchers": [{"string": "試練に適用された時にこのアイテムは破壊される", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3182333322"]}}} {"ref": "Duplicates up to # random Offer Rewards upon defeating the Herald of the Scourge", "better": 1, "id": "map_lycia2_duplicate_up_to_x_deferred_rewards", "matchers": [{"string": "スカージの使者を倒すと提示された報酬の中からランダムに最大#個複製する", "negate": false, "value": 1}], "trade": {"ids": {"sanctum": ["sanctum.stat_502549687"]}}} {"ref": "Zarokh, the Temporal drops # additional Baryas", "better": 1, "id": "map_lycia2_drop_additional_sanctum_key", "matchers": [{"string": "永遠なるザロクは追加で1枚のジンのコインをドロップする", "negate": false, "value": 1}, {"string": "永遠なるザロクは追加で#枚のジンのコインをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3878191575"]}}} -{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_767926824"]}}} {"ref": "Zarokh, the Temporal drops Temporalis", "better": 1, "id": "map_sanctum_boss_drop_unique_2", "matchers": [{"string": "永遠なるザロクはテンポラリスをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2469854926"]}}} {"ref": "Zarokh, the Temporal drops Sekhema's Resolve", "better": 1, "id": "map_sanctum_boss_drop_unique_3", "matchers": [{"string": "時の王、ザロクがセケマの決意をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2821715641"]}}} {"ref": "Zarokh, the Temporal drops Sandstorm Visage", "better": 1, "id": "map_sanctum_boss_drop_unique_4", "matchers": [{"string": "時の王、ザロクが砂嵐の容貌をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3059754769"]}}} diff --git a/dataParser/data/ko/items.ndjson b/dataParser/data/ko/items.ndjson index 752e2e34..db193124 100644 --- a/dataParser/data/ko/items.ndjson +++ b/dataParser/data/ko/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "죽음의 일격", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "단말마의 숨소리", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "죽음의 종", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "반신의 미덕", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "악마 봉합자", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "다이오나데어", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "도이드리의 임기", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} @@ -3039,21 +3040,21 @@ {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/data/ko/stats.ndjson b/dataParser/data/ko/stats.ndjson index 4b90f320..bfec9664 100644 --- a/dataParser/data/ko/stats.ndjson +++ b/dataParser/data/ko/stats.ndjson @@ -144,7 +144,7 @@ {"ref": "#% increased chance to Shock", "better": 1, "id": "shock_chance_+%", "matchers": [{"string": "감전 확률 #% 증가", "negate": false}, {"string": "감전 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_293638271"], "enchant": ["enchant.stat_293638271"], "rune": ["rune.stat_293638271"]}}} {"ref": "#% increased Projectile Speed", "better": 1, "id": "base_projectile_speed_+%", "matchers": [{"string": "투사체 속도 #% 증가", "negate": false}, {"string": "투사체 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759663284"]}}} {"ref": "#% of Damage taken Recouped as Life", "better": 1, "id": "damage_taken_goes_to_life_over_4_seconds_%", "matchers": [{"string": "받은 피해의 #%를 생명력으로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1444556985"], "enchant": ["enchant.stat_1444556985"]}}} -{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_472520716"], "enchant": ["enchant.stat_472520716"]}}} {"ref": "#% increased Stun Duration", "better": 1, "id": "local_base_stun_duration_+%", "matchers": [{"string": "기절 지속시간 #% 증가", "negate": false}, {"string": "기절 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_748522257"]}}} {"ref": "Causes #% increased Stun Buildup", "better": 1, "id": "local_hit_damage_stun_multiplier_+%", "matchers": [{"string": "유발하는 기절 축적 #% 증가", "negate": false}, {"string": "유발하는 기절 축적 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_791928121"], "implicit": ["implicit.stat_791928121"], "enchant": ["enchant.stat_791928121"], "rune": ["rune.stat_791928121"]}}} {"ref": "Gain #% of Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_fire", "matchers": [{"string": "피해의 #%를 추가 화염 피해로 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3015669065"]}}} @@ -168,7 +168,7 @@ {"ref": "#% increased Duration", "better": 1, "id": "local_charm_duration_+%", "matchers": [{"string": "지속시간 #% 증가", "negate": false}, {"string": "지속시간 #% 감소", "negate": true}, {"string": "지속시간 #% 증가. 사용 시 이 수치 -1%", "negate": false}, {"string": "지속시간 #% 감소. 사용 시 이 수치 -1%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1256719186", "explicit.stat_2541588185"]}}} {"ref": "Recover # Life when Used", "better": 1, "id": "charm_recover_X_life_when_used", "matchers": [{"string": "사용 시 생명력 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2365392475"]}}} {"ref": "Recover # Mana when Used", "better": 1, "id": "charm_recover_X_mana_when_used", "matchers": [{"string": "사용 시 마나 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1120862500"]}}} -{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2676834156"]}}} {"ref": "#% increased Accuracy Rating", "better": 1, "id": "accuracy_rating_+%", "matchers": [{"string": "일반 정확도 #% 증가", "negate": false}, {"string": "일반 정확도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624954515"], "implicit": ["implicit.stat_624954515"]}}} {"ref": "#% reduced Enemy Stun Threshold", "better": 1, "id": "base_stun_threshold_reduction_+%", "matchers": [{"string": "적 기절 한계치 #% 감소", "negate": false}, {"string": "적 기절 한계치 #% 증가", "negate": true}], "trade": {"ids": {"implicit": ["implicit.stat_1443060084"]}}} {"ref": "#% chance to Poison on Hit with Attacks", "better": 1, "id": "chance_to_poison_on_hit_with_attacks_%", "matchers": [{"string": "공격 명중 시 #%의 확률로 중독 유발", "negate": false}, {"string": "공격 명중 시 항상 중독 유발", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_3954735777"]}}} @@ -254,7 +254,7 @@ {"ref": "#% increased Area of Effect of Curses", "better": 1, "id": "curse_area_of_effect_+%", "matchers": [{"string": "저주의 효과 범위 #% 증가", "negate": false}, {"string": "저주의 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_153777645"]}}} {"ref": "#% slower Curse Activation", "better": 1, "id": "curse_delay_+%", "matchers": [{"string": "저주 활성화 속도 #% 감속", "negate": false}, {"string": "저주 활성화 속도 #% 가속", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1104825894"]}}} {"ref": "#% increased Curse Duration", "better": 1, "id": "base_curse_duration_+%", "matchers": [{"string": "저주 지속시간 #% 증가", "negate": false}, {"string": "저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3824372849"]}}} -{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2353576063"], "enchant": ["enchant.stat_2353576063"]}}} {"ref": "#% increased Critical Hit Chance with Daggers", "better": 1, "id": "dagger_critical_strike_chance_+%", "matchers": [{"string": "단검 사용 시 치명타 명중 확률 #% 증가", "negate": false}, {"string": "단검 사용 시 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Damage with Daggers", "better": 1, "id": "dagger_damage_+%", "matchers": [{"string": "단검 사용 시 피해 #% 증가", "negate": false}, {"string": "단검 사용 시 피해 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Attack Speed with Daggers", "better": 1, "id": "dagger_attack_speed_+%", "matchers": [{"string": "단검 사용 시 공격 속도 #% 증가", "negate": false}, {"string": "단검 사용 시 공격 속도 #% 감소", "negate": true}], "trade": {"ids": null}} @@ -298,7 +298,7 @@ {"ref": "Minions have #% increased Area of Effect", "better": 1, "id": "minion_skill_area_of_effect_+%", "matchers": [{"string": "소환수 효과 범위 #% 증가", "negate": false}, {"string": "소환수 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3811191316"]}}} {"ref": "Minions have #% increased Attack and Cast Speed", "better": 1, "id": "minion_attack_and_cast_speed_+%", "matchers": [{"string": "소환수의 공격 및 시전 속도 #% 증가", "negate": false}, {"string": "소환수의 공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3091578504"]}}} {"ref": "Minions have +#% to Chaos Resistance", "better": 1, "id": "minion_chaos_resistance_%", "matchers": [{"string": "소환수의 카오스 저항 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3837707023"]}}} -{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_491450213"]}}} {"ref": "Minions have #% increased Critical Damage Bonus", "better": 1, "id": "minion_critical_strike_multiplier_+", "matchers": [{"string": "소환수의 치명타 피해 보너스 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1854213750"]}}} {"ref": "Minions deal #% increased Damage", "better": 1, "id": "minion_damage_+%", "matchers": [{"string": "소환수가 주는 피해 #% 증가", "negate": false}, {"string": "소환수가 주는 피해 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1589917703"]}}} {"ref": "Minions have #% additional Physical Damage Reduction", "better": 1, "id": "minion_additional_physical_damage_reduction_%", "matchers": [{"string": "소환수가 받는 물리 피해 #% 추가 감소", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119612865"]}}} @@ -387,7 +387,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows", "better": 1, "id": "TLJ_crossbow_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_715957346"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses", "better": 1, "id": "TLJ_curse_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3859848445"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Curse Duration", "better": 1, "id": "TLJ_base_curse_duration_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1087108135"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2770044702"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers", "better": 1, "id": "TLJ_dagger_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Daggers", "better": 1, "id": "TLJ_dagger_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers", "better": 1, "id": "TLJ_dagger_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} @@ -445,7 +445,7 @@ {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect", "better": 1, "id": "TLJ_minion_skill_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2534359663"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed", "better": 1, "id": "TLJ_minion_attack_and_cast_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3106718406"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance", "better": 1, "id": "TLJ_minion_chaos_resistance_%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수의 카오스 저항 #%도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1756380435"]}}} -{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3628935286"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus", "better": 1, "id": "TLJ_minion_critical_strike_multiplier_+", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 피해 보너스 #% 증가도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_593241812"]}}} {"ref": "Small Passive Skills in Radius also grant Minions deal #% increased Damage", "better": 1, "id": "TLJ_minion_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2954360902"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have #% increased maximum Life", "better": 1, "id": "TLJ_minion_maximum_life_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_378796798"]}}} @@ -552,7 +552,7 @@ {"ref": "Lose # Life when you use a Skill", "better": 1, "id": "lose_x_life_when_you_use_skill", "matchers": [{"string": "스킬 사용 시 생명력 # 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1902409192"]}}} {"ref": "#% chance to Avoid Death from Hits", "better": 1, "id": "chance_to_avoid_death_%", "matchers": [{"string": "#%의 확률로 명중으로 인한 사망 긴급회피", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1689729380"]}}} {"ref": "You count as on Low Life while at #% of maximum Mana or below", "better": 1, "id": "unique_you_count_as_on_low_life_while_at_%_of_maximum_mana_or_below", "matchers": [{"string": "마나 최대치의 #% 이하일 때 낮은 생명력 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3154256486"]}}} -{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": null}} +{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1143240184"]}}} {"ref": "#% of Armour applies to Elemental Damage", "better": 1, "id": "armour_%_applies_to_fire_cold_lightning_damage", "matchers": [{"string": "방어도의 #%가 원소 피해에 적용", "negate": false}, {"string": "방어도가 원소 피해에 적용", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3362812763"]}}} {"ref": "Moving while Bleeding doesn't cause you to take extra damage", "better": 1, "id": "no_extra_bleeding_damage_while_moving", "matchers": [{"string": "출혈 상태에서 이동해도 추가 피해를 받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4112450013"]}}} {"ref": "When you Kill a Rare monster, you gain its Modifiers for 20 seconds", "better": 1, "id": "gain_rare_monster_mods_on_kill_ms", "matchers": [{"string": "희귀 몬스터를 처치 시 20초 동안 해당 몬스터의 속성 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2913235441"]}}} @@ -594,8 +594,8 @@ {"ref": "You cannot be Shocked for # seconds after being Shocked", "better": 1, "id": "shock_prevention_ms_when_shocked", "matchers": [{"string": "감전된 후 #초 동안 감전 면역", "negate": false, "value": 1000}], "trade": {"ids": {"explicit": ["explicit.stat_215346464"]}}} {"ref": "Curses you inflict are reflected back to you", "better": 1, "id": "curses_reflected_to_self", "matchers": [{"string": "플레이어가 유발한 저주가 플레이어에게 반사됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4275855121"]}}} {"ref": "#% increased Attack and Cast Speed", "better": 1, "id": "attack_and_cast_speed_+%", "matchers": [{"string": "공격 및 시전 속도 #% 증가", "negate": false}, {"string": "공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2672805335"]}}} -{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": null}} -{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": null}} +{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2535267021"]}}} +{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2635559734"]}}} {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "접근해 있는 캐릭터에게 처치되는 모든 적을 자신이 처치한 것으로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "명중의 모든 피해가 중독 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "명중당하면 최대 마나의 #%와 동일한 냉기 피해를 준 것처럼 동결 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} @@ -629,7 +629,7 @@ {"ref": "Cannot be Shocked", "better": 1, "id": "base_cannot_be_shocked", "matchers": [{"string": "감전될 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_491899612"]}}} {"ref": "#% chance for Flasks you use to not consume Charges", "better": 1, "id": "flasks_%_chance_to_not_consume_charges", "matchers": [{"string": "#%의 확률로 자신의 플라스크 충전을 소모하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_311641062"]}}} {"ref": "You have no Elemental Resistances", "better": 1, "id": "your_elemental_resistances_do_not_exist", "matchers": [{"string": "원소 저항 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1776968075"]}}} -{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": null}} +{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_62849030"]}}} {"ref": "Reflects your other Ring", "better": 1, "id": "local_ring_duplicate_other_ring", "matchers": [{"string": "플레이어의 다른 반지 투영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_746505085"]}}} {"ref": "#% more minimum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_minimum_physical_attack_damage_+%_final", "matchers": [{"string": "최소 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최소 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1715495976"]}}} {"ref": "#% more maximum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_maximum_physical_attack_damage_+%_final", "matchers": [{"string": "최대 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최대 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3029185248"]}}} @@ -647,7 +647,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "기절 축적 2배 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "명중 시 방어구 # 파괴", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "적 방어구를 완전히 파괴할 때 화염 노출 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "격노마다 기절 한계치 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "격노마다 방어도 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "물리 피해가 고정 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -656,7 +656,7 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "방패를 들고 있는 동안 이동 속도 페널티 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "치명타 명중 시 힘줄 절단 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "강력 기절 상태의 적에게 항상 치명타 명중", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "접근해 있는 파티원이 주문을 시전하면, 플레이어가마나의 #%를\\n희생하고 파티원이 그 마나를 흡수함", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "피해 막기 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "최대 막기 확률 속성이 최대 막기 확률이 아닌 저항 최대치에 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "마나 최대치의 #% 이상일 때 최대 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "마나가 최대일 때 공격 속도 #% 증가", "negate": false}, {"string": "마나가 최대일 때 공격 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "명중의 화염 피해가 점화 확률 및 강도 대신 감전 확률에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "명중의 번개 피해가 감전 확률 대신 동결 축적에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "스킬이 기본 마나 소모의 #%와 동일한 기본 생명력 소모를 얻음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "주문 피해의 #%를 생명력으로 흡수", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -677,8 +677,8 @@ {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "플레이어가 유발하는 출혈이 가중됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "공격 치명타 명중 시 #%의 확률로 대상의 출혈 가중", "negate": false}, {"string": "공격 치명타 명중 시 대상의 출혈 가중", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} {"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "명중으로 생명력을 흡수할 때, 접근해 있는 동료들도 동일한 양의 생명력을 흡수함", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "명중 시 #%의 확률로 권능 충전 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 모든 권능 충전을 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 감전 상태가 됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -740,7 +740,7 @@ {"ref": "#% increased Quantity of Gold Dropped by Slain Enemies", "better": 1, "id": "gold_+%_from_enemies", "matchers": [{"string": "처치한 적이 떨어뜨리는 골드 수량 #% 증가", "negate": false}, {"string": "처치한 적이 떨어뜨리는 골드 수량 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3175163625"]}}} {"ref": "Cannot have Energy Shield", "better": 1, "id": "cannot_have_current_energy_shield", "matchers": [{"string": "에너지 보호막 보유 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_410952253"]}}} {"ref": "Regenerate # Life per second per Maximum Energy Shield", "better": 1, "id": "life_regeneration_per_minute_per_maximum_energy_shield", "matchers": [{"string": "최대 에너지 보호막 1당 1초마다 생명력 # 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3276271783"]}}} -{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": null}} +{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1990472846"]}}} {"ref": "You have no Accuracy Penalty at Distance", "better": 1, "id": "deadeye_accuracy_unaffected_by_range", "matchers": [{"string": "거리에 따른 정확도 페널티를 적용받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3070990531"]}}} {"ref": "Increases and Reductions to Minion Damage also affect you", "better": 1, "id": "minion_damage_increases_and_reductions_also_affects_you", "matchers": [{"string": "소환수 피해의 증가 및 감소가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1631928082"]}}} {"ref": "Increases and Reductions to Minion Attack Speed also affect you", "better": 1, "id": "additive_modifiers_to_minion_attack_speed_also_affect_you", "matchers": [{"string": "소환수 공격 속도 증가 및 감소 효과가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2293111154"]}}} @@ -800,7 +800,7 @@ {"ref": "#% increased Duration of Curses on you", "better": 1, "id": "self_curse_duration_+%", "matchers": [{"string": "플레이어에게 적용되는 저주 지속시간 #% 증가", "negate": false}, {"string": "플레이어에게 적용되는 저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2920970371"]}}} {"ref": "Right ring slot: Projectiles from Spells Chain +# times", "better": 1, "id": "local_right_ring_slot_number_of_additional_chains_for_spell_projectiles", "matchers": [{"string": "오른쪽 반지 슬롯: 주문의 투사체 연쇄 #회", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1555918911"]}}} {"ref": "Projectiles from Spells cannot Pierce", "better": 1, "id": "projectiles_from_spells_cannot_pierce", "matchers": [{"string": "주문의 투사체 관통 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3826125995"]}}} -{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": null}} +{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_636464211"]}}} {"ref": "Alternating every 5 seconds:\\nTake #% more Damage from Hits\\nTake #% more Damage over time", "better": 1, "id": "has_trickster_alternating_damage_taken_+%_final", "matchers": [{"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 증폭\\n받는 지속 피해 #% 증폭", "negate": false}, {"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 감폭\\n받는 지속 피해 #% 감폭", "negate": true}], "trade": {"ids": null}} {"ref": "Block chance is Lucky", "better": 1, "id": "block_chance_is_lucky", "matchers": [{"string": "막기 확률에 행운 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1469179771"]}}} {"ref": "Charms use no Charges", "better": 1, "id": "charms_use_no_charges", "matchers": [{"string": "호신부가 충전을 사용하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2620375641"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "원소 피해의 #%를 추가 번개 피해로 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "적 공격을 회피할 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "포위당한 동안 1초마다 생명력의 #% 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "명중 시 중독 유발", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "명중 시 출혈", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "기절할 수 없음", "negate": false}], "trade": {"ids": null}} @@ -950,7 +950,7 @@ {"ref": "Monsters take #% reduced Extra Damage from Critical Hits", "better": 1, "id": "mapmonstersbaseselfcriticalmultiplier_0", "matchers": [{"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 감소", "negate": false}, {"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 증가", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_337935900"]}}, "fromAreaMods": true} {"ref": "#% more effect of Curses on Monsters", "better": 1, "id": "mapmonsterscurseeffectonself_0", "matchers": [{"string": "몬스터에게 적용되는 저주 효과 #% 증폭", "negate": false}, {"string": "몬스터에게 적용되는 저주 효과 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3796523155"]}}, "fromAreaMods": true} {"ref": "Monsters have #% chance to steal Power, Frenzy and Endurance charges on Hit", "better": 1, "id": "mapmonstersstealcharges_0", "matchers": [{"string": "몬스터가 명중 시 #%의 확률로 권능, 격분, 인내 충전 강탈", "negate": false}, {"string": "몬스터가 명중 시 권능, 격분, 인내 충전 강탈", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3222482040"]}}, "fromAreaMods": true} -{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": null}} +{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4041853756"]}}} {"ref": "# Maps in Range contain Breaches", "better": 1, "id": "tower_add_breach_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 균열 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_2219129443"]}}} {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 탐험 인카운터 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 환영의 거울 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} @@ -3089,7 +3089,7 @@ {"ref": "Gain # Sacred Water when you complete a Room", "better": 1, "id": "gain_x_sanctum_gold_on_room_completion", "matchers": [{"string": "방 완료 시 신성한 물 # 획득", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_4057192895"]}}} {"ref": "Restore # Honour on room completion", "better": 1, "id": "sanctum_restore_honour_on_room_completion", "matchers": [{"string": "방 완료 시 명예 # 회복", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2114314842"]}}} {"ref": "# additional Rooms are revealed on the Trial Map", "better": 1, "id": "sanctum_map_reveal_extra_room_each_floor", "matchers": [{"string": "시련 지도에서 방 1개가 추가로 드러남", "negate": false, "value": 1}, {"string": "시련 지도에서 방 #개가 추가로 드러남", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_386901949"]}}} -{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": {"sanctum": ["sanctum.stat_1960517795"]}}} {"ref": "Monsters take #% increased Damage", "better": 1, "id": "map_monster_damage_taken_+%", "matchers": [{"string": "몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3114474137"]}}} {"ref": "Rare Monsters take #% increased Damage", "better": 1, "id": "map_sanctum_guard_damage_taken_+%", "matchers": [{"string": "희귀 몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "희귀 몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_408585189"]}}} {"ref": "Bosses take #% increased Damage", "better": 1, "id": "map_sanctum_boss_damage_taken_+%", "matchers": [{"string": "보스가 받는 피해 #% 증가", "negate": false}, {"string": "보스가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3226329527"]}}} diff --git a/dataParser/data/ru/items.ndjson b/dataParser/data/ru/items.ndjson index 6cfd35b7..f430b5c0 100644 --- a/dataParser/data/ru/items.ndjson +++ b/dataParser/data/ru/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Смертельный удар", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Предсмертный хрип", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Колокол мёртвых", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "Добродетель полубога", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Сшиватель демонов", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "Защитник", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Власть Доэдре", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/dataParser/data/ru/stats.ndjson b/dataParser/data/ru/stats.ndjson index 935a8ad3..2b803122 100644 --- a/dataParser/data/ru/stats.ndjson +++ b/dataParser/data/ru/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ваша мана считается за полное количество маны при уровне маны в #% от максимума или выше", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% повышение скорости атаки с полной маной", "negate": false}, {"string": "#% снижение скорости атаки с полной маной", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Урон от огня от ударов влияет на шанс шока вместо шанса и силы поджога", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Урон от молнии от ударов влияет на накопление шкалы заморозки вместо шанса шока", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Умения получают базовый расход здоровья, равный #% от базового расхода маны", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% урона от чар похищается в виде здоровья", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -869,12 +869,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Железная хватка", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Железная воля", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Может иметь второе свойство зачарования", "negate": false, "value": 1}, {"string": "Может иметь # дополнительных свойств(-а) зачарования", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от холода", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от молнии", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Невозможно уклониться от вражеских атак", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Регенерирует # здоровья в секунду будучи в окружении", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Отравляет при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Вызывает кровотечение при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Не может быть оглушен", "negate": false}], "trade": {"ids": null}} diff --git a/dataParser/vendor/client/pyDumps/cmn-Hant-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/cmn-Hant-out/matchers_no_trade_ids.json index a84210de..a1d563a0 100644 --- a/dataParser/vendor/client/pyDumps/cmn-Hant-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/cmn-Hant-out/matchers_no_trade_ids.json @@ -114,7 +114,6 @@ "你的召喚物死亡時擴散腐蝕地面,每秒造成 #% 他們最大生命的混沌傷害", "攻擊獲得相當於物理傷害 #% 的各種元素額外傷害", "你存在範圍內的隊員施放法術時,\\n你獻祭 #% 的魔力,而隊員會偷取該魔力", - "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "反射 # 至 # 閃電傷害給近戰攻擊者", "反射 # 至 # 閃電傷害給近戰攻擊者", "傷害無法穿透能量護盾", @@ -151,7 +150,6 @@ "每隔 5 秒替換:\\n承受 #% 更多擊中傷害\\n承受 #% 更多持續傷害", "每隔 5 秒替換:\\n承受 #% 更少擊中傷害\\n承受 #% 更少持續傷害", "#% 的火焰傷害轉換為閃電傷害", - "美德的", "擊中時使目標中毒", "擊中時流血", "不會被暈眩", diff --git a/dataParser/vendor/client/pyDumps/cmn-Hant-out/mods_dump.json b/dataParser/vendor/client/pyDumps/cmn-Hant-out/mods_dump.json index 6a223773..ca8879d0 100644 --- a/dataParser/vendor/client/pyDumps/cmn-Hant-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/cmn-Hant-out/mods_dump.json @@ -13695,7 +13695,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -17484,7 +17488,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { diff --git a/dataParser/vendor/client/pyDumps/cmn-Hant/items.ndjson b/dataParser/vendor/client/pyDumps/cmn-Hant/items.ndjson index 8f7886fd..a3f20407 100644 --- a/dataParser/vendor/client/pyDumps/cmn-Hant/items.ndjson +++ b/dataParser/vendor/client/pyDumps/cmn-Hant/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "致命一擊", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死亡之聲", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "喪鐘", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "半神的美德", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "縫魔", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "捍衛者", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "德瑞的精神手套", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/cmn-Hant/stats.ndjson b/dataParser/vendor/client/pyDumps/cmn-Hant/stats.ndjson index 05fd9310..62a65579 100644 --- a/dataParser/vendor/client/pyDumps/cmn-Hant/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/cmn-Hant/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "當你處於最大魔力的 #% 或更高時,視為滿魔狀態", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "滿魔力時,攻擊速度增加 #%", "negate": false}, {"string": "滿魔力時,攻擊速度減少 #%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "擊中的火焰傷害貢獻至感電機率,而非點燃機率和幅度", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "擊中的閃電傷害貢獻至冰凍累積,而非感電機率", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "技能獲得等同 #% 基礎魔力消耗的基礎生命消耗", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "法術傷害的 #% 轉化為生命偷取", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得相當於 #% 元素傷害的額外閃電傷害", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "不能閃避", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "被包圍時,每秒回復 #% 生命", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "擊中時使目標中毒", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "擊中時流血", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "不會被暈眩", "negate": false}], "trade": {"ids": null}} diff --git a/dataParser/vendor/client/pyDumps/de-out/items_dump.json b/dataParser/vendor/client/pyDumps/de-out/items_dump.json index 329199ac..56986770 100644 --- a/dataParser/vendor/client/pyDumps/de-out/items_dump.json +++ b/dataParser/vendor/client/pyDumps/de-out/items_dump.json @@ -7989,7 +7989,9 @@ "values": [ 10 ], - "tradeId": null + "tradeId": [ + "rune.stat_3585532255" + ] }, "weapon": { "string": "#% Chance, bei Treffer Bluten zu verursachen", @@ -8329,7 +8331,9 @@ "values": [ -10 ], - "tradeId": null + "tradeId": [ + "rune.stat_924253255" + ] }, "weapon": { "string": "#% erhöhte Angriffsgeschwindigkeit", diff --git a/dataParser/vendor/client/pyDumps/de-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/de-out/matchers_no_trade_ids.json index 172a5e60..ba39876a 100644 --- a/dataParser/vendor/client/pyDumps/de-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/de-out/matchers_no_trade_ids.json @@ -5,23 +5,15 @@ "#% verringerter Fallenschaden", "# zur Stufe aller Fallen-Fertigkeitengemmen", "# zur Stufe aller Fallen-Fertigkeitengemmen", - "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", - "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "#% erhöhte Fallen-Wurfgeschwindigkeit", "#% verringerte Fallen-Wurfgeschwindigkeit", "#% erhöhte kritische Trefferchance mit Fallen", "#% verringerte kritische Trefferchance mit Fallen", "#% zu Bonus für kritische Treffer mit Fallen", - "#% erhöhte erhaltene Phiolenfüllungen", - "#% verringerte erhaltene Phiolenfüllungen", - "#% erhöhte verbrauchte Phiolenfüllungen", - "#% verringerte verbrauchte Phiolenfüllungen", "#% vergrößerter Fallenauslöser-Wirkungsbereich", "#% verkleinerter Fallenauslöser-Wirkungsbereich", "Angriffe können kein Bluten verursachen", "Angriffe verursachen Bluten", - "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", - "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "#% erhöhter erlittener Schaden", "#% verringerter erlittener Schaden", "Trifft immer", @@ -40,10 +32,6 @@ "#% verringerter Schaden mit Äxten", "#% erhöhte Angriffsgeschwindigkeit mit Äxten", "#% verringerte Angriffsgeschwindigkeit mit Äxten", - "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", - "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", - "#% erhöhte erhaltene Phiolenfüllungen", - "#% verringerte erhaltene Phiolenfüllungen", "#% erhöhte kritische Trefferchance mit Dolchen", "#% verringerte kritische Trefferchance mit Dolchen", "#% erhöhter Schaden mit Dolchen", @@ -54,8 +42,6 @@ "#% verringerte kritische Trefferchance mit Flegeln", "#% erhöhter Schaden mit Flegeln", "#% verringerter Schaden mit Flegeln", - "#% erhöhter Schaden mit Streitkolben", - "#% verringerter Schaden mit Streitkolben", "#% verlängerte Dauer von Blitz-Beeinträchtigungen", "#% verkürzte Dauer von Blitz-Beeinträchtigungen", "#% erhöhte Angriffsgeschwindigkeit mit Speeren", @@ -78,10 +64,6 @@ "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Äxten", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Äxten", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Äxten", - "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", - "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", - "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", - "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte kritische Trefferchance mit Dolchen", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte kritische Trefferchance mit Dolchen", "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Dolchen", @@ -92,12 +74,8 @@ "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte kritische Trefferchance mit Flegeln", "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Flegeln", "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Flegeln", - "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", - "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "Bedeutende Passive Fertigkeiten im Radius gewähren auch Kreaturen werden #% schneller wiederbelebt", "Bedeutende Passive Fertigkeiten im Radius gewähren auch Kreaturen werden #% langsamer wiederbelebt", - "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", - "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Speeren", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Speeren", "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte kritische Trefferchance mit Speeren", @@ -126,15 +104,10 @@ "Eure maximalen Widerstände sind #%", "#% mehr physischer Schaden mit unbewaffneten Nahkampfangriffen", "#% weniger physischer Schaden mit unbewaffneten Nahkampfangriffen", - "# erhöhter physischen Schaden von Projektilangriffen", "Regeneriert #% des Lebens pro Sekunde pro Widerstands-Ladung", "Eure Kreaturen verbreiten bei Tod ätzenden Boden und verursachen #% ihres maximalen Lebens als Chaosschaden pro Sekunde", - "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "Verursacht #% des physischen Schadens als extra Schaden jedes Elements mit Angriffen", "Wenn ein Gruppenmitglied in Eurer Präsenz einen Zauber wirkt,\\nopfert Ihr #% des Manas und das Mitglied raubt dieses Mana", - "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", - "Kann Schaden von sämtlichen Treffern blocken", - "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "Reflektiert # bis # Blitzschaden auf Nahkampfangreifer", "Reflektiert # bis # Blitzschaden auf Nahkampfangreifer", "Schaden kann Energieschild nicht durchdringen", @@ -142,7 +115,6 @@ "Reserviert #% des Lebens", "Erleidet #% des Elementarschadens von Treffern als Chaosschaden", "#% Chance, vergiftet zu werden", - "#% erhöhter Zaubernschaden pro 10 Wille", "Unbeeinträchtigt von Flüchen", "Reflektiert Flüche", "Ihr seid unterkühlt, während Ihr blutet", @@ -156,7 +128,6 @@ "#% verkürzte Dauer von Beeinträchtigungen bei Euch", "#% verlängerte Dauer von Beeinträchtigungen bei Euch", "1% erhöht Bewegungsgeschwindigkeit pro # Ausweichwert\\nAndere Modifikatoren der Bewegungsgeschwindigkeit werden nicht angewendet", - "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "Erhöhungen und Verringerungen von Zauberschaden gelten auch für Angriffe", "# zu maximaler Anzahl beschworener Totems", "Wendet eine zufällige Verhexung auf Euch an, wenn Eure Totems sterben", @@ -173,11 +144,7 @@ "DNT Trigger Detonation Skill on Hitting with your Off Hand", "Wechselt alle 5 Sekunden:\\nErleidet #% mehr Schaden von Treffern\\nErleidet #% mehr Schaden über Zeit", "Wechselt alle 5 Sekunden:\\nErleidet #% weniger Schaden von Treffern\\nErleidet #% weniger Schaden über Zeit", - "Blendet unterkühlte Gegner bei Treffer", - "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "#% des Feuerschadens werden in Blitzschaden umgewandelt", - "Verursacht #% des Elementarschadens als extra Feuerschaden", - "Tugendhaft", "Vergiftet bei Treffer", "Bluten bei Treffer", "Kann nicht betäubt werden", @@ -280,8 +247,6 @@ "#% erhöhte Menge gefundener Wegsteine in Euren Karten", "#% erhöhte gefundene Wegsteine im Gebiet", "#% erhöhte Menge gefundener Wegsteine in Euren Karten", - "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", - "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "# zur Monsterstufe des Gebiets", "Vereinigte Verderbtheit in Euren Karten hat #% erhöhten Überlappungsradius", "# zur Monsterstufe des Gebiets", @@ -389,8 +354,6 @@ "{{#% verringerte Menge gefundener Artefakte in Freigelegten Truhen}}", "{{Monster erscheinen mit zusätzlich #% fehlendem Leben}}", "Expeditionen-Monster in Euren Karten erscheinen mit zusätzlich #% fehlendem Leben", - "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", - "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "{{Von Monstern fallen gelassene Gegenstände haben #% Chance, verderbt zu sein}}", "#% mehr Magnitude von verursachtem Entzünden", "#% weniger Magnitude von verursachtem Entzünden", @@ -1720,8 +1683,6 @@ "#% verringerte Zaubergeschwindigkeit mit Blitz-Fertigkeiten", "#% erhöhte Zaubergeschwindigkeit mit Chaos-Fertigkeiten", "#% verringerte Zaubergeschwindigkeit mit Chaos-Fertigkeiten", - "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", - "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "Erhaltet # Energieschild pro Gegner, der mit Angriffen getroffen wird", "Verliert # Energieschild pro Gegner, der mit Angriffen getroffen wird", "#% erhöhte kritische Trefferchance mit Streitkolben und Zeptern", @@ -5234,8 +5195,6 @@ "{{Von Runenmonstern fallen gelassene Gegenstände sind vollständig verbunden}}", "Spieler haben #% erhöhte Bewegungsgeschwindigkeit", "Spieler haben #% verringerte Bewegungsgeschwindigkeit", - "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", - "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "Andere Spieler werden als Gegner klassifiziert", "Spieler können nur Schaden verursachen, wenn sich # andere Spieler im Umkreis befinden", "Spieler können nur Schaden an Monstern mit passender Polarität verursachen", @@ -5480,8 +5439,6 @@ "Parzellen im Gebiet sind größer", "Spieler haben #% erhöhte Bewegungsgeschwindigkeit", "Spieler haben #% verringerte Bewegungsgeschwindigkeit", - "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", - "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "Weist zu: #", "Weist zu: #", "Weist zu: #" diff --git a/dataParser/vendor/client/pyDumps/de-out/mods_dump.json b/dataParser/vendor/client/pyDumps/de-out/mods_dump.json index f06d6733..c46bc685 100644 --- a/dataParser/vendor/client/pyDumps/de-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/de-out/mods_dump.json @@ -1596,7 +1596,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2797971005" + ], + "implicit": [ + "implicit.stat_2797971005" + ] + } } }, "merged_69": { @@ -2721,7 +2728,17 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3585532255" + ], + "implicit": [ + "implicit.stat_3585532255" + ], + "rune": [ + "rune.stat_3585532255" + ] + } } }, "merged_116": { @@ -2739,7 +2756,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1570770415" + ], + "implicit": [ + "implicit.stat_1570770415" + ] + } } }, "merged_117": { @@ -4011,7 +4035,23 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_924253255" + ], + "implicit": [ + "implicit.stat_924253255" + ], + "enchant": [ + "enchant.stat_924253255" + ], + "rune": [ + "rune.stat_924253255" + ], + "sanctum": [ + "sanctum.stat_978111083" + ] + } } }, "merged_176": { @@ -4877,7 +4917,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1852872083" + ] + } } }, "merged_218": { @@ -5924,7 +5968,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1181419800" + ] + } } }, "merged_266": { @@ -7606,7 +7654,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_147764878" + ] + } } }, "merged_345": { @@ -7752,7 +7804,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2320654813" + ] + } } }, "merged_352": { @@ -9011,7 +9067,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1852184471" + ] + } } }, "merged_411": { @@ -9936,7 +9996,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2580617872" + ] + } } }, "merged_455": { @@ -12435,7 +12499,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3612407781" + ] + } } }, "merged_581": { @@ -13360,7 +13428,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3686997387" + ] + } } }, "merged_629": { @@ -13564,7 +13636,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3679696791" + ] + } } }, "merged_641": { @@ -13578,7 +13654,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3902042119" + ] + } } }, "merged_642": { @@ -13668,7 +13748,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -14121,7 +14205,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2412053423" + ] + } } }, "merged_673": { @@ -14577,7 +14665,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1816894864" + ] + } } }, "merged_701": { @@ -16722,7 +16814,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3450276548" + ] + } } }, "merged_816": { @@ -17365,7 +17461,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_701564564" + ] + } } }, "merged_851": { @@ -17451,7 +17551,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { @@ -19740,7 +19844,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1083387327" + ] + } } }, "merged_955": { diff --git a/dataParser/vendor/client/pyDumps/de/items.ndjson b/dataParser/vendor/client/pyDumps/de/items.ndjson index 1b22d8f6..8ceb869e 100644 --- a/dataParser/vendor/client/pyDumps/de/items.ndjson +++ b/dataParser/vendor/client/pyDumps/de/items.ndjson @@ -2402,9 +2402,9 @@ {"name": "Seelenkern von Cholotl", "refName": "Soul Core of Cholotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-cholotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}, "weapon": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}}} {"name": "Seelenkern von Citaqualotl", "refName": "Soul Core of Citaqualotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL1NvdWxDb3JlUGh5c2ljYWwiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/f48f9f0c62/SoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-citaqualotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu allen Elementarwiderständen", "values": [5], "tradeId": ["rune.stat_2901986750"]}, "weapon": {"string": "#% erhöhter Elementarschaden mit Angriffsfertigkeiten", "values": [30], "tradeId": ["rune.stat_387439868"]}}} {"name": "Seelenkern von Jiquani", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhtes maximales Leben", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "Stellt bei Tötung #% des Lebens wieder her", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} -{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": null}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} +{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "Seelenkern von Puhuarte", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu maximalem Feuerwiderstand", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "#% erhöhte Chance auf Entzünden", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": null}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "Seelenkern von Tacati", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu Chaoswiderstand", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "#% Chance, bei Treffer zu vergiften", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "Seelenkern von Ticaba", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Treffer gegen Euch haben #% verringerten Bonus für kritische Treffer", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "#% zu Bonus für kritische Treffer", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "Seelenkern von Topotante", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "Angriffe mit dieser Waffe durchdringen #% Elementarwiderstände", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "Schicksalsschlag", "refName": "Broadstroke", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Todesröcheln", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Totenglocke", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Tugend des Halbgotts", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Dämonenflicker", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Doedres Talent", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/de/stats.ndjson b/dataParser/vendor/client/pyDumps/de/stats.ndjson index adfd8aae..1ae49def 100644 --- a/dataParser/vendor/client/pyDumps/de/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/de/stats.ndjson @@ -66,7 +66,7 @@ {"ref": "Leeches #% of Physical Damage as Mana", "better": 1, "id": "local_mana_leech_from_physical_damage_permyriad", "matchers": [{"string": "#% des physischen Angriffsschadens werden als Mana geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_669069897", "explicit.stat_707457662"], "implicit": ["implicit.stat_669069897"], "enchant": ["enchant.stat_707457662"], "rune": ["rune.stat_669069897"]}}} {"ref": "Gain # Life per Enemy Killed", "better": 1, "id": "base_life_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Leben pro getötetem Gegner", "negate": false}, {"string": "Verliert # Leben pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3695891184"], "implicit": ["implicit.stat_3695891184"], "enchant": ["enchant.stat_3695891184"], "rune": ["rune.stat_3695891184"]}}} {"ref": "Gain # Mana per Enemy Killed", "better": 1, "id": "base_mana_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Mana pro getötetem Gegner", "negate": false}, {"string": "Verliert # Mana pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1368271171"], "enchant": ["enchant.stat_1368271171"], "rune": ["rune.stat_1368271171"]}}} -{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": null}} +{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2797971005"], "implicit": ["implicit.stat_2797971005"]}}} {"ref": "Grants # Life per Enemy Hit", "better": 1, "id": "local_life_gain_per_target", "matchers": [{"string": "Gewährt # Leben pro getroffenem Gegner", "negate": false}, {"string": "Entfernt # Eures Lebens pro getroffenem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_821021828"]}}} {"ref": "#% increased Attack Speed", "better": 1, "id": "attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_210067635", "explicit.stat_681332047"], "implicit": ["implicit.stat_681332047"], "enchant": ["enchant.stat_210067635"], "rune": ["rune.stat_210067635"]}}} {"ref": "Allies in your Presence have #% increased Attack Speed", "better": 1, "id": "allies_in_presence_attack_speed_+%", "matchers": [{"string": "Verbündete in Eurer Präsenz haben #% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "Verbündete in Eurer Präsenz haben #% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1998951374"], "enchant": ["enchant.stat_1998951374"]}}} @@ -113,8 +113,8 @@ {"ref": "#% increased Charm Effect Duration", "better": 1, "id": "charm_duration_+%", "matchers": [{"string": "#% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "#% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1389754388"], "implicit": ["implicit.stat_1389754388"]}}} {"ref": "#% increased Flask Charges gained", "better": 1, "id": "flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Fläschchenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Fläschchenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1836676211"], "implicit": ["implicit.stat_1836676211"]}}} {"ref": "#% increased Flask Charges used", "better": 1, "id": "flask_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Fläschchenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Fläschchenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_644456512"], "implicit": ["implicit.stat_644456512"]}}} -{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3585532255"], "implicit": ["implicit.stat_3585532255"], "rune": ["rune.stat_3585532255"]}}} +{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1570770415"], "implicit": ["implicit.stat_1570770415"]}}} {"ref": "+# Charm Slots", "better": 1, "id": "local_charm_slots", "matchers": [{"string": "# Phiolen-Platz", "negate": false, "value": 1}, {"string": "# Phiolen-Plätze", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1416292992", "explicit.stat_554899692"]}}} {"ref": "#% increased chance to Ignite", "better": 1, "id": "ignite_chance_+%", "matchers": [{"string": "#% erhöhte Chance auf Entzünden", "negate": false}, {"string": "#% verringerte Chance auf Entzünden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2968503605"], "enchant": ["enchant.stat_2968503605"], "rune": ["rune.stat_2968503605"]}}} {"ref": "#% increased Freeze Buildup", "better": 1, "id": "hit_damage_freeze_multiplier_+%", "matchers": [{"string": "#% erhöhter Einfrierungsaufbau", "negate": false}, {"string": "#% verringerter Einfrierungsaufbau", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_473429811"], "enchant": ["enchant.stat_473429811"], "rune": ["rune.stat_473429811"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "Wird benutzt, wenn Ihr einen seltenen oder einzigartigen Gegner tötet", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "negate": false}, {"string": "#% verringerte Schwelle für elementare Beeinträchtigungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "#% schnellerer Beginn der Energieschild-Wiederaufladung", "negate": false}, {"string": "#% langsamerer Beginn der Energieschild-Wiederaufladung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "Erhaltet # Rausch bei Treffer", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "Hat keinen Malus auf die Treffgenauigkeit von der Reichweite", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -215,7 +215,7 @@ {"ref": "#% increased Bleeding Duration", "better": 1, "id": "base_bleed_duration_+%", "matchers": [{"string": "#% verlängerte Blutungsdauer", "negate": false}, {"string": "#% verkürzte Blutungsdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1459321413"]}}} {"ref": "#% increased Blind Effect", "better": 1, "id": "blind_effect_+%", "matchers": [{"string": "#% erhöhte Blendwirkung", "negate": false}, {"string": "#% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1585769763"]}}} {"ref": "#% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "#% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_318953428"]}}} -{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852872083"]}}} {"ref": "#% increased Accuracy Rating with Bows", "better": 1, "id": "bow_accuracy_rating_+%", "matchers": [{"string": "#% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_169946467"]}}} {"ref": "#% increased Damage with Bows", "better": 1, "id": "bow_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Bögen", "negate": false}, {"string": "#% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4188894176"]}}} {"ref": "#% increased Attack Speed with Bows", "better": 1, "id": "bow_attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759735052"]}}} @@ -263,7 +263,7 @@ {"ref": "Recover #% of Life on Kill", "better": 1, "id": "recover_%_maximum_life_on_kill", "matchers": [{"string": "Stellt bei Tötung #% des Lebens wieder her", "negate": false}, {"string": "Verliert bei Tötung #% des Lebens", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2023107756"], "rune": ["rune.stat_2023107756"]}}} {"ref": "#% increased Life Regeneration rate", "better": 1, "id": "life_regeneration_rate_+%", "matchers": [{"string": "#% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "#% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_44972811"]}}} {"ref": "Damage Penetrates #% Lightning Resistance", "better": 1, "id": "base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_818778753"], "enchant": ["enchant.stat_818778753"]}}} -{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1181419800"]}}} {"ref": "#% increased Stun Buildup with Maces", "better": 1, "id": "mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "#% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "#% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_872504239"]}}} {"ref": "#% increased Mana Flask Charges gained", "better": 1, "id": "mana_flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "#% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3590792340"]}}} {"ref": "#% increased amount of Mana Leeched", "better": 1, "id": "base_mana_leech_amount_+%", "matchers": [{"string": "#% erhöhte Menge von geraubtem Mana", "negate": false}, {"string": "#% verringerte Menge von geraubtem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2839066308"]}}} @@ -342,14 +342,14 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Blind Effect", "better": 1, "id": "TLJ_blind_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Blendwirkung", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2912416697"]}}} {"ref": "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "TLJ_attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2610562860"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Block chance", "better": 1, "id": "TLJ_block_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Blocken", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Blocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3821543413"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_147764878"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows", "better": 1, "id": "TLJ_bow_accuracy_rating_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1285594161"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Bows", "better": 1, "id": "TLJ_bow_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_945774314"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows", "better": 1, "id": "TLJ_bow_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3641543553"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Cast Speed", "better": 1, "id": "TLJ_base_cast_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Zaubergeschwindigkeit", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Zaubergeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1022759479"]}}} {"ref": "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain", "better": 1, "id": "TLJ_projectile_chance_to_chain_1_extra_time_from_terrain_%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch Projektile haben #% Chance, sich von Gelände ein zusätzliches Mal zu verketten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2334956771"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Charm Effect Duration", "better": 1, "id": "TLJ_charm_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3088348485"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2320654813"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm", "better": 1, "id": "TLJ_damage_+%_while_using_charm", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden, während Ihr eine aktive Phiole habt", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden, während Ihr eine aktive Phiole habt", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3649547492"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Chaos Damage", "better": 1, "id": "TLJ_chaos_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Chaosschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Chaosschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1309799717"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies", "better": 1, "id": "TLJ_chill_duration_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verlängerte Unterkühlungsdauer bei Gegnern", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verkürzte Unterkühlungsdauer bei Gegnern", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_61644361"]}}} @@ -408,7 +408,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate", "better": 1, "id": "TLJ_life_regeneration_rate_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1185341308"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Lightning Damage", "better": 1, "id": "TLJ_lightning_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Blitzschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Blitzschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2768899959"]}}} {"ref": "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance", "better": 1, "id": "TLJ_base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_868556494"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852184471"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces", "better": 1, "id": "TLJ_mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2392824305"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks", "better": 1, "id": "TLJ_flask_mana_to_recover_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Manawiederherstellung von Fläschchen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Manawiederherstellung von Fläschchen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3774951878"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained", "better": 1, "id": "TLJ_mana_flask_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_804718241"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Schocken", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Schocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Schockdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Schockdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Magnitude von Schock, den Ihr verursacht", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Magnitude von Schock, den Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte kritische Trefferchance mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte kritische Trefferchance mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Speeren", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Speeren", "negate": true}], "trade": {"ids": null}} @@ -578,7 +578,7 @@ {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "Gegner, die von jemandem in Eurer Präsenz getötet wurden, zählen so, als wären sie stattdessen von Euch getötet worden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "Sämtlicher Schaden von Treffern wird auf die Magnitude von Gift angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "Friert bei erlittenem Treffer ein, was Kälteschaden in Höhe von #% Eures maximalen Manas entspricht", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} -{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": null}} +{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3612407781"]}}} {"ref": "#% increased Magnitude of Chill you inflict", "better": 1, "id": "chill_effect_+%", "matchers": [{"string": "#% erhöhte Magnitude von Unterkühlen, das Ihr verursacht", "negate": false}, {"string": "#% verringerte Magnitude von Unterkühlen, das Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_828179689"]}}} {"ref": "#% reduced Mana Cost of Skills", "better": 1, "id": "base_mana_cost_-%", "matchers": [{"string": "#% verringerte Manakosten von Fertigkeiten", "negate": false}, {"string": "#% erhöhte Manakosten von Fertigkeiten", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_474294393"]}}} {"ref": "Lightning damage from Hits Contributes to Electrocution Buildup", "better": 1, "id": "base_lightning_damage_can_electrocute", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Elektrisierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1017648537"]}}} @@ -626,7 +626,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "Bewirkt doppelten Betäubungsaufbau", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "Treffer zerbrechen # Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "Wendet Feuer-Anfälligkeit an, wenn gegnerische Rüstung vollständig zerbrochen wird", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Betäubungsschwelle", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "Physischer Schaden kann festsetzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -638,13 +638,13 @@ {"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "#% Eurer Basis-Lebensregeneration wird Verbündeten in Eurer Präsenz gewährt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "Wenn ein Gruppenmitglied in Eurer Präsenz einen Zauber wirkt,\\nopfert Ihr #% des Manas und das Mitglied raubt dieses Mana", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "Ihr könnt keinen Schaden blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} -{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": null}} -{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": null}} +{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} +{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} {"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "Kann keine Schild-Fertigkeiten benutzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ihr zählt als bei vollem Mana, während Ihr über #% des maximalen Manas oder mehr verfügt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit während bei vollem Mana", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit während bei vollem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Feuerschaden von Treffern wird auf die Chance auf Schocken statt auf die Magnitude und Chance auf Entzünden angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Einfrierungsaufbau statt auf die Chance auf Schocken angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Fertigkeiten erhalten Basislebenskosten in Höhe von #% der Basismanakosten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% des Zauberschadens werden als Leben geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -670,7 +670,7 @@ {"ref": "#% increased Culling Strike Threshold", "better": 1, "id": "culling_strike_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für Todesstoß", "negate": false}, {"string": "#% verringerte Schwelle für Todesstoß", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3563080185"]}}} {"ref": "Your speed is unaffected by Slows", "better": 1, "id": "slows_have_no_potency_on_you", "matchers": [{"string": "Eure Geschwindigkeit ist unbeeinträchtigt von Verlangsamungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_50721145"]}}} {"ref": "Regenerate #% of Life per second while on Low Life", "better": 1, "id": "life_regeneration_rate_per_minute_%_when_on_low_life", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde bei niedrigem Leben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3942946753"]}}} -{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2412053423"]}}} {"ref": "Life Recovery from Flasks also applies to Energy Shield", "better": 1, "id": "life_recovery_from_flasks_also_recovers_energy_shield", "matchers": [{"string": "Lebenswiederherstellung von Fläschchen wirkt auch auf den Energieschild", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2812872407"]}}} {"ref": "Unaffected by Curses", "better": 1, "id": "unaffected_by_curses", "matchers": [{"string": "Unbeeinträchtigt von Flüchen", "negate": false}], "trade": {"ids": null}} {"ref": "Curse Reflection", "better": 1, "id": "reflect_curses", "matchers": [{"string": "Reflektiert Flüche", "negate": false}], "trade": {"ids": null}} @@ -698,7 +698,7 @@ {"ref": "Attacks Gain #% of Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_fire_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1049080093"]}}} {"ref": "Attacks Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1484500028"]}}} {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des physischen Schadens als extra Chaosschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} -{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": null}} +{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "Erleidet bei Tod einer Kreatur # physischen Schaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} {"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "Ihr erhaltet Ansturm für # Sekunden bei Tötung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "Verursacht #% erhöhten Schaden mit Treffern bei seltenen oder einzigartigen Gegnern für jede Sekunde, die sie jemals in Eurer Präsenz waren, bis zu einem Maximum von 200%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} @@ -813,7 +813,7 @@ {"ref": "#% increased bonuses gained from Equipped Rings", "better": 1, "id": "equipped_rings_effect_of_bonuses_+%", "matchers": [{"string": "#% erhöhte erhaltene Boni von ausgerüsteten Ringen", "negate": false}, {"string": "#% verringerte erhaltene Boni von ausgerüsteten Ringen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2793222406"]}}} {"ref": "Enemies in your Presence have Fire Exposure", "better": 1, "id": "enemies_in_presence_have_fire_exposure", "matchers": [{"string": "Gegner in Eurer Präsenz haben Feuer-Anfälligkeit", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1069772386"]}}} {"ref": "Critical Hits Ignore Enemy Monster Lightning Resistance", "better": 1, "id": "critical_strikes_ignore_lightning_resistance", "matchers": [{"string": "Kritische Treffer ignorieren den gegnerischen Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1289045485"]}}} -{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": null}} +{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3450276548"]}}} {"ref": "Armour is increased by Overcapped Fire Resistance", "better": 1, "id": "armour_increased_by_overcapped_fire_resistance", "matchers": [{"string": "Rüstung wird erhöht durch übergedeckelten Feuerwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2129352930"]}}} {"ref": "Evasion Rating is increased by Overcapped Lightning Resistance", "better": 1, "id": "evasion_rating_increased_by_overcapped_lightning_resistance", "matchers": [{"string": "Ausweichwert wird erhöht durch übergedeckelten Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3924187855"]}}} {"ref": "Energy Shield is increased by Overcapped Cold Resistance", "better": 1, "id": "energy_shield_increased_by_overcapped_cold_resistance", "matchers": [{"string": "Energieschild wird erhöht durch übergedeckelten Kältewiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3377256514"]}}} @@ -848,12 +848,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Eiserner Griff", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Eiserner Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Kann einen zweiten Verzauberungs-Modifikator haben", "negate": false, "value": 1}, {"string": "Kann # zusätzliche Verzauberungs-Modifikatoren haben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Blitzschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Kann gegnerischen Angriffen nicht ausweichen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde, während Ihr umzingelt seid", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Vergiftet bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Bluten bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Kann nicht betäubt werden", "negate": false}], "trade": {"ids": null}} @@ -952,7 +952,7 @@ {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "#% erhöhte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% erhöhte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area have +# Remnants", "better": 1, "id": "map_expedition_relics_+", "matchers": [{"string": "Expeditionen im Gebiet haben # Relikte", "negate": false}, {"string": "Expeditionen in Euren Karten haben # Relikt", "negate": false, "value": 1}, {"string": "Expeditionen in Euren Karten haben # Relikte", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753446846"]}}} {"ref": "#% increased Explosive Radius", "better": 1, "id": "map_expedition_explosion_radius_+%", "matchers": [{"string": "#% vergrößerter Explosionsradius", "negate": false}, {"string": "#% vergrößerter Explosionsradius in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3289828378"], "implicit": ["implicit.stat_3289828378"]}}} -{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1083387327"]}}} {"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "#% erhöhte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% erhöhte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} {"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "#% erhöhte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% verringerte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% erhöhte Wirkung von Relikten in Euren Karten", "negate": false}, {"string": "#% verringerte Wirkung von Relikten in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} {"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "Gebiet enthält #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Gebiet enthält #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} diff --git a/dataParser/vendor/client/pyDumps/en-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/en-out/matchers_no_trade_ids.json index d0d42066..24efa62f 100644 --- a/dataParser/vendor/client/pyDumps/en-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/en-out/matchers_no_trade_ids.json @@ -108,7 +108,6 @@ "Your Minions spread Caustic Ground on Death, dealing #% of their maximum Life as Chaos Damage per second", "Gain #% of Physical Damage as Extra Damage of each Element with Attacks", "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", - "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "Reflects # to # Lightning Damage to Melee Attackers", "Reflects # to # Lightning Damage to Melee Attackers", "Damage cannot bypass Energy Shield", @@ -147,7 +146,6 @@ "Alternating every 5 seconds:\\nTake #% less Damage from Hits\\nTake #% less Damage over time", "On Hitting an enemy, gains maximum added Lightning damage equal to\\nthe enemy's Power for 6 seconds, up to a total of #", "#% of Fire Damage Converted to Lightning Damage", - "Virtuous", "Poison on Hit", "Inflict Bleeding on Hit", "Cannot be Stunned", diff --git a/dataParser/vendor/client/pyDumps/en-out/mods_dump.json b/dataParser/vendor/client/pyDumps/en-out/mods_dump.json index d57b2500..60d2b66a 100644 --- a/dataParser/vendor/client/pyDumps/en-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/en-out/mods_dump.json @@ -13696,7 +13696,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -17495,7 +17499,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { diff --git a/dataParser/vendor/client/pyDumps/en/items.ndjson b/dataParser/vendor/client/pyDumps/en/items.ndjson index 93ca615a..92242f39 100644 --- a/dataParser/vendor/client/pyDumps/en/items.ndjson +++ b/dataParser/vendor/client/pyDumps/en/items.ndjson @@ -2896,6 +2896,7 @@ {"name": "Deathblow", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Deathrattle", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Deidbell", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Demigod's Virtue", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Demon Stitcher", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Doedre's Tenure", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3038,21 +3039,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/en/stats.ndjson b/dataParser/vendor/client/pyDumps/en/stats.ndjson index c694a86b..a5ccc52e 100644 --- a/dataParser/vendor/client/pyDumps/en/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/en/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "You count as on Full Mana while at #% of maximum Mana or above", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% increased Attack Speed while on Full Mana", "negate": false}, {"string": "#% reduced Attack Speed while on Full Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% of Spell Damage Leeched as Life", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Cannot Evade Enemy Attacks", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regenerate #% of Life per second while Surrounded", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Poison on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Inflict Bleeding on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Cannot be Stunned", "negate": false}], "trade": {"ids": null}} diff --git a/dataParser/vendor/client/pyDumps/es-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/es-out/matchers_no_trade_ids.json index cfb76cba..d6455031 100644 --- a/dataParser/vendor/client/pyDumps/es-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/es-out/matchers_no_trade_ids.json @@ -108,7 +108,6 @@ "Tus esbirros propagan suelo cáustico al morir, que inflige el #% de su vida máxima como daño de caos por segundo", "Ganas el #% del daño físico como daño extra de cada elemento con ataques", "Cuando un miembro de tu grupo que está en tu presencia lanza un hechizo,\\nsacrificas el #% de tu maná y él absorbe ese maná", - "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "Refleja de # a # de daño de rayo a los atacantes cuerpo a cuerpo", "Refleja de # a # de daño de rayo a los atacantes cuerpo a cuerpo", "El daño no puede atravesar el escudo de energía", @@ -146,7 +145,6 @@ "Se alternan cada 5 segundos:\\nRecibes un #% más de daño de los impactos\\nRecibes un #% más de daño degenerativo", "Se alternan cada 5 segundos:\\nRecibes un #% menos de daño de los impactos\\nRecibes un #% menos de daño degenerativo", "El #% del daño de fuego se convierte en daño de rayo", - "Virtuoso", "Envenena al impactar", "Sangrado al impactar", "No te pueden aturdir", diff --git a/dataParser/vendor/client/pyDumps/es-out/mods_dump.json b/dataParser/vendor/client/pyDumps/es-out/mods_dump.json index e60ab88f..88107fe9 100644 --- a/dataParser/vendor/client/pyDumps/es-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/es-out/mods_dump.json @@ -13737,7 +13737,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -17549,7 +17553,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { diff --git a/dataParser/vendor/client/pyDumps/es/items.ndjson b/dataParser/vendor/client/pyDumps/es/items.ndjson index fe9bb804..6a9364ad 100644 --- a/dataParser/vendor/client/pyDumps/es/items.ndjson +++ b/dataParser/vendor/client/pyDumps/es/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Golpe mortal", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Estertor de muerte", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Campana de Deid", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Virtud del semidiós", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Costurero de demonios", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Defensor", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Ocupación de Doedre", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/es/stats.ndjson b/dataParser/vendor/client/pyDumps/es/stats.ndjson index 871cb931..f0a54ae1 100644 --- a/dataParser/vendor/client/pyDumps/es/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/es/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Se considera que tienes el maná lleno si tienes el #% del maná máximo o más", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "Velocidad de ataque aumentada un #% mientras tengas el maná lleno", "negate": false}, {"string": "Velocidad de ataque reducida un #% mientras tengas el maná lleno", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "El daño de fuego de los impactos contribuye a la probabilidad de electrocutar en lugar de a la probabilidad y magnitud de la quemadura", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "El daño de rayo de los impactos contribuye a la acumulación del congelamiento en lugar de a la probabilidad de electrocutar", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Las habilidades ganan un costo de vida base equivalente al #% del costo de maná base", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "El #% del daño de los hechizos se absorbe como vida", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Ganas el #% del daño elemental como daño de rayo extra", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "No puedes evadir los ataques de los enemigos", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneras un #% de vida por segundo mientras estés rodeado", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Envenena al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Sangrado al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "No te pueden aturdir", "negate": false}], "trade": {"ids": null}} @@ -3113,4 +3113,4 @@ {"ref": "Has Logbook Faction: Black Scythe Mercenaries", "better": 0, "id": "black_scythe_mercenaries", "matchers": [{"string": "Mercenarios de la Guadaña negra"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Order of the Chalice", "better": 0, "id": "order_of_the_chalice", "matchers": [{"string": "Orden del Cáliz"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Knights of the Sun", "better": 0, "id": "knights_of_the_sun", "matchers": [{"string": "Caballeros del Sol"}], "trade": {"ids": null}} -{"ref": "Allocates #", "better": 0, "trade": {"ids": {"enchant": ["enchant.stat_2954116742"]}, "option": true}, "matchers": [{"string": "Asigna Toxinas de acción rápida", "value": 55, "oils": "3,2,9"}, {"string": "Asigna Perspicacia", "value": 116, "oils": "1,5,7"}, {"string": "Asigna Crecimiento de la tormenta", "value": 336, "oils": "4,8,8"}, {"string": "Asigna Resistencia al calor", "value": 372, "oils": "5,5,2"}, {"string": "Asigna Inmunidad natural", "value": 934, "oils": "2,8,3"}, {"string": "Asigna Ondas sísmicas", "value": 1087, "oils": "2,3,0"}, {"string": "Asigna Deseo de poder", "value": 1104, "oils": "9,1,1"}, {"string": "Asigna Llamada urgente", "value": 1169, "oils": "7,9,8"}, {"string": "Asigna Inflexible", "value": 1352, "oils": "7,6,3"}, {"string": "Asigna Espiral de depresión", "value": 1546, "oils": "4,6,8"}, {"string": "Asigna Corona iluminada", "value": 1823, "oils": "8,3,8"}, {"string": "Asigna Manantial", "value": 2021, "oils": "5,2,1"}, {"string": "Asigna Artisticidad marcial", "value": 2113, "oils": "9,0,7"}, {"string": "Asigna Espiral de locura", "value": 2138, "oils": "2,9,4"}, {"string": "Asigna Energía pura", "value": 2254, "oils": "7,1,5"}, {"string": "Asigna Avanzar en el tiempo", "value": 2335, "oils": "6,7,1"}, {"string": "Asigna Aluvión de filos", "value": 2394, "oils": "4,4,6"}, {"string": "Asigna Estrellas alineadas", "value": 2486, "oils": "8,4,9"}, {"string": "Asigna Fisuración", "value": 2511, "oils": "5,3,0"}, {"string": "Asigna Alacridad ancestral", "value": 2575, "oils": "8,3,1"}, {"string": "Asigna Aplastacráneos", "value": 2645, "oils": "0,9,0"}, {"string": "Asigna Congelación perpetua", "value": 2863, "oils": "1,0,9"}, {"string": "Asigna Aluvión final", "value": 2999, "oils": "9,6,5"}, {"string": "Asigna Venganza", "value": 3188, "oils": "0,5,9"}, {"string": "Asigna Fusión", "value": 3215, "oils": "1,4,8"}, {"string": "Asigna Vacío", "value": 3492, "oils": "9,0,5"}, {"string": "Asigna Maná puro", "value": 3567, "oils": "8,0,9"}, {"string": "Asigna Dinamismo", "value": 3688, "oils": "9,2,0"}, {"string": "Asigna Nido de serpientes", "value": 3698, "oils": "9,9,2"}, {"string": "Asigna Camino del invierno", "value": 3823, "oils": "8,4,6"}, {"string": "Asigna Voluntad sobrenatural", "value": 3894, "oils": "9,1,9"}, {"string": "Asigna Búsqueda del destino", "value": 3921, "oils": "7,6,2"}, {"string": "Asigna Fuerzas de la naturaleza", "value": 3985, "oils": "8,9,0"}, {"string": "Asigna Rompehielos", "value": 4031, "oils": "0,3,7"}, {"string": "Asigna Armas versátiles", "value": 4238, "oils": "0,9,4"}, {"string": "Asigna Crecimiento adverso", "value": 4295, "oils": "0,3,5"}, {"string": "Asigna Cuchillo recubierto", "value": 4423, "oils": "0,6,8"}, {"string": "Asigna Retenido", "value": 4447, "oils": "5,6,4"}, {"string": "Asigna Disparo perforante", "value": 4534, "oils": "5,1,5"}, {"string": "Asigna Resiliencia antinatural", "value": 4547, "oils": "9,9,9"}, {"string": "Asigna Cambio climático", "value": 4627, "oils": "2,9,6"}, {"string": "Asigna Choque descomunal", "value": 4673, "oils": "5,1,1"}, {"string": "Asigna Miope", "value": 4709, "oils": "0,4,3"}, {"string": "Asigna Imagen residual", "value": 4716, "oils": "1,2,5"}, {"string": "Asigna Escudo confiable", "value": 4931, "oils": "0,7,4"}, {"string": "Asigna Gran helada", "value": 4959, "oils": "6,7,3"}, {"string": "Asigna Inclinar la balanza", "value": 4985, "oils": "0,5,0"}, {"string": "Asigna Contemplación de estrellas", "value": 5009, "oils": "0,1,3"}, {"string": "Asigna Estrategia de huida", "value": 5227, "oils": "6,3,6"}, {"string": "Asigna Escarcha resonante", "value": 5257, "oils": "8,1,2"}, {"string": "Asigna Fuerza trituradora", "value": 5284, "oils": "1,9,2"}, {"string": "Asigna Sobrecarga de críticos", "value": 5501, "oils": "1,4,0"}, {"string": "Asigna Torres de vigilancia", "value": 5580, "oils": "5,8,8"}, {"string": "Asigna Aguante", "value": 5663, "oils": "1,9,4"}, {"string": "Asigna Trueno resonante", "value": 5703, "oils": "6,8,0"}, {"string": "Asigna Brutal", "value": 5710, "oils": "6,6,4"}, {"string": "Asigna Égida antigua", "value": 5728, "oils": "6,3,4"}, {"string": "Asigna Enjambre mortal", "value": 5777, "oils": "3,6,5"}, {"string": "Asigna La bolsa o la vida", "value": 5802, "oils": "5,2,9"}, {"string": "Asigna Núcleo del guardián", "value": 6133, "oils": "3,2,7"}, {"string": "Asigna Disparos de poder", "value": 6178, "oils": "3,9,8"}, {"string": "Asigna Aprovechar la ventaja", "value": 6229, "oils": "7,0,5"}, {"string": "Asigna Mantenerse firme", "value": 6304, "oils": "2,3,1"}, {"string": "Asigna Cacofonía", "value": 6514, "oils": "9,1,7"}, {"string": "Asigna Golpes ardientes", "value": 6544, "oils": "4,5,9"}, {"string": "Asigna Agravación", "value": 6655, "oils": "6,8,4"}, {"string": "Asigna Vindicador implacable", "value": 6898, "oils": "4,3,4"}, {"string": "Asigna Munición reutilizable", "value": 7062, "oils": "3,9,6"}, {"string": "Asigna Estimulantes", "value": 7163, "oils": "6,2,2"}, {"string": "Asigna Pulso resonante", "value": 7302, "oils": "7,4,0"}, {"string": "Asigna Ignorar el dolor", "value": 7341, "oils": "6,7,8"}, {"string": "Asigna Vida desde la muerte", "value": 7344, "oils": "2,2,2"}, {"string": "Asigna Represalia", "value": 7395, "oils": "0,7,8"}, {"string": "Asigna Golpe rápido", "value": 7604, "oils": "0,7,7"}, {"string": "Asigna Perfora el corazón", "value": 7651, "oils": "6,9,3"}, {"string": "Asigna Sangrado interno", "value": 7668, "oils": "1,6,3"}, {"string": "Asigna Implacable", "value": 7721, "oils": "6,6,2"}, {"string": "Asigna Punto de inflexión", "value": 7777, "oils": "7,3,7"}, {"string": "Asigna Tormenta salvaje", "value": 7809, "oils": "9,7,9"}, {"string": "Asigna Circuito interminable", "value": 8273, "oils": "9,6,6"}, {"string": "Asigna Ruina", "value": 8483, "oils": "2,6,8"}, {"string": "Asigna Emboscada de salto", "value": 8531, "oils": "6,1,1"}, {"string": "Asigna Látigo con pinchos", "value": 8535, "oils": "5,4,3"}, {"string": "Asigna Naturaleza ardiente", "value": 8554, "oils": "2,9,2"}, {"string": "Asigna Reverberación", "value": 8660, "oils": "3,1,7"}, {"string": "Asigna Aliado fornido", "value": 8791, "oils": "7,2,6"}, {"string": "Asigna Multitarea", "value": 8810, "oils": "3,5,7"}, {"string": "Asigna Metabolismo rápido", "value": 8827, "oils": "8,9,8"}, {"string": "Asigna Mente templada", "value": 8831, "oils": "9,6,3"}, {"string": "Asigna Despiadado", "value": 8881, "oils": "9,2,2"}, {"string": "Asigna Muerte desde lejos", "value": 8904, "oils": "9,7,1"}, {"string": "Asigna Mano derecha de la oscuridad", "value": 8957, "oils": "4,9,8"}, {"string": "Asigna Matagigantes", "value": 9020, "oils": "6,9,6"}, {"string": "Asigna Escalada", "value": 9187, "oils": "9,2,1"}, {"string": "Asigna Perseverancia mental", "value": 9226, "oils": "0,5,2"}, {"string": "Asigna Punzada rápida", "value": 9227, "oils": "7,0,2"}, {"string": "Asigna Rompenieves", "value": 9421, "oils": "9,1,5"}, {"string": "Asigna Uno con la tormenta", "value": 9444, "oils": "9,8,5"}, {"string": "Asigna Catapulta", "value": 9472, "oils": "4,5,1"}, {"string": "Asigna Escudo amortiguador", "value": 9642, "oils": "1,7,9"}, {"string": "Asigna Pisadas aisladas", "value": 9736, "oils": "0,0,0"}, {"string": "Asigna Precio de la libertad", "value": 9908, "oils": "4,7,0"}, {"string": "Asigna Sentir la tierra", "value": 9968, "oils": "3,8,5"}, {"string": "Asigna Repulsión", "value": 10029, "oils": "5,3,6"}, {"string": "Asigna Alquimia de combate", "value": 10053, "oils": "1,2,0"}, {"string": "Asigna Jabalina", "value": 10265, "oils": "2,6,5"}, {"string": "Asigna Extremadamente entusiasta", "value": 10295, "oils": "7,6,9"}, {"string": "Asigna Escalada repentina", 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Eficiencia conjurada", "value": 51934, "oils": "9,4,3"}, {"string": "Asigna Horizonte final", "value": 52191, "oils": "6,9,1"}, {"string": "Asigna Sobreexposición", "value": 52199, "oils": "8,9,2"}, {"string": "Asigna Tierra esculpida", "value": 52348, "oils": "8,8,0"}, {"string": "Asigna Propósito singular", "value": 52392, "oils": "5,4,7"}, {"string": "Asigna Fuerza salvaje", "value": 52618, "oils": "7,8,3"}, {"string": "Asigna Viajero saludable", "value": 52803, "oils": "4,5,5"}, {"string": "Asigna Respuesta rápida", "value": 52971, "oils": "4,5,7"}, {"string": "Asigna Inmolación", "value": 53030, "oils": "0,6,5"}, {"string": "Asigna Vista aguda", "value": 53150, "oils": "1,5,0"}, {"string": "Asigna Quemazón", "value": 53294, "oils": "7,5,5"}, {"string": "Asigna Impacto destructor", "value": 53527, "oils": "7,1,1"}, {"string": "Asigna Escudo imponente", "value": 53823, "oils": "0,6,1"}, {"string": "Asigna Plan alternativo", "value": 53853, "oils": "2,2,0"}, {"string": "Asigna Irrompibilidad", "value": 53921, "oils": "3,4,3"}, {"string": "Asigna Caparazón marino", "value": 53935, "oils": "1,0,3"}, {"string": "Asigna Reluciente", "value": 53941, "oils": "4,4,8"}, {"string": "Asigna Inhalación de humo", "value": 54148, "oils": "9,4,7"}, {"string": "Asigna Capacidades entumecidas", "value": 54805, "oils": "8,2,4"}, {"string": "Asigna Encendedor", "value": 54911, "oils": "2,9,1"}, {"string": "Asigna Furia vengativa", "value": 54937, "oils": "8,0,6"}, {"string": "Asigna Desangrador", "value": 54990, "oils": "7,8,0"}, {"string": "Asigna Prolongación", "value": 54998, "oils": "6,5,1"}, {"string": "Asigna Metralla", "value": 55060, "oils": "1,1,5"}, {"string": "Asigna Caos puro", "value": 55149, "oils": "4,9,1"}, {"string": "Asigna Caídos implacables", "value": 55180, "oils": "6,7,9"}, {"string": "Asigna Máscara de subterfugio", "value": 55193, "oils": "0,8,3"}, {"string": "Asigna Venidero", "value": 55568, "oils": "6,2,8"}, {"string": "Asigna Amplificación eléctrica", "value": 55708, "oils": "9,7,5"}, {"string": "Asigna Exposición al cosmos", "value": 55835, "oils": "9,7,3"}, {"string": "Asigna Muros de hielo", "value": 55847, "oils": "7,3,5"}, {"string": "Asigna Horror persistente", "value": 56063, "oils": "9,5,5"}, {"string": "Asigna Buscagargantas", "value": 56265, "oils": "2,4,9"}, {"string": "Asigna Pincho silencioso", "value": 56366, "oils": "8,2,6"}, {"string": "Asigna Instinto asesino", "value": 56453, "oils": "2,3,2"}, {"string": "Asigna Tiempos desesperados", "value": 56616, "oils": "6,5,0"}, {"string": "Asigna Frito", "value": 56776, "oils": "8,0,4"}, {"string": "Asigna Movimiento de parada", "value": 56806, "oils": "0,7,0"}, {"string": "Asigna Resguardo del matorral", "value": 56893, "oils": "3,7,3"}, {"string": "Asigna Endurecido por la batalla", "value": 56910, "oils": "2,1,3"}, {"string": "Asigna Contacto pesado", "value": 56997, "oils": "0,4,6"}, {"string": "Asigna En la mira", "value": 56999, "oils": "6,5,4"}, {"string": "Asigna Polimatía", "value": 57047, "oils": "9,8,3"}, {"string": "Asigna Lazos espirituales", "value": 57097, "oils": "2,0,8"}, {"string": "Asigna Carne infundida", "value": 57110, "oils": "2,4,4"}, {"string": "Asigna Agorero", "value": 57190, "oils": "3,1,5"}, {"string": "Asigna Hazaña crítica", "value": 57204, "oils": "4,3,0"}, {"string": "Asigna En tu cara", "value": 57379, "oils": "7,2,4"}, {"string": "Asigna Golpe abrumador", "value": 57388, "oils": "6,4,5"}, {"string": "Asigna Agacharse", "value": 57471, "oils": "6,6,3"}, {"string": "Asigna Liberar espacio", "value": 57805, "oils": "3,1,1"}, {"string": "Asigna Mente robusta", "value": 57967, "oils": "9,4,1"}, {"string": "Asigna Totalmente natural", "value": 58016, "oils": "7,7,2"}, {"string": "Asigna Conjuros duraderos", "value": 58096, "oils": "9,2,5"}, {"string": "Asigna Desgarro sangriento", "value": 58183, "oils": "6,9,2"}, {"string": "Asigna Aptitud", "value": 58397, "oils": "7,1,3"}, {"string": "Asigna Arena en el bolsillo", "value": 58426, "oils": "3,1,3"}, {"string": "Asigna Granadero", "value": 58714, "oils": "3,7,9"}, {"string": "Asigna Despachar enemigos", "value": 58939, "oils": "4,4,3"}, {"string": "Asigna Mantener el enfoque", "value": 59047, "oils": "4,9,3"}, {"string": "Asigna Sustancias potentes", "value": 59142, "oils": "5,0,1"}, {"string": "Asigna Final predestinado", "value": 59214, "oils": "5,9,6"}, {"string": "Asigna Filo desgarrador", "value": 59263, "oils": "3,4,2"}, {"string": "Asigna Pata de conejo de la suerte", "value": 59303, "oils": "9,5,0"}, {"string": "Asigna Carne necrosada", "value": 59541, "oils": "7,1,7"}, {"string": "Asigna Armadura pesada", "value": 59589, "oils": "6,7,2"}, {"string": "Asigna Escudo envolvente", "value": 59596, "oils": "3,6,2"}, {"string": "Asigna Mente abierta", "value": 59636, "oils": "1,1,0"}, {"string": "Asigna Piel bestial", "value": 59720, "oils": "2,5,4"}, {"string": "Asigna Impacto reverberante", "value": 59767, "oils": "4,3,6"}, {"string": "Asigna Descenso de halcón", "value": 60034, "oils": "9,3,3"}, {"string": "Asigna Retención y fuga", "value": 60083, "oils": "5,6,5"}, {"string": "Asigna Maestro de los giros", "value": 60138, "oils": "2,3,8"}, {"string": "Asigna Agitación", "value": 60269, "oils": "5,2,0"}, {"string": "Asigna Oportunidad perfecta", "value": 60404, "oils": "0,8,8"}, {"string": "Asigna Avivar las llamas", "value": 60464, "oils": "8,3,6"}, {"string": "Asigna Llamas resonantes", "value": 60692, "oils": "1,8,5"}, {"string": "Asigna Arquería emplumada", "value": 60764, "oils": "9,8,8"}, {"string": "Asigna Carne cristalina", "value": 61026, "oils": "6,3,8"}, {"string": "Asigna Bendición de maná", "value": 61027, "oils": "1,6,1"}, {"string": "Asigna Rodar y golpear", "value": 61112, "oils": "1,3,5"}, {"string": "Asigna Aliento de rayo", "value": 61338, "oils": "5,3,9"}, {"string": "Asigna Equilibrio", "value": 61404, "oils": "7,8,6"}, {"string": "Asigna Anticipación", "value": 61444, "oils": "7,4,6"}, {"string": "Asigna Medidas de austeridad", "value": 61493, "oils": "3,4,6"}, {"string": "Asigna Golpe verdadero", "value": 61601, "oils": "0,1,5"}, {"string": "Asigna Garra afilada", "value": 61703, "oils": "0,2,2"}, {"string": "Asigna Toxinas duraderas", "value": 61741, "oils": "6,9,4"}, {"string": "Asigna Oleada de tormenta", "value": 61921, "oils": "4,9,2"}, {"string": "Asigna Apuñalar por la espalda", "value": 62001, "oils": "4,0,9"}, {"string": "Asigna Guardia prismático", "value": 62034, "oils": "9,9,8"}, {"string": "Asigna Tembloroso", "value": 62185, "oils": "2,7,0"}, {"string": "Asigna Barrera paciente", "value": 62230, "oils": "8,9,7"}, {"string": "Asigna Incendiario", "value": 62310, "oils": "9,5,1"}, {"string": "Asigna Desgarrador enfurecido", "value": 62439, "oils": "9,9,7"}, {"string": "Asigna Unidad ancestral", "value": 62609, "oils": "8,7,4"}, {"string": "Asigna Determinación del titán", "value": 62732, "oils": "0,3,3"}, {"string": "Asigna Aspecto de la arboleda", "value": 62803, "oils": "8,1,9"}, {"string": "Asigna Muertos vivientes", "value": 62887, "oils": "2,8,5"}, {"string": "Asigna Conciencia consciente", "value": 62984, "oils": "3,4,8"}, {"string": "Asigna Sello de fuego", "value": 63037, "oils": "8,1,0"}, {"string": "Asigna Postura mística", "value": 63064, "oils": "7,2,1"}, {"string": "Asigna Entradas oscuras", "value": 63074, "oils": "6,9,9"}, {"string": "Asigna Salvajismo", "value": 63255, "oils": "8,7,3"}, {"string": "Asigna Toxinas drenadoras", "value": 63431, "oils": "2,8,8"}, {"string": "Asigna Impacto craneal", "value": 63451, "oils": "2,3,5"}, {"string": "Asigna Golpeado por el rayo", "value": 63585, "oils": "6,3,3"}, {"string": "Asigna Construcción inteligente", "value": 63659, "oils": "5,1,6"}, {"string": "Asigna Toxinas acumulativas", "value": 63759, "oils": "9,5,3"}, {"string": "Asigna Señalado para enfermar", "value": 63830, "oils": "1,5,9"}, {"string": "Asigna Recuperación ágil", "value": 63981, "oils": "4,0,0"}, {"string": "Asigna Camino de la tormenta", "value": 64046, "oils": "7,7,0"}, {"string": "Asigna Recarga instantánea", "value": 64119, "oils": "7,1,8"}, {"string": "Asigna Fiebre de batalla", "value": 64240, "oils": "5,1,9"}, {"string": "Asigna Presencia fortalecedora", "value": 64299, "oils": "6,4,8"}, {"string": "Asigna Resolución del defensor", "value": 64327, "oils": "1,3,2"}, {"string": "Asigna Fuerza de impacto", "value": 64443, "oils": "7,0,7"}, {"string": "Asigna Fuerzas desatadas", "value": 64543, "oils": "5,4,1"}, {"string": "Asigna Desvío llamativo", "value": 64851, "oils": "2,1,2"}, {"string": "Asigna Llamas intensas", "value": 65016, "oils": "1,8,7"}, {"string": "Asigna Coraza impenetrable", "value": 65023, "oils": "3,3,0"}, {"string": "Asigna Titánico", "value": 65160, "oils": "6,3,1"}, {"string": "Asigna Perversidad", "value": 65193, "oils": "5,2,3"}, {"string": "Asigna Poder rebosante", "value": 65204, "oils": "9,4,2"}, {"string": "Asigna Broquel liso", "value": 65265, "oils": "1,4,2"}, {"string": "Asigna Explosivos repetidores", "value": 65468, "oils": "8,6,9"}]} diff --git a/dataParser/vendor/client/pyDumps/generic-out/tiers_dump.json b/dataParser/vendor/client/pyDumps/generic-out/tiers_dump.json index 06c59a03..6c3351e0 100644 --- a/dataParser/vendor/client/pyDumps/generic-out/tiers_dump.json +++ b/dataParser/vendor/client/pyDumps/generic-out/tiers_dump.json @@ -1,138 +1,138 @@ { "+# to Strength": { - "mace": 8, "sceptre": 8, - "flail": 8, - "body_armour": 8, - "ring": 8, - "crossbow": 8, - "spear": 8, - "amulet": 8, - "axe": 8, "belt": 9, - "sword": 8, + "focus": 8, + "crossbow": 8, + "flail": 8, "shield": 8, - "boots": 8, + "body_armour": 8, + "sword": 8, "gloves": 8, + "mace": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "spear": 8, + "ring": 8, + "axe": 8, + "amulet": 8 }, "+# to Dexterity": { + "focus": 8, + "crossbow": 8, + "dagger": 8, + "claw": 8, + "shield": 8, "body_armour": 8, "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 8, - "warstaff": 8, - "spear": 8, - "amulet": 8, - "quiver": 8, - "claw": 8, - "bow": 8, "sword": 8, - "shield": 8, - "boots": 8, "gloves": 9, + "quiver": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "warstaff": 8, + "bow": 8, + "spear": 8, + "ring": 8, + "amulet": 8 }, "+# to Intelligence": { - "amulet": 8, + "sceptre": 8, + "gloves": 8, + "staff": 8, "focus": 8, "helmet": 9, - "wand": 8, - "sceptre": 8, - "flail": 8, - "body_armour": 8, - "staff": 8, - "trap": 8, - "shield": 8, - "dagger": 8, "boots": 8, - "gloves": 8, "warstaff": 8, - "ring": 8 + "dagger": 8, + "wand": 8, + "flail": 8, + "shield": 8, + "body_armour": 8, + "ring": 8, + "trap": 8, + "amulet": 8 }, "+# to all Attributes": { - "amulet": 9, - "ring": 4 + "ring": 4, + "amulet": 9 }, "+#% to Fire Resistance": { - "amulet": 8, - "helmet": 8, + "gloves": 8, "belt": 8, - "body_armour": 8, + "focus": 8, + "helmet": 8, + "boots": 8, "shield": 8, "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 + "body_armour": 8, + "amulet": 8 }, "+#% to Cold Resistance": { - "amulet": 8, - "helmet": 8, + "gloves": 8, "belt": 8, - "body_armour": 8, + "focus": 8, + "helmet": 8, + "boots": 8, "shield": 8, "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 + "body_armour": 8, + "amulet": 8 }, "+#% to Lightning Resistance": { - "amulet": 8, - "helmet": 8, + "gloves": 8, "belt": 8, - "body_armour": 8, + "focus": 8, + "helmet": 8, + "boots": 8, "shield": 8, "ring": 8, - "boots": 8, - "gloves": 8, - "focus": 8 + "body_armour": 8, + "amulet": 8 }, "+#% to all Elemental Resistances": { - "amulet": 6, + "ring": 5, "shield": 6, - "ring": 5 + "amulet": 6 }, "Allies in your Presence have +#% to all Elemental Resistances": { "sceptre": 6 }, "+#% to Chaos Resistance": { - "amulet": 6, - "helmet": 6, + "gloves": 6, "belt": 6, - "body_armour": 6, + "focus": 6, + "helmet": 6, + "boots": 6, "shield": 6, "ring": 6, - "boots": 6, - "gloves": 6, - "focus": 6 + "body_armour": 6, + "amulet": 6 }, "+# to maximum Life": { - "amulet": 9, - "belt": 10, - "body_armour": 13, - "shield": 11, - "boots": 9, "gloves": 9, + "belt": 10, "helmet": 10, - "ring": 8 + "boots": 9, + "shield": 11, + "body_armour": 13, + "ring": 8, + "amulet": 9 }, "#% increased maximum Life": { "amulet": 3 }, "+# to maximum Mana": { - "amulet": 13, - "wand": 12, - "belt": 12, "sceptre": 12, - "trap": 12, - "boots": 12, - "ring": 13, + "belt": 12, "gloves": 12, - "helmet": 12, "focus": 12, + "helmet": 12, + "boots": 12, + "wand": 12, + "ring": 13, + "trap": 12, + "amulet": 13, "staff": 12 }, "#% increased maximum Mana": { @@ -140,154 +140,154 @@ }, "+# to Armour": { "belt": 10, + "gloves": 7, "focus": 11, "shield": 10, - "boots": 7, - "gloves": 7, "helmet": 8, - "body_armour": 11 + "body_armour": 11, + "boots": 7 }, "+# to Evasion Rating": { "ring": 9, + "gloves": 7, "focus": 11, "shield": 10, - "boots": 7, - "gloves": 7, "helmet": 8, - "body_armour": 11 + "body_armour": 11, + "boots": 7 }, "+# to maximum Energy Shield": { "amulet": 10, + "gloves": 7, "focus": 10, "shield": 10, - "boots": 7, - "gloves": 7, "helmet": 8, - "body_armour": 11 + "body_armour": 11, + "boots": 7 }, "#% increased Armour": { "amulet": 7, "jewel": 1, - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased Evasion Rating": { "amulet": 7, "jewel": 1, - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased maximum Energy Shield": { "amulet": 7, "jewel": 1 }, - "+# to Evasion Rating\n+# to Armour": { - "focus": 8, - "shield": 7, - "boots": 4, - "gloves": 4, - "helmet": 5, - "body_armour": 8 - }, "+# to Armour\n+# to Evasion Rating": { + "gloves": 4, "focus": 8, "shield": 7, - "boots": 4, - "gloves": 4, "helmet": 5, - "body_armour": 8 + "body_armour": 8, + "boots": 4 }, - "+# to maximum Energy Shield\n+# to Armour": { + "+# to Evasion Rating\n+# to Armour": { + "gloves": 4, "focus": 8, "shield": 7, - "boots": 4, - "gloves": 4, "helmet": 5, - "body_armour": 8 + "body_armour": 8, + "boots": 4 }, "+# to Armour\n+# to maximum Energy Shield": { + "gloves": 4, "focus": 8, "shield": 7, - "boots": 4, - "gloves": 4, "helmet": 5, - "body_armour": 8 + "body_armour": 8, + "boots": 4 }, - "+# to maximum Energy Shield\n+# to Evasion Rating": { + "+# to maximum Energy Shield\n+# to Armour": { + "gloves": 4, "focus": 8, "shield": 7, - "boots": 4, - "gloves": 4, "helmet": 5, - "body_armour": 8 + "body_armour": 8, + "boots": 4 }, "+# to Evasion Rating\n+# to maximum Energy Shield": { + "gloves": 4, "focus": 8, "shield": 7, - "boots": 4, - "gloves": 4, "helmet": 5, - "body_armour": 8 + "body_armour": 8, + "boots": 4 + }, + "+# to maximum Energy Shield\n+# to Evasion Rating": { + "gloves": 4, + "focus": 8, + "shield": 7, + "helmet": 5, + "body_armour": 8, + "boots": 4 }, "#% increased Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased Armour and Evasion": { - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased Armour and Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased Evasion and Energy Shield": { - "body_armour": 8, - "shield": 8, - "boots": 8, "gloves": 8, + "focus": 8, "helmet": 8, - "focus": 8 + "boots": 8, + "shield": 8, + "body_armour": 8 }, "#% increased Armour\n+# to Stun Threshold": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 }, "+# to Stun Threshold\n#% increased Armour": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to Stun Threshold\n#% increased Evasion Rating": { - "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 }, "#% increased Evasion Rating\n+# to Stun Threshold": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 + }, + "+# to Stun Threshold\n#% increased Evasion Rating": { + "focus": 6, + "shield": 6, + "boots": 6 }, "#% increased Energy Shield\n+# to Stun Threshold": { "boots": 6, @@ -297,153 +297,153 @@ "boots": 6, "shield": 6 }, - "+# to Stun Threshold\n#% increased Armour and Evasion": { - "shield": 6, - "boots": 6, - "focus": 6 - }, "#% increased Armour and Evasion\n+# to Stun Threshold": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 }, - "#% increased Armour and Energy Shield\n+# to Stun Threshold": { + "+# to Stun Threshold\n#% increased Armour and Evasion": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 }, "+# to Stun Threshold\n#% increased Armour and Energy Shield": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 + }, + "#% increased Armour and Energy Shield\n+# to Stun Threshold": { + "focus": 6, + "shield": 6, + "boots": 6 }, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 + "boots": 6 }, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": { + "focus": 6, "shield": 6, - "boots": 6, - "focus": 6 - }, - "+# to maximum Life\n#% increased Armour": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 + "boots": 6 }, "#% increased Armour\n+# to maximum Life": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, - "+# to maximum Life\n#% increased Evasion Rating": { - "body_armour": 6, + "+# to maximum Life\n#% increased Armour": { "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, "#% increased Evasion Rating\n+# to maximum Life": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, - "+# to maximum Life\n#% increased Energy Shield": { + "+# to maximum Life\n#% increased Evasion Rating": { "gloves": 6, + "focus": 6, "helmet": 6, "body_armour": 6 }, "#% increased Energy Shield\n+# to maximum Life": { "gloves": 6, + "body_armour": 6, + "helmet": 6 + }, + "+# to maximum Life\n#% increased Energy Shield": { + "gloves": 6, + "body_armour": 6, + "helmet": 6 + }, + "#% increased Armour and Evasion\n+# to maximum Life": { + "gloves": 6, + "focus": 6, "helmet": 6, "body_armour": 6 }, "+# to maximum Life\n#% increased Armour and Evasion": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 - }, - "#% increased Armour and Evasion\n+# to maximum Life": { - "body_armour": 6, - "gloves": 6, - "helmet": 6, - "focus": 6 + "body_armour": 6 }, "+# to maximum Life\n#% increased Armour and Energy Shield": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, "#% increased Armour and Energy Shield\n+# to maximum Life": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, "+# to maximum Life\n#% increased Evasion and Energy Shield": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, "#% increased Evasion and Energy Shield\n+# to maximum Life": { - "body_armour": 6, "gloves": 6, + "focus": 6, "helmet": 6, - "focus": 6 + "body_armour": 6 }, "#% increased Armour\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "+# to maximum Mana\n#% increased Armour": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Evasion Rating": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "#% increased Evasion Rating\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 + }, + "+# to maximum Mana\n#% increased Evasion Rating": { + "focus": 6, + "helmet": 6 }, "#% increased Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "+# to maximum Mana\n#% increased Energy Shield": { - "helmet": 6, - "focus": 6 - }, - "+# to maximum Mana\n#% increased Armour and Evasion": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "#% increased Armour and Evasion\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 + }, + "+# to maximum Mana\n#% increased Armour and Evasion": { + "focus": 6, + "helmet": 6 }, "#% increased Armour and Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "+# to maximum Mana\n#% increased Armour and Energy Shield": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "+# to maximum Mana\n#% increased Evasion and Energy Shield": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "#% increased Evasion and Energy Shield\n+# to maximum Mana": { - "helmet": 6, - "focus": 6 + "focus": 6, + "helmet": 6 }, "#% increased Armour\n+# to Armour": { "focus": 6, @@ -453,18 +453,34 @@ "focus": 6, "body_armour": 6 }, + "#% increased Evasion Rating\n+# to Evasion Rating": { + "focus": 6, + "body_armour": 6 + }, "+# to Evasion Rating\n#% increased Evasion Rating": { "focus": 6, "body_armour": 6 }, - "#% increased Evasion Rating\n+# to Evasion Rating": { - "focus": 6, + "#% increased Energy Shield\n+# to maximum Energy Shield": { "body_armour": 6 }, "+# to maximum Energy Shield\n#% increased Energy Shield": { "body_armour": 6 }, - "#% increased Energy Shield\n+# to maximum Energy Shield": { + "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": { + "focus": 6, + "body_armour": 6 + }, + "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": { + "focus": 6, + "body_armour": 6 + }, + "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": { + "focus": 6, + "body_armour": 6 + }, + "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": { + "focus": 6, "body_armour": 6 }, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": { @@ -475,35 +491,7 @@ "focus": 6, "body_armour": 6 }, - "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": { - "focus": 6, - "body_armour": 6 - }, - "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": { - "focus": 6, - "body_armour": 6 - }, - "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": { + "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": { "focus": 6, "body_armour": 6 }, @@ -511,15 +499,19 @@ "focus": 6, "body_armour": 6 }, - "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": { + "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": { "focus": 6, "body_armour": 6 }, - "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": { + "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": { "focus": 6, "body_armour": 6 }, - "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": { + "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": { + "focus": 6, + "body_armour": 6 + }, + "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": { "focus": 6, "body_armour": 6 }, @@ -531,7 +523,11 @@ "focus": 6, "body_armour": 6 }, - "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": { + "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": { + "focus": 6, + "body_armour": 6 + }, + "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": { "focus": 6, "body_armour": 6 }, @@ -539,101 +535,105 @@ "focus": 6, "body_armour": 6 }, + "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": { + "focus": 6, + "body_armour": 6 + }, "#% increased Attribute Requirements": { - "mace": 5, "sceptre": 5, - "body_armour": 5, - "flail": 5, + "staff": 5, + "focus": 5, "dagger": 5, + "wand": 5, + "shield": 5, + "body_armour": 5, + "sword": 5, + "helmet": 5, + "mace": 5, + "boots": 5, + "axe": 5, "crossbow": 5, "claw": 5, - "axe": 5, - "shield": 5, - "boots": 5, - "helmet": 5, - "sword": 5, - "spear": 5, - "wand": 5, - "bow": 5, - "staff": 5, - "warstaff": 5, + "flail": 5, "gloves": 5, - "focus": 5 + "warstaff": 5, + "bow": 5, + "spear": 5 }, "+# to Stun Threshold": { - "boots": 11, - "shield": 10, "belt": 10, - "body_armour": 10 + "shield": 10, + "body_armour": 10, + "boots": 11 }, "#% increased Movement Speed": { "boots": 6, "jewel": 1 }, "# to # Physical Thorns damage": { - "shield": 7, "belt": 7, + "shield": 7, "body_armour": 7 }, "Adds # to # Physical Damage to Attacks": { - "quiver": 9, + "gloves": 9, "ring": 9, - "gloves": 9 + "quiver": 9 }, "Adds # to # Fire damage to Attacks": { - "quiver": 9, + "gloves": 9, "ring": 9, - "gloves": 9 + "quiver": 9 }, "Adds # to # Cold damage to Attacks": { - "quiver": 9, + "gloves": 9, "ring": 9, - "gloves": 9 + "quiver": 9 }, "Adds # to # Lightning damage to Attacks": { - "quiver": 9, + "gloves": 9, "ring": 9, - "gloves": 9 + "quiver": 9 }, "Adds # to # Physical Damage": { - "one_hand_weapon": 9, - "crossbow": 9, "bow": 9, + "crossbow": 9, + "one_hand_weapon": 9, "two_hand_weapon": 9 }, "Adds # to # Fire Damage": { - "spear": 10, - "claw": 10, "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, "crossbow": 10, + "dagger": 10, + "claw": 10, + "bow": 10, + "spear": 10, + "flail": 10, + "axe": 10, "sword": 10, "warstaff": 10 }, "Adds # to # Cold Damage": { - "spear": 10, - "claw": 10, "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, "crossbow": 10, + "dagger": 10, + "claw": 10, + "bow": 10, + "spear": 10, + "flail": 10, + "axe": 10, "sword": 10, "warstaff": 10 }, "Adds # to # Lightning Damage": { - "spear": 10, - "claw": 10, "mace": 10, - "axe": 10, - "bow": 10, - "flail": 10, - "dagger": 10, "crossbow": 10, + "dagger": 10, + "claw": 10, + "bow": 10, + "spear": 10, + "flail": 10, + "axe": 10, "sword": 10, "warstaff": 10 }, @@ -650,40 +650,40 @@ "sceptre": 9 }, "#% increased Physical Damage": { - "mace": 8, - "flail": 8, - "dagger": 8, "crossbow": 8, + "dagger": 8, "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, + "flail": 8, + "sword": 8, + "mace": 8, "warstaff": 8, - "sword": 8 + "bow": 8, + "spear": 8, + "axe": 8 }, "+# to Accuracy Rating\n#% increased Physical Damage": { - "mace": 8, - "flail": 8, - "dagger": 8, "crossbow": 8, + "dagger": 8, "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, + "flail": 8, + "sword": 8, + "mace": 8, "warstaff": 8, - "sword": 8 + "bow": 8, + "spear": 8, + "axe": 8 }, "#% increased Physical Damage\n+# to Accuracy Rating": { - "mace": 8, - "flail": 8, - "dagger": 8, "crossbow": 8, + "dagger": 8, "claw": 8, - "spear": 8, - "axe": 8, - "bow": 8, + "flail": 8, + "sword": 8, + "mace": 8, "warstaff": 8, - "sword": 8 + "bow": 8, + "spear": 8, + "axe": 8 }, "Allies in your Presence deal #% increased Damage": { "sceptre": 8 @@ -695,65 +695,65 @@ "jewel": 1, "amulet": 6 }, - "#% increased Spell Damage\n+# to maximum Mana": { - "wand": 7, - "staff": 7 - }, "+# to maximum Mana\n#% increased Spell Damage": { "wand": 7, "staff": 7 }, + "#% increased Spell Damage\n+# to maximum Mana": { + "wand": 7, + "staff": 7 + }, "#% increased Fire Damage": { - "trap": 8, "wand": 8, "focus": 8, + "trap": 8, "staff": 8, "ring": 6, "jewel": 1 }, "#% increased Cold Damage": { - "trap": 8, "wand": 8, "focus": 8, + "trap": 8, "staff": 8, "ring": 6, "jewel": 1 }, "#% increased Lightning Damage": { - "trap": 8, "wand": 8, "focus": 8, + "trap": 8, "staff": 8, "ring": 6, "jewel": 1 }, "#% increased Chaos Damage": { - "trap": 8, "wand": 8, "focus": 8, + "trap": 8, "staff": 8, "ring": 6, "jewel": 1 }, "#% increased Spell Physical Damage": { - "trap": 8, "wand": 8, "focus": 8, + "trap": 8, "staff": 8 }, "#% increased Trap Damage": { "trap": 8, "jewel": 1 }, - "+# to maximum Mana\n#% increased Trap Damage": { - "trap": 7 - }, "#% increased Trap Damage\n+# to maximum Mana": { "trap": 7 }, + "+# to maximum Mana\n#% increased Trap Damage": { + "trap": 7 + }, "+# to Level of all Spell Skills": { - "amulet": 3, "focus": 2, + "amulet": 3, "wand": 4, "staff": 4 }, @@ -798,24 +798,24 @@ "crossbow": 5 }, "# Life Regeneration per second": { - "amulet": 10, - "boots": 8, + "belt": 9, "ring": 7, "helmet": 8, - "belt": 9, - "body_armour": 11 + "body_armour": 11, + "boots": 8, + "amulet": 10 }, "Allies in your Presence Regenerate # Life per second": { "sceptre": 10 }, "#% increased Mana Regeneration Rate": { - "amulet": 6, - "wand": 6, "sceptre": 6, "staff": 6, - "trap": 6, - "ring": 6, "focus": 6, + "wand": 6, + "ring": 6, + "trap": 6, + "amulet": 6, "jewel": 1 }, "Leech #% of Physical Attack Damage as Life": { @@ -823,108 +823,108 @@ "ring": 3 }, "Leeches #% of Physical Damage as Life": { - "mace": 5, - "flail": 5, - "dagger": 5, "crossbow": 5, + "dagger": 5, "claw": 5, - "spear": 5, - "axe": 5, - "bow": 5, + "flail": 5, + "sword": 5, + "mace": 5, "warstaff": 5, - "sword": 5 + "bow": 5, + "spear": 5, + "axe": 5 }, "Leech #% of Physical Attack Damage as Mana": { "gloves": 5, "ring": 3 }, "Leeches #% of Physical Damage as Mana": { - "mace": 5, - "flail": 5, - "dagger": 5, "crossbow": 5, + "dagger": 5, "claw": 5, - "spear": 5, - "axe": 5, - "bow": 5, + "flail": 5, + "sword": 5, + "mace": 5, "warstaff": 5, - "sword": 5 + "bow": 5, + "spear": 5, + "axe": 5 }, "Gain # Life per Enemy Killed": { - "mace": 8, + "staff": 8, + "crossbow": 8, + "dagger": 8, + "wand": 8, + "claw": 8, "flail": 8, "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 6, - "claw": 8, - "quiver": 6, - "spear": 8, - "axe": 8, - "wand": 8, - "bow": 8, - "staff": 8, - "warstaff": 8, + "sword": 8, "gloves": 8, - "sword": 8 + "quiver": 6, + "mace": 8, + "warstaff": 8, + "bow": 8, + "spear": 8, + "ring": 6, + "axe": 8 }, "Gain # Mana per Enemy Killed": { - "mace": 8, + "staff": 8, + "crossbow": 8, + "dagger": 8, + "wand": 8, + "claw": 8, "flail": 8, "trap": 8, - "dagger": 8, - "crossbow": 8, - "ring": 6, - "claw": 8, - "quiver": 6, - "spear": 8, - "axe": 8, - "wand": 8, - "bow": 8, - "staff": 8, - "warstaff": 8, + "sword": 8, "gloves": 8, - "sword": 8 + "quiver": 6, + "mace": 8, + "warstaff": 8, + "bow": 8, + "spear": 8, + "ring": 6, + "axe": 8 }, "Gain # Life per Enemy Hit with Attacks": { "gloves": 4 }, "Grants # Life per Enemy Hit": { - "mace": 4, - "flail": 4, - "dagger": 4, "crossbow": 4, + "dagger": 4, "claw": 4, - "spear": 4, - "axe": 4, - "bow": 4, + "flail": 4, + "sword": 4, + "mace": 4, "warstaff": 4, - "sword": 4 + "bow": 4, + "spear": 4, + "axe": 4 }, "#% increased Attack Speed": { "gloves": 4, "quiver": 4, "jewel": 1, - "mace": 8, - "flail": 8, - "dagger": 8, - "ranged": 2, "crossbow": 8, + "dagger": 8, "claw": 8, + "flail": 8, + "sword": 8, + "mace": 8, + "warstaff": 8, + "bow": 8, "spear": 8, "axe": 8, - "bow": 8, - "warstaff": 8, - "sword": 8 + "ranged": 2 }, "Allies in your Presence have #% increased Attack Speed": { "sceptre": 4 }, "#% increased Cast Speed": { - "amulet": 5, - "ring": 4, "wand": 7, "focus": 6, + "ring": 4, + "amulet": 5, "staff": 7, "jewel": 1 }, @@ -936,21 +936,21 @@ "jewel": 1 }, "+# to Accuracy Rating": { - "amulet": 8, - "quiver": 9, - "ring": 8, "gloves": 9, + "ring": 8, + "quiver": 9, "helmet": 9, - "claw": 9, - "spear": 9, + "amulet": 8, "mace": 9, - "axe": 9, - "ranged": 1, - "bow": 9, - "flail": 9, - "dagger": 9, "crossbow": 9, "warstaff": 9, + "dagger": 9, + "claw": 9, + "bow": 9, + "flail": 9, + "spear": 9, + "axe": 9, + "ranged": 1, "sword": 9 }, "Allies in your Presence have +# to Accuracy Rating": { @@ -962,21 +962,21 @@ "jewel": 1 }, "+#% to Critical Hit Chance": { - "mace": 6, - "flail": 6, - "dagger": 6, "crossbow": 6, + "dagger": 6, "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, + "flail": 6, + "sword": 6, + "mace": 6, "warstaff": 6, - "sword": 6 + "bow": 6, + "spear": 6, + "axe": 6 }, "#% increased Critical Hit Chance for Spells": { - "staff": 6, "wand": 6, "focus": 5, + "staff": 6, "jewel": 1 }, "#% increased Critical Hit Chance for Attacks": { @@ -995,20 +995,20 @@ "jewel": 1 }, "+#% to Critical Damage Bonus": { - "mace": 6, - "flail": 6, - "dagger": 6, "crossbow": 6, + "dagger": 6, "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, + "flail": 6, + "sword": 6, + "mace": 6, "warstaff": 6, - "sword": 6 + "bow": 6, + "spear": 6, + "axe": 6 }, "#% increased Critical Spell Damage Bonus": { - "staff": 6, "wand": 6, + "staff": 6, "focus": 5, "jewel": 1 }, @@ -1023,48 +1023,48 @@ "sceptre": 6 }, "#% increased Rarity of Items found": { - "amulet": 5, + "gloves": 5, + "helmet": 5, "boots": 5, "ring": 5, - "gloves": 5, - "helmet": 5 - }, - "#% increased Light Radius\n+# to Accuracy Rating": { - "helmet": 3, - "mace": 3, - "flail": 3, - "dagger": 3, - "crossbow": 3, - "claw": 3, - "spear": 3, - "axe": 3, - "bow": 3, - "warstaff": 3, - "sword": 3 + "amulet": 5 }, "+# to Accuracy Rating\n#% increased Light Radius": { "helmet": 3, - "mace": 3, - "flail": 3, - "dagger": 3, "crossbow": 3, + "dagger": 3, "claw": 3, - "spear": 3, - "axe": 3, - "bow": 3, + "flail": 3, + "sword": 3, + "mace": 3, "warstaff": 3, - "sword": 3 + "bow": 3, + "spear": 3, + "axe": 3 + }, + "#% increased Light Radius\n+# to Accuracy Rating": { + "helmet": 3, + "crossbow": 3, + "dagger": 3, + "claw": 3, + "flail": 3, + "sword": 3, + "mace": 3, + "warstaff": 3, + "bow": 3, + "spear": 3, + "axe": 3 }, "#% increased Light Radius\n#% increased Mana Regeneration Rate": { - "wand": 3, "sceptre": 3, "staff": 3, + "wand": 3, "ring": 3 }, "#% increased Mana Regeneration Rate\n#% increased Light Radius": { - "wand": 3, "sceptre": 3, "staff": 3, + "wand": 3, "ring": 3 }, "#% increased Block chance": { @@ -1072,8 +1072,8 @@ "jewel": 1 }, "+# to Spirit": { - "amulet": 5, - "body_armour": 8 + "body_armour": 8, + "amulet": 5 }, "#% increased Spirit": { "sceptre": 8 @@ -1168,21 +1168,21 @@ "belt": 2 }, "#% increased chance to Ignite": { + "wand": 5, "staff": 5, "trap": 5, - "wand": 5, "jewel": 1 }, "#% increased Freeze Buildup": { + "wand": 5, "staff": 5, "trap": 5, - "wand": 5, "jewel": 1 }, "#% increased chance to Shock": { + "wand": 5, "staff": 5, "trap": 5, - "wand": 5, "jewel": 1 }, "#% increased Projectile Speed": { @@ -1197,45 +1197,45 @@ "amulet": 5 }, "#% increased Stun Duration": { - "mace": 6, - "flail": 6, - "dagger": 6, "crossbow": 6, + "dagger": 6, "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, + "flail": 6, + "sword": 6, + "mace": 6, "warstaff": 6, - "sword": 6 + "bow": 6, + "spear": 6, + "axe": 6 }, "Causes #% increased Stun Buildup": { - "mace": 6, - "flail": 6, - "dagger": 6, "crossbow": 6, + "dagger": 6, "claw": 6, - "spear": 6, - "axe": 6, - "bow": 6, + "flail": 6, + "sword": 6, + "mace": 6, "warstaff": 6, - "sword": 6 + "bow": 6, + "spear": 6, + "axe": 6 }, "#% increased Elemental Damage with Attacks": { - "bow": 6, "one_hand_weapon": 6, + "bow": 6, "two_hand_weapon": 6 }, "Gain #% of Damage as Extra Fire Damage": { - "staff": 6, - "wand": 6 + "wand": 6, + "staff": 6 }, "Gain #% of Damage as Extra Cold Damage": { - "staff": 6, - "wand": 6 + "wand": 6, + "staff": 6 }, "Gain #% of Damage as Extra Lightning Damage": { - "staff": 6, - "wand": 6 + "wand": 6, + "staff": 6 }, "#% increased Damage with Bow Skills": { "quiver": 6 @@ -1556,10 +1556,10 @@ "#% increased Defences from Equipped Shield": { "jewel": 1 }, - "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": { + "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": { "jewel": 1 }, - "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": { + "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": { "jewel": 1 }, "#% increased Magnitude of Shock you inflict": { diff --git a/dataParser/vendor/client/pyDumps/generic/tiers.json b/dataParser/vendor/client/pyDumps/generic/tiers.json index 5b3f056e..dca13cfa 100644 --- a/dataParser/vendor/client/pyDumps/generic/tiers.json +++ b/dataParser/vendor/client/pyDumps/generic/tiers.json @@ -1 +1 @@ -{"+# to Strength": {"mace": 8, "sceptre": 8, "flail": 8, "body_armour": 8, "ring": 8, "crossbow": 8, "spear": 8, "amulet": 8, "axe": 8, "belt": 9, "sword": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "+# to Dexterity": {"body_armour": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 8, "warstaff": 8, "spear": 8, "amulet": 8, "quiver": 8, "claw": 8, "bow": 8, "sword": 8, "shield": 8, "boots": 8, "gloves": 9, "helmet": 8, "focus": 8}, "+# to Intelligence": {"amulet": 8, "focus": 8, "helmet": 9, "wand": 8, "sceptre": 8, "flail": 8, "body_armour": 8, "staff": 8, "trap": 8, "shield": 8, "dagger": 8, "boots": 8, "gloves": 8, "warstaff": 8, "ring": 8}, "+# to all Attributes": {"amulet": 9, "ring": 4}, "+#% to Fire Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to Cold Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to Lightning Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to all Elemental Resistances": {"amulet": 6, "shield": 6, "ring": 5}, "Allies in your Presence have +#% to all Elemental Resistances": {"sceptre": 6}, "+#% to Chaos Resistance": {"amulet": 6, "helmet": 6, "belt": 6, "body_armour": 6, "shield": 6, "ring": 6, "boots": 6, "gloves": 6, "focus": 6}, "+# to maximum Life": {"amulet": 9, "belt": 10, "body_armour": 13, "shield": 11, "boots": 9, "gloves": 9, "helmet": 10, "ring": 8}, "#% increased maximum Life": {"amulet": 3}, "+# to maximum Mana": {"amulet": 13, "wand": 12, "belt": 12, "sceptre": 12, "trap": 12, "boots": 12, "ring": 13, "gloves": 12, "helmet": 12, "focus": 12, "staff": 12}, "#% increased maximum Mana": {"amulet": 3}, "+# to Armour": {"belt": 10, "focus": 11, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "+# to Evasion Rating": {"ring": 9, "focus": 11, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "+# to maximum Energy Shield": {"amulet": 10, "focus": 10, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "#% increased Armour": {"amulet": 7, "jewel": 1, "body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Evasion Rating": {"amulet": 7, "jewel": 1, "body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased maximum Energy Shield": {"amulet": 7, "jewel": 1}, "+# to Evasion Rating\n+# to Armour": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Armour\n+# to Evasion Rating": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to maximum Energy Shield\n+# to Armour": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Armour\n+# to maximum Energy Shield": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "#% increased Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour and Evasion": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour and Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Evasion and Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Armour": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Evasion Rating": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Evasion Rating\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Energy Shield\n+# to Stun Threshold": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Energy Shield": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Armour and Evasion": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Armour and Energy Shield": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to maximum Life\n#% increased Armour": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Evasion Rating": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Evasion Rating\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Energy Shield": {"gloves": 6, "helmet": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Life": {"gloves": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Evasion": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Armour and Energy Shield": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Evasion and Energy Shield": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Evasion Rating": {"helmet": 6, "focus": 6}, "#% increased Evasion Rating\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Energy Shield": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour and Evasion": {"helmet": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour and Energy Shield": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Evasion and Energy Shield": {"helmet": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Armour\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Energy Shield": {"body_armour": 6}, "#% increased Energy Shield\n+# to maximum Energy Shield": {"body_armour": 6}, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Attribute Requirements": {"mace": 5, "sceptre": 5, "body_armour": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "axe": 5, "shield": 5, "boots": 5, "helmet": 5, "sword": 5, "spear": 5, "wand": 5, "bow": 5, "staff": 5, "warstaff": 5, "gloves": 5, "focus": 5}, "+# to Stun Threshold": {"boots": 11, "shield": 10, "belt": 10, "body_armour": 10}, "#% increased Movement Speed": {"boots": 6, "jewel": 1}, "# to # Physical Thorns damage": {"shield": 7, "belt": 7, "body_armour": 7}, "Adds # to # Physical Damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Fire damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Cold damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Lightning damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Physical Damage": {"one_hand_weapon": 9, "crossbow": 9, "bow": 9, "two_hand_weapon": 9}, "Adds # to # Fire Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Adds # to # Cold Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Adds # to # Lightning Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Allies in your Presence deal # to # additional Attack Physical Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Fire Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Cold Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Lightning Damage": {"sceptre": 9}, "#% increased Physical Damage": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "+# to Accuracy Rating\n#% increased Physical Damage": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "#% increased Physical Damage\n+# to Accuracy Rating": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "Allies in your Presence deal #% increased Damage": {"sceptre": 8}, "#% increased Spell Damage": {"wand": 8, "focus": 8, "staff": 8, "jewel": 1, "amulet": 6}, "#% increased Spell Damage\n+# to maximum Mana": {"wand": 7, "staff": 7}, "+# to maximum Mana\n#% increased Spell Damage": {"wand": 7, "staff": 7}, "#% increased Fire Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Cold Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Lightning Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Chaos Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Spell Physical Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8}, "#% increased Trap Damage": {"trap": 8, "jewel": 1}, "+# to maximum Mana\n#% increased Trap Damage": {"trap": 7}, "#% increased Trap Damage\n+# to maximum Mana": {"trap": 7}, "+# to Level of all Spell Skills": {"amulet": 3, "focus": 2, "wand": 4, "staff": 4}, "+# to Level of all Fire Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Cold Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Lightning Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Chaos Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Physical Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Minion Skills": {"helmet": 2, "amulet": 3, "sceptre": 5}, "+# to Level of all Trap Skill Gems": {"trap": 5}, "+# to Level of all Melee Skills": {"gloves": 2, "amulet": 3, "one_hand_weapon": 5, "two_hand_weapon": 5}, "+# to Level of all Projectile Skills": {"quiver": 2, "amulet": 3, "bow": 5, "crossbow": 5}, "# Life Regeneration per second": {"amulet": 10, "boots": 8, "ring": 7, "helmet": 8, "belt": 9, "body_armour": 11}, "Allies in your Presence Regenerate # Life per second": {"sceptre": 10}, "#% increased Mana Regeneration Rate": {"amulet": 6, "wand": 6, "sceptre": 6, "staff": 6, "trap": 6, "ring": 6, "focus": 6, "jewel": 1}, "Leech #% of Physical Attack Damage as Life": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Life": {"mace": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "spear": 5, "axe": 5, "bow": 5, "warstaff": 5, "sword": 5}, "Leech #% of Physical Attack Damage as Mana": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Mana": {"mace": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "spear": 5, "axe": 5, "bow": 5, "warstaff": 5, "sword": 5}, "Gain # Life per Enemy Killed": {"mace": 8, "flail": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 6, "claw": 8, "quiver": 6, "spear": 8, "axe": 8, "wand": 8, "bow": 8, "staff": 8, "warstaff": 8, "gloves": 8, "sword": 8}, "Gain # Mana per Enemy Killed": {"mace": 8, "flail": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 6, "claw": 8, "quiver": 6, "spear": 8, "axe": 8, "wand": 8, "bow": 8, "staff": 8, "warstaff": 8, "gloves": 8, "sword": 8}, "Gain # Life per Enemy Hit with Attacks": {"gloves": 4}, "Grants # Life per Enemy Hit": {"mace": 4, "flail": 4, "dagger": 4, "crossbow": 4, "claw": 4, "spear": 4, "axe": 4, "bow": 4, "warstaff": 4, "sword": 4}, "#% increased Attack Speed": {"gloves": 4, "quiver": 4, "jewel": 1, "mace": 8, "flail": 8, "dagger": 8, "ranged": 2, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "Allies in your Presence have #% increased Attack Speed": {"sceptre": 4}, "#% increased Cast Speed": {"amulet": 5, "ring": 4, "wand": 7, "focus": 6, "staff": 7, "jewel": 1}, "Allies in your Presence have #% increased Cast Speed": {"sceptre": 4}, "#% increased Trap Throwing Speed": {"trap": 7, "jewel": 1}, "+# to Accuracy Rating": {"amulet": 8, "quiver": 9, "ring": 8, "gloves": 9, "helmet": 9, "claw": 9, "spear": 9, "mace": 9, "axe": 9, "ranged": 1, "bow": 9, "flail": 9, "dagger": 9, "crossbow": 9, "warstaff": 9, "sword": 9}, "Allies in your Presence have +# to Accuracy Rating": {"sceptre": 8}, "#% increased Critical Hit Chance": {"helmet": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Hit Chance": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Critical Hit Chance for Spells": {"staff": 6, "wand": 6, "focus": 5, "jewel": 1}, "#% increased Critical Hit Chance for Attacks": {"quiver": 6, "jewel": 1}, "#% increased Critical Hit Chance with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Hit Chance": {"sceptre": 6}, "#% increased Critical Damage Bonus": {"gloves": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Damage Bonus": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Critical Spell Damage Bonus": {"staff": 6, "wand": 6, "focus": 5, "jewel": 1}, "#% increased Critical Damage Bonus for Attack Damage": {"quiver": 6, "jewel": 1}, "+#% to Critical Damage Bonus with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Damage Bonus": {"sceptre": 6}, "#% increased Rarity of Items found": {"amulet": 5, "boots": 5, "ring": 5, "gloves": 5, "helmet": 5}, "#% increased Light Radius\n+# to Accuracy Rating": {"helmet": 3, "mace": 3, "flail": 3, "dagger": 3, "crossbow": 3, "claw": 3, "spear": 3, "axe": 3, "bow": 3, "warstaff": 3, "sword": 3}, "+# to Accuracy Rating\n#% increased Light Radius": {"helmet": 3, "mace": 3, "flail": 3, "dagger": 3, "crossbow": 3, "claw": 3, "spear": 3, "axe": 3, "bow": 3, "warstaff": 3, "sword": 3}, "#% increased Light Radius\n#% increased Mana Regeneration Rate": {"wand": 3, "sceptre": 3, "staff": 3, "ring": 3}, "#% increased Mana Regeneration Rate\n#% increased Light Radius": {"wand": 3, "sceptre": 3, "staff": 3, "ring": 3}, "#% increased Block chance": {"shield": 7, "jewel": 1}, "+# to Spirit": {"amulet": 5, "body_armour": 8}, "#% increased Spirit": {"sceptre": 8}, "#% increased Spirit\n+# to maximum Mana": {"sceptre": 7}, "+# to maximum Mana\n#% increased Spirit": {"sceptre": 7}, "#% increased Bleeding Duration on you": {"body_armour": 5}, "#% increased Poison Duration on you": {"body_armour": 5}, "#% reduced Ignite Duration on you": {"body_armour": 5}, "#% reduced Shock duration on you": {"boots": 5}, "#% reduced Chill Duration on you": {"boots": 5}, "#% reduced Freeze Duration on you": {"boots": 5}, "Hits against you have #% reduced Critical Damage Bonus": {"shield": 5}, "#% additional Physical Damage Reduction": {"shield": 5}, "+#% to Maximum Fire Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Cold Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Lightning Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Chaos Resistance": {"shield": 3}, "+#% to all Maximum Elemental Resistances": {"shield": 2}, "#% increased Energy Shield Recharge Rate": {"focus": 5, "jewel": 1}, "#% chance to Pierce an Enemy": {"quiver": 5, "jewel": 1}, "Bow Attacks fire # additional Arrows": {"bow": 2}, "Loads # additional bolts": {"crossbow": 2}, "#% increased Flask Life Recovery rate": {"belt": 6}, "#% increased Flask Mana Recovery rate": {"belt": 6}, "#% increased Charm Effect Duration": {"belt": 5, "jewel": 1}, "#% increased Flask Charges gained": {"belt": 6, "jewel": 1}, "#% increased Flask Charges used": {"belt": 6}, "#% increased Charm Charges gained": {"belt": 6, "jewel": 1}, "#% increased Charm Charges used": {"belt": 6}, "+# Charm Slots": {"belt": 2}, "#% increased chance to Ignite": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased Freeze Buildup": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased chance to Shock": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased Projectile Speed": {"quiver": 5, "jewel": 1}, "#% of Damage taken Recouped as Life": {"amulet": 5, "jewel": 1}, "#% of Damage taken Recouped as Mana": {"amulet": 5}, "#% increased Stun Duration": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "Causes #% increased Stun Buildup": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Elemental Damage with Attacks": {"bow": 6, "one_hand_weapon": 6, "two_hand_weapon": 6}, "Gain #% of Damage as Extra Fire Damage": {"staff": 6, "wand": 6}, "Gain #% of Damage as Extra Cold Damage": {"staff": 6, "wand": 6}, "Gain #% of Damage as Extra Lightning Damage": {"staff": 6, "wand": 6}, "#% increased Damage with Bow Skills": {"quiver": 6}, "#% increased Presence Area of Effect": {"sceptre": 4}, "Minions have #% increased maximum Life": {"sceptre": 6, "jewel": 1}, "#% increased Accuracy Rating": {"jewel": 1}, "#% increased Stun Threshold": {"jewel": 1}, "#% increased Elemental Ailment Threshold": {"jewel": 1}, "#% increased Slowing Potency of Debuffs on You": {"jewel": 1}, "#% faster start of Energy Shield Recharge": {"jewel": 1}, "#% increased chance to inflict Ailments": {"jewel": 1}, "#% increased Magnitude of Ailments you inflict": {"jewel": 1}, "#% increased Area of Effect": {"jewel": 1}, "Break #% increased Armour": {"jewel": 1}, "#% increased Armour Break Duration": {"jewel": 1}, "#% increased Attack Damage": {"jewel": 1}, "#% increased Effect of Auras from your Aura Skills": {"jewel": 1}, "#% increased Damage with Axes": {"jewel": 1}, "#% increased Attack Speed with Axes": {"jewel": 1}, "#% chance to inflict Bleeding on Hit": {"jewel": 1}, "#% increased Bleeding Duration": {"jewel": 1}, "#% increased Blind Effect": {"jewel": 1}, "#% chance to Blind Enemies on Hit with Attacks": {"jewel": 1}, "#% increased Damage with Hits against Rare and Unique Enemies": {"jewel": 1}, "#% increased Accuracy Rating with Bows": {"jewel": 1}, "#% increased Damage with Bows": {"jewel": 1}, "#% increased Attack Speed with Bows": {"jewel": 1}, "Projectiles have #% chance to Chain an additional time from terrain": {"jewel": 1}, "#% increased Damage while you have an active Charm": {"jewel": 1}, "#% increased Chill Duration on Enemies": {"jewel": 1}, "Damage Penetrates #% Cold Resistance": {"jewel": 1}, "#% increased Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage if you have Consumed a Corpse Recently": {"jewel": 1}, "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"jewel": 1}, "#% increased Damage with Crossbows": {"jewel": 1}, "#% increased Crossbow Reload Speed": {"jewel": 1}, "#% increased Attack Speed with Crossbows": {"jewel": 1}, "#% increased Area of Effect of Curses": {"jewel": 1}, "#% slower Curse Activation": {"jewel": 1}, "#% increased Curse Duration": {"jewel": 1}, "#% increased Effect of your Curses": {"jewel": 1}, "#% increased Critical Hit Chance with Daggers": {"jewel": 1}, "#% increased Damage with Daggers": {"jewel": 1}, "#% increased Attack Speed with Daggers": {"jewel": 1}, "#% of Damage is taken from Mana before Life": {"jewel": 1}, "#% increased Damage against Enemies with Fully Broken Armour": {"jewel": 1}, "#% increased Duration of Damaging Ailments on Enemies": {"jewel": 1}, "#% increased Daze Buildup": {"jewel": 1}, "Debuffs on you expire #% faster": {"jewel": 1}, "#% increased Duration of Ignite, Shock and Chill on Enemies": {"jewel": 1}, "#% increased Elemental Damage": {"jewel": 1}, "Empowered Attacks deal #% increased Damage": {"jewel": 1}, "Meta Skills gain #% increased Energy": {"jewel": 1}, "Damaging Ailments deal damage #% faster": {"jewel": 1}, "Damage Penetrates #% Fire Resistance": {"jewel": 1}, "#% increased Critical Hit Chance with Flails": {"jewel": 1}, "#% increased Damage with Flails": {"jewel": 1}, "#% increased Flask Effect Duration": {"jewel": 1}, "#% increased Energy Shield from Equipped Focus": {"jewel": 1}, "Projectiles have #% chance for an additional Projectile when Forking": {"jewel": 1}, "#% increased Freeze Threshold": {"jewel": 1}, "Herald Skills deal #% increased Damage": {"jewel": 1}, "#% increased Magnitude of Ignite you inflict": {"jewel": 1}, "#% increased Skill Effect Duration": {"jewel": 1}, "#% increased Knockback Distance": {"jewel": 1}, "#% of Skill Mana Costs Converted to Life Costs": {"jewel": 1}, "#% increased Life Recovery from Flasks": {"jewel": 1}, "#% increased Life Flask Charges gained": {"jewel": 1}, "#% increased amount of Life Leeched": {"jewel": 1}, "Recover #% of Life on Kill": {"jewel": 1}, "#% increased Life Regeneration rate": {"jewel": 1}, "Damage Penetrates #% Lightning Resistance": {"jewel": 1}, "#% increased Damage with Maces": {"jewel": 1}, "#% increased Stun Buildup with Maces": {"jewel": 1}, "#% increased Mana Recovery from Flasks": {"jewel": 1}, "#% increased Mana Flask Charges gained": {"jewel": 1}, "#% increased amount of Mana Leeched": {"jewel": 1}, "Recover #% of Mana on Kill": {"jewel": 1}, "Mark Skills have #% increased Cast Speed": {"jewel": 1}, "Mark Skills have #% increased Skill Effect Duration": {"jewel": 1}, "#% increased Effect of your Mark Skills": {"jewel": 1}, "+# to Maximum Rage": {"jewel": 1}, "#% increased Melee Damage": {"jewel": 1}, "#% increased Minion Accuracy Rating": {"jewel": 1}, "Minions have #% increased Area of Effect": {"jewel": 1}, "Minions have #% increased Attack and Cast Speed": {"jewel": 1}, "Minions have +#% to Chaos Resistance": {"jewel": 1}, "Minions have #% increased Critical Hit Chance": {"jewel": 1}, "Minions have #% increased Critical Damage Bonus": {"jewel": 1}, "Minions deal #% increased Damage": {"jewel": 1}, "Minions have #% additional Physical Damage Reduction": {"jewel": 1}, "Minions have +#% to all Elemental Resistances": {"jewel": 1}, "Minions Revive #% faster": {"jewel": 1}, "Offering Skills have #% increased Duration": {"jewel": 1}, "Offerings have #% increased Maximum Life": {"jewel": 1}, "#% increased Global Physical Damage": {"jewel": 1}, "#% increased Pin Buildup": {"jewel": 1}, "#% chance to Poison on Hit": {"jewel": 1}, "#% increased Magnitude of Poison you inflict": {"jewel": 1}, "#% increased Poison Duration": {"jewel": 1}, "#% increased Projectile Damage": {"jewel": 1}, "#% increased Damage with Quarterstaves": {"jewel": 1}, "#% increased Freeze Buildup with Quarterstaves": {"jewel": 1}, "#% increased Attack Speed with Quarterstaves": {"jewel": 1}, "#% increased bonuses gained from Equipped Quiver": {"jewel": 1}, "Gain # Rage on Melee Hit": {"jewel": 1}, "Gain # Rage when Hit by an Enemy": {"jewel": 1}, "#% increased Defences from Equipped Shield": {"jewel": 1}, "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": {"jewel": 1}, "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": {"jewel": 1}, "#% increased Magnitude of Shock you inflict": {"jewel": 1}, "#% increased Attack Speed with Spears": {"jewel": 1}, "#% increased Critical Hit Chance with Spears": {"jewel": 1}, "#% increased Damage with Spears": {"jewel": 1}, "#% increased Stun Buildup": {"jewel": 1}, "Gain #% of maximum Energy Shield as additional Stun Threshold": {"jewel": 1}, "#% increased Stun Threshold if you haven't been Stunned Recently": {"jewel": 1}, "#% increased Magnitude of Bleeding you inflict": {"jewel": 1}, "#% increased Damage with Swords": {"jewel": 1}, "#% increased Attack Speed with Swords": {"jewel": 1}, "#% increased Thorns damage": {"jewel": 1}, "#% increased Totem Damage": {"jewel": 1}, "#% increased Totem Life": {"jewel": 1}, "#% increased Totem Placement speed": {"jewel": 1}, "Triggered Spells deal #% increased Spell Damage": {"jewel": 1}, "#% increased Damage with Unarmed Attacks": {"jewel": 1}, "#% increased Warcry Buff Effect": {"jewel": 1}, "#% increased Warcry Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage with Warcries": {"jewel": 1}, "#% increased Warcry Speed": {"jewel": 1}, "#% increased Weapon Swap Speed": {"jewel": 1}, "#% increased Effect of Withered": {"jewel": 1}, "#% increased Unarmed Attack Speed": {"jewel": 1}, "Upgrades Radius to Large": {"radius_jewel": 3}, "#% increased Effect of Small Passive Skills in Radius": {"radius_jewel": 3}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Area of Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Armour": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Break #% increased Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Attack Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Axes": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Blind Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Block chance": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Bows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Cast Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Chaos Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Cold Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Curse Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Daggers": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Daze Buildup": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Evasion Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Fire Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Flails": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Freeze Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased chance to Ignite": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Knockback Distance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Lightning Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Maces": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant +# to Maximum Rage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Melee Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions Revive #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Movement Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Global Physical Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Pin Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Poison on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Poison Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Projectile Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Projectile Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased chance to Shock": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Shock Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Spears": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Spell Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Swords": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Thorns damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Placement speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Trap Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Warcries": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Warcry Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of Withered": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": {"radius_jewel": 2}} \ No newline at end of file +{"+# to Strength": {"sceptre": 8, "belt": 9, "focus": 8, "crossbow": 8, "flail": 8, "shield": 8, "body_armour": 8, "sword": 8, "gloves": 8, "mace": 8, "helmet": 8, "boots": 8, "spear": 8, "ring": 8, "axe": 8, "amulet": 8}, "+# to Dexterity": {"focus": 8, "crossbow": 8, "dagger": 8, "claw": 8, "shield": 8, "body_armour": 8, "trap": 8, "sword": 8, "gloves": 9, "quiver": 8, "helmet": 8, "boots": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 8, "amulet": 8}, "+# to Intelligence": {"sceptre": 8, "gloves": 8, "staff": 8, "focus": 8, "helmet": 9, "boots": 8, "warstaff": 8, "dagger": 8, "wand": 8, "flail": 8, "shield": 8, "body_armour": 8, "ring": 8, "trap": 8, "amulet": 8}, "+# to all Attributes": {"ring": 4, "amulet": 9}, "+#% to Fire Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Cold Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Lightning Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to all Elemental Resistances": {"ring": 5, "shield": 6, "amulet": 6}, "Allies in your Presence have +#% to all Elemental Resistances": {"sceptre": 6}, "+#% to Chaos Resistance": {"gloves": 6, "belt": 6, "focus": 6, "helmet": 6, "boots": 6, "shield": 6, "ring": 6, "body_armour": 6, "amulet": 6}, "+# to maximum Life": {"gloves": 9, "belt": 10, "helmet": 10, "boots": 9, "shield": 11, "body_armour": 13, "ring": 8, "amulet": 9}, "#% increased maximum Life": {"amulet": 3}, "+# to maximum Mana": {"sceptre": 12, "belt": 12, "gloves": 12, "focus": 12, "helmet": 12, "boots": 12, "wand": 12, "ring": 13, "trap": 12, "amulet": 13, "staff": 12}, "#% increased maximum Mana": {"amulet": 3}, "+# to Armour": {"belt": 10, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to Evasion Rating": {"ring": 9, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to maximum Energy Shield": {"amulet": 10, "gloves": 7, "focus": 10, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "#% increased Armour": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion Rating": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased maximum Energy Shield": {"amulet": 7, "jewel": 1}, "+# to Armour\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Armour\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "#% increased Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Evasion": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion Rating\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion Rating": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Energy Shield\n+# to Stun Threshold": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Energy Shield": {"boots": 6, "shield": 6}, "#% increased Armour and Evasion\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Evasion": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion Rating": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Life": {"gloves": 6, "body_armour": 6, "helmet": 6}, "+# to maximum Life\n#% increased Energy Shield": {"gloves": 6, "body_armour": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Evasion": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour": {"focus": 6, "helmet": 6}, "#% increased Evasion Rating\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion Rating": {"focus": 6, "helmet": 6}, "#% increased Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Evasion": {"focus": 6, "helmet": 6}, "#% increased Armour and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Energy Shield": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion and Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "#% increased Armour\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour": {"focus": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Energy Shield": {"body_armour": 6}, "+# to maximum Energy Shield\n#% increased Energy Shield": {"body_armour": 6}, "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Attribute Requirements": {"sceptre": 5, "staff": 5, "focus": 5, "dagger": 5, "wand": 5, "shield": 5, "body_armour": 5, "sword": 5, "helmet": 5, "mace": 5, "boots": 5, "axe": 5, "crossbow": 5, "claw": 5, "flail": 5, "gloves": 5, "warstaff": 5, "bow": 5, "spear": 5}, "+# to Stun Threshold": {"belt": 10, "shield": 10, "body_armour": 10, "boots": 11}, "#% increased Movement Speed": {"boots": 6, "jewel": 1}, "# to # Physical Thorns damage": {"belt": 7, "shield": 7, "body_armour": 7}, "Adds # to # Physical Damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Fire damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Cold damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Lightning damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Physical Damage": {"bow": 9, "crossbow": 9, "one_hand_weapon": 9, "two_hand_weapon": 9}, "Adds # to # Fire Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Cold Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Lightning Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Allies in your Presence deal # to # additional Attack Physical Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Fire Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Cold Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Lightning Damage": {"sceptre": 9}, "#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "+# to Accuracy Rating\n#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "#% increased Physical Damage\n+# to Accuracy Rating": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "Allies in your Presence deal #% increased Damage": {"sceptre": 8}, "#% increased Spell Damage": {"wand": 8, "focus": 8, "staff": 8, "jewel": 1, "amulet": 6}, "+# to maximum Mana\n#% increased Spell Damage": {"wand": 7, "staff": 7}, "#% increased Spell Damage\n+# to maximum Mana": {"wand": 7, "staff": 7}, "#% increased Fire Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Cold Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Lightning Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Chaos Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Spell Physical Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8}, "#% increased Trap Damage": {"trap": 8, "jewel": 1}, "#% increased Trap Damage\n+# to maximum Mana": {"trap": 7}, "+# to maximum Mana\n#% increased Trap Damage": {"trap": 7}, "+# to Level of all Spell Skills": {"focus": 2, "amulet": 3, "wand": 4, "staff": 4}, "+# to Level of all Fire Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Cold Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Lightning Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Chaos Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Physical Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Minion Skills": {"helmet": 2, "amulet": 3, "sceptre": 5}, "+# to Level of all Trap Skill Gems": {"trap": 5}, "+# to Level of all Melee Skills": {"gloves": 2, "amulet": 3, "one_hand_weapon": 5, "two_hand_weapon": 5}, "+# to Level of all Projectile Skills": {"quiver": 2, "amulet": 3, "bow": 5, "crossbow": 5}, "# Life Regeneration per second": {"belt": 9, "ring": 7, "helmet": 8, "body_armour": 11, "boots": 8, "amulet": 10}, "Allies in your Presence Regenerate # Life per second": {"sceptre": 10}, "#% increased Mana Regeneration Rate": {"sceptre": 6, "staff": 6, "focus": 6, "wand": 6, "ring": 6, "trap": 6, "amulet": 6, "jewel": 1}, "Leech #% of Physical Attack Damage as Life": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Life": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Leech #% of Physical Attack Damage as Mana": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Mana": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Gain # Life per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Mana per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Life per Enemy Hit with Attacks": {"gloves": 4}, "Grants # Life per Enemy Hit": {"crossbow": 4, "dagger": 4, "claw": 4, "flail": 4, "sword": 4, "mace": 4, "warstaff": 4, "bow": 4, "spear": 4, "axe": 4}, "#% increased Attack Speed": {"gloves": 4, "quiver": 4, "jewel": 1, "crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8, "ranged": 2}, "Allies in your Presence have #% increased Attack Speed": {"sceptre": 4}, "#% increased Cast Speed": {"wand": 7, "focus": 6, "ring": 4, "amulet": 5, "staff": 7, "jewel": 1}, "Allies in your Presence have #% increased Cast Speed": {"sceptre": 4}, "#% increased Trap Throwing Speed": {"trap": 7, "jewel": 1}, "+# to Accuracy Rating": {"gloves": 9, "ring": 8, "quiver": 9, "helmet": 9, "amulet": 8, "mace": 9, "crossbow": 9, "warstaff": 9, "dagger": 9, "claw": 9, "bow": 9, "flail": 9, "spear": 9, "axe": 9, "ranged": 1, "sword": 9}, "Allies in your Presence have +# to Accuracy Rating": {"sceptre": 8}, "#% increased Critical Hit Chance": {"helmet": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Hit Chance": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Hit Chance for Spells": {"wand": 6, "focus": 5, "staff": 6, "jewel": 1}, "#% increased Critical Hit Chance for Attacks": {"quiver": 6, "jewel": 1}, "#% increased Critical Hit Chance with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Hit Chance": {"sceptre": 6}, "#% increased Critical Damage Bonus": {"gloves": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Damage Bonus": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Spell Damage Bonus": {"wand": 6, "staff": 6, "focus": 5, "jewel": 1}, "#% increased Critical Damage Bonus for Attack Damage": {"quiver": 6, "jewel": 1}, "+#% to Critical Damage Bonus with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Damage Bonus": {"sceptre": 6}, "#% increased Rarity of Items found": {"gloves": 5, "helmet": 5, "boots": 5, "ring": 5, "amulet": 5}, "+# to Accuracy Rating\n#% increased Light Radius": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n+# to Accuracy Rating": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n#% increased Mana Regeneration Rate": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Mana Regeneration Rate\n#% increased Light Radius": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Block chance": {"shield": 7, "jewel": 1}, "+# to Spirit": {"body_armour": 8, "amulet": 5}, "#% increased Spirit": {"sceptre": 8}, "#% increased Spirit\n+# to maximum Mana": {"sceptre": 7}, "+# to maximum Mana\n#% increased Spirit": {"sceptre": 7}, "#% increased Bleeding Duration on you": {"body_armour": 5}, "#% increased Poison Duration on you": {"body_armour": 5}, "#% reduced Ignite Duration on you": {"body_armour": 5}, "#% reduced Shock duration on you": {"boots": 5}, "#% reduced Chill Duration on you": {"boots": 5}, "#% reduced Freeze Duration on you": {"boots": 5}, "Hits against you have #% reduced Critical Damage Bonus": {"shield": 5}, "#% additional Physical Damage Reduction": {"shield": 5}, "+#% to Maximum Fire Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Cold Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Lightning Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Chaos Resistance": {"shield": 3}, "+#% to all Maximum Elemental Resistances": {"shield": 2}, "#% increased Energy Shield Recharge Rate": {"focus": 5, "jewel": 1}, "#% chance to Pierce an Enemy": {"quiver": 5, "jewel": 1}, "Bow Attacks fire # additional Arrows": {"bow": 2}, "Loads # additional bolts": {"crossbow": 2}, "#% increased Flask Life Recovery rate": {"belt": 6}, "#% increased Flask Mana Recovery rate": {"belt": 6}, "#% increased Charm Effect Duration": {"belt": 5, "jewel": 1}, "#% increased Flask Charges gained": {"belt": 6, "jewel": 1}, "#% increased Flask Charges used": {"belt": 6}, "#% increased Charm Charges gained": {"belt": 6, "jewel": 1}, "#% increased Charm Charges used": {"belt": 6}, "+# Charm Slots": {"belt": 2}, "#% increased chance to Ignite": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Freeze Buildup": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased chance to Shock": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Projectile Speed": {"quiver": 5, "jewel": 1}, "#% of Damage taken Recouped as Life": {"amulet": 5, "jewel": 1}, "#% of Damage taken Recouped as Mana": {"amulet": 5}, "#% increased Stun Duration": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "Causes #% increased Stun Buildup": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Elemental Damage with Attacks": {"one_hand_weapon": 6, "bow": 6, "two_hand_weapon": 6}, "Gain #% of Damage as Extra Fire Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Cold Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Lightning Damage": {"wand": 6, "staff": 6}, "#% increased Damage with Bow Skills": {"quiver": 6}, "#% increased Presence Area of Effect": {"sceptre": 4}, "Minions have #% increased maximum Life": {"sceptre": 6, "jewel": 1}, "#% increased Accuracy Rating": {"jewel": 1}, "#% increased Stun Threshold": {"jewel": 1}, "#% increased Elemental Ailment Threshold": {"jewel": 1}, "#% increased Slowing Potency of Debuffs on You": {"jewel": 1}, "#% faster start of Energy Shield Recharge": {"jewel": 1}, "#% increased chance to inflict Ailments": {"jewel": 1}, "#% increased Magnitude of Ailments you inflict": {"jewel": 1}, "#% increased Area of Effect": {"jewel": 1}, "Break #% increased Armour": {"jewel": 1}, "#% increased Armour Break Duration": {"jewel": 1}, "#% increased Attack Damage": {"jewel": 1}, "#% increased Effect of Auras from your Aura Skills": {"jewel": 1}, "#% increased Damage with Axes": {"jewel": 1}, "#% increased Attack Speed with Axes": {"jewel": 1}, "#% chance to inflict Bleeding on Hit": {"jewel": 1}, "#% increased Bleeding Duration": {"jewel": 1}, "#% increased Blind Effect": {"jewel": 1}, "#% chance to Blind Enemies on Hit with Attacks": {"jewel": 1}, "#% increased Damage with Hits against Rare and Unique Enemies": {"jewel": 1}, "#% increased Accuracy Rating with Bows": {"jewel": 1}, "#% increased Damage with Bows": {"jewel": 1}, "#% increased Attack Speed with Bows": {"jewel": 1}, "Projectiles have #% chance to Chain an additional time from terrain": {"jewel": 1}, "#% increased Damage while you have an active Charm": {"jewel": 1}, "#% increased Chill Duration on Enemies": {"jewel": 1}, "Damage Penetrates #% Cold Resistance": {"jewel": 1}, "#% increased Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage if you have Consumed a Corpse Recently": {"jewel": 1}, "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"jewel": 1}, "#% increased Damage with Crossbows": {"jewel": 1}, "#% increased Crossbow Reload Speed": {"jewel": 1}, "#% increased Attack Speed with Crossbows": {"jewel": 1}, "#% increased Area of Effect of Curses": {"jewel": 1}, "#% slower Curse Activation": {"jewel": 1}, "#% increased Curse Duration": {"jewel": 1}, "#% increased Effect of your Curses": {"jewel": 1}, "#% increased Critical Hit Chance with Daggers": {"jewel": 1}, "#% increased Damage with Daggers": {"jewel": 1}, "#% increased Attack Speed with Daggers": {"jewel": 1}, "#% of Damage is taken from Mana before Life": {"jewel": 1}, "#% increased Damage against Enemies with Fully Broken Armour": {"jewel": 1}, "#% increased Duration of Damaging Ailments on Enemies": {"jewel": 1}, "#% increased Daze Buildup": {"jewel": 1}, "Debuffs on you expire #% faster": {"jewel": 1}, "#% increased Duration of Ignite, Shock and Chill on Enemies": {"jewel": 1}, "#% increased Elemental Damage": {"jewel": 1}, "Empowered Attacks deal #% increased Damage": {"jewel": 1}, "Meta Skills gain #% increased Energy": {"jewel": 1}, "Damaging Ailments deal damage #% faster": {"jewel": 1}, "Damage Penetrates #% Fire Resistance": {"jewel": 1}, "#% increased Critical Hit Chance with Flails": {"jewel": 1}, "#% increased Damage with Flails": {"jewel": 1}, "#% increased Flask Effect Duration": {"jewel": 1}, "#% increased Energy Shield from Equipped Focus": {"jewel": 1}, "Projectiles have #% chance for an additional Projectile when Forking": {"jewel": 1}, "#% increased Freeze Threshold": {"jewel": 1}, "Herald Skills deal #% increased Damage": {"jewel": 1}, "#% increased Magnitude of Ignite you inflict": {"jewel": 1}, "#% increased Skill Effect Duration": {"jewel": 1}, "#% increased Knockback Distance": {"jewel": 1}, "#% of Skill Mana Costs Converted to Life Costs": {"jewel": 1}, "#% increased Life Recovery from Flasks": {"jewel": 1}, "#% increased Life Flask Charges gained": {"jewel": 1}, "#% increased amount of Life Leeched": {"jewel": 1}, "Recover #% of Life on Kill": {"jewel": 1}, "#% increased Life Regeneration rate": {"jewel": 1}, "Damage Penetrates #% Lightning Resistance": {"jewel": 1}, "#% increased Damage with Maces": {"jewel": 1}, "#% increased Stun Buildup with Maces": {"jewel": 1}, "#% increased Mana Recovery from Flasks": {"jewel": 1}, "#% increased Mana Flask Charges gained": {"jewel": 1}, "#% increased amount of Mana Leeched": {"jewel": 1}, "Recover #% of Mana on Kill": {"jewel": 1}, "Mark Skills have #% increased Cast Speed": {"jewel": 1}, "Mark Skills have #% increased Skill Effect Duration": {"jewel": 1}, "#% increased Effect of your Mark Skills": {"jewel": 1}, "+# to Maximum Rage": {"jewel": 1}, "#% increased Melee Damage": {"jewel": 1}, "#% increased Minion Accuracy Rating": {"jewel": 1}, "Minions have #% increased Area of Effect": {"jewel": 1}, "Minions have #% increased Attack and Cast Speed": {"jewel": 1}, "Minions have +#% to Chaos Resistance": {"jewel": 1}, "Minions have #% increased Critical Hit Chance": {"jewel": 1}, "Minions have #% increased Critical Damage Bonus": {"jewel": 1}, "Minions deal #% increased Damage": {"jewel": 1}, "Minions have #% additional Physical Damage Reduction": {"jewel": 1}, "Minions have +#% to all Elemental Resistances": {"jewel": 1}, "Minions Revive #% faster": {"jewel": 1}, "Offering Skills have #% increased Duration": {"jewel": 1}, "Offerings have #% increased Maximum Life": {"jewel": 1}, "#% increased Global Physical Damage": {"jewel": 1}, "#% increased Pin Buildup": {"jewel": 1}, "#% chance to Poison on Hit": {"jewel": 1}, "#% increased Magnitude of Poison you inflict": {"jewel": 1}, "#% increased Poison Duration": {"jewel": 1}, "#% increased Projectile Damage": {"jewel": 1}, "#% increased Damage with Quarterstaves": {"jewel": 1}, "#% increased Freeze Buildup with Quarterstaves": {"jewel": 1}, "#% increased Attack Speed with Quarterstaves": {"jewel": 1}, "#% increased bonuses gained from Equipped Quiver": {"jewel": 1}, "Gain # Rage on Melee Hit": {"jewel": 1}, "Gain # Rage when Hit by an Enemy": {"jewel": 1}, "#% increased Defences from Equipped Shield": {"jewel": 1}, "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": {"jewel": 1}, "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": {"jewel": 1}, "#% increased Magnitude of Shock you inflict": {"jewel": 1}, "#% increased Attack Speed with Spears": {"jewel": 1}, "#% increased Critical Hit Chance with Spears": {"jewel": 1}, "#% increased Damage with Spears": {"jewel": 1}, "#% increased Stun Buildup": {"jewel": 1}, "Gain #% of maximum Energy Shield as additional Stun Threshold": {"jewel": 1}, "#% increased Stun Threshold if you haven't been Stunned Recently": {"jewel": 1}, "#% increased Magnitude of Bleeding you inflict": {"jewel": 1}, "#% increased Damage with Swords": {"jewel": 1}, "#% increased Attack Speed with Swords": {"jewel": 1}, "#% increased Thorns damage": {"jewel": 1}, "#% increased Totem Damage": {"jewel": 1}, "#% increased Totem Life": {"jewel": 1}, "#% increased Totem Placement speed": {"jewel": 1}, "Triggered Spells deal #% increased Spell Damage": {"jewel": 1}, "#% increased Damage with Unarmed Attacks": {"jewel": 1}, "#% increased Warcry Buff Effect": {"jewel": 1}, "#% increased Warcry Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage with Warcries": {"jewel": 1}, "#% increased Warcry Speed": {"jewel": 1}, "#% increased Weapon Swap Speed": {"jewel": 1}, "#% increased Effect of Withered": {"jewel": 1}, "#% increased Unarmed Attack Speed": {"jewel": 1}, "Upgrades Radius to Large": {"radius_jewel": 3}, "#% increased Effect of Small Passive Skills in Radius": {"radius_jewel": 3}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Area of Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Armour": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Break #% increased Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Attack Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Axes": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Blind Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Block chance": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Bows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Cast Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Chaos Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Cold Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Curse Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Daggers": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Daze Buildup": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Evasion Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Fire Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Flails": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Freeze Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased chance to Ignite": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Knockback Distance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Lightning Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Maces": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant +# to Maximum Rage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Melee Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions Revive #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Movement Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Global Physical Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Pin Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Poison on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Poison Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Projectile Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Projectile Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased chance to Shock": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Shock Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Spears": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Spell Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Swords": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Thorns damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Placement speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Trap Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Warcries": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Warcry Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of Withered": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": {"radius_jewel": 2}} \ No newline at end of file diff --git a/dataParser/vendor/client/pyDumps/ja-out/items_dump.json b/dataParser/vendor/client/pyDumps/ja-out/items_dump.json index e6d0fd7d..2b4290f8 100644 --- a/dataParser/vendor/client/pyDumps/ja-out/items_dump.json +++ b/dataParser/vendor/client/pyDumps/ja-out/items_dump.json @@ -8331,7 +8331,9 @@ "values": [ -10 ], - "tradeId": null + "tradeId": [ + "rune.stat_924253255" + ] }, "weapon": { "string": "アタックスピードが#%増加する", diff --git a/dataParser/vendor/client/pyDumps/ja-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/ja-out/matchers_no_trade_ids.json index 108de638..4d6f3d13 100644 --- a/dataParser/vendor/client/pyDumps/ja-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/ja-out/matchers_no_trade_ids.json @@ -10,8 +10,6 @@ "トラップのクリティカルヒット率が#%増加する", "トラップのクリティカルヒット率が#%減少する", "トラップのクリティカルダメージボーナス #%", - "存在下の効果範囲が#%増加する", - "存在下の効果範囲が#%減少する", "トラップ作動の効果範囲が#%増加する", "トラップ作動の効果範囲が#%減少する", "アタックは出血を付与することができない", @@ -19,7 +17,6 @@ "受けるダメージが#%増加する", "受けるダメージが#%減少する", "常にヒットする", - "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "ヒット時に敵を破砕する", "両手のスロットを使用する", "ヒットを与えた敵1体ごとに#のマナを付与する", @@ -79,8 +76,6 @@ "範囲内の通常パッシブスキルはフレイルのダメージが#%減少するも付与する", "範囲内の特殊パッシブスキルはミニオンは#%速く復活するも付与する", "範囲内の特殊パッシブスキルはミニオンは#%遅く復活するも付与する", - "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", - "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%増加するも付与する", "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%減少するも付与する", "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%増加するも付与する", @@ -110,19 +105,11 @@ "素手による近接アタックの物理ダメージが#%上昇する", "素手による近接アタックの物理ダメージが#%低下する", "エンデュランスチャージ1個ごとに毎秒ライフの#%を自動回復する", - "クリティカルストライクによるリーチは即時になる", "ミニオンは死亡時に腐食領域を撒き、毎秒最大ライフの#%を混沌ダメージとして与える", "アタックは物理ダメージの#%をそれぞれの元素属性の追加ダメージとして獲得する", - "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", - "シールドスキルを使用できない", - "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", - "クリティカルダメージ倍率が300%になる", "#から#の雷ダメージを近接アタックしてきた敵に反射する", "#から#の雷ダメージを近接アタックしてきた敵に反射する", "ダメージはエナジーシールドをバイパスしない", - "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", - "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", - "投射物は#体の対象に対して分岐する", "ミニオンはアタックでプレイヤーのライフの#%を追加の冷気ダメージとして与える", "ライフの#%をリザーブする", "ヒットによる元素ダメージの#%を混沌ダメージとして受ける", @@ -140,8 +127,6 @@ "受ける元素系状態異常の持続時間が#%減少する", "受ける元素系状態異常の持続時間が#%増加する", "回避力#ごとに移動スピードが1%増加する\\n移動スピードの他のモッドは適用されない", - "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", - "投射物は燃焼状態の敵を全て貫通する", "スペルダメージの増減はアタックにも適用される", "召喚できるトーテムの最大数 #", "トーテムの死亡時にプレイヤーにランダムな呪術を付与する", @@ -153,17 +138,14 @@ "憤怒はアタックダメージの代わりにスペルダメージを付与する", "存在下のミニオンはプレイヤーがライフを失った時にライフを失う\\n存在下のミニオンはプレイヤーがライフを獲得した時にライフを獲得する", "この武器のクリティカルヒット率は{0:d}%である", - "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "DNT Trigger Gas Cloud Skill on Hitting with your Main Hand", "DNT Trigger Detonation Skill on Hitting with your Off Hand", "5秒ごとに変化する:\\nヒットから受けるダメージが#%上昇する\\n受ける継続ダメージが#%上昇する", "5秒ごとに変化する:\\nヒットから受けるダメージが#%低下する\\n受ける継続ダメージが#%低下する", - "状態異常閾値 #", "火ダメージの#%を雷ダメージに変換する", "獲得する", "獲得する", "獲得する", - "美徳", "ヒット時に毒を付与する", "スタンを受けることがない", "与えた物理ダメージの#%と同量のアーマーを破壊する", @@ -205,7 +187,6 @@ "マップで見つかるウェイストーンの数量が#%増加する", "エリアで見つかるウェイストーンの量が#%増加する", "マップで見つかるウェイストーンの数量が#%増加する", - "モンスターのクリティカルダメージ倍率 #%", "エリアで見つかるウェイストーンの量が#%増加する", "マップで見つかるウェイストーンの数量が#%増加する", "エリアで見つかるウェイストーンの量が#%増加する", @@ -266,69 +247,8 @@ "マップで見つかるウェイストーンの数量が#%増加する", "エリアで見つかるウェイストーンの量が#%増加する", "マップで見つかるウェイストーンの数量が#%増加する", - "範囲内の最大#個のマップにボスが出現する", "エリアで見つかるウェイストーンの量が#%増加する", "マップで見つかるウェイストーンの数量が#%増加する", - "エリアにシュラインが出現する確率 #%", - "マップには#%の確率でシュラインが出現する", - "エリアにストロングボックスが出現する確率 #%", - "マップには#%の確率でストロングボックスが出現する", - "エリアにエッセンスが出現する確率 #%", - "マップには#%の確率でエッセンスが出現する", - "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", - "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", - "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", - "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", - "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", - "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", - "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", - "ブリーチの出現するエリアにはブリーチが追加で3個出現する", - "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", - "ブリーチの出現するエリアにはブリーチが追加で1個出現する", - "エリアのレアエクスペディションモンスターの数が#%増加する", - "エリアのレアエクスペディションモンスターの数が#%減少する", - "エリアのレムナントの効果が#%増加する", - "エリアのレムナントの効果が#%減少する", - "エリアに含まれるルークニックモンスターの目印の数が#%増加する", - "エリアに含まれるルークニックモンスターの目印の数が#%減少する", - "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", - "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", - "エリアのデリリウムの霧は消える前に追加で#秒間持続する", - "マップではデリリウムの霧は消える前に追加で#秒持続する", - "エリアのデリリウムの霧は#%速く消える", - "エリアのデリリウムの霧は#%遅く消える", - "エリアのデリリウムは鏡からの距離が#%速く広がる", - "エリアのデリリウムは鏡からの距離が#%遅く広がる", - "エリアのデリリウムモンスターはパックサイズが#%増加する", - "エリアのデリリウムモンスターはパックサイズが#%減少する", - "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", - "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", - "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", - "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", - "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", - "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", - "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", - "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", - "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", - "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", - "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", - "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", - "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", - "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", - "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", - "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", - "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", - "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", - "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", - "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", - "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", - "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", - "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", - "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", - "マップボスのドロップするアイテムのレアリティが#%増加する", - "マップボスのドロップするアイテムのレアリティが#%減少する", - "マップボスのドロップするアイテムの数量が#%増加する", - "マップボスのドロップするアイテムの数量が#%減少する", "エリアのモンスターレベル #", "マップに出現する融合するコラプションのマージ半径が#%増加する", "エリアのモンスターレベル #", @@ -583,7 +503,6 @@ "エリアには動物が生息している", "敵どうしが近くにいる状態で同時に倒すとこの世界の外からのビヨンドからモンスターを呼び寄せる", "次のエリアでは敵どうしをお互いに近くで倒すとこのレルムのビヨンドからモンスターを呼び寄せる", - "モンスターのクリティカルダメージ倍率 #%", "エリアで見つかるアイテムは#%の確率でコラプト状態でドロップする", "マップで見つかるアイテムは#%の確率でコラプト状態になる", "エリアで見つかるアイテムは#%の確率でコラプト状態でドロップする", @@ -2662,8 +2581,6 @@ "エリアで捕獲したビーストのコピーを生成する", "残り使用回数 #回", "残り使用回数 #回", - "エリアに含まれるルークニックモンスターの目印の数が#%増加する", - "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "リージョンモンスターのドロップする破片と徽章が複製される", "マップでリージョンモンスターがドロップする破片および徽章は複製される", "リージョンモンスターのライフが#%上昇する", @@ -2986,7 +2903,6 @@ "モンスターは物理ダメージの#%を追加冷気ダメージとして獲得する", "モンスターは物理ダメージの#%を追加雷ダメージとして獲得する", "モンスターは物理ダメージの#%を追加混沌ダメージとして獲得する", - "モンスターのクリティカルダメージ倍率 #%", "モンスターはスペルによるヒット時に#%の確率で阻害を付与する", "モンスターはスペルによるヒット時に阻害を付与する", "モンスターはアタックによるヒット時に#%の確率で重傷を付与する", @@ -3271,7 +3187,6 @@ "エリアのユニーク以外のモンスターは毎秒ライフの#%を自動回復する", "モンスターの混沌耐性 #%", "モンスターの物理ダメージ軽減率 #%", - "モンスターのクリティカルダメージ倍率 #%", "モンスターは物理ダメージの#%を追加火ダメージとして獲得する", "モンスターは物理ダメージの#%を追加雷ダメージとして獲得する", "モンスターはヒット時に毒を付与する", @@ -3430,8 +3345,6 @@ "エリアにはハービンジャーが追加で1体出現する", "エリアにはハービンジャーが追加で#体出現する", "エリアにエクスペディションエンカウンター1個が出現する", - "エリアに含まれるルークニックモンスターの目印の数が#%増加する", - "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "レムナントはサフィックスモッドが1個追加される", "レムナントはサフィックスモッドが#個追加される", "#%の確率でエクスペディションエンカウンターが1個出現する", @@ -3466,8 +3379,6 @@ "それぞれのリージョンにはウォーホードが出現する", "ブライトエンカウンターにはブライトボスが追加で最大#体含まれる", "マップに出現するブライトエンカウンターではブライトボスが最大#体出現する", - "エリアに含まれるルークニックモンスターの目印の数が#%増加する", - "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "ハービンジャーは#%の確率でカレンシーシャードを追加で1スタックドロップする", "マップに出現するハービンジャーは#%の確率でカレンシーの欠片のスタックを追加でドロップする", "それぞれのリージョンは将軍を伴う", @@ -3979,7 +3890,6 @@ "モンスターはヒット時にフラスコチャージを取り除く", "モンスターはヒット時に#%の確率でランダムな呪術を付与する", "モンスターはヒット時にランダムな呪術を付与する", - "モンスターのクリティカルダメージ倍率 #%", "ドロップする報酬のアイテムのレベル #", "ドロップする報酬のアイテムのレベル #", "残り使用回数 #回", @@ -4273,7 +4183,6 @@ "ロックダウン前の時間が#%減少する", "アラートレベルの増え方が#%上昇する", "アラートレベルの増え方が#%低下する", - "モンスターのクリティカルダメージ倍率 #%", "アラートレベルの増え方が#%上昇する", "アラートレベルの増え方が#%低下する", "ロックダウン前の時間が#%増加する", @@ -4801,8 +4710,6 @@ "エリアには最後に倒れし者、ヴォラナがいる", "ステルスが#%増加する", "ステルスが#%減少する", - "エリアに含まれるルークニックモンスターの目印の数が#%増加する", - "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "エリアにはエピックチェストマーカーが追加で#個ある", "エリアにはアンコモンチェストマーカーが追加で#個ある", "エリアにはコモンチェストマーカーが追加で#個ある", @@ -5157,7 +5064,6 @@ "{{ルーニックモンスターがドロップするアイテムは全てのソケットがリンクされている}}", "プレイヤーは移動スピードが#%増加する", "全てのプレイヤーの移動スピードが#%減少する", - "時の王、ザロクが祝福されし絆をドロップする", "他のプレイヤーは敵として分類される", "他のプレイヤー#体の近くにいる時にだけダメージを与えることができる", "プレイヤーは極性が一致するモンスターに対してのみダメージを与えることができる", @@ -5176,8 +5082,6 @@ "アタックスピードが#%低下する", "マップに出現するブリーチの手から見つかるブリーチの破片の数量が#%増加する", "マップに出現するブリーチの手から見つかるブリーチの破片の数量が#%減少する", - "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", - "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "スタンを受けることがない", "凍結を付与されることがない", "エリアで見つかるアイテムは#%の確率でコラプト状態でドロップする", @@ -5402,7 +5306,6 @@ "エリアの作物のサイズが大きくなる", "プレイヤーは移動スピードが#%増加する", "全てのプレイヤーの移動スピードが#%減少する", - "時の王、ザロクが祝福されし絆をドロップする", "# を割り当てる", "# を割り当てる", "# を割り当てる" diff --git a/dataParser/vendor/client/pyDumps/ja-out/mods_dump.json b/dataParser/vendor/client/pyDumps/ja-out/mods_dump.json index a13e34b4..a55c0b46 100644 --- a/dataParser/vendor/client/pyDumps/ja-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/ja-out/mods_dump.json @@ -3071,7 +3071,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_101878827" + ], + "enchant": [ + "enchant.stat_101878827" + ] + } } }, "merged_132": { @@ -3990,6 +3997,18 @@ ], "trade": { "ids": { + "explicit": [ + "explicit.stat_924253255" + ], + "implicit": [ + "implicit.stat_924253255" + ], + "enchant": [ + "enchant.stat_924253255" + ], + "rune": [ + "rune.stat_924253255" + ], "sanctum": [ "sanctum.stat_978111083" ] @@ -4172,7 +4191,11 @@ } ], "trade": { - "ids": null + "ids": { + "implicit": [ + "implicit.stat_3675300253" + ] + } } }, "merged_185": { @@ -9927,7 +9950,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2580617872" + ] + } } }, "merged_455": { @@ -12678,7 +12705,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3389184522" + ] + } } }, "merged_595": { @@ -13493,7 +13524,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_4287671144" + ] + } } }, "merged_638": { @@ -13579,7 +13614,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_65135897" + ] + } } }, "merged_643": { @@ -13651,7 +13690,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -13737,7 +13780,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_824024007" + ] + } } }, "merged_652": { @@ -13838,7 +13885,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3605721598" + ] + } } }, "merged_658": { @@ -13852,7 +13903,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_796381300" + ] + } } }, "merged_659": { @@ -13866,7 +13921,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3464380325" + ] + } } }, "merged_660": { @@ -14584,7 +14643,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1195849808" + ] + } } }, "merged_703": { @@ -14616,7 +14679,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2214228141" + ] + } } }, "merged_705": { @@ -15366,7 +15433,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_704919631" + ] + } } }, "merged_747": { @@ -16941,7 +17012,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1488650448" + ] + } } }, "merged_830": { @@ -17398,7 +17473,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { @@ -18318,7 +18397,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_57326096" + ] + } }, "fromAreaMods": true }, @@ -19107,7 +19190,11 @@ } ], "trade": { - "ids": null + "ids": { + "implicit": [ + "implicit.stat_3376302538" + ] + } } }, "merged_936": { @@ -19222,7 +19309,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2571125745" + ] + } } }, "merged_939": { @@ -19240,7 +19331,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2388936716" + ] + } } }, "merged_940": { @@ -19258,7 +19353,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_4098286334" + ] + } } }, "merged_941": { @@ -19308,7 +19407,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1090596078" + ] + } } }, "merged_943": { @@ -19336,7 +19439,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1653625239" + ] + } } }, "merged_944": { @@ -19412,7 +19519,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_624534143" + ] + } } }, "merged_947": { @@ -19440,7 +19551,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2440265466" + ] + } } }, "merged_948": { @@ -19468,7 +19583,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3049505189" + ] + } } }, "merged_949": { @@ -19630,7 +19749,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2694800111" + ] + } } }, "merged_955": { @@ -19656,7 +19779,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3078574625" + ] + } } }, "merged_956": { @@ -19682,7 +19809,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1640965354" + ], + "implicit": [ + "implicit.stat_1640965354" + ] + } } }, "merged_957": { @@ -19733,7 +19867,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3428124128" + ] + } } }, "merged_959": { @@ -19751,7 +19889,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1174954559" + ] + } } }, "merged_960": { @@ -19777,7 +19919,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3350944114" + ] + } } }, "merged_961": { @@ -19803,7 +19949,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1769611692" + ] + } } }, "merged_962": { @@ -19829,7 +19979,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3465791711" + ] + } } }, "merged_963": { @@ -19855,7 +20009,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_551040294" + ] + } } }, "merged_964": { @@ -19883,7 +20041,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2323782229" + ] + } } }, "merged_965": { @@ -19909,7 +20071,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3962960008" + ] + } } }, "merged_966": { @@ -19927,7 +20093,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1770833858" + ] + } } }, "merged_967": { @@ -19983,7 +20153,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2282052746" + ] + } } }, "merged_969": { @@ -20009,7 +20183,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1345835998" + ] + } } }, "merged_970": { @@ -20027,7 +20205,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_28208665" + ] + } } }, "merged_971": { @@ -20077,7 +20259,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_937291386" + ] + } } }, "merged_973": { @@ -20103,7 +20289,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1031644647" + ] + } } }, "merged_974": { @@ -20129,7 +20319,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3979184174" + ] + } } }, "merged_975": { @@ -20155,7 +20349,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_4219853180" + ] + } } }, "merged_976": { @@ -20242,7 +20440,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1314787770" + ] + } } }, "merged_980": { @@ -20282,7 +20484,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_4255069232" + ] + } } }, "merged_982": { @@ -20300,7 +20506,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3119172063" + ] + } } }, "merged_983": { @@ -39326,10 +39536,12 @@ "ids": { "explicit": [ "explicit.stat_1539368271", + "explicit.stat_1640965354", "explicit.stat_4219583418" ], "implicit": [ "implicit.stat_1539368271", + "implicit.stat_1640965354", "implicit.stat_3051490307", "implicit.stat_4219583418" ] @@ -54127,7 +54339,11 @@ } ], "trade": { - "ids": null + "ids": { + "sanctum": [ + "sanctum.stat_767926824" + ] + } } }, "merged_3092": { diff --git a/dataParser/vendor/client/pyDumps/ja/items.ndjson b/dataParser/vendor/client/pyDumps/ja/items.ndjson index c9f2f33b..12e07747 100644 --- a/dataParser/vendor/client/pyDumps/ja/items.ndjson +++ b/dataParser/vendor/client/pyDumps/ja/items.ndjson @@ -2404,7 +2404,7 @@ {"name": "ヘクアニのソウルコア", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "最大ライフが#%増加する", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "敵を倒した時にライフの#%を回復する", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} {"name": "オピロティのソウルコア", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "チャームの獲得チャージが#%増加する", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "ヒット時に#%の確率で出血を付与する", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "プフアーテのソウルコア", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "火耐性の最大値 #%", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "発火付与確率が#%増加する", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": null}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "タカティのソウルコア", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "混沌耐性 #%", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "ヒット時に#%の確率で敵に毒を付与する", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "ティカバのソウルコア", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対するヒットはクリティカルダメージボーナスが#%減少する", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "クリティカルダメージボーナス #%", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "トポタンテのソウルコア", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "元素系状態異常閾値が#%増加する", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "この武器によるアタックは#%の元素耐性を突破する", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "デスブロー", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死前喘鳴", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "ディードベル", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "半神の美徳", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "デーモン・ステッチャー", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "ディオナデア", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "ドードゥリの才能", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/ja/stats.ndjson b/dataParser/vendor/client/pyDumps/ja/stats.ndjson index 72363b77..84d90496 100644 --- a/dataParser/vendor/client/pyDumps/ja/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/ja/stats.ndjson @@ -129,7 +129,7 @@ {"ref": "Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold", "matchers": [{"string": "ダメージの#%を追加冷気ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2505884597"]}}} {"ref": "Gain #% of Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_lightning", "matchers": [{"string": "ダメージの#%を追加雷ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3278136794"]}}} {"ref": "#% increased Damage with Bow Skills", "better": 1, "id": "damage_+%_with_bow_skills", "matchers": [{"string": "弓スキルのダメージが#%増加する", "negate": false}, {"string": "弓スキルのダメージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1241625305"]}}} -{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_101878827"], "enchant": ["enchant.stat_101878827"]}}} {"ref": "Minions have #% increased maximum Life", "better": 1, "id": "minion_maximum_life_+%", "matchers": [{"string": "ミニオンの最大ライフが#%増加する", "negate": false}, {"string": "ミニオンの最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_770672621"]}}} {"ref": "#% increased Trap Trigger Area of Effect", "better": 1, "id": "trap_trigger_radius_+%", "matchers": [{"string": "トラップ作動の効果範囲が#%増加する", "negate": false}, {"string": "トラップ作動の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Charges gained", "better": 1, "id": "local_charges_added_+%", "matchers": [{"string": "獲得チャージが#%増加する", "negate": false}, {"string": "獲得チャージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3196823591"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "レアまたはユニークの敵をキルした時に使用される", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "元素系状態異常閾値が#%増加する", "negate": false}, {"string": "元素系状態異常閾値が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_978111083"]}}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "エナジーシールドのリチャージが#%速く始まる", "negate": false}, {"string": "エナジーシールドのリチャージが#%遅く始まる", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "ヒット時に憤怒を#獲得する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "遠距離での命中力ペナルティがなくなる", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -182,7 +182,7 @@ {"ref": "#% chance to cause Bleeding on Hit", "better": 1, "id": "local_chance_to_bleed_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で出血を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2174054121"], "enchant": ["enchant.stat_1519615863"], "rune": ["rune.stat_1519615863"]}}} {"ref": "Causes Daze buildup equal to #% of Damage dealt", "better": 1, "id": "local_weapon_damage_%_to_gain_as_daze_build_up", "matchers": [{"string": "与えたダメージの#%と同量の眩暈蓄積を引き起こす", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1559935218"], "implicit": ["implicit.stat_1559935218"]}}} {"ref": "Always Hits", "better": 1, "id": "local_always_hit", "matchers": [{"string": "常にヒットする", "negate": false}], "trade": {"ids": null}} -{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": null}} +{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3675300253"]}}} {"ref": "Causes Enemies to Explode on Critical kill, for #% of their Life as Physical Damage", "better": 1, "id": "local_explode_on_kill_with_crit_%_physical_damage_to_deal", "matchers": [{"string": "クリティカルキル時に敵を爆発させ、そのライフの#%を物理ダメージとして与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1541903247"]}}} {"ref": "Crushes Enemies on Hit", "better": 1, "id": "local_crush_on_hit", "matchers": [{"string": "ヒット時に敵を破砕する", "negate": false}], "trade": {"ids": null}} {"ref": "#% chance to Maim on Hit", "better": 1, "id": "local_maim_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "ヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_2763429652"], "enchant": ["enchant.stat_2763429652"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電付与確率が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電付与確率が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電持続時間が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電持続時間が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "範囲内の通常パッシブスキルはスピアのダメージが#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルはスピアのダメージが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} @@ -592,7 +592,7 @@ {"ref": "Regenerate #% of Life per second per Endurance Charge", "better": 1, "id": "life_regeneration_rate_per_minute_%_per_endurance_charge", "matchers": [{"string": "エンデュランスチャージ1個ごとに毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": null}} {"ref": "#% increased Movement Speed per Frenzy Charge", "better": 1, "id": "movement_velocity_+%_per_frenzy_charge", "matchers": [{"string": "フレンジーチャージ1個ごとに移動スピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1541516339"]}}} {"ref": "+#% to Critical Damage Bonus per Power Charge", "better": 1, "id": "critical_strike_multiplier_+_per_power_charge", "matchers": [{"string": "パワーチャージ1個ごとにクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4164870816"]}}} -{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3389184522"]}}} {"ref": "Targets can be affected by +# of your Poisons at the same time", "better": 1, "id": "number_of_additional_poison_stacks", "matchers": [{"string": "一度に対象に付与できる毒のスタック数 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1755296234"]}}} {"ref": "Sacrifice #% of Life to gain that much Energy Shield when you Cast a Spell", "better": 1, "id": "sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast", "matchers": [{"string": "プレイヤーがスペルをキャストした時にライフの#%を捧げ、同量のエナジーシールドを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_613752285"]}}} {"ref": "Decimating Strike", "better": 1, "id": "decimating_strike", "matchers": [{"string": "壊滅ストライク", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3872034802"]}}} @@ -635,29 +635,29 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "盾を掲げている間移動スピードペナルティを受けない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "クリティカルヒット時に重傷を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "ヘビースタン状態の敵に対して常にクリティカルヒットを与える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "プレイヤーの存在下にいるパーティーメンバーがスペルをキャストした時にプレイヤーはマナの#%を捧げ、そのパーティーメンバーはそのマナをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_603021645"]}}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "ダメージをブロックできなくなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "ブロック率の最大値のモッドは代わりに耐性の最大値に適用される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} {"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "全てのヒットによるダメージをブロックできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} -{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": null}} +{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "マナが最大マナの#%以上の時にフルマナ状態としてみなされる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "フルマナ状態の時にアタックスピードが#%増加する", "negate": false}, {"string": "フルマナ状態の時にアタックスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "ヒットによる火ダメージが発火確率およびその強度の代わりに感電確率に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "ヒットによる雷ダメージが感電確率の代わりに凍結蓄積に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "スキルは基礎マナコストの#%と同量の基礎ライフコストを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "スペルダメージの#%をライフとしてリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} {"ref": "#% of Fire Damage from Hits taken as Physical Damage", "better": 1, "id": "base_fire_hit_damage_taken_%_as_physical", "matchers": [{"string": "ヒットによる火ダメージの#%を物理ダメージとして受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3205239847"]}}} -{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_824024007"]}}} {"ref": "Enemies in your Presence are Ignited as though dealt # Base Fire Damage", "better": 1, "id": "ignite_as_though_dealing_X_damage_in_your_presence", "matchers": [{"string": "プレイヤーの存在下にいる敵は#の基礎火ダメージを与えられたと仮定して発火を受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1433051415"]}}} {"ref": "Reflects # to # Lightning Damage to Melee Attackers", "better": 1, "id": "minimum_lightning_damage_to_return_to_melee_attacker", "matchers": [{"string": "#から#の雷ダメージを近接アタックしてきた敵に反射する", "negate": false}], "trade": {"ids": null}} {"ref": "Damage cannot bypass Energy Shield", "better": 1, "id": "unique_body_armour_shavronnes_wrappings_damage_cannot_bypass_energy_shield", "matchers": [{"string": "ダメージはエナジーシールドをバイパスしない", "negate": false}], "trade": {"ids": null}} {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "プレイヤーが付与した出血は悪化する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を#%の確率で悪化させる", "negate": false}, {"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を悪化させる", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} -{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": null}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": null}} +{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "ヒット時に#%の確率でパワーチャージを1個獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時に全てのパワーチャージを失う", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時にプレイヤーは感電する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -700,9 +700,9 @@ {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "アタックは物理ダメージの#%を追加混沌ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} {"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "プレイヤーのヒットにより冷却を受けた敵は受けるダメージが冷却効果の分増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "ミニオン死亡時に#の物理ダメージを受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} -{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": null}} +{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "レアおよびユニークの敵がプレイヤーの存在下にいた秒数ごとにヒットダメージが#%、最大200%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} -{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": null}} +{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214228141"]}}} {"ref": "#% increased Stun Recovery", "better": 1, "id": "base_stun_recovery_+%", "matchers": [{"string": "スタン復帰が#%増加する", "negate": false}, {"string": "スタン復帰が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2511217560"]}}} {"ref": "Increases and Reductions to Spell Damage also apply to Attacks", "better": 1, "id": "additive_spell_damage_modifiers_apply_to_attack_damage", "matchers": [{"string": "スペルダメージの増減はアタックにも適用される", "negate": false}], "trade": {"ids": null}} {"ref": "Life Recharges", "better": 1, "id": "base_life_recharges_like_energy_shield", "matchers": [{"string": "ライフはリチャージする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3971919056"]}}} @@ -744,7 +744,7 @@ {"ref": "Enemies Chilled by your Hits can be Shattered as though Frozen", "better": 1, "id": "chills_from_your_hits_cause_shattering", "matchers": [{"string": "プレイヤーのヒットにより冷却を付与された敵は凍結されたかのように粉砕させることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119292058"]}}} {"ref": "Trigger Ember Fusillade Skill on casting a Spell", "better": 1, "id": "local_display_triggers_level_x_ember_fusillade_on_spell_cast", "matchers": [{"string": "スペルキャスト時にエンバーフューシレイドをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_826162720"]}}} {"ref": "Trigger Spark Skill on killing a Shocked Enemy", "better": 1, "id": "local_display_triggers_level_x_spark_on_killing_shocked_enemy_with_enemy_location_as_origin", "matchers": [{"string": "感電状態の敵をキルした時にスパークスキルをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_811217923"]}}} -{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": null}} +{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_704919631"]}}} {"ref": "You can only Socket Ruby Jewels in this item", "better": 1, "id": "local_can_only_socket_ruby_gems", "matchers": [{"string": "このアイテムにはルビージュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4031148736"]}}} {"ref": "You can only Socket Emerald Jewels in this item", "better": 1, "id": "local_can_only_socket_emerald_gems", "matchers": [{"string": "このアイテムにはエメラルドジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3598729471"]}}} {"ref": "You can only Socket Sapphire Jewels in this item", "better": 1, "id": "local_can_only_socket_sapphire_gems", "matchers": [{"string": "このアイテムにはサファイアジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_21302430"]}}} @@ -827,7 +827,7 @@ {"ref": "Lightning Damage of Enemies Hitting you is Lucky", "better": 1, "id": "enemies_extra_damage_rolls_with_lightning_damage", "matchers": [{"string": "プレイヤーをヒットする敵の雷ダメージは幸運になる", "negate": false}, {"string": "プレイヤーをヒットする敵の雷ダメージは不運になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4224965099"]}}} {"ref": "Curse Skills have #% increased Cast Speed", "better": 1, "id": "curse_cast_speed_+%", "matchers": [{"string": "呪いスキルのキャストスピードが#%増加する", "negate": false}, {"string": "呪いスキルのキャストスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2378065031"]}}} {"ref": "Damage of Enemies Hitting you is Lucky while you are on Low Life", "better": 1, "id": "enemy_extra_damage_rolls_when_on_low_life", "matchers": [{"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが幸運となる", "negate": false}, {"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが不運となる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753748365"]}}} -{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": null}} +{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1488650448"]}}} {"ref": "#% increased Maximum Life per socketed Grand Spectrum", "better": 1, "id": "maximum_life_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに最大ライフが#%増加する", "negate": false}, {"string": "グランドスペクトラム1個ごとに最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_332217711"]}}} {"ref": "+#% to all Elemental Resistances per socketed Grand Spectrum", "better": 1, "id": "elemental_resistance_%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに全ての元素耐性が#%される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_242161915"]}}} {"ref": "#% increased Spirit per socketed Grand Spectrum", "better": 1, "id": "spirit_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとにスピリットが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1430165758"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "敵のアタックを回避することができない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "包囲されている間毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "ヒット時に毒を付与する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "スタンを受けることがない", "negate": false}], "trade": {"ids": null}} {"ref": "Break Armour equal to #% of Physical Damage dealt", "better": 1, "id": "armour_break_physical_damage_%_dealt_as_armour_break", "matchers": [{"string": "与えた物理ダメージの#%と同量のアーマーを破壊する", "negate": false}], "trade": {"ids": null}} @@ -894,7 +894,7 @@ {"ref": "#% increased Monster Movement Speed", "better": 1, "id": "mapmonsterspeedincrease_0", "matchers": [{"string": "モンスターの移動スピードが#%増加する", "negate": false}, {"string": "モンスターの移動スピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Attack Speed", "better": 1, "id": "mapmonsterspeedincrease_1", "matchers": [{"string": "モンスターのアタックスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Cast Speed", "better": 1, "id": "mapmonsterspeedincrease_2", "matchers": [{"string": "モンスターのキャストスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2488361432"]}}, "fromAreaMods": true} -{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": null}, "fromAreaMods": true} +{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_57326096"]}}, "fromAreaMods": true} {"ref": "Monsters have #% increased Critical Hit Chance", "better": 1, "id": "mapmonstercritincrease_1", "matchers": [{"string": "モンスターのクリティカルヒット率が#%増加する", "negate": false}, {"string": "モンスターのクリティカルヒット率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2753083623"]}}, "fromAreaMods": true} {"ref": "#% more Monster Life", "better": 1, "id": "mapmonsterlifeincrease_0", "matchers": [{"string": "モンスターのライフが#%上昇する", "negate": false}, {"string": "モンスターのライフが#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_95249895"]}}, "fromAreaMods": true} {"ref": "+#% Monster Elemental Resistances", "better": 1, "id": "mapmonsterelementalresistances_0", "matchers": [{"string": "モンスターの元素耐性 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1054098949"]}}, "fromAreaMods": true} @@ -933,54 +933,54 @@ {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはエクスペディションエンカウンターが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} {"ref": "# Maps in Range contain Ritual Altars", "better": 1, "id": "tower_add_ritual_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはリチュアルの祭壇が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3166002380"]}}} -{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3376302538"]}}} {"ref": "#% increased Waystones found in Area", "better": 1, "id": "map_map_item_drop_chance_+%", "matchers": [{"string": "エリアで見つかるウェイストーンの量が#%増加する", "negate": false}, {"string": "マップで見つかるウェイストーンの数量が#%増加する", "negate": false}], "trade": {"ids": null}} {"ref": "Rare Monsters have a #% chance to have an additional Modifier", "better": 1, "id": "map_rare_monster_additional_modifier_chance_%_with_rollover", "matchers": [{"string": "レアモンスターは#%の確率でモッドを追加で1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で1個持つ", "negate": false, "value": 100}, {"string": "レアモンスターはモッドを追加で1個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で2個持つ", "negate": false, "value": 200}, {"string": "レアモンスターはモッドを追加で2個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で3個持つ", "negate": false, "value": 300}, {"string": "レアモンスターはモッドを追加で3個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは#%の確率で追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持つ", "negate": false, "value": 100}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持つ", "negate": false, "value": 200}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持つ", "negate": false, "value": 300}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3732878551"], "enchant": ["enchant.stat_3732878551"]}}} -{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2571125745"]}}} +{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2388936716"]}}} +{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4098286334"]}}} {"ref": "Map has # additional random Modifiers", "better": 1, "id": "map_number_of_additional_mods", "matchers": [{"string": "マップはランダムなモッドを追加で#個持つ", "negate": false, "value": 1}, {"string": "マップにはランダムなモッドが#個追加される", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_588512487"]}}} -{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": null}} +{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1090596078"]}}} +{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1653625239"]}}} {"ref": "Breaches have #% increased Monster density", "better": 1, "id": "map_breach_monster_quantity_+%", "matchers": [{"string": "ブリーチのモンスターの密度が#%増加する", "negate": false}, {"string": "次のエリアのブリーチはモンスターの密度が#%増加する", "negate": false}, {"string": "マップに出現するブリーチのモンスター密度が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1210760818"]}}} {"ref": "Breaches in Area contain # additional Clasped Hands", "better": 1, "id": "map_breaches_num_additional_chests_to_spawn", "matchers": [{"string": "エリアのブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}, {"string": "マップに出現するブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_2224050171"]}}} -{"ref": "#% increased Quantity of Breach Splinters dropped by Breach Monsters in Area", "better": 1, "id": "map_breach_monster_splinter_quantity_+%", "matchers": [{"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Areas which contain Breaches have #% chance to contain three additional Breaches", "better": 1, "id": "map_breach_%_chance_for_3_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で3個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で3個出現する", "negate": false, "value": 100}], "trade": {"ids": null}} -{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Breach Splinters dropped by Breach Monsters in Area", "better": 1, "id": "map_breach_monster_splinter_quantity_+%", "matchers": [{"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624534143"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain three additional Breaches", "better": 1, "id": "map_breach_%_chance_for_3_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で3個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で3個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2440265466"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3049505189"]}}} {"ref": "#% increased quantity of Artifacts dropped by Monsters", "better": 1, "id": "map_expedition_artifact_quantity_+%", "matchers": [{"string": "モンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "モンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4219583418"], "implicit": ["implicit.stat_4219583418"]}}} {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "爆発物の設置距離が#%増加する", "negate": false}, {"string": "爆発物の設置距離が#%減少する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%増加する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area have +# Remnants", "better": 1, "id": "map_expedition_relics_+", "matchers": [{"string": "エリアのエクスペディションにあるレムナントの数 #", "negate": false}, {"string": "マップに出現するエクスペディションのレムナント #個", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_3753446846"]}}} {"ref": "#% increased Explosive Radius", "better": 1, "id": "map_expedition_explosion_radius_+%", "matchers": [{"string": "爆発物の半径が#%増加する", "negate": false}, {"string": "マップにある爆発物の半径が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3289828378"], "implicit": ["implicit.stat_3289828378"]}}} {"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "ルーニックモンスターがドロップするエクスペディションログブックの数量が#%増加する", "negate": false}, {"string": "ルーニックモンスターがドロップするエクスペディションログブックの数量が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1083387327"]}}} -{"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} +{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} +{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} {"ref": "#% increased Stack size of Simulacrum Splinters found in Area", "better": 1, "id": "map_delirium_splinter_amount_+%", "matchers": [{"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2301218725"], "enchant": ["enchant.stat_2301218725"]}}} -{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": null}} +{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3428124128"]}}} +{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1174954559"]}}} +{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3350944114"]}}} +{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1769611692"]}}} +{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3465791711"]}}} +{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_551040294"]}}} +{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2323782229"]}}} +{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3962960008"]}}} +{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1770833858"]}}} {"ref": "Monsters Sacrificed at Ritual Altars in Area grant #% increased Tribute", "better": 1, "id": "map_ritual_tribute_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_159726667"]}}} -{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": null}} +{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2282052746"]}}} +{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1345835998"]}}} +{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_28208665"]}}} {"ref": "Ritual Altars in Area allow rerolling Favours # additional times", "better": 1, "id": "map_ritual_additional_reward_rerolls", "matchers": [{"string": "エリアのリチュアルの祭壇は恩寵を追加で1回リロールできる", "negate": false, "value": 1}, {"string": "エリアのリチュアルの祭壇は恩寵を追加で#回リロールできる", "negate": false}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で1回リロールすることができる", "negate": false, "value": 1}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で#回リロールすることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_120737942"]}}} -{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_937291386"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1031644647"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3979184174"]}}} +{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4219853180"]}}} {"ref": "Areas with Map Bosses contain # additional Strongboxes", "better": 1, "id": "maps_with_bosses_additional_strongbox_+", "matchers": [{"string": "マップボスが登場するエリアにはストロングボックスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはストロングボックスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1564929017"]}}} {"ref": "Areas with Map Bosses contain # additional Shrines", "better": 1, "id": "maps_with_bosses_additional_shrine_+", "matchers": [{"string": "マップボスが登場するエリアにはシュラインが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはシュラインが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2309707140"]}}} {"ref": "Areas with Map Bosses contain # additional Essences", "better": 1, "id": "maps_with_bosses_additional_essence_+", "matchers": [{"string": "マップボスが登場するエリアにはエッセンスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはエッセンスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1326574452"]}}} -{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1314787770"]}}} {"ref": "Map Bosses grant #% increased Experience", "better": 1, "id": "map_boss_experience_+%_final", "matchers": [{"string": "マップボスが付与する経験値が#%上昇する", "negate": false}, {"string": "マップボスが付与する経験値が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3860150265"]}}} -{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4255069232"]}}} +{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3119172063"]}}} {"ref": "+# to Monster Level of Area", "better": 1, "id": "map_level_+", "matchers": [{"string": "エリアのモンスターレベル #", "negate": false}], "trade": {"ids": null}} {"ref": "Shrines grant a random additional Shrine Effect", "better": 1, "id": "map_shrines_grant_a_random_additional_effect", "matchers": [{"string": "シュラインはランダムなシュラインの効果を追加で1種類付与する", "negate": false}, {"string": "次のエリアではシュラインはランダムなシュライン効果を追加で付与する", "negate": false}, {"string": "マップに出現するシュラインはランダムなシュライン効果を追加で1個付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1468737867"]}}} {"ref": "{{Monsters grant #% increased Experience}}", "better": 1, "id": "monster_slain_experience_+%", "matchers": [{"string": "{{モンスターの付与する経験値が#%増加する}}", "negate": false}, {"string": "{{モンスターの付与する経験値が#%減少する}}", "negate": true}], "trade": {"ids": null}} @@ -2188,7 +2188,7 @@ {"ref": "Area contains a Blight Encounter", "better": 1, "id": "map_num_extra_blights_", "matchers": [{"string": "エリアにはブライトエンカウンターが出現する", "negate": false}, {"string": "マップにはブライトエンカウンターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Area contains Metamorph Monsters", "better": 1, "id": "map_area_contains_metamorphs", "matchers": [{"string": "エリアにはメタモルフモンスターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Areas contain a Mirror of Delirium", "better": 1, "id": "map_spawn_affliction_mirror", "matchers": [{"string": "エリアにはデリリウムのミラーが出現する", "negate": false}, {"string": "マップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} +{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_1640965354", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_1640965354", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} {"ref": "Monsters have #% chance to Hinder on Hit with Spells", "better": 1, "id": "map_monsters_spells_chance_to_hinder_on_hit_%_chance", "matchers": [{"string": "モンスターはスペルによるヒット時に#%の確率で阻害を付与する", "negate": false}, {"string": "モンスターはスペルによるヒット時に阻害を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Monsters have #% chance to Maim on Hit with Attacks", "better": 1, "id": "map_monsters_maim_on_hit_%_chance", "matchers": [{"string": "モンスターはアタックによるヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "モンスターはアタックによるヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Items cannot drop as Magic or Rare", "better": 1, "id": "map_non_unique_items_drop_normal", "matchers": [{"string": "アイテムがマジックまたはレアとしてドロップすることがない", "negate": false}], "trade": {"ids": null}} @@ -3088,7 +3088,7 @@ {"ref": "This item is destroyed when applied to a Trial", "better": 1, "id": "local_unique_relic_destroyed_on_sanctum_start", "matchers": [{"string": "試練に適用された時にこのアイテムは破壊される", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3182333322"]}}} {"ref": "Duplicates up to # random Offer Rewards upon defeating the Herald of the Scourge", "better": 1, "id": "map_lycia2_duplicate_up_to_x_deferred_rewards", "matchers": [{"string": "スカージの使者を倒すと提示された報酬の中からランダムに最大#個複製する", "negate": false, "value": 1}], "trade": {"ids": {"sanctum": ["sanctum.stat_502549687"]}}} {"ref": "Zarokh, the Temporal drops # additional Baryas", "better": 1, "id": "map_lycia2_drop_additional_sanctum_key", "matchers": [{"string": "永遠なるザロクは追加で1枚のジンのコインをドロップする", "negate": false, "value": 1}, {"string": "永遠なるザロクは追加で#枚のジンのコインをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3878191575"]}}} -{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_767926824"]}}} {"ref": "Zarokh, the Temporal drops Temporalis", "better": 1, "id": "map_sanctum_boss_drop_unique_2", "matchers": [{"string": "永遠なるザロクはテンポラリスをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2469854926"]}}} {"ref": "Zarokh, the Temporal drops Sekhema's Resolve", "better": 1, "id": "map_sanctum_boss_drop_unique_3", "matchers": [{"string": "時の王、ザロクがセケマの決意をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2821715641"]}}} {"ref": "Zarokh, the Temporal drops Sandstorm Visage", "better": 1, "id": "map_sanctum_boss_drop_unique_4", "matchers": [{"string": "時の王、ザロクが砂嵐の容貌をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3059754769"]}}} diff --git a/dataParser/vendor/client/pyDumps/ko-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/ko-out/matchers_no_trade_ids.json index 174c0a4f..d994331d 100644 --- a/dataParser/vendor/client/pyDumps/ko-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/ko-out/matchers_no_trade_ids.json @@ -10,10 +10,8 @@ "덫 사용 시 치명타 명중 확률 #% 증가", "덫 사용 시 치명타 명중 확률 #% 감소", "덫 사용 시 치명타 피해 보너스 #%", - "받은 피해의 #%를 마나로 회생", "덫 발동 효과 범위 #% 증가", "덫 발동 효과 범위 #% 감소", - "효과를 받는 동안 가호 # 획득", "공격으로 출혈 유발 불가", "공격 시 출혈 유발", "받는 피해 #% 증가", @@ -34,8 +32,6 @@ "도끼 사용 시 피해 #% 감소", "도끼 사용 시 공격 속도 #% 증가", "도끼 사용 시 공격 속도 #% 감소", - "플레이어의 저주 효과 #% 증가", - "플레이어가 시전하는 저주 효과 #% 감소", "단검 사용 시 치명타 명중 확률 #% 증가", "단검 사용 시 치명타 명중 확률 #% 감소", "단검 사용 시 피해 #% 증가", @@ -46,8 +42,6 @@ "도리깨 사용 시 치명타 명중 확률 #% 감소", "도리깨 사용 시 피해 #% 증가", "도리깨 사용 시 피해 #% 감소", - "소환수의 치명타 명중 확률 #% 증가", - "소환수의 치명타 명중 확률 #% 감소", "번개 상태 이상 지속시간 #% 증가", "번개 상태 이상 지속시간 #% 감소", "창 사용 시 공격 속도 #% 증가", @@ -70,8 +64,6 @@ "반경 내 소형 패시브 스킬이 도끼 사용 시 피해 #% 감소도 부여", "반경 내 주요 패시브 스킬이 도끼 사용 시 공격 속도 #% 증가도 부여", "반경 내 주요 패시브 스킬이 도끼 사용 시 공격 속도 #% 감소도 부여", - "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", - "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 증가도 부여", "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 감소도 부여", "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 증가도 부여", @@ -82,8 +74,6 @@ "반경 내 주요 패시브 스킬이 도리깨 사용 시 치명타 명중 확률 #% 감소도 부여", "반경 내 소형 패시브 스킬이 도리깨 사용 시 피해 #% 증가도 부여", "반경 내 소형 패시브 스킬이 도리깨 사용 시 피해 #% 감소도 부여", - "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", - "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "반경 내 주요 패시브 스킬이 소환수의 부활 속도 #% 가속도 부여", "반경 내 주요 패시브 스킬이 소환수의 부활 속도 #% 감속도 부여", "반경 내 주요 패시브 스킬이 창 사용 시 공격 속도 #% 증가도 부여", @@ -106,32 +96,21 @@ "반경 내 주요 패시브 스킬이 비무장 공격 속도 #% 감소도 부여", "일반 피해 #% 증가", "일반 피해 #% 감소", - "플레이어의 저주 효과 #% 증가", - "플레이어가 시전하는 저주 효과 #% 감소", "#~# 냉기 가시 피해", "#~# 냉기 가시 피해", "지속 피해가 에너지 보호막에 막히지 않음\\n생명력이 최대가 아닐 때, 1초마다 마나의 #%를 희생하여 동일한 양의 생명력 회복", "적용 가능 저주 1개 감소", "추가 저주 1개 적용 가능", - "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "자신의 저항 최대치 #%", "비무장 근접 공격으로 주는 물리 피해 #% 증폭", "비무장 근접 공격으로 주는 물리 피해 #% 감폭", - "플레이어에게 접근해 있는 동료들들과 충전 공유", - "무기 공격의 기본 치명타 명중 확률 #%", "인내 충전 하나당 1초마다 생명력의 #% 재생", - "치명타 명중 시 적 중독", "소환수가 사망 시 부식성 지대를 확산해 1초마다 최대 생명력의 #%를 카오스 피해로 줌", - "방패를 올린 동안 기절 한계치 2배", "공격 시 물리 피해의 #%를 각 원소의 추가 피해로 획득", - "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "접근해 있는 파티원이 주문을 시전하면, 플레이어가마나의 #%를\\n희생하고 파티원이 그 마나를 흡수함", - "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "근접 공격자에게 #~#의 번개 피해 반사", "근접 공격자에게 #~#의 번개 피해 반사", "피해가 에너지 보호막에 막힘", - "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", - "투사체가 대상 #개를 향해 분할", "소환수가 공격 시 플레이어 생명력의 #%를 추가 냉기 피해로 줌", "생명력 #% 점유", "피격 시 원소 피해의 #%를 카오스 피해로 받음", @@ -159,16 +138,13 @@ "받는 물리 피해 #% 감소", "총 200마나 소모 시 격노 # 획득", "격노가 공격 피해가 아닌 주문 피해 부여", - "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "플레이어가 생명력을 잃으면 접근해 있는 소환수가 생명력을 잃음\\n플레이어가 생명력을 얻으면 접근해 있는 소환수가 생명력을 얻음", "이 무기의 치명타 명중 확률 {0:d}%", "DNT Trigger Gas Cloud Skill on Hitting with your Main Hand", "DNT Trigger Detonation Skill on Hitting with your Off Hand", - "#초 동안 과잉 생명력 회복이 가호로 추가", "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 증폭\\n받는 지속 피해 #% 증폭", "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 감폭\\n받는 지속 피해 #% 감폭", "화염 피해의 #%를 번개 피해로 전환", - "고결", "명중 시 중독 유발", "명중 시 출혈", "기절할 수 없음", @@ -269,7 +245,6 @@ "지도에서 발견하는 경로석 수량 #% 증가", "지역에서 발견하는 경로석 #% 증가", "지도에서 발견하는 경로석 수량 #% 증가", - "범위 내 지도 #개가 방사능에 노출됨", "지역에서 발견하는 경로석 #% 증가", "지도에서 발견하는 경로석 수량 #% 증가", "지역 몬스터 레벨 #", @@ -1426,8 +1401,6 @@ "물리 피해의 #%를 추가 번개 피해로 획득", "룬 몬스터가 명중 시 무작위 저주 1개 유발", "룬 몬스터가 명중 시 무작위 저주 #개 유발", - "플레이어의 저주 효과 #% 증가", - "플레이어가 시전하는 저주 효과 #% 감소", "룬 몬스터가 명중 시 무작위 저주 1개 유발", "룬 몬스터가 명중 시 무작위 저주 #개 유발", "저주 반사", @@ -5107,8 +5080,6 @@ "비고정 속성 부여 규모 #% 증가", "비고정 속성 부여 규모 #% 감소", "{{룬 몬스터가 완전히 연결된 아이템을 떨어뜨림}}", - "고난을 획득해야 할 때 #%의 확률로 긴급회피", - "고난 획득 불가", "플레이어의 이동 속도 #% 증가", "플레이어의 이동 속도 #% 감소", "다른 플레이어들이 적으로 간주됨", @@ -5351,8 +5322,6 @@ "균열 손이 소형", "지역 내 플레이어들이 선구자의 형상을 띰", "지역 내 작물 크기 증가", - "고난을 획득해야 할 때 #%의 확률로 긴급회피", - "고난 획득 불가", "플레이어의 이동 속도 #% 증가", "플레이어의 이동 속도 #% 감소", "할당 #", diff --git a/dataParser/vendor/client/pyDumps/ko-out/mods_dump.json b/dataParser/vendor/client/pyDumps/ko-out/mods_dump.json index 71e6f0f1..c15d0356 100644 --- a/dataParser/vendor/client/pyDumps/ko-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/ko-out/mods_dump.json @@ -2916,7 +2916,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_472520716" + ], + "enchant": [ + "enchant.stat_472520716" + ] + } } }, "merged_124": { @@ -3446,7 +3453,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2676834156" + ] + } } }, "merged_149": { @@ -5273,7 +5284,14 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2353576063" + ], + "enchant": [ + "enchant.stat_2353576063" + ] + } } }, "merged_235": { @@ -6242,7 +6260,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_491450213" + ] + } } }, "merged_280": { @@ -8140,7 +8162,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2770044702" + ] + } } }, "merged_369": { @@ -9365,7 +9391,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3628935286" + ] + } } }, "merged_427": { @@ -11529,7 +11559,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1143240184" + ] + } } }, "merged_534": { @@ -12343,7 +12377,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2535267021" + ] + } } }, "merged_576": { @@ -12357,7 +12395,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_2635559734" + ] + } } }, "merged_577": { @@ -12981,7 +13023,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_62849030" + ] + } } }, "merged_611": { @@ -13350,7 +13396,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3686997387" + ] + } } }, "merged_629": { @@ -13504,7 +13554,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_4287671144" + ] + } } }, "merged_638": { @@ -13662,7 +13716,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -13871,7 +13929,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_796381300" + ] + } } }, "merged_659": { @@ -13885,7 +13947,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_3464380325" + ] + } } }, "merged_660": { @@ -14929,7 +14995,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1990472846" + ] + } } }, "merged_722": { @@ -16034,7 +16104,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_636464211" + ] + } } }, "merged_782": { @@ -17441,7 +17515,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { @@ -19092,7 +19170,11 @@ } ], "trade": { - "ids": null + "ids": { + "implicit": [ + "implicit.stat_4041853756" + ] + } } }, "merged_932": { @@ -53931,7 +54013,11 @@ } ], "trade": { - "ids": null + "ids": { + "sanctum": [ + "sanctum.stat_1960517795" + ] + } } }, "merged_3072": { diff --git a/dataParser/vendor/client/pyDumps/ko/items.ndjson b/dataParser/vendor/client/pyDumps/ko/items.ndjson index 36aed86a..09a9cc94 100644 --- a/dataParser/vendor/client/pyDumps/ko/items.ndjson +++ b/dataParser/vendor/client/pyDumps/ko/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "죽음의 일격", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "단말마의 숨소리", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "죽음의 종", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "반신의 미덕", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "악마 봉합자", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "다이오나데어", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "도이드리의 임기", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/ko/stats.ndjson b/dataParser/vendor/client/pyDumps/ko/stats.ndjson index 4251fb67..5af131aa 100644 --- a/dataParser/vendor/client/pyDumps/ko/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/ko/stats.ndjson @@ -121,7 +121,7 @@ {"ref": "#% increased chance to Shock", "better": 1, "id": "shock_chance_+%", "matchers": [{"string": "감전 확률 #% 증가", "negate": false}, {"string": "감전 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_293638271"], "enchant": ["enchant.stat_293638271"], "rune": ["rune.stat_293638271"]}}} {"ref": "#% increased Projectile Speed", "better": 1, "id": "base_projectile_speed_+%", "matchers": [{"string": "투사체 속도 #% 증가", "negate": false}, {"string": "투사체 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759663284"]}}} {"ref": "#% of Damage taken Recouped as Life", "better": 1, "id": "damage_taken_goes_to_life_over_4_seconds_%", "matchers": [{"string": "받은 피해의 #%를 생명력으로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1444556985"], "enchant": ["enchant.stat_1444556985"]}}} -{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_472520716"], "enchant": ["enchant.stat_472520716"]}}} {"ref": "#% increased Stun Duration", "better": 1, "id": "local_base_stun_duration_+%", "matchers": [{"string": "기절 지속시간 #% 증가", "negate": false}, {"string": "기절 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_748522257"]}}} {"ref": "Causes #% increased Stun Buildup", "better": 1, "id": "local_hit_damage_stun_multiplier_+%", "matchers": [{"string": "유발하는 기절 축적 #% 증가", "negate": false}, {"string": "유발하는 기절 축적 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_791928121"], "implicit": ["implicit.stat_791928121"], "enchant": ["enchant.stat_791928121"], "rune": ["rune.stat_791928121"]}}} {"ref": "#% increased Elemental Damage with Attacks", "better": 1, "id": "elemental_damage_with_attack_skills_+%", "matchers": [{"string": "공격 스킬의 원소 피해 #% 증가", "negate": false}, {"string": "공격 스킬의 원소 피해 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_387439868"], "enchant": ["enchant.stat_387439868"], "rune": ["rune.stat_387439868"]}}} @@ -146,7 +146,7 @@ {"ref": "#% increased Duration", "better": 1, "id": "local_charm_duration_+%", "matchers": [{"string": "지속시간 #% 증가", "negate": false}, {"string": "지속시간 #% 감소", "negate": true}, {"string": "지속시간 #% 증가. 사용 시 이 수치 -1%", "negate": false}, {"string": "지속시간 #% 감소. 사용 시 이 수치 -1%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1256719186", "explicit.stat_2541588185"]}}} {"ref": "Recover # Life when Used", "better": 1, "id": "charm_recover_X_life_when_used", "matchers": [{"string": "사용 시 생명력 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2365392475"]}}} {"ref": "Recover # Mana when Used", "better": 1, "id": "charm_recover_X_mana_when_used", "matchers": [{"string": "사용 시 마나 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1120862500"]}}} -{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2676834156"]}}} {"ref": "#% increased Accuracy Rating", "better": 1, "id": "accuracy_rating_+%", "matchers": [{"string": "일반 정확도 #% 증가", "negate": false}, {"string": "일반 정확도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624954515"], "implicit": ["implicit.stat_624954515"]}}} {"ref": "#% reduced Enemy Stun Threshold", "better": 1, "id": "base_stun_threshold_reduction_+%", "matchers": [{"string": "적 기절 한계치 #% 감소", "negate": false}, {"string": "적 기절 한계치 #% 증가", "negate": true}], "trade": {"ids": {"implicit": ["implicit.stat_1443060084"]}}} {"ref": "#% chance to Poison on Hit with Attacks", "better": 1, "id": "chance_to_poison_on_hit_with_attacks_%", "matchers": [{"string": "공격 명중 시 #%의 확률로 중독 유발", "negate": false}, {"string": "공격 명중 시 항상 중독 유발", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_3954735777"]}}} @@ -232,7 +232,7 @@ {"ref": "#% increased Area of Effect of Curses", "better": 1, "id": "curse_area_of_effect_+%", "matchers": [{"string": "저주의 효과 범위 #% 증가", "negate": false}, {"string": "저주의 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_153777645"]}}} {"ref": "#% slower Curse Activation", "better": 1, "id": "curse_delay_+%", "matchers": [{"string": "저주 활성화 속도 #% 감속", "negate": false}, {"string": "저주 활성화 속도 #% 가속", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1104825894"]}}} {"ref": "#% increased Curse Duration", "better": 1, "id": "base_curse_duration_+%", "matchers": [{"string": "저주 지속시간 #% 증가", "negate": false}, {"string": "저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3824372849"]}}} -{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2353576063"], "enchant": ["enchant.stat_2353576063"]}}} {"ref": "#% increased Critical Hit Chance with Daggers", "better": 1, "id": "dagger_critical_strike_chance_+%", "matchers": [{"string": "단검 사용 시 치명타 명중 확률 #% 증가", "negate": false}, {"string": "단검 사용 시 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Damage with Daggers", "better": 1, "id": "dagger_damage_+%", "matchers": [{"string": "단검 사용 시 피해 #% 증가", "negate": false}, {"string": "단검 사용 시 피해 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Attack Speed with Daggers", "better": 1, "id": "dagger_attack_speed_+%", "matchers": [{"string": "단검 사용 시 공격 속도 #% 증가", "negate": false}, {"string": "단검 사용 시 공격 속도 #% 감소", "negate": true}], "trade": {"ids": null}} @@ -277,7 +277,7 @@ {"ref": "Minions have #% increased Area of Effect", "better": 1, "id": "minion_skill_area_of_effect_+%", "matchers": [{"string": "소환수 효과 범위 #% 증가", "negate": false}, {"string": "소환수 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3811191316"]}}} {"ref": "Minions have #% increased Attack and Cast Speed", "better": 1, "id": "minion_attack_and_cast_speed_+%", "matchers": [{"string": "소환수의 공격 및 시전 속도 #% 증가", "negate": false}, {"string": "소환수의 공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3091578504"]}}} {"ref": "Minions have +#% to Chaos Resistance", "better": 1, "id": "minion_chaos_resistance_%", "matchers": [{"string": "소환수의 카오스 저항 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3837707023"]}}} -{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_491450213"]}}} {"ref": "Minions have #% increased Critical Damage Bonus", "better": 1, "id": "minion_critical_strike_multiplier_+", "matchers": [{"string": "소환수의 치명타 피해 보너스 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1854213750"]}}} {"ref": "Minions deal #% increased Damage", "better": 1, "id": "minion_damage_+%", "matchers": [{"string": "소환수가 주는 피해 #% 증가", "negate": false}, {"string": "소환수가 주는 피해 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1589917703"]}}} {"ref": "Minions have #% additional Physical Damage Reduction", "better": 1, "id": "minion_additional_physical_damage_reduction_%", "matchers": [{"string": "소환수가 받는 물리 피해 #% 추가 감소", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119612865"]}}} @@ -366,7 +366,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows", "better": 1, "id": "TLJ_crossbow_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_715957346"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses", "better": 1, "id": "TLJ_curse_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3859848445"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Curse Duration", "better": 1, "id": "TLJ_base_curse_duration_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1087108135"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2770044702"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers", "better": 1, "id": "TLJ_dagger_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Daggers", "better": 1, "id": "TLJ_dagger_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers", "better": 1, "id": "TLJ_dagger_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} @@ -424,7 +424,7 @@ {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect", "better": 1, "id": "TLJ_minion_skill_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2534359663"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed", "better": 1, "id": "TLJ_minion_attack_and_cast_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3106718406"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance", "better": 1, "id": "TLJ_minion_chaos_resistance_%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수의 카오스 저항 #%도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1756380435"]}}} -{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3628935286"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus", "better": 1, "id": "TLJ_minion_critical_strike_multiplier_+", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 피해 보너스 #% 증가도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_593241812"]}}} {"ref": "Small Passive Skills in Radius also grant Minions deal #% increased Damage", "better": 1, "id": "TLJ_minion_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2954360902"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have #% increased maximum Life", "better": 1, "id": "TLJ_minion_maximum_life_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_378796798"]}}} @@ -531,7 +531,7 @@ {"ref": "Lose # Life when you use a Skill", "better": 1, "id": "lose_x_life_when_you_use_skill", "matchers": [{"string": "스킬 사용 시 생명력 # 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1902409192"]}}} {"ref": "#% chance to Avoid Death from Hits", "better": 1, "id": "chance_to_avoid_death_%", "matchers": [{"string": "#%의 확률로 명중으로 인한 사망 긴급회피", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1689729380"]}}} {"ref": "You count as on Low Life while at #% of maximum Mana or below", "better": 1, "id": "unique_you_count_as_on_low_life_while_at_%_of_maximum_mana_or_below", "matchers": [{"string": "마나 최대치의 #% 이하일 때 낮은 생명력 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3154256486"]}}} -{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": null}} +{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1143240184"]}}} {"ref": "#% of Armour applies to Elemental Damage", "better": 1, "id": "armour_%_applies_to_fire_cold_lightning_damage", "matchers": [{"string": "방어도의 #%가 원소 피해에 적용", "negate": false}, {"string": "방어도가 원소 피해에 적용", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3362812763"]}}} {"ref": "Moving while Bleeding doesn't cause you to take extra damage", "better": 1, "id": "no_extra_bleeding_damage_while_moving", "matchers": [{"string": "출혈 상태에서 이동해도 추가 피해를 받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4112450013"]}}} {"ref": "When you Kill a Rare monster, you gain its Modifiers for 20 seconds", "better": 1, "id": "gain_rare_monster_mods_on_kill_ms", "matchers": [{"string": "희귀 몬스터를 처치 시 20초 동안 해당 몬스터의 속성 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2913235441"]}}} @@ -573,8 +573,8 @@ {"ref": "You cannot be Shocked for # seconds after being Shocked", "better": 1, "id": "shock_prevention_ms_when_shocked", "matchers": [{"string": "감전된 후 #초 동안 감전 면역", "negate": false, "value": 1000}], "trade": {"ids": {"explicit": ["explicit.stat_215346464"]}}} {"ref": "Curses you inflict are reflected back to you", "better": 1, "id": "curses_reflected_to_self", "matchers": [{"string": "플레이어가 유발한 저주가 플레이어에게 반사됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4275855121"]}}} {"ref": "#% increased Attack and Cast Speed", "better": 1, "id": "attack_and_cast_speed_+%", "matchers": [{"string": "공격 및 시전 속도 #% 증가", "negate": false}, {"string": "공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2672805335"]}}} -{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": null}} -{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": null}} +{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2535267021"]}}} +{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2635559734"]}}} {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "접근해 있는 캐릭터에게 처치되는 모든 적을 자신이 처치한 것으로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "명중의 모든 피해가 중독 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "명중당하면 최대 마나의 #%와 동일한 냉기 피해를 준 것처럼 동결 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} @@ -608,7 +608,7 @@ {"ref": "Cannot be Shocked", "better": 1, "id": "base_cannot_be_shocked", "matchers": [{"string": "감전될 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_491899612"]}}} {"ref": "#% chance for Flasks you use to not consume Charges", "better": 1, "id": "flasks_%_chance_to_not_consume_charges", "matchers": [{"string": "#%의 확률로 자신의 플라스크 충전을 소모하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_311641062"]}}} {"ref": "You have no Elemental Resistances", "better": 1, "id": "your_elemental_resistances_do_not_exist", "matchers": [{"string": "원소 저항 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1776968075"]}}} -{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": null}} +{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_62849030"]}}} {"ref": "Reflects your other Ring", "better": 1, "id": "local_ring_duplicate_other_ring", "matchers": [{"string": "플레이어의 다른 반지 투영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_746505085"]}}} {"ref": "#% more minimum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_minimum_physical_attack_damage_+%_final", "matchers": [{"string": "최소 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최소 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1715495976"]}}} {"ref": "#% more maximum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_maximum_physical_attack_damage_+%_final", "matchers": [{"string": "최대 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최대 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3029185248"]}}} @@ -626,7 +626,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "기절 축적 2배 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "명중 시 방어구 # 파괴", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "적 방어구를 완전히 파괴할 때 화염 노출 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "격노마다 기절 한계치 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "격노마다 방어도 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "물리 피해가 고정 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -635,7 +635,7 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "방패를 들고 있는 동안 이동 속도 페널티 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "치명타 명중 시 힘줄 절단 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "강력 기절 상태의 적에게 항상 치명타 명중", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "접근해 있는 파티원이 주문을 시전하면, 플레이어가마나의 #%를\\n희생하고 파티원이 그 마나를 흡수함", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "피해 막기 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "최대 막기 확률 속성이 최대 막기 확률이 아닌 저항 최대치에 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "마나 최대치의 #% 이상일 때 최대 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "마나가 최대일 때 공격 속도 #% 증가", "negate": false}, {"string": "마나가 최대일 때 공격 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "명중의 화염 피해가 점화 확률 및 강도 대신 감전 확률에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "명중의 번개 피해가 감전 확률 대신 동결 축적에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "스킬이 기본 마나 소모의 #%와 동일한 기본 생명력 소모를 얻음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "주문 피해의 #%를 생명력으로 흡수", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -656,8 +656,8 @@ {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "플레이어가 유발하는 출혈이 가중됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "공격 치명타 명중 시 #%의 확률로 대상의 출혈 가중", "negate": false}, {"string": "공격 치명타 명중 시 대상의 출혈 가중", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} {"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "명중으로 생명력을 흡수할 때, 접근해 있는 동료들도 동일한 양의 생명력을 흡수함", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "명중 시 #%의 확률로 권능 충전 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 모든 권능 충전을 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 감전 상태가 됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -719,7 +719,7 @@ {"ref": "#% increased Quantity of Gold Dropped by Slain Enemies", "better": 1, "id": "gold_+%_from_enemies", "matchers": [{"string": "처치한 적이 떨어뜨리는 골드 수량 #% 증가", "negate": false}, {"string": "처치한 적이 떨어뜨리는 골드 수량 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3175163625"]}}} {"ref": "Cannot have Energy Shield", "better": 1, "id": "cannot_have_current_energy_shield", "matchers": [{"string": "에너지 보호막 보유 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_410952253"]}}} {"ref": "Regenerate # Life per second per Maximum Energy Shield", "better": 1, "id": "life_regeneration_per_minute_per_maximum_energy_shield", "matchers": [{"string": "최대 에너지 보호막 1당 1초마다 생명력 # 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3276271783"]}}} -{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": null}} +{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1990472846"]}}} {"ref": "You have no Accuracy Penalty at Distance", "better": 1, "id": "deadeye_accuracy_unaffected_by_range", "matchers": [{"string": "거리에 따른 정확도 페널티를 적용받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3070990531"]}}} {"ref": "Increases and Reductions to Minion Damage also affect you", "better": 1, "id": "minion_damage_increases_and_reductions_also_affects_you", "matchers": [{"string": "소환수 피해의 증가 및 감소가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1631928082"]}}} {"ref": "Increases and Reductions to Minion Attack Speed also affect you", "better": 1, "id": "additive_modifiers_to_minion_attack_speed_also_affect_you", "matchers": [{"string": "소환수 공격 속도 증가 및 감소 효과가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2293111154"]}}} @@ -779,7 +779,7 @@ {"ref": "#% increased Duration of Curses on you", "better": 1, "id": "self_curse_duration_+%", "matchers": [{"string": "플레이어에게 적용되는 저주 지속시간 #% 증가", "negate": false}, {"string": "플레이어에게 적용되는 저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2920970371"]}}} {"ref": "Right ring slot: Projectiles from Spells Chain +# times", "better": 1, "id": "local_right_ring_slot_number_of_additional_chains_for_spell_projectiles", "matchers": [{"string": "오른쪽 반지 슬롯: 주문의 투사체 연쇄 #회", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1555918911"]}}} {"ref": "Projectiles from Spells cannot Pierce", "better": 1, "id": "projectiles_from_spells_cannot_pierce", "matchers": [{"string": "주문의 투사체 관통 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3826125995"]}}} -{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": null}} +{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_636464211"]}}} {"ref": "Alternating every 5 seconds:\\nTake #% more Damage from Hits\\nTake #% more Damage over time", "better": 1, "id": "has_trickster_alternating_damage_taken_+%_final", "matchers": [{"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 증폭\\n받는 지속 피해 #% 증폭", "negate": false}, {"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 감폭\\n받는 지속 피해 #% 감폭", "negate": true}], "trade": {"ids": null}} {"ref": "Block chance is Lucky", "better": 1, "id": "block_chance_is_lucky", "matchers": [{"string": "막기 확률에 행운 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1469179771"]}}} {"ref": "Charms use no Charges", "better": 1, "id": "charms_use_no_charges", "matchers": [{"string": "호신부가 충전을 사용하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2620375641"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "원소 피해의 #%를 추가 번개 피해로 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "적 공격을 회피할 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "포위당한 동안 1초마다 생명력의 #% 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "명중 시 중독 유발", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "명중 시 출혈", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "기절할 수 없음", "negate": false}], "trade": {"ids": null}} @@ -929,7 +929,7 @@ {"ref": "Monsters take #% reduced Extra Damage from Critical Hits", "better": 1, "id": "mapmonstersbaseselfcriticalmultiplier_0", "matchers": [{"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 감소", "negate": false}, {"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 증가", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_337935900"]}}, "fromAreaMods": true} {"ref": "#% more effect of Curses on Monsters", "better": 1, "id": "mapmonsterscurseeffectonself_0", "matchers": [{"string": "몬스터에게 적용되는 저주 효과 #% 증폭", "negate": false}, {"string": "몬스터에게 적용되는 저주 효과 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3796523155"]}}, "fromAreaMods": true} {"ref": "Monsters have #% chance to steal Power, Frenzy and Endurance charges on Hit", "better": 1, "id": "mapmonstersstealcharges_0", "matchers": [{"string": "몬스터가 명중 시 #%의 확률로 권능, 격분, 인내 충전 강탈", "negate": false}, {"string": "몬스터가 명중 시 권능, 격분, 인내 충전 강탈", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3222482040"]}}, "fromAreaMods": true} -{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": null}} +{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4041853756"]}}} {"ref": "# Maps in Range contain Breaches", "better": 1, "id": "tower_add_breach_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 균열 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_2219129443"]}}} {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 탐험 인카운터 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 환영의 거울 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} @@ -3068,7 +3068,7 @@ {"ref": "Gain # Sacred Water when you complete a Room", "better": 1, "id": "gain_x_sanctum_gold_on_room_completion", "matchers": [{"string": "방 완료 시 신성한 물 # 획득", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_4057192895"]}}} {"ref": "Restore # Honour on room completion", "better": 1, "id": "sanctum_restore_honour_on_room_completion", "matchers": [{"string": "방 완료 시 명예 # 회복", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2114314842"]}}} {"ref": "# additional Rooms are revealed on the Trial Map", "better": 1, "id": "sanctum_map_reveal_extra_room_each_floor", "matchers": [{"string": "시련 지도에서 방 1개가 추가로 드러남", "negate": false, "value": 1}, {"string": "시련 지도에서 방 #개가 추가로 드러남", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_386901949"]}}} -{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": {"sanctum": ["sanctum.stat_1960517795"]}}} {"ref": "Monsters take #% increased Damage", "better": 1, "id": "map_monster_damage_taken_+%", "matchers": [{"string": "몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3114474137"]}}} {"ref": "Rare Monsters take #% increased Damage", "better": 1, "id": "map_sanctum_guard_damage_taken_+%", "matchers": [{"string": "희귀 몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "희귀 몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_408585189"]}}} {"ref": "Bosses take #% increased Damage", "better": 1, "id": "map_sanctum_boss_damage_taken_+%", "matchers": [{"string": "보스가 받는 피해 #% 증가", "negate": false}, {"string": "보스가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3226329527"]}}} diff --git a/dataParser/vendor/client/pyDumps/ru-out/matchers_no_trade_ids.json b/dataParser/vendor/client/pyDumps/ru-out/matchers_no_trade_ids.json index 70252c4a..7f42d467 100644 --- a/dataParser/vendor/client/pyDumps/ru-out/matchers_no_trade_ids.json +++ b/dataParser/vendor/client/pyDumps/ru-out/matchers_no_trade_ids.json @@ -107,7 +107,6 @@ "Регенерация #% здоровья в секунду за заряд выносливости", "Ваши приспешники при смерти оставляют участок едкой земли, который наносит #% от максимума их здоровья в секунду в виде урона хаосом", "Дарует #% от физического урона в виде дополнительного урона от каждой стихии атаками", - "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "Отражает от # до # урона от молнии атакующим в ближнем бою", "Отражает от # до # урона от молнии атакующим в ближнем бою", "Урон не может обходить энергетический щит", @@ -147,8 +146,6 @@ "Чередуются каждые 5 секунд:\\nПолучает на #% больше урона от ударов\\nПолучает на #% больше постепенного урона", "Чередуются каждые 5 секунд:\\nПолучает на #% меньше урона от ударов\\nПолучает на #% меньше постепенного урона", "#% урона от огня становится уроном от молнии", - "Наносит #% урона от стихий в виде дополнительного урона от огня", - "Добродетельный", "Отравляет при нанесении удара", "Вызывает кровотечение при нанесении удара", "Не может быть оглушен", diff --git a/dataParser/vendor/client/pyDumps/ru-out/mods_dump.json b/dataParser/vendor/client/pyDumps/ru-out/mods_dump.json index d999e26f..b8ad8e88 100644 --- a/dataParser/vendor/client/pyDumps/ru-out/mods_dump.json +++ b/dataParser/vendor/client/pyDumps/ru-out/mods_dump.json @@ -13728,7 +13728,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1261612903" + ] + } } }, "merged_647": { @@ -17438,7 +17442,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_701564564" + ] + } } }, "merged_851": { @@ -17524,7 +17532,11 @@ } ], "trade": { - "ids": null + "ids": { + "explicit": [ + "explicit.stat_1132041585" + ] + } } }, "merged_856": { diff --git a/dataParser/vendor/client/pyDumps/ru/items.ndjson b/dataParser/vendor/client/pyDumps/ru/items.ndjson index b2b6948a..745f82fd 100644 --- a/dataParser/vendor/client/pyDumps/ru/items.ndjson +++ b/dataParser/vendor/client/pyDumps/ru/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Смертельный удар", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Предсмертный хрип", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Колокол мёртвых", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Добродетель полубога", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Сшиватель демонов", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Защитник", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Власть Доэдре", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/dataParser/vendor/client/pyDumps/ru/stats.ndjson b/dataParser/vendor/client/pyDumps/ru/stats.ndjson index ac9afbb4..cb03d528 100644 --- a/dataParser/vendor/client/pyDumps/ru/stats.ndjson +++ b/dataParser/vendor/client/pyDumps/ru/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ваша мана считается за полное количество маны при уровне маны в #% от максимума или выше", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% повышение скорости атаки с полной маной", "negate": false}, {"string": "#% снижение скорости атаки с полной маной", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Урон от огня от ударов влияет на шанс шока вместо шанса и силы поджога", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Урон от молнии от ударов влияет на накопление шкалы заморозки вместо шанса шока", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Умения получают базовый расход здоровья, равный #% от базового расхода маны", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% урона от чар похищается в виде здоровья", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -848,12 +848,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Железная хватка", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Железная воля", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Может иметь второе свойство зачарования", "negate": false, "value": 1}, {"string": "Может иметь # дополнительных свойств(-а) зачарования", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от холода", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от молнии", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Невозможно уклониться от вражеских атак", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Регенерирует # здоровья в секунду будучи в окружении", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Отравляет при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Вызывает кровотечение при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Не может быть оглушен", "negate": false}], "trade": {"ids": null}} diff --git a/renderer/public/data/cmn-Hant/items.ndjson b/renderer/public/data/cmn-Hant/items.ndjson index 95f1b968..c488b4ec 100644 --- a/renderer/public/data/cmn-Hant/items.ndjson +++ b/renderer/public/data/cmn-Hant/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "致命一擊", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死亡之聲", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "喪鐘", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "半神的美德", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "縫魔", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "捍衛者", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "德瑞的精神手套", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://webtw.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} diff --git a/renderer/public/data/cmn-Hant/stats.ndjson b/renderer/public/data/cmn-Hant/stats.ndjson index 0a622b68..d0081a69 100644 --- a/renderer/public/data/cmn-Hant/stats.ndjson +++ b/renderer/public/data/cmn-Hant/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "當你處於最大魔力的 #% 或更高時,視為滿魔狀態", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "滿魔力時,攻擊速度增加 #%", "negate": false}, {"string": "滿魔力時,攻擊速度減少 #%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "擊中的火焰傷害貢獻至感電機率,而非點燃機率和幅度", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "擊中的冰冷傷害貢獻至點燃機率與幅度,而非冰緩幅度或冰凍累積", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "擊中的閃電傷害貢獻至冰凍累積,而非感電機率", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "技能獲得等同 #% 基礎魔力消耗的基礎生命消耗", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "法術傷害的 #% 轉化為生命偷取", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得相當於 #% 元素傷害的額外閃電傷害", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "不能閃避", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "被包圍時,每秒回復 #% 生命", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美德的", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "擊中時使目標中毒", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "擊中時流血", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "不會被暈眩", "negate": false}], "trade": {"ids": null}} diff --git a/renderer/public/data/de/items.ndjson b/renderer/public/data/de/items.ndjson index b007c33b..693868f6 100644 --- a/renderer/public/data/de/items.ndjson +++ b/renderer/public/data/de/items.ndjson @@ -2402,9 +2402,9 @@ {"name": "Seelenkern von Cholotl", "refName": "Soul Core of Cholotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-cholotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}, "weapon": {"string": "Wandelt #% der Anforderungen in Geschick um", "values": [20], "tradeId": ["rune.stat_1496740334"]}}} {"name": "Seelenkern von Citaqualotl", "refName": "Soul Core of Citaqualotl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL1NvdWxDb3JlUGh5c2ljYWwiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/f48f9f0c62/SoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-citaqualotl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu allen Elementarwiderständen", "values": [5], "tradeId": ["rune.stat_2901986750"]}, "weapon": {"string": "#% erhöhter Elementarschaden mit Angriffsfertigkeiten", "values": [30], "tradeId": ["rune.stat_387439868"]}}} {"name": "Seelenkern von Jiquani", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhtes maximales Leben", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "Stellt bei Tötung #% des Lebens wieder her", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} -{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": null}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} +{"name": "Seelenkern von Opilonti", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte erhaltene Phiolenfüllungen", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "#% Chance, bei Treffer Bluten zu verursachen", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "Seelenkern von Puhuarte", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu maximalem Feuerwiderstand", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "#% erhöhte Chance auf Entzünden", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": null}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "Seelenkern von Quipolatl", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "#% erhöhte Angriffsgeschwindigkeit", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "Seelenkern von Tacati", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% zu Chaoswiderstand", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "#% Chance, bei Treffer zu vergiften", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "Seelenkern von Ticaba", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "Treffer gegen Euch haben #% verringerten Bonus für kritische Treffer", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "#% zu Bonus für kritische Treffer", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "Seelenkern von Topotante", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "Angriffe mit dieser Waffe durchdringen #% Elementarwiderstände", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "Schicksalsschlag", "refName": "Broadstroke", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Todesröcheln", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Totenglocke", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Tugend des Halbgotts", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Dämonenflicker", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9TaGllbGRzL1VuaXF1ZXMvRGlvbmFkYWlyIiwidyI6MiwiaCI6NCwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/e3a7524c37/Dionadair.png"} {"name": "Doedres Talent", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/renderer/public/data/de/stats.ndjson b/renderer/public/data/de/stats.ndjson index adfd8aae..1ae49def 100644 --- a/renderer/public/data/de/stats.ndjson +++ b/renderer/public/data/de/stats.ndjson @@ -66,7 +66,7 @@ {"ref": "Leeches #% of Physical Damage as Mana", "better": 1, "id": "local_mana_leech_from_physical_damage_permyriad", "matchers": [{"string": "#% des physischen Angriffsschadens werden als Mana geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_669069897", "explicit.stat_707457662"], "implicit": ["implicit.stat_669069897"], "enchant": ["enchant.stat_707457662"], "rune": ["rune.stat_669069897"]}}} {"ref": "Gain # Life per Enemy Killed", "better": 1, "id": "base_life_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Leben pro getötetem Gegner", "negate": false}, {"string": "Verliert # Leben pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3695891184"], "implicit": ["implicit.stat_3695891184"], "enchant": ["enchant.stat_3695891184"], "rune": ["rune.stat_3695891184"]}}} {"ref": "Gain # Mana per Enemy Killed", "better": 1, "id": "base_mana_gained_on_enemy_death", "matchers": [{"string": "Erhaltet # Mana pro getötetem Gegner", "negate": false}, {"string": "Verliert # Mana pro getötetem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1368271171"], "enchant": ["enchant.stat_1368271171"], "rune": ["rune.stat_1368271171"]}}} -{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": null}} +{"ref": "Gain # Life per Enemy Hit with Attacks", "better": 1, "id": "base_life_gain_per_target", "matchers": [{"string": "Erhaltet # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": false}, {"string": "Verliert # Leben pro Gegner, der mit Angriffen getroffen wird", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2797971005"], "implicit": ["implicit.stat_2797971005"]}}} {"ref": "Grants # Life per Enemy Hit", "better": 1, "id": "local_life_gain_per_target", "matchers": [{"string": "Gewährt # Leben pro getroffenem Gegner", "negate": false}, {"string": "Entfernt # Eures Lebens pro getroffenem Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_821021828"]}}} {"ref": "#% increased Attack Speed", "better": 1, "id": "attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_210067635", "explicit.stat_681332047"], "implicit": ["implicit.stat_681332047"], "enchant": ["enchant.stat_210067635"], "rune": ["rune.stat_210067635"]}}} {"ref": "Allies in your Presence have #% increased Attack Speed", "better": 1, "id": "allies_in_presence_attack_speed_+%", "matchers": [{"string": "Verbündete in Eurer Präsenz haben #% erhöhte Angriffsgeschwindigkeit", "negate": false}, {"string": "Verbündete in Eurer Präsenz haben #% verringerte Angriffsgeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1998951374"], "enchant": ["enchant.stat_1998951374"]}}} @@ -113,8 +113,8 @@ {"ref": "#% increased Charm Effect Duration", "better": 1, "id": "charm_duration_+%", "matchers": [{"string": "#% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "#% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1389754388"], "implicit": ["implicit.stat_1389754388"]}}} {"ref": "#% increased Flask Charges gained", "better": 1, "id": "flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Fläschchenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Fläschchenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1836676211"], "implicit": ["implicit.stat_1836676211"]}}} {"ref": "#% increased Flask Charges used", "better": 1, "id": "flask_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Fläschchenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Fläschchenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_644456512"], "implicit": ["implicit.stat_644456512"]}}} -{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Charm Charges gained", "better": 1, "id": "charm_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "#% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3585532255"], "implicit": ["implicit.stat_3585532255"], "rune": ["rune.stat_3585532255"]}}} +{"ref": "#% increased Charm Charges used", "better": 1, "id": "charm_charges_used_+%", "matchers": [{"string": "#% erhöhte verbrauchte Phiolenfüllungen", "negate": true}, {"string": "#% verringerte verbrauchte Phiolenfüllungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1570770415"], "implicit": ["implicit.stat_1570770415"]}}} {"ref": "+# Charm Slots", "better": 1, "id": "local_charm_slots", "matchers": [{"string": "# Phiolen-Platz", "negate": false, "value": 1}, {"string": "# Phiolen-Plätze", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1416292992", "explicit.stat_554899692"]}}} {"ref": "#% increased chance to Ignite", "better": 1, "id": "ignite_chance_+%", "matchers": [{"string": "#% erhöhte Chance auf Entzünden", "negate": false}, {"string": "#% verringerte Chance auf Entzünden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2968503605"], "enchant": ["enchant.stat_2968503605"], "rune": ["rune.stat_2968503605"]}}} {"ref": "#% increased Freeze Buildup", "better": 1, "id": "hit_damage_freeze_multiplier_+%", "matchers": [{"string": "#% erhöhter Einfrierungsaufbau", "negate": false}, {"string": "#% verringerter Einfrierungsaufbau", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_473429811"], "enchant": ["enchant.stat_473429811"], "rune": ["rune.stat_473429811"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "Wird benutzt, wenn Ihr einen seltenen oder einzigartigen Gegner tötet", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für elementare Beeinträchtigungen", "negate": false}, {"string": "#% verringerte Schwelle für elementare Beeinträchtigungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "#% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "#% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "#% schnellerer Beginn der Energieschild-Wiederaufladung", "negate": false}, {"string": "#% langsamerer Beginn der Energieschild-Wiederaufladung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "Erhaltet # Rausch bei Treffer", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "Hat keinen Malus auf die Treffgenauigkeit von der Reichweite", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -215,7 +215,7 @@ {"ref": "#% increased Bleeding Duration", "better": 1, "id": "base_bleed_duration_+%", "matchers": [{"string": "#% verlängerte Blutungsdauer", "negate": false}, {"string": "#% verkürzte Blutungsdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1459321413"]}}} {"ref": "#% increased Blind Effect", "better": 1, "id": "blind_effect_+%", "matchers": [{"string": "#% erhöhte Blendwirkung", "negate": false}, {"string": "#% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1585769763"]}}} {"ref": "#% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "#% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_318953428"]}}} -{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "#% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "#% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852872083"]}}} {"ref": "#% increased Accuracy Rating with Bows", "better": 1, "id": "bow_accuracy_rating_+%", "matchers": [{"string": "#% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_169946467"]}}} {"ref": "#% increased Damage with Bows", "better": 1, "id": "bow_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Bögen", "negate": false}, {"string": "#% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4188894176"]}}} {"ref": "#% increased Attack Speed with Bows", "better": 1, "id": "bow_attack_speed_+%", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759735052"]}}} @@ -263,7 +263,7 @@ {"ref": "Recover #% of Life on Kill", "better": 1, "id": "recover_%_maximum_life_on_kill", "matchers": [{"string": "Stellt bei Tötung #% des Lebens wieder her", "negate": false}, {"string": "Verliert bei Tötung #% des Lebens", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2023107756"], "rune": ["rune.stat_2023107756"]}}} {"ref": "#% increased Life Regeneration rate", "better": 1, "id": "life_regeneration_rate_+%", "matchers": [{"string": "#% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "#% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_44972811"]}}} {"ref": "Damage Penetrates #% Lightning Resistance", "better": 1, "id": "base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_818778753"], "enchant": ["enchant.stat_818778753"]}}} -{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Damage with Maces", "better": 1, "id": "mace_damage_+%", "matchers": [{"string": "#% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "#% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1181419800"]}}} {"ref": "#% increased Stun Buildup with Maces", "better": 1, "id": "mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "#% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "#% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_872504239"]}}} {"ref": "#% increased Mana Flask Charges gained", "better": 1, "id": "mana_flask_charges_gained_+%", "matchers": [{"string": "#% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "#% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3590792340"]}}} {"ref": "#% increased amount of Mana Leeched", "better": 1, "id": "base_mana_leech_amount_+%", "matchers": [{"string": "#% erhöhte Menge von geraubtem Mana", "negate": false}, {"string": "#% verringerte Menge von geraubtem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2839066308"]}}} @@ -342,14 +342,14 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Blind Effect", "better": 1, "id": "TLJ_blind_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Blendwirkung", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Blendwirkung", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2912416697"]}}} {"ref": "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks", "better": 1, "id": "TLJ_attacks_chance_to_blind_on_hit_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% Chance, Gegner bei Treffer mit Angriffen zu blenden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Blendet Gegner bei Treffer mit Angriffen", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2610562860"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Block chance", "better": 1, "id": "TLJ_block_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Blocken", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Blocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3821543413"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies", "better": 1, "id": "TLJ_damage_+%_to_rare_and_unique_enemies", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Treffern gegen seltene und einzigartige Gegner", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_147764878"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows", "better": 1, "id": "TLJ_bow_accuracy_rating_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Treffgenauigkeit mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Treffgenauigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1285594161"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Bows", "better": 1, "id": "TLJ_bow_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Bögen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_945774314"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows", "better": 1, "id": "TLJ_bow_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Bögen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Bögen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3641543553"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Cast Speed", "better": 1, "id": "TLJ_base_cast_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Zaubergeschwindigkeit", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Zaubergeschwindigkeit", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1022759479"]}}} {"ref": "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain", "better": 1, "id": "TLJ_projectile_chance_to_chain_1_extra_time_from_terrain_%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch Projektile haben #% Chance, sich von Gelände ein zusätzliches Mal zu verketten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2334956771"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Charm Effect Duration", "better": 1, "id": "TLJ_charm_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Phiolen-Wirkdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Phiolen-Wirkdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3088348485"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Charm Charges gained", "better": 1, "id": "TLJ_charm_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Phiolenfüllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Phiolenfüllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2320654813"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm", "better": 1, "id": "TLJ_damage_+%_while_using_charm", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden, während Ihr eine aktive Phiole habt", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden, während Ihr eine aktive Phiole habt", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3649547492"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Chaos Damage", "better": 1, "id": "TLJ_chaos_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Chaosschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Chaosschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1309799717"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies", "better": 1, "id": "TLJ_chill_duration_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verlängerte Unterkühlungsdauer bei Gegnern", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verkürzte Unterkühlungsdauer bei Gegnern", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_61644361"]}}} @@ -408,7 +408,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate", "better": 1, "id": "TLJ_life_regeneration_rate_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Lebensregenerations-Rate", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Lebensregenerations-Rate", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1185341308"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Lightning Damage", "better": 1, "id": "TLJ_lightning_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Blitzschaden", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Blitzschaden", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2768899959"]}}} {"ref": "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance", "better": 1, "id": "TLJ_base_reduce_enemy_lightning_resistance_%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Schaden durchdringt #% Blitzwiderstand", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch Eure Treffer behandeln Blitzwiderstand #% höher als der eigentliche Wert", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_868556494"]}}} -{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": null}} +{"ref": "Small Passive Skills in Radius also grant #% increased Damage with Maces", "better": 1, "id": "TLJ_mace_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Streitkolben", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1852184471"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces", "better": 1, "id": "TLJ_mace_hit_damage_stun_multiplier_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhter Betäubungsaufbau mit Streitkolben", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerter Betäubungsaufbau mit Streitkolben", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2392824305"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks", "better": 1, "id": "TLJ_flask_mana_to_recover_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Manawiederherstellung von Fläschchen", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Manawiederherstellung von Fläschchen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3774951878"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained", "better": 1, "id": "TLJ_mana_flask_charges_gained_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte erhaltene Manafläschchen-Füllungen", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte erhaltene Manafläschchen-Füllungen", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_804718241"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhte Chance auf Schocken", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerte Chance auf Schocken", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verlängerte Schockdauer", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verkürzte Schockdauer", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Magnitude von Schock, den Ihr verursacht", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Magnitude von Schock, den Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte verlangsamende Wirkung von Schwächungen auf Euch", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte verlangsamende Wirkung von Schwächungen auf Euch", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte Angriffsgeschwindigkeit mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte Angriffsgeschwindigkeit mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% erhöhte kritische Trefferchance mit Speeren", "negate": false}, {"string": "Bedeutende Passive Fertigkeiten im Radius gewähren auch #% verringerte kritische Trefferchance mit Speeren", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% erhöhter Schaden mit Speeren", "negate": false}, {"string": "Kleine Passive Fertigkeiten im Radius gewähren auch #% verringerter Schaden mit Speeren", "negate": true}], "trade": {"ids": null}} @@ -578,7 +578,7 @@ {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "Gegner, die von jemandem in Eurer Präsenz getötet wurden, zählen so, als wären sie stattdessen von Euch getötet worden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "Sämtlicher Schaden von Treffern wird auf die Magnitude von Gift angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "Friert bei erlittenem Treffer ein, was Kälteschaden in Höhe von #% Eures maximalen Manas entspricht", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} -{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": null}} +{"ref": "+# Physical damage taken from Projectile Attacks", "better": 1, "id": "physical_ranged_attack_damage_taken_+", "matchers": [{"string": "# erhöhter physischen Schaden von Projektilangriffen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3612407781"]}}} {"ref": "#% increased Magnitude of Chill you inflict", "better": 1, "id": "chill_effect_+%", "matchers": [{"string": "#% erhöhte Magnitude von Unterkühlen, das Ihr verursacht", "negate": false}, {"string": "#% verringerte Magnitude von Unterkühlen, das Ihr verursacht", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_828179689"]}}} {"ref": "#% reduced Mana Cost of Skills", "better": 1, "id": "base_mana_cost_-%", "matchers": [{"string": "#% verringerte Manakosten von Fertigkeiten", "negate": false}, {"string": "#% erhöhte Manakosten von Fertigkeiten", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_474294393"]}}} {"ref": "Lightning damage from Hits Contributes to Electrocution Buildup", "better": 1, "id": "base_lightning_damage_can_electrocute", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Elektrisierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1017648537"]}}} @@ -626,7 +626,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "Bewirkt doppelten Betäubungsaufbau", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "Treffer zerbrechen # Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "Wendet Feuer-Anfälligkeit an, wenn gegnerische Rüstung vollständig zerbrochen wird", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "Doppelter Betäubungsschwelle, während der Schild gehoben ist", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Betäubungsschwelle", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "Jeder Rausch gewährt auch #% erhöhte Rüstung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "Physischer Schaden kann festsetzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -638,13 +638,13 @@ {"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "#% Eurer Basis-Lebensregeneration wird Verbündeten in Eurer Präsenz gewährt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "Wenn ein Gruppenmitglied in Eurer Präsenz einen Zauber wirkt,\\nopfert Ihr #% des Manas und das Mitglied raubt dieses Mana", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "Ihr könnt keinen Schaden blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} -{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": null}} -{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": null}} +{"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "Modifikatoren für maximale Blockdchance gelten stattdessen für maximale Widerstände", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} +{"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "Kann Schaden von sämtlichen Treffern blocken", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} {"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "Kann keine Schild-Fertigkeiten benutzen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ihr zählt als bei vollem Mana, während Ihr über #% des maximalen Manas oder mehr verfügt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% erhöhte Angriffsgeschwindigkeit während bei vollem Mana", "negate": false}, {"string": "#% verringerte Angriffsgeschwindigkeit während bei vollem Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Feuerschaden von Treffern wird auf die Chance auf Schocken statt auf die Magnitude und Chance auf Entzünden angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Kälteschaden von Treffern wird auf die Magnitude und Chance auf Entzünden statt auf die Magnitude von Unterkühlen oder Einfrierungsaufbau angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Blitzschaden von Treffern wird auf den Einfrierungsaufbau statt auf die Chance auf Schocken angerechnet", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Fertigkeiten erhalten Basislebenskosten in Höhe von #% der Basismanakosten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% des Zauberschadens werden als Leben geraubt", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -670,7 +670,7 @@ {"ref": "#% increased Culling Strike Threshold", "better": 1, "id": "culling_strike_threshold_+%", "matchers": [{"string": "#% erhöhte Schwelle für Todesstoß", "negate": false}, {"string": "#% verringerte Schwelle für Todesstoß", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3563080185"]}}} {"ref": "Your speed is unaffected by Slows", "better": 1, "id": "slows_have_no_potency_on_you", "matchers": [{"string": "Eure Geschwindigkeit ist unbeeinträchtigt von Verlangsamungen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_50721145"]}}} {"ref": "Regenerate #% of Life per second while on Low Life", "better": 1, "id": "life_regeneration_rate_per_minute_%_when_on_low_life", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde bei niedrigem Leben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3942946753"]}}} -{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Spell Damage per 10 Spirit", "better": 1, "id": "spell_damage_+%_per_10_spirit", "matchers": [{"string": "#% erhöhter Zaubernschaden pro 10 Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2412053423"]}}} {"ref": "Life Recovery from Flasks also applies to Energy Shield", "better": 1, "id": "life_recovery_from_flasks_also_recovers_energy_shield", "matchers": [{"string": "Lebenswiederherstellung von Fläschchen wirkt auch auf den Energieschild", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2812872407"]}}} {"ref": "Unaffected by Curses", "better": 1, "id": "unaffected_by_curses", "matchers": [{"string": "Unbeeinträchtigt von Flüchen", "negate": false}], "trade": {"ids": null}} {"ref": "Curse Reflection", "better": 1, "id": "reflect_curses", "matchers": [{"string": "Reflektiert Flüche", "negate": false}], "trade": {"ids": null}} @@ -698,7 +698,7 @@ {"ref": "Attacks Gain #% of Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_fire_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1049080093"]}}} {"ref": "Attacks Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des Schadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1484500028"]}}} {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "Angriffe verursachen #% des physischen Schadens als extra Chaosschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} -{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": null}} +{"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "Durch Eure Treffer unterkühlte Gegner erleiden erhöhten Schaden durch die Magnitude von Unterkühlen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "Erleidet bei Tod einer Kreatur # physischen Schaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} {"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "Ihr erhaltet Ansturm für # Sekunden bei Tötung", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "Verursacht #% erhöhten Schaden mit Treffern bei seltenen oder einzigartigen Gegnern für jede Sekunde, die sie jemals in Eurer Präsenz waren, bis zu einem Maximum von 200%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} @@ -813,7 +813,7 @@ {"ref": "#% increased bonuses gained from Equipped Rings", "better": 1, "id": "equipped_rings_effect_of_bonuses_+%", "matchers": [{"string": "#% erhöhte erhaltene Boni von ausgerüsteten Ringen", "negate": false}, {"string": "#% verringerte erhaltene Boni von ausgerüsteten Ringen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2793222406"]}}} {"ref": "Enemies in your Presence have Fire Exposure", "better": 1, "id": "enemies_in_presence_have_fire_exposure", "matchers": [{"string": "Gegner in Eurer Präsenz haben Feuer-Anfälligkeit", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1069772386"]}}} {"ref": "Critical Hits Ignore Enemy Monster Lightning Resistance", "better": 1, "id": "critical_strikes_ignore_lightning_resistance", "matchers": [{"string": "Kritische Treffer ignorieren den gegnerischen Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1289045485"]}}} -{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": null}} +{"ref": "#% chance to Blind Chilled enemies on Hit", "better": 1, "id": "blind_chilled_enemies_on_hit_%", "matchers": [{"string": "Blendet unterkühlte Gegner bei Treffer", "negate": false, "value": 100}, {"string": "#% Chance, unterkühlte Gegner bei Treffer zu blenden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3450276548"]}}} {"ref": "Armour is increased by Overcapped Fire Resistance", "better": 1, "id": "armour_increased_by_overcapped_fire_resistance", "matchers": [{"string": "Rüstung wird erhöht durch übergedeckelten Feuerwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2129352930"]}}} {"ref": "Evasion Rating is increased by Overcapped Lightning Resistance", "better": 1, "id": "evasion_rating_increased_by_overcapped_lightning_resistance", "matchers": [{"string": "Ausweichwert wird erhöht durch übergedeckelten Blitzwiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3924187855"]}}} {"ref": "Energy Shield is increased by Overcapped Cold Resistance", "better": 1, "id": "energy_shield_increased_by_overcapped_cold_resistance", "matchers": [{"string": "Energieschild wird erhöht durch übergedeckelten Kältewiderstand", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3377256514"]}}} @@ -848,12 +848,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Eiserner Griff", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Eiserner Wille", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Kann einen zweiten Verzauberungs-Modifikator haben", "negate": false, "value": 1}, {"string": "Kann # zusätzliche Verzauberungs-Modifikatoren haben", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Feuerschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Kälteschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Verursacht #% des Elementarschadens als extra Blitzschaden", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Kann gegnerischen Angriffen nicht ausweichen", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneriert #% des Lebens pro Sekunde, während Ihr umzingelt seid", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Tugendhaft", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Vergiftet bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Bluten bei Treffer", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Kann nicht betäubt werden", "negate": false}], "trade": {"ids": null}} @@ -952,7 +952,7 @@ {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "#% erhöhte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite", "negate": false}, {"string": "#% erhöhte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}, {"string": "#% verringerte Sprengstoff-Platzierungsreichweite in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area have +# Remnants", "better": 1, "id": "map_expedition_relics_+", "matchers": [{"string": "Expeditionen im Gebiet haben # Relikte", "negate": false}, {"string": "Expeditionen in Euren Karten haben # Relikt", "negate": false, "value": 1}, {"string": "Expeditionen in Euren Karten haben # Relikte", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753446846"]}}} {"ref": "#% increased Explosive Radius", "better": 1, "id": "map_expedition_explosion_radius_+%", "matchers": [{"string": "#% vergrößerter Explosionsradius", "negate": false}, {"string": "#% vergrößerter Explosionsradius in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3289828378"], "implicit": ["implicit.stat_3289828378"]}}} -{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Expedition Logbooks dropped by Runic Monsters", "better": 1, "id": "expedition_monsters_logbook_chance_+%", "matchers": [{"string": "#% erhöhte Menge fallen gelassener Expedition-Logbüchervon Runenmonstern", "negate": false}, {"string": "#% verringerte Menge fallen gelassener Expedition-Logbücher von Runenmonstern", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1083387327"]}}} {"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "#% erhöhte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expedition-Monster in Euren Karten", "negate": false}, {"string": "#% erhöhte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}, {"string": "#% verringerte Anzahl seltener Expeditionen-Monster in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} {"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "#% erhöhte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% verringerte Wirkung von Relikten im Gebiet", "negate": false}, {"string": "#% erhöhte Wirkung von Relikten in Euren Karten", "negate": false}, {"string": "#% verringerte Wirkung von Relikten in Euren Karten", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} {"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "Gebiet enthält #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Gebiet enthält #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% erhöhte Anzahl an Markierungen für Runenmonster", "negate": false}, {"string": "Eure Karten enthalten #% verringerte Anzahl an Markierungen für Runenmonster", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} diff --git a/renderer/public/data/en/items.ndjson b/renderer/public/data/en/items.ndjson index b338fa76..c853f4a8 100644 --- a/renderer/public/data/en/items.ndjson +++ b/renderer/public/data/en/items.ndjson @@ -2896,6 +2896,7 @@ {"name": "Deathblow", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9EZWF0aGJsb3ciLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/dff2783525/Deathblow.png"} {"name": "Deathrattle", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9Gb2NpL1VuaXF1ZXMvRGVhdGhSYXR0bGUiLCJ3IjoyLCJoIjozLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/07d9e9bf4b/DeathRattle.png"} {"name": "Deidbell", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1VuaXF1ZXMvRGVpZGJlbGwiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bbe18732ac/Deidbell.png"} +{"name": "Demigod's Virtue", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Demon Stitcher", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9EZW1vblN0aXRjaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/85db93f065/DemonStitcher.png"} {"name": "Dionadair", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvT2ZmaGFuZC9TaGllbGRzL1VuaXF1ZXMvRGlvbmFkYWlyIiwidyI6MiwiaCI6NCwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/e3a7524c37/Dionadair.png"} {"name": "Doedre's Tenure", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvVW5pcXVlcy9FbnJhcHRIYW5kcyIsInciOjIsImgiOjIsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/e11537f12a/EnraptHands.png"} @@ -3038,21 +3039,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/renderer/public/data/en/stats.ndjson b/renderer/public/data/en/stats.ndjson index ec405d8e..166b5ab6 100644 --- a/renderer/public/data/en/stats.ndjson +++ b/renderer/public/data/en/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "You count as on Full Mana while at #% of maximum Mana or above", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% increased Attack Speed while on Full Mana", "negate": false}, {"string": "#% reduced Attack Speed while on Full Mana", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% of Spell Damage Leeched as Life", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Cannot Evade Enemy Attacks", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regenerate #% of Life per second while Surrounded", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuous", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Poison on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Inflict Bleeding on Hit", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Cannot be Stunned", "negate": false}], "trade": {"ids": null}} diff --git a/renderer/public/data/es/items.ndjson b/renderer/public/data/es/items.ndjson index 7cfb3c60..7640a7da 100644 --- a/renderer/public/data/es/items.ndjson +++ b/renderer/public/data/es/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Golpe mortal", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Estertor de muerte", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Campana de Deid", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "Virtud del semidiós", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Costurero de demonios", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "Defensor", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Ocupación de Doedre", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/renderer/public/data/es/stats.ndjson b/renderer/public/data/es/stats.ndjson index 871cb931..f0a54ae1 100644 --- a/renderer/public/data/es/stats.ndjson +++ b/renderer/public/data/es/stats.ndjson @@ -644,7 +644,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Se considera que tienes el maná lleno si tienes el #% del maná máximo o más", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "Velocidad de ataque aumentada un #% mientras tengas el maná lleno", "negate": false}, {"string": "Velocidad de ataque reducida un #% mientras tengas el maná lleno", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "El daño de fuego de los impactos contribuye a la probabilidad de electrocutar en lugar de a la probabilidad y magnitud de la quemadura", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "El daño de hielo de los impactos contribuye a la probabilidad y magnitud de la quemadura en lugar de a la magnitud del escarchamiento o la acumulación de la congelación", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "El daño de rayo de los impactos contribuye a la acumulación del congelamiento en lugar de a la probabilidad de electrocutar", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Las habilidades ganan un costo de vida base equivalente al #% del costo de maná base", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "El #% del daño de los hechizos se absorbe como vida", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Ganas el #% del daño elemental como daño de rayo extra", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "No puedes evadir los ataques de los enemigos", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Regeneras un #% de vida por segundo mientras estés rodeado", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Virtuoso", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Envenena al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Sangrado al impactar", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "No te pueden aturdir", "negate": false}], "trade": {"ids": null}} @@ -3113,4 +3113,4 @@ {"ref": "Has Logbook Faction: Black Scythe Mercenaries", "better": 0, "id": "black_scythe_mercenaries", "matchers": [{"string": "Mercenarios de la Guadaña negra"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Order of the Chalice", "better": 0, "id": "order_of_the_chalice", "matchers": [{"string": "Orden del Cáliz"}], "trade": {"ids": null}} {"ref": "Has Logbook Faction: Knights of the Sun", "better": 0, "id": "knights_of_the_sun", "matchers": [{"string": "Caballeros del Sol"}], "trade": {"ids": null}} -{"ref": "Allocates #", "better": 0, "trade": {"ids": {"enchant": ["enchant.stat_2954116742"]}, "option": true}, "matchers": [{"string": "Asigna Toxinas de acción rápida", "value": 55, "oils": "3,2,9"}, {"string": "Asigna Perspicacia", "value": 116, "oils": "1,5,7"}, {"string": "Asigna Crecimiento de la tormenta", "value": 336, "oils": "4,8,8"}, {"string": "Asigna Resistencia al calor", "value": 372, "oils": "5,5,2"}, {"string": "Asigna Inmunidad natural", "value": 934, "oils": "2,8,3"}, {"string": "Asigna Ondas sísmicas", "value": 1087, "oils": "2,3,0"}, {"string": "Asigna Deseo de poder", "value": 1104, "oils": "9,1,1"}, {"string": "Asigna Llamada urgente", "value": 1169, "oils": "7,9,8"}, {"string": "Asigna Inflexible", "value": 1352, "oils": "7,6,3"}, {"string": "Asigna Espiral de depresión", "value": 1546, "oils": "4,6,8"}, {"string": "Asigna Corona iluminada", "value": 1823, "oils": "8,3,8"}, {"string": "Asigna Manantial", "value": 2021, "oils": "5,2,1"}, {"string": "Asigna Artisticidad marcial", "value": 2113, "oils": "9,0,7"}, {"string": "Asigna Espiral de locura", "value": 2138, "oils": "2,9,4"}, {"string": "Asigna Energía pura", "value": 2254, "oils": "7,1,5"}, {"string": "Asigna Avanzar en el tiempo", "value": 2335, "oils": "6,7,1"}, {"string": "Asigna Aluvión de filos", "value": 2394, "oils": "4,4,6"}, {"string": "Asigna Estrellas alineadas", "value": 2486, "oils": "8,4,9"}, 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"oils": "1,5,0"}, {"string": "Asigna Quemazón", "value": 53294, "oils": "7,5,5"}, {"string": "Asigna Impacto destructor", "value": 53527, "oils": "7,1,1"}, {"string": "Asigna Escudo imponente", "value": 53823, "oils": "0,6,1"}, {"string": "Asigna Plan alternativo", "value": 53853, "oils": "2,2,0"}, {"string": "Asigna Irrompibilidad", "value": 53921, "oils": "3,4,3"}, {"string": "Asigna Caparazón marino", "value": 53935, "oils": "1,0,3"}, {"string": "Asigna Reluciente", "value": 53941, "oils": "4,4,8"}, {"string": "Asigna Inhalación de humo", "value": 54148, "oils": "9,4,7"}, {"string": "Asigna Capacidades entumecidas", "value": 54805, "oils": "8,2,4"}, {"string": "Asigna Encendedor", "value": 54911, "oils": "2,9,1"}, {"string": "Asigna Furia vengativa", "value": 54937, "oils": "8,0,6"}, {"string": "Asigna Desangrador", "value": 54990, "oils": "7,8,0"}, {"string": "Asigna Prolongación", "value": 54998, "oils": "6,5,1"}, {"string": "Asigna Metralla", "value": 55060, "oils": "1,1,5"}, {"string": "Asigna Caos puro", "value": 55149, "oils": "4,9,1"}, {"string": "Asigna Caídos implacables", "value": 55180, "oils": "6,7,9"}, {"string": "Asigna Máscara de subterfugio", "value": 55193, "oils": "0,8,3"}, {"string": "Asigna Venidero", "value": 55568, "oils": "6,2,8"}, {"string": "Asigna Amplificación eléctrica", "value": 55708, "oils": "9,7,5"}, {"string": "Asigna Exposición al cosmos", "value": 55835, "oils": "9,7,3"}, {"string": "Asigna Muros de hielo", "value": 55847, "oils": "7,3,5"}, {"string": "Asigna Horror persistente", "value": 56063, "oils": "9,5,5"}, {"string": "Asigna Buscagargantas", "value": 56265, "oils": "2,4,9"}, {"string": "Asigna Pincho silencioso", "value": 56366, "oils": "8,2,6"}, {"string": "Asigna Instinto asesino", "value": 56453, "oils": "2,3,2"}, {"string": "Asigna Tiempos desesperados", "value": 56616, "oils": "6,5,0"}, {"string": "Asigna Frito", "value": 56776, "oils": "8,0,4"}, {"string": "Asigna Movimiento de parada", "value": 56806, "oils": "0,7,0"}, {"string": "Asigna Resguardo del matorral", "value": 56893, "oils": "3,7,3"}, {"string": "Asigna Endurecido por la batalla", "value": 56910, "oils": "2,1,3"}, {"string": "Asigna Contacto pesado", "value": 56997, "oils": "0,4,6"}, {"string": "Asigna En la mira", "value": 56999, "oils": "6,5,4"}, {"string": "Asigna Polimatía", "value": 57047, "oils": "9,8,3"}, {"string": "Asigna Lazos espirituales", "value": 57097, "oils": "2,0,8"}, {"string": "Asigna Carne infundida", "value": 57110, "oils": "2,4,4"}, {"string": "Asigna Agorero", "value": 57190, "oils": "3,1,5"}, {"string": "Asigna Hazaña crítica", "value": 57204, "oils": "4,3,0"}, {"string": "Asigna En tu cara", "value": 57379, "oils": "7,2,4"}, {"string": "Asigna Golpe abrumador", "value": 57388, "oils": "6,4,5"}, {"string": "Asigna Agacharse", "value": 57471, "oils": "6,6,3"}, {"string": "Asigna Liberar espacio", "value": 57805, "oils": "3,1,1"}, {"string": "Asigna Mente robusta", "value": 57967, "oils": "9,4,1"}, {"string": "Asigna Totalmente natural", "value": 58016, "oils": "7,7,2"}, {"string": "Asigna Conjuros duraderos", "value": 58096, "oils": "9,2,5"}, {"string": "Asigna Desgarro sangriento", "value": 58183, "oils": "6,9,2"}, {"string": "Asigna Aptitud", "value": 58397, "oils": "7,1,3"}, {"string": "Asigna Arena en el bolsillo", "value": 58426, "oils": "3,1,3"}, {"string": "Asigna Granadero", "value": 58714, "oils": "3,7,9"}, {"string": "Asigna Despachar enemigos", "value": 58939, "oils": "4,4,3"}, {"string": "Asigna Mantener el enfoque", "value": 59047, "oils": "4,9,3"}, {"string": "Asigna Sustancias potentes", "value": 59142, "oils": "5,0,1"}, {"string": "Asigna Final predestinado", "value": 59214, "oils": "5,9,6"}, {"string": "Asigna Filo desgarrador", "value": 59263, "oils": "3,4,2"}, {"string": "Asigna Pata de conejo de la suerte", "value": 59303, "oils": "9,5,0"}, {"string": "Asigna Carne necrosada", "value": 59541, "oils": "7,1,7"}, {"string": "Asigna Armadura pesada", "value": 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maná", "value": 61027, "oils": "1,6,1"}, {"string": "Asigna Rodar y golpear", "value": 61112, "oils": "1,3,5"}, {"string": "Asigna Aliento de rayo", "value": 61338, "oils": "5,3,9"}, {"string": "Asigna Equilibrio", "value": 61404, "oils": "7,8,6"}, {"string": "Asigna Anticipación", "value": 61444, "oils": "7,4,6"}, {"string": "Asigna Medidas de austeridad", "value": 61493, "oils": "3,4,6"}, {"string": "Asigna Golpe verdadero", "value": 61601, "oils": "0,1,5"}, {"string": "Asigna Garra afilada", "value": 61703, "oils": "0,2,2"}, {"string": "Asigna Toxinas duraderas", "value": 61741, "oils": "6,9,4"}, {"string": "Asigna Oleada de tormenta", "value": 61921, "oils": "4,9,2"}, {"string": "Asigna Apuñalar por la espalda", "value": 62001, "oils": "4,0,9"}, {"string": "Asigna Guardia prismático", "value": 62034, "oils": "9,9,8"}, {"string": "Asigna Tembloroso", "value": 62185, "oils": "2,7,0"}, {"string": "Asigna Barrera paciente", "value": 62230, "oils": "8,9,7"}, {"string": "Asigna 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"6,3,3"}, {"string": "Asigna Construcción inteligente", "value": 63659, "oils": "5,1,6"}, {"string": "Asigna Toxinas acumulativas", "value": 63759, "oils": "9,5,3"}, {"string": "Asigna Señalado para enfermar", "value": 63830, "oils": "1,5,9"}, {"string": "Asigna Recuperación ágil", "value": 63981, "oils": "4,0,0"}, {"string": "Asigna Camino de la tormenta", "value": 64046, "oils": "7,7,0"}, {"string": "Asigna Recarga instantánea", "value": 64119, "oils": "7,1,8"}, {"string": "Asigna Fiebre de batalla", "value": 64240, "oils": "5,1,9"}, {"string": "Asigna Presencia fortalecedora", "value": 64299, "oils": "6,4,8"}, {"string": "Asigna Resolución del defensor", "value": 64327, "oils": "1,3,2"}, {"string": "Asigna Fuerza de impacto", "value": 64443, "oils": "7,0,7"}, {"string": "Asigna Fuerzas desatadas", "value": 64543, "oils": "5,4,1"}, {"string": "Asigna Desvío llamativo", "value": 64851, "oils": "2,1,2"}, {"string": "Asigna Llamas intensas", "value": 65016, "oils": "1,8,7"}, {"string": "Asigna Coraza impenetrable", "value": 65023, "oils": "3,3,0"}, {"string": "Asigna Titánico", "value": 65160, "oils": "6,3,1"}, {"string": "Asigna Perversidad", "value": 65193, "oils": "5,2,3"}, {"string": "Asigna Poder rebosante", "value": 65204, "oils": "9,4,2"}, {"string": "Asigna Broquel liso", "value": 65265, "oils": "1,4,2"}, {"string": "Asigna Explosivos repetidores", "value": 65468, "oils": "8,6,9"}]} diff --git a/renderer/public/data/ja/items.ndjson b/renderer/public/data/ja/items.ndjson index c9f2f33b..12e07747 100644 --- a/renderer/public/data/ja/items.ndjson +++ b/renderer/public/data/ja/items.ndjson @@ -2404,7 +2404,7 @@ {"name": "ヘクアニのソウルコア", "refName": "Soul Core of Jiquani", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUxpZmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/bb83a9f337/GreaterSoulCoreLife.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-jiquani", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "最大ライフが#%増加する", "values": [2], "tradeId": ["rune.stat_983749596"]}, "weapon": {"string": "敵を倒した時にライフの#%を回復する", "values": [2], "tradeId": ["rune.stat_2023107756"]}}} {"name": "オピロティのソウルコア", "refName": "Soul Core of Opiloti", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVBoeXNpY2FsIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/366f87b8f2/GreaterSoulCorePhysical.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-opiloti", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "チャームの獲得チャージが#%増加する", "values": [10], "tradeId": ["rune.stat_3585532255"]}, "weapon": {"string": "ヒット時に#%の確率で出血を付与する", "values": [15], "tradeId": ["rune.stat_1519615863"]}}} {"name": "プフアーテのソウルコア", "refName": "Soul Core of Puhuarte", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUZpcmUiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/6390ebeaa6/GreaterSoulCoreFire.png", "tags": ["soul_core", "soul_core_tier3"], "tradeTag": "soul-core-of-puhuarte", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "火耐性の最大値 #%", "values": [1], "tradeId": ["rune.stat_4095671657"]}, "weapon": {"string": "発火付与確率が#%増加する", "values": [30], "tradeId": ["rune.stat_2968503605"]}}} -{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": null}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} +{"name": "クイポラトルのソウルコア", "refName": "Soul Core of Quipolatl", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVNwZWVkIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/d4967ad0f1/GreaterSoulCoreSpeed.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-quipolatl", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "values": [-10], "tradeId": ["rune.stat_924253255"]}, "weapon": {"string": "アタックスピードが#%増加する", "values": [5], "tradeId": ["rune.stat_210067635"]}}} {"name": "タカティのソウルコア", "refName": "Soul Core of Tacati", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNoYW9zIiwic2NhbGUiOjEsInJlYWxtIjoicG9lMiJ9XQ/cd9c4fb0a7/GreaterSoulCoreChaos.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-tacati", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "混沌耐性 #%", "values": [7], "tradeId": ["rune.stat_2923486259"]}, "weapon": {"string": "ヒット時に#%の確率で敵に毒を付与する", "values": [15], "tradeId": ["rune.stat_3885634897"]}}} {"name": "ティカバのソウルコア", "refName": "Soul Core of Ticaba", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZUNyaXQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/b453416064/GreaterSoulCoreCrit.png", "tags": ["soul_core", "soul_core_tier2"], "tradeTag": "soul-core-of-ticaba", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "プレイヤーに対するヒットはクリティカルダメージボーナスが#%減少する", "values": [10], "tradeId": ["rune.stat_3855016469"]}, "weapon": {"string": "クリティカルダメージボーナス #%", "values": [12], "tradeId": ["rune.stat_2694482655"]}}} {"name": "トポタンテのソウルコア", "refName": "Soul Core of Topotante", "namespace": "ITEM", "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQ3VycmVuY3kvU291bENvcmVzL0dyZWF0ZXJTb3VsQ29yZVRyaUVsZW1lbnQiLCJzY2FsZSI6MSwicmVhbG0iOiJwb2UyIn1d/ae7a949b3a/GreaterSoulCoreTriElement.png", "tags": ["soul_core", "soul_core_tier1"], "tradeTag": "soul-core-of-topotante", "craftable": {"category": "SoulCore"}, "w": 1, "h": 1, "rune": {"armour": {"string": "元素系状態異常閾値が#%増加する", "values": [15], "tradeId": ["rune.stat_3544800472"]}, "weapon": {"string": "この武器によるアタックは#%の元素耐性を突破する", "values": [15], "tradeId": ["rune.stat_4064396395"]}}} @@ -2897,6 +2897,7 @@ {"name": "デスブロー", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "死前喘鳴", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "ディードベル", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "%NOT_FOUND%"} +{"name": "半神の美徳", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "デーモン・ステッチャー", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "%NOT_FOUND%"} {"name": "ディオナデア", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "ドードゥリの才能", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "%NOT_FOUND%"} @@ -3039,21 +3040,21 @@ {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "未完", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/renderer/public/data/ja/stats.ndjson b/renderer/public/data/ja/stats.ndjson index 72363b77..84d90496 100644 --- a/renderer/public/data/ja/stats.ndjson +++ b/renderer/public/data/ja/stats.ndjson @@ -129,7 +129,7 @@ {"ref": "Gain #% of Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_cold", "matchers": [{"string": "ダメージの#%を追加冷気ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2505884597"]}}} {"ref": "Gain #% of Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_lightning", "matchers": [{"string": "ダメージの#%を追加雷ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3278136794"]}}} {"ref": "#% increased Damage with Bow Skills", "better": 1, "id": "damage_+%_with_bow_skills", "matchers": [{"string": "弓スキルのダメージが#%増加する", "negate": false}, {"string": "弓スキルのダメージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1241625305"]}}} -{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Presence Area of Effect", "better": 1, "id": "presence_area_+%", "matchers": [{"string": "存在下の効果範囲が#%増加する", "negate": false}, {"string": "存在下の効果範囲が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_101878827"], "enchant": ["enchant.stat_101878827"]}}} {"ref": "Minions have #% increased maximum Life", "better": 1, "id": "minion_maximum_life_+%", "matchers": [{"string": "ミニオンの最大ライフが#%増加する", "negate": false}, {"string": "ミニオンの最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_770672621"]}}} {"ref": "#% increased Trap Trigger Area of Effect", "better": 1, "id": "trap_trigger_radius_+%", "matchers": [{"string": "トラップ作動の効果範囲が#%増加する", "negate": false}, {"string": "トラップ作動の効果範囲が#%減少する", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Charges gained", "better": 1, "id": "local_charges_added_+%", "matchers": [{"string": "獲得チャージが#%増加する", "negate": false}, {"string": "獲得チャージが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3196823591"]}}} @@ -173,7 +173,7 @@ {"ref": "Used when you Kill a Rare or Unique Enemy", "better": 1, "id": "local_flask_use_on_killing_rare_or_unique_enemy", "matchers": [{"string": "レアまたはユニークの敵をキルした時に使用される", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4010341289"]}}} {"ref": "Regenerate #% of Life per second", "better": 1, "id": "life_regeneration_rate_per_minute_%", "matchers": [{"string": "毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_836936635"], "implicit": ["implicit.stat_836936635"], "enchant": ["enchant.stat_836936635"], "rune": ["rune.stat_836936635"]}}} {"ref": "#% increased Elemental Ailment Threshold", "better": 1, "id": "ailment_threshold_+%", "matchers": [{"string": "元素系状態異常閾値が#%増加する", "negate": false}, {"string": "元素系状態異常閾値が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3544800472"], "implicit": ["implicit.stat_3544800472"], "rune": ["rune.stat_3544800472"]}}} -{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_978111083"]}}} +{"ref": "#% increased Slowing Potency of Debuffs on You", "better": 1, "id": "base_slow_potency_+%", "matchers": [{"string": "プレイヤーに対する減速のポテンシャルが#%増加する", "negate": false}, {"string": "プレイヤーに対する減速のポテンシャルが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_924253255"], "implicit": ["implicit.stat_924253255"], "enchant": ["enchant.stat_924253255"], "rune": ["rune.stat_924253255"], "sanctum": ["sanctum.stat_978111083"]}}} {"ref": "#% faster start of Energy Shield Recharge", "better": 1, "id": "energy_shield_delay_-%", "matchers": [{"string": "エナジーシールドのリチャージが#%速く始まる", "negate": false}, {"string": "エナジーシールドのリチャージが#%遅く始まる", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1782086450"], "implicit": ["implicit.stat_1782086450"], "enchant": ["enchant.stat_1782086450"]}}} {"ref": "Gain # Rage on Hit", "better": 1, "id": "local_gain_X_rage_on_hit", "matchers": [{"string": "ヒット時に憤怒を#獲得する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1725749947"], "enchant": ["enchant.stat_1725749947"]}}} {"ref": "Has no Accuracy Penalty from Range", "better": 1, "id": "local_weapon_accuracy_is_unaffected_by_distance", "matchers": [{"string": "遠距離での命中力ペナルティがなくなる", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1050883682"]}}} @@ -182,7 +182,7 @@ {"ref": "#% chance to cause Bleeding on Hit", "better": 1, "id": "local_chance_to_bleed_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で出血を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2174054121"], "enchant": ["enchant.stat_1519615863"], "rune": ["rune.stat_1519615863"]}}} {"ref": "Causes Daze buildup equal to #% of Damage dealt", "better": 1, "id": "local_weapon_damage_%_to_gain_as_daze_build_up", "matchers": [{"string": "与えたダメージの#%と同量の眩暈蓄積を引き起こす", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1559935218"], "implicit": ["implicit.stat_1559935218"]}}} {"ref": "Always Hits", "better": 1, "id": "local_always_hit", "matchers": [{"string": "常にヒットする", "negate": false}], "trade": {"ids": null}} -{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": null}} +{"ref": "Strikes deal Splash damage to targets within 1.8 metres", "better": 1, "id": "melee_splash", "matchers": [{"string": "ストライクスキルは周囲の対象にスプラッシュダメージを与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3675300253"]}}} {"ref": "Causes Enemies to Explode on Critical kill, for #% of their Life as Physical Damage", "better": 1, "id": "local_explode_on_kill_with_crit_%_physical_damage_to_deal", "matchers": [{"string": "クリティカルキル時に敵を爆発させ、そのライフの#%を物理ダメージとして与える", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1541903247"]}}} {"ref": "Crushes Enemies on Hit", "better": 1, "id": "local_crush_on_hit", "matchers": [{"string": "ヒット時に敵を破砕する", "negate": false}], "trade": {"ids": null}} {"ref": "#% chance to Maim on Hit", "better": 1, "id": "local_maim_on_hit_%", "matchers": [{"string": "ヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "ヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_2763429652"], "enchant": ["enchant.stat_2763429652"]}}} @@ -452,7 +452,7 @@ {"ref": "Small Passive Skills in Radius also grant #% increased chance to Shock", "better": 1, "id": "TLJ_shock_chance_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電付与確率が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電付与確率が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1039268420"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Shock Duration", "better": 1, "id": "TLJ_shock_duration_+%", "matchers": [{"string": "範囲内の通常パッシブスキルは感電持続時間が#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルは感電持続時間が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3513818125"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict", "better": 1, "id": "TLJ_shock_effect_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーが付与した感電の強度が#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1166140625"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You", "better": 1, "id": "TLJ_base_slow_potency_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはプレイヤーに対する減速のポテンシャルが#%減少するも付与する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2580617872"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears", "better": 1, "id": "TLJ_spear_attack_speed_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのアタックスピードが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears", "better": 1, "id": "TLJ_spear_critical_strike_chance_+%", "matchers": [{"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%増加するも付与する", "negate": false}, {"string": "範囲内の特殊パッシブスキルはスピアのクリティカルヒット率が#%減少するも付与する", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Spears", "better": 1, "id": "TLJ_spear_damage_+%", "matchers": [{"string": "範囲内の通常パッシブスキルはスピアのダメージが#%増加するも付与する", "negate": false}, {"string": "範囲内の通常パッシブスキルはスピアのダメージが#%減少するも付与する", "negate": true}], "trade": {"ids": null}} @@ -592,7 +592,7 @@ {"ref": "Regenerate #% of Life per second per Endurance Charge", "better": 1, "id": "life_regeneration_rate_per_minute_%_per_endurance_charge", "matchers": [{"string": "エンデュランスチャージ1個ごとに毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": null}} {"ref": "#% increased Movement Speed per Frenzy Charge", "better": 1, "id": "movement_velocity_+%_per_frenzy_charge", "matchers": [{"string": "フレンジーチャージ1個ごとに移動スピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1541516339"]}}} {"ref": "+#% to Critical Damage Bonus per Power Charge", "better": 1, "id": "critical_strike_multiplier_+_per_power_charge", "matchers": [{"string": "パワーチャージ1個ごとにクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4164870816"]}}} -{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Leech from Critical Hits is instant", "better": 1, "id": "base_leech_is_instant_on_critical", "matchers": [{"string": "クリティカルストライクによるリーチは即時になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3389184522"]}}} {"ref": "Targets can be affected by +# of your Poisons at the same time", "better": 1, "id": "number_of_additional_poison_stacks", "matchers": [{"string": "一度に対象に付与できる毒のスタック数 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1755296234"]}}} {"ref": "Sacrifice #% of Life to gain that much Energy Shield when you Cast a Spell", "better": 1, "id": "sacrifice_%_maximum_life_to_gain_as_es_on_spell_cast", "matchers": [{"string": "プレイヤーがスペルをキャストした時にライフの#%を捧げ、同量のエナジーシールドを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_613752285"]}}} {"ref": "Decimating Strike", "better": 1, "id": "decimating_strike", "matchers": [{"string": "壊滅ストライク", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3872034802"]}}} @@ -635,29 +635,29 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "盾を掲げている間移動スピードペナルティを受けない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "クリティカルヒット時に重傷を付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "ヘビースタン状態の敵に対して常にクリティカルヒットを与える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "プレイヤーの基礎ライフ自動回復の#%が存在下にいる味方に付与される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "プレイヤーの存在下にいるパーティーメンバーがスペルをキャストした時にプレイヤーはマナの#%を捧げ、そのパーティーメンバーはそのマナをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_603021645"]}}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "ダメージをブロックできなくなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "ブロック率の最大値のモッドは代わりに耐性の最大値に適用される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} {"ref": "Can Block damage from all Hits", "better": 1, "id": "can_block_all_hits", "matchers": [{"string": "全てのヒットによるダメージをブロックできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3902042119"]}}} -{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": null}} +{"ref": "Cannot use Shield Skills", "better": 1, "id": "your_shield_skills_are_disabled", "matchers": [{"string": "シールドスキルを使用できない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_65135897"]}}} {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "マナが最大マナの#%以上の時にフルマナ状態としてみなされる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "フルマナ状態の時にアタックスピードが#%増加する", "negate": false}, {"string": "フルマナ状態の時にアタックスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "ヒットによる火ダメージが発火確率およびその強度の代わりに感電確率に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "ヒットによる冷気ダメージが冷却強度および凍結蓄積の代わりに発火確率およびその強度に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "ヒットによる雷ダメージが感電確率の代わりに凍結蓄積に寄与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "スキルは基礎マナコストの#%と同量の基礎ライフコストを獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "スペルダメージの#%をライフとしてリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} {"ref": "#% of Fire Damage from Hits taken as Physical Damage", "better": 1, "id": "base_fire_hit_damage_taken_%_as_physical", "matchers": [{"string": "ヒットによる火ダメージの#%を物理ダメージとして受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3205239847"]}}} -{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": null}} +{"ref": "Your Critical Damage Bonus is 300%", "better": 1, "id": "critical_strike_multiplier_is_300", "matchers": [{"string": "クリティカルダメージ倍率が300%になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_824024007"]}}} {"ref": "Enemies in your Presence are Ignited as though dealt # Base Fire Damage", "better": 1, "id": "ignite_as_though_dealing_X_damage_in_your_presence", "matchers": [{"string": "プレイヤーの存在下にいる敵は#の基礎火ダメージを与えられたと仮定して発火を受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1433051415"]}}} {"ref": "Reflects # to # Lightning Damage to Melee Attackers", "better": 1, "id": "minimum_lightning_damage_to_return_to_melee_attacker", "matchers": [{"string": "#から#の雷ダメージを近接アタックしてきた敵に反射する", "negate": false}], "trade": {"ids": null}} {"ref": "Damage cannot bypass Energy Shield", "better": 1, "id": "unique_body_armour_shavronnes_wrappings_damage_cannot_bypass_energy_shield", "matchers": [{"string": "ダメージはエナジーシールドをバイパスしない", "negate": false}], "trade": {"ids": null}} {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "プレイヤーが付与した出血は悪化する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を#%の確率で悪化させる", "negate": false}, {"string": "プレイヤーがアタックでクリティカルヒットを与えた対象に付与した出血を悪化させる", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} -{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": null}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": null}} +{"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "プレイヤーがヒットによりライフをライフリーチした時に、プレイヤーの存在下にいる味方も同量のライフをリーチする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "ヒットを受けた時に再度ヒットを受けるまで、移動スピードが最大#%増加した値までのランダムな数値になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "投射物は#体の対象に対して分岐する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "ヒット時に#%の確率でパワーチャージを1個獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時に全てのパワーチャージを失う", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "パワーチャージが最大数に達した時にプレイヤーは感電する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -700,9 +700,9 @@ {"ref": "Attacks Gain #% of Physical Damage as extra Chaos Damage", "better": 1, "id": "non_skill_base_physical_damage_%_to_gain_as_chaos_with_attacks", "matchers": [{"string": "アタックは物理ダメージの#%を追加混沌ダメージとして獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_261503687"]}}} {"ref": "Enemies Chilled by your Hits increase damage taken by Chill Magnitude", "better": 1, "id": "enemies_chilled_by_hits_take_damage_increased_by_chill_effect", "matchers": [{"string": "プレイヤーのヒットにより冷却を受けた敵は受けるダメージが冷却効果の分増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1816894864"]}}} {"ref": "# Physical Damage taken on Minion Death", "better": 1, "id": "physical_damage_taken_on_minion_death", "matchers": [{"string": "ミニオン死亡時に#の物理ダメージを受ける", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4176970656"]}}} -{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": null}} +{"ref": "You gain Onslaught for # seconds on Kill", "better": 1, "id": "onslaught_buff_duration_on_kill_ms", "matchers": [{"string": "敵を倒した時にプレイヤーは猛攻を#秒間獲得する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1195849808"]}}} {"ref": "Deal #% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%", "better": 1, "id": "unique_damage_+%_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max", "matchers": [{"string": "レアおよびユニークの敵がプレイヤーの存在下にいた秒数ごとにヒットダメージが#%、最大200%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4258409981"]}}} -{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": null}} +{"ref": "Projectiles Pierce all Ignited enemies", "better": 1, "id": "always_pierce_burning_enemies", "matchers": [{"string": "投射物は燃焼状態の敵を全て貫通する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214228141"]}}} {"ref": "#% increased Stun Recovery", "better": 1, "id": "base_stun_recovery_+%", "matchers": [{"string": "スタン復帰が#%増加する", "negate": false}, {"string": "スタン復帰が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2511217560"]}}} {"ref": "Increases and Reductions to Spell Damage also apply to Attacks", "better": 1, "id": "additive_spell_damage_modifiers_apply_to_attack_damage", "matchers": [{"string": "スペルダメージの増減はアタックにも適用される", "negate": false}], "trade": {"ids": null}} {"ref": "Life Recharges", "better": 1, "id": "base_life_recharges_like_energy_shield", "matchers": [{"string": "ライフはリチャージする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3971919056"]}}} @@ -744,7 +744,7 @@ {"ref": "Enemies Chilled by your Hits can be Shattered as though Frozen", "better": 1, "id": "chills_from_your_hits_cause_shattering", "matchers": [{"string": "プレイヤーのヒットにより冷却を付与された敵は凍結されたかのように粉砕させることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119292058"]}}} {"ref": "Trigger Ember Fusillade Skill on casting a Spell", "better": 1, "id": "local_display_triggers_level_x_ember_fusillade_on_spell_cast", "matchers": [{"string": "スペルキャスト時にエンバーフューシレイドをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_826162720"]}}} {"ref": "Trigger Spark Skill on killing a Shocked Enemy", "better": 1, "id": "local_display_triggers_level_x_spark_on_killing_shocked_enemy_with_enemy_location_as_origin", "matchers": [{"string": "感電状態の敵をキルした時にスパークスキルをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_811217923"]}}} -{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": null}} +{"ref": "Trigger Greater Lightning Bolt Skill on Critical Hit", "better": 1, "id": "local_display_triggers_level_x_lightning_bolt_on_critical_strike", "matchers": [{"string": "クリティカルヒット時にグレーターライトニングボルトをトリガーする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_704919631"]}}} {"ref": "You can only Socket Ruby Jewels in this item", "better": 1, "id": "local_can_only_socket_ruby_gems", "matchers": [{"string": "このアイテムにはルビージュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4031148736"]}}} {"ref": "You can only Socket Emerald Jewels in this item", "better": 1, "id": "local_can_only_socket_emerald_gems", "matchers": [{"string": "このアイテムにはエメラルドジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3598729471"]}}} {"ref": "You can only Socket Sapphire Jewels in this item", "better": 1, "id": "local_can_only_socket_sapphire_gems", "matchers": [{"string": "このアイテムにはサファイアジュエルだけをソケットできる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_21302430"]}}} @@ -827,7 +827,7 @@ {"ref": "Lightning Damage of Enemies Hitting you is Lucky", "better": 1, "id": "enemies_extra_damage_rolls_with_lightning_damage", "matchers": [{"string": "プレイヤーをヒットする敵の雷ダメージは幸運になる", "negate": false}, {"string": "プレイヤーをヒットする敵の雷ダメージは不運になる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4224965099"]}}} {"ref": "Curse Skills have #% increased Cast Speed", "better": 1, "id": "curse_cast_speed_+%", "matchers": [{"string": "呪いスキルのキャストスピードが#%増加する", "negate": false}, {"string": "呪いスキルのキャストスピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2378065031"]}}} {"ref": "Damage of Enemies Hitting you is Lucky while you are on Low Life", "better": 1, "id": "enemy_extra_damage_rolls_when_on_low_life", "matchers": [{"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが幸運となる", "negate": false}, {"string": "低ライフ時にプレイヤーに対する敵のヒットダメージが不運となる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3753748365"]}}} -{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": null}} +{"ref": "+# to Ailment Threshold", "better": 1, "id": "ailment_threshold_+", "matchers": [{"string": "状態異常閾値 #", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1488650448"]}}} {"ref": "#% increased Maximum Life per socketed Grand Spectrum", "better": 1, "id": "maximum_life_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに最大ライフが#%増加する", "negate": false}, {"string": "グランドスペクトラム1個ごとに最大ライフが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_332217711"]}}} {"ref": "+#% to all Elemental Resistances per socketed Grand Spectrum", "better": 1, "id": "elemental_resistance_%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとに全ての元素耐性が#%される", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_242161915"]}}} {"ref": "#% increased Spirit per socketed Grand Spectrum", "better": 1, "id": "spirit_+%_per_stackable_unique_jewel", "matchers": [{"string": "グランドスペクトラム1個ごとにスピリットが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1430165758"]}}} @@ -853,7 +853,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "獲得する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "敵のアタックを回避することができない", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "包囲されている間毎秒ライフの#%を自動回復する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "美徳", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "ヒット時に毒を付与する", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "スタンを受けることがない", "negate": false}], "trade": {"ids": null}} {"ref": "Break Armour equal to #% of Physical Damage dealt", "better": 1, "id": "armour_break_physical_damage_%_dealt_as_armour_break", "matchers": [{"string": "与えた物理ダメージの#%と同量のアーマーを破壊する", "negate": false}], "trade": {"ids": null}} @@ -894,7 +894,7 @@ {"ref": "#% increased Monster Movement Speed", "better": 1, "id": "mapmonsterspeedincrease_0", "matchers": [{"string": "モンスターの移動スピードが#%増加する", "negate": false}, {"string": "モンスターの移動スピードが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Attack Speed", "better": 1, "id": "mapmonsterspeedincrease_1", "matchers": [{"string": "モンスターのアタックスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2306522833"]}}, "fromAreaMods": true} {"ref": "#% increased Monster Cast Speed", "better": 1, "id": "mapmonsterspeedincrease_2", "matchers": [{"string": "モンスターのキャストスピードが#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1913583994", "explicit.stat_2488361432"]}}, "fromAreaMods": true} -{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": null}, "fromAreaMods": true} +{"ref": "+#% to Monster Critical Damage Bonus", "better": 1, "id": "mapmonstercritincrease_0", "matchers": [{"string": "モンスターのクリティカルダメージ倍率 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_57326096"]}}, "fromAreaMods": true} {"ref": "Monsters have #% increased Critical Hit Chance", "better": 1, "id": "mapmonstercritincrease_1", "matchers": [{"string": "モンスターのクリティカルヒット率が#%増加する", "negate": false}, {"string": "モンスターのクリティカルヒット率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2753083623"]}}, "fromAreaMods": true} {"ref": "#% more Monster Life", "better": 1, "id": "mapmonsterlifeincrease_0", "matchers": [{"string": "モンスターのライフが#%上昇する", "negate": false}, {"string": "モンスターのライフが#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_95249895"]}}, "fromAreaMods": true} {"ref": "+#% Monster Elemental Resistances", "better": 1, "id": "mapmonsterelementalresistances_0", "matchers": [{"string": "モンスターの元素耐性 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1054098949"]}}, "fromAreaMods": true} @@ -933,54 +933,54 @@ {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはエクスペディションエンカウンターが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} {"ref": "# Maps in Range contain Ritual Altars", "better": 1, "id": "tower_add_ritual_to_X_maps", "matchers": [{"string": "範囲内の#個のマップにはリチュアルの祭壇が出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3166002380"]}}} -{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Up to # Maps in Range contain Bosses", "better": 1, "id": "tower_add_map_bosses_to_X_maps", "matchers": [{"string": "範囲内の最大#個のマップにボスが出現する", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3376302538"]}}} {"ref": "#% increased Waystones found in Area", "better": 1, "id": "map_map_item_drop_chance_+%", "matchers": [{"string": "エリアで見つかるウェイストーンの量が#%増加する", "negate": false}, {"string": "マップで見つかるウェイストーンの数量が#%増加する", "negate": false}], "trade": {"ids": null}} {"ref": "Rare Monsters have a #% chance to have an additional Modifier", "better": 1, "id": "map_rare_monster_additional_modifier_chance_%_with_rollover", "matchers": [{"string": "レアモンスターは#%の確率でモッドを追加で1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で1個持つ", "negate": false, "value": 100}, {"string": "レアモンスターはモッドを追加で1個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で2個持つ", "negate": false, "value": 200}, {"string": "レアモンスターはモッドを追加で2個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "レアモンスターはモッドを追加で3個持つ", "negate": false, "value": 300}, {"string": "レアモンスターはモッドを追加で3個持ち、#%の確率でモッドを追加でもう1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは#%の確率で追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持つ", "negate": false, "value": 100}, {"string": "マップに出現するレアモンスターは追加のモッドを1個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持つ", "negate": false, "value": 200}, {"string": "マップに出現するレアモンスターは追加のモッドを2個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持つ", "negate": false, "value": 300}, {"string": "マップに出現するレアモンスターは追加のモッドを3個持ち、#%の確率でさらに追加のモッドを1個持つ", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3732878551"], "enchant": ["enchant.stat_3732878551"]}}} -{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": null}} +{"ref": "Area has +#% chance to contain a Shrine", "better": 1, "id": "map_shrine_chance_%", "matchers": [{"string": "エリアにシュラインが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でシュラインが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2571125745"]}}} +{"ref": "Area has +#% chance to contain a Strongbox", "better": 1, "id": "map_strongbox_chance_%", "matchers": [{"string": "エリアにストロングボックスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でストロングボックスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2388936716"]}}} +{"ref": "Area has +#% chance to contain an Essence", "better": 1, "id": "map_monolith_chance_%", "matchers": [{"string": "エリアにエッセンスが出現する確率 #%", "negate": false}, {"string": "マップには#%の確率でエッセンスが出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4098286334"]}}} {"ref": "Map has # additional random Modifiers", "better": 1, "id": "map_number_of_additional_mods", "matchers": [{"string": "マップはランダムなモッドを追加で#個持つ", "negate": false, "value": 1}, {"string": "マップにはランダムなモッドが#個追加される", "negate": false, "value": 1}], "trade": {"ids": {"explicit": ["explicit.stat_588512487"]}}} -{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": null}} +{"ref": "Breaches in Area spawn #% increased Magic Monsters", "better": 1, "id": "map_breach_number_of_magic_packs_+%", "matchers": [{"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%増加する", "negate": false}, {"string": "エリアのブリーチがスポーンさせるマジックモンスターが#%減少する", "negate": true}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するブリーチがスポーンさせるマジックモンスターの数が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1090596078"]}}} +{"ref": "Breaches in Area spawn # additional Rare Monsters", "better": 1, "id": "map_breach_X_additional_rare_monsters", "matchers": [{"string": "エリアのブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "エリアのブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}, {"string": "マップに出現するブリーチはレアモンスターを追加で1体スポーンさせる", "negate": false, "value": 1}, {"string": "マップに出現するブリーチはレアモンスターを追加で#体スポーンさせる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1653625239"]}}} {"ref": "Breaches have #% increased Monster density", "better": 1, "id": "map_breach_monster_quantity_+%", "matchers": [{"string": "ブリーチのモンスターの密度が#%増加する", "negate": false}, {"string": "次のエリアのブリーチはモンスターの密度が#%増加する", "negate": false}, {"string": "マップに出現するブリーチのモンスター密度が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1210760818"]}}} {"ref": "Breaches in Area contain # additional Clasped Hands", "better": 1, "id": "map_breaches_num_additional_chests_to_spawn", "matchers": [{"string": "エリアのブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}, {"string": "マップに出現するブリーチには閉じた手が追加で#個出現する", "negate": false, "value": 1}], "trade": {"ids": 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-{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% increased Quantity of Breach Splinters dropped by Breach Monsters in Area", "better": 1, "id": "map_breach_monster_splinter_quantity_+%", "matchers": [{"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "エリアのブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%増加する", "negate": false}, {"string": "マップに出現するブリーチモンスターがドロップするブリーチの破片の数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624534143"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain three additional Breaches", "better": 1, "id": "map_breach_%_chance_for_3_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で3個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で3個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で3個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2440265466"]}}} +{"ref": "Areas which contain Breaches have #% chance to contain an additional Breach", "better": 1, "id": "map_breach_%_chance_for_1_additional_breach", "matchers": [{"string": "ブリーチの出現するエリアには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するエリアにはブリーチが追加で1個出現する", "negate": false, "value": 100}, {"string": "ブリーチの出現するマップには#%の確率でブリーチが追加で1個出現する", "negate": false}, {"string": "ブリーチの出現するマップにはブリーチが追加で1個出現する", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3049505189"]}}} {"ref": "#% increased quantity of Artifacts dropped by Monsters", "better": 1, "id": "map_expedition_artifact_quantity_+%", "matchers": [{"string": "モンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "モンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%増加する", "negate": false}, {"string": "マップでモンスターがドロップするアーティファクトの数量が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4219583418"], "implicit": ["implicit.stat_4219583418"]}}} {"ref": "#% increased Explosive Placement Range", "better": 1, "id": "map_expedition_maximum_placement_distance_+%", "matchers": [{"string": "爆発物の設置距離が#%増加する", "negate": false}, {"string": "爆発物の設置距離が#%減少する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%増加する", "negate": false}, {"string": "マップでは爆発物の設置距離が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271"], "implicit": ["implicit.stat_1539368271"]}}} {"ref": "Expeditions in Area 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Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": null}} +{"ref": "#% increased number of Rare Expedition Monsters in Area", "better": 1, "id": "map_expedition_rare_monsters_+%", "matchers": [{"string": "エリアのレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "エリアのレアエクスペディションモンスターの数が#%減少する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%増加する", "negate": false}, {"string": "マップに出現するレアエクスペディションモンスターの数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2694800111"]}}} +{"ref": "#% increased Effect of Remnants in Area", "better": 1, "id": "map_expedition_relic_mod_effect_+%", "matchers": [{"string": "エリアのレムナントの効果が#%増加する", "negate": false}, {"string": "エリアのレムナントの効果が#%減少する", "negate": false}, {"string": "マップのレムナントの効果が#%増加する", "negate": false}, {"string": "マップのレムナントの効果が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3078574625"]}}} +{"ref": "Area contains #% increased number of Runic Monster Markers", "better": 1, "id": "map_expedition_elite_marker_count_+%", "matchers": [{"string": "エリアに含まれるルークニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "エリアに含まれるルークニックモンスターの目印の数が#%減少する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%増加する", "negate": false}, {"string": "マップにあるルーニックモンスターの目印の数が#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1640965354"], "implicit": ["implicit.stat_1640965354"]}}} {"ref": "#% increased Stack size of Simulacrum Splinters found in Area", "better": 1, "id": "map_delirium_splinter_amount_+%", "matchers": [{"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "エリアで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%増加する", "negate": false}, {"string": "マップで見つかるシミュラクラムの破片のスタックサイズが#%減少する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2301218725"], "enchant": ["enchant.stat_2301218725"]}}} -{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": null}} -{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": null}} +{"ref": "Delirious Monsters Killed in Area provide #% increased Reward Progress", "better": 1, "id": "map_affliction_reward_progress_on_kill_+%", "matchers": [{"string": "エリアでキルされたデリリウムモンスターが寄与する報酬の進行が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターを倒した時に得られる報酬の進捗が#%増加する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3428124128"]}}} +{"ref": "Delirium Fog in Area lasts # additional seconds before dissipating", "better": 1, "id": "map_affliction_secondary_wave_delay_ms_+", "matchers": [{"string": "エリアのデリリウムの霧は消える前に追加で#秒間持続する", "negate": false}, {"string": "マップではデリリウムの霧は消える前に追加で#秒持続する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1174954559"]}}} +{"ref": "Delirium Fog in Area dissipates #% faster", "better": 1, "id": "map_affliction_secondary_wave_acceleration_+%", "matchers": [{"string": "エリアのデリリウムの霧は#%速く消える", "negate": false}, {"string": "エリアのデリリウムの霧は#%遅く消える", "negate": true}, {"string": "マップではデリリウムの霧は#%速く消える", "negate": false}, {"string": "マップではデリリウムの霧は#%遅く消える", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3350944114"]}}} +{"ref": "Delirium in Area increases #% faster with distance from the mirror", "better": 1, "id": "map_affliction_encounter_monster_depth_+%", "matchers": [{"string": "エリアのデリリウムは鏡からの距離が#%速く広がる", "negate": false}, {"string": "エリアのデリリウムは鏡からの距離が#%遅く広がる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%速く深まる", "negate": false}, {"string": "マップのデリリウムは鏡からの距離により#%遅く深まる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1769611692"]}}} +{"ref": "Delirium Monsters in Area have #% increased Pack Size", "better": 1, "id": "map_affliction_pack_size_+%", "matchers": [{"string": "エリアのデリリウムモンスターはパックサイズが#%増加する", "negate": false}, {"string": "エリアのデリリウムモンスターはパックサイズが#%減少する", "negate": true}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%増加する", "negate": false}, {"string": "マップに出現するデリリウムモンスターのパックサイズが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3465791711"]}}} +{"ref": "Delirium Fog in Area spawns #% increased Fracturing Mirrors", "better": 1, "id": "map_delirium_doodads_+%_final", "matchers": [{"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%増加する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがスポーンする割れる鏡の量が#%減少する", "negate": true}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%増加する", "negate": false}, {"string": "マップに出現するデリリウムの霧がスポーンさせる壊れる鏡の量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_551040294"]}}} +{"ref": "Slaying Rare Monsters in Area pauses the Delirium Mirror Timer for # seconds", "better": 1, "id": "map_killing_rare_monsters_pauses_delirium_mirror_timer_for_x_seconds", "matchers": [{"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "エリアでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが1秒間停止する", "negate": false, "value": 1}, {"string": "マップでレアモンスターを倒すとデリリウムの鏡のタイマーが#秒間停止する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2323782229"]}}} +{"ref": "Delirium Encounters in Area are #% more likely to spawn Unique Bosses", "better": 1, "id": "map_affliction_encounter_boss_chance_+%", "matchers": [{"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%上昇する", "negate": false}, {"string": "エリアのデリリウムエンカウンターがユニークボスをスポーンさせる確率が#%低下する", "negate": true}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%上昇する", "negate": false}, {"string": "マップに出現するデリリウムエンカウンターでユニークボスがスポーンする確率が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3962960008"]}}} +{"ref": "Delirium Encounters in Area have #% chance to generate an additional Reward type", "better": 1, "id": "map_delirium_additional_reward_type_chance_%", "matchers": [{"string": "エリアのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1種類生成する", "negate": false}, {"string": "マップのデリリウムエンカウンターは#%の確率で報酬タイプを追加で1個生成する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1770833858"]}}} {"ref": "Monsters Sacrificed at Ritual Altars in Area grant #% increased Tribute", "better": 1, "id": "map_ritual_tribute_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で捧げられたモンスターが付与するトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_159726667"]}}} -{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": null}} +{"ref": "Rerolling Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_rewards_reroll_cost_+%_final", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵のリロールに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%増加する", "negate": false}, {"string": "マップに出現するリチュアルの祭壇で恩寵をリロールにかかるトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2282052746"]}}} +{"ref": "Deferring Favours at Ritual Altars in Area costs #% increased Tribute", "better": 1, "id": "map_ritual_defer_reward_tribute_cost_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で恩寵の繰り越しに必要なトリビュートコストが#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で恩寵を繰り越すのに必要なトリビュートが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1345835998"]}}} +{"ref": "Favours Deferred at Ritual Altars in Area reappear #% sooner", "better": 1, "id": "map_ritual_deferred_rewards_are_offered_again_+%_sooner", "matchers": [{"string": "エリアのリチュアルの祭壇で繰り越した恩寵は#%速く再出現する", "negate": false}, {"string": "マップのリチュアルの祭壇で繰り越した恩寵が再度出現する頻度が#%速くなる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_28208665"]}}} {"ref": "Ritual Altars in Area allow rerolling Favours # additional times", "better": 1, "id": "map_ritual_additional_reward_rerolls", "matchers": [{"string": "エリアのリチュアルの祭壇は恩寵を追加で1回リロールできる", "negate": false, "value": 1}, {"string": "エリアのリチュアルの祭壇は恩寵を追加で#回リロールできる", "negate": false}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で1回リロールすることができる", "negate": false, "value": 1}, {"string": "マップに出現するリチュアルの祭壇では恩寵を追加で#回リロールすることができる", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_120737942"]}}} -{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "Favours Rerolled at Ritual Altars in Area have #% chance to cost no Tribute", "better": 1, "id": "map_ritual_offered_rewards_from_rerolls_have_permyriad_chance_to_cost_no_tribute", "matchers": [{"string": "エリアのリチュアルの祭壇で恩寵のリロールが#%の確率でトリビュートコストがなくなる", "negate": false}, {"string": "マップのリチュアルの祭壇での恩寵のリロールは#%の確率でトリビュートを消費しないで行える", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_937291386"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Magic", "better": 1, "id": "map_ritual_magic_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがマジックになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがマジックとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1031644647"]}}} +{"ref": "Revived Monsters from Ritual Altars in Area have #% increased chance to be Rare", "better": 1, "id": "map_ritual_rare_monsters_+%", "matchers": [{"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇で復活したモンスターがレアになる確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの祭壇で復活するモンスターがレアとなる確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3979184174"]}}} +{"ref": "Ritual Favours in Area have #% increased chance to contain Omens", "better": 1, "id": "map_ritual_omen_chance_+%", "matchers": [{"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "エリアのリチュアルの祭壇の恩寵がお告げを含む確率が#%減少する", "negate": true}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%増加する", "negate": false}, {"string": "マップのリチュアルの恩寵がお告げを含む確率が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4219853180"]}}} {"ref": "Areas with Map Bosses contain # additional Strongboxes", "better": 1, "id": "maps_with_bosses_additional_strongbox_+", "matchers": [{"string": "マップボスが登場するエリアにはストロングボックスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはストロングボックスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1564929017"]}}} {"ref": "Areas with Map Bosses contain # additional Shrines", "better": 1, "id": "maps_with_bosses_additional_shrine_+", "matchers": [{"string": "マップボスが登場するエリアにはシュラインが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはシュラインが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2309707140"]}}} {"ref": "Areas with Map Bosses contain # additional Essences", "better": 1, "id": "maps_with_bosses_additional_essence_+", "matchers": [{"string": "マップボスが登場するエリアにはエッセンスが追加で1個出現する", "negate": false, "value": 1}, {"string": "マップボスが登場するエリアにはエッセンスが追加で#個出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1326574452"]}}} -{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Map Boss has +#% chance to drop a Waystone of the current tier or higher", "better": 1, "id": "map_final_boss_map_key_of_at_least_same_tier_as_current_map_drop_chance_%", "matchers": [{"string": "マップボスが現在のティアまたはそれより高いティアのウェイストーンをドロップする確率 #%", "negate": false}, {"string": "マップボスは#%の確率で現在と同じティアまたはより高いティアのウェイストーンを1個ドロップする", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1314787770"]}}} {"ref": "Map Bosses grant #% increased Experience", "better": 1, "id": "map_boss_experience_+%_final", "matchers": [{"string": "マップボスが付与する経験値が#%上昇する", "negate": false}, {"string": "マップボスが付与する経験値が#%低下する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3860150265"]}}} -{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": null}} -{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Rarity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_item_rarity_+%", "matchers": [{"string": "マップボスのドロップするアイテムのレアリティが#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムのレアリティが#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4255069232"]}}} +{"ref": "#% increased Quantity of Items dropped by Map Bosses", "better": 1, "id": "map_boss_dropped_item_quantity_+%", "matchers": [{"string": "マップボスのドロップするアイテムの数量が#%増加する", "negate": false}, {"string": "マップボスのドロップするアイテムの数量が#%減少する", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3119172063"]}}} {"ref": "+# to Monster Level of Area", "better": 1, "id": "map_level_+", "matchers": [{"string": "エリアのモンスターレベル #", "negate": false}], "trade": {"ids": null}} {"ref": "Shrines grant a random additional Shrine Effect", "better": 1, "id": "map_shrines_grant_a_random_additional_effect", "matchers": [{"string": "シュラインはランダムなシュラインの効果を追加で1種類付与する", "negate": false}, {"string": "次のエリアではシュラインはランダムなシュライン効果を追加で付与する", "negate": false}, {"string": "マップに出現するシュラインはランダムなシュライン効果を追加で1個付与する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1468737867"]}}} {"ref": "{{Monsters grant #% increased Experience}}", "better": 1, "id": "monster_slain_experience_+%", "matchers": [{"string": "{{モンスターの付与する経験値が#%増加する}}", "negate": false}, {"string": "{{モンスターの付与する経験値が#%減少する}}", "negate": true}], "trade": {"ids": null}} @@ -2188,7 +2188,7 @@ {"ref": "Area contains a Blight Encounter", "better": 1, "id": "map_num_extra_blights_", "matchers": [{"string": "エリアにはブライトエンカウンターが出現する", "negate": false}, {"string": "マップにはブライトエンカウンターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Area contains Metamorph Monsters", "better": 1, "id": "map_area_contains_metamorphs", "matchers": [{"string": "エリアにはメタモルフモンスターが出現する", "negate": false}], "trade": {"ids": null}} {"ref": "Areas contain a Mirror of Delirium", "better": 1, "id": "map_spawn_affliction_mirror", "matchers": [{"string": "エリアにはデリリウムのミラーが出現する", "negate": false}, {"string": "マップにはデリリウムの鏡が出現する", "negate": false}], "trade": {"ids": null}} -{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} +{"ref": "Area contains an Expedition Encounter", "better": 1, "id": "map_expedition_league", "matchers": [{"string": "エリアにエクスペディションエンカウンター1個が出現する", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1539368271", "explicit.stat_1640965354", "explicit.stat_4219583418"], "implicit": ["implicit.stat_1539368271", "implicit.stat_1640965354", "implicit.stat_3051490307", "implicit.stat_4219583418"]}}} {"ref": "Monsters have #% chance to Hinder on Hit with Spells", "better": 1, "id": "map_monsters_spells_chance_to_hinder_on_hit_%_chance", "matchers": [{"string": "モンスターはスペルによるヒット時に#%の確率で阻害を付与する", "negate": false}, {"string": "モンスターはスペルによるヒット時に阻害を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Monsters have #% chance to Maim on Hit with Attacks", "better": 1, "id": "map_monsters_maim_on_hit_%_chance", "matchers": [{"string": "モンスターはアタックによるヒット時に#%の確率で重傷を付与する", "negate": false}, {"string": "モンスターはアタックによるヒット時に重傷を付与する", "negate": false, "value": 100}], "trade": {"ids": null}} {"ref": "Items cannot drop as Magic or Rare", "better": 1, "id": "map_non_unique_items_drop_normal", "matchers": [{"string": "アイテムがマジックまたはレアとしてドロップすることがない", "negate": false}], "trade": {"ids": null}} @@ -3088,7 +3088,7 @@ {"ref": "This item is destroyed when applied to a Trial", "better": 1, "id": "local_unique_relic_destroyed_on_sanctum_start", "matchers": [{"string": "試練に適用された時にこのアイテムは破壊される", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3182333322"]}}} {"ref": "Duplicates up to # random Offer Rewards upon defeating the Herald of the Scourge", "better": 1, "id": "map_lycia2_duplicate_up_to_x_deferred_rewards", "matchers": [{"string": "スカージの使者を倒すと提示された報酬の中からランダムに最大#個複製する", "negate": false, "value": 1}], "trade": {"ids": {"sanctum": ["sanctum.stat_502549687"]}}} {"ref": "Zarokh, the Temporal drops # additional Baryas", "better": 1, "id": "map_lycia2_drop_additional_sanctum_key", "matchers": [{"string": "永遠なるザロクは追加で1枚のジンのコインをドロップする", "negate": false, "value": 1}, {"string": "永遠なるザロクは追加で#枚のジンのコインをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3878191575"]}}} -{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": null}} +{"ref": "Zarokh, the Temporal drops Blessed Bonds", "better": 1, "id": "map_sanctum_boss_drop_unique_1", "matchers": [{"string": "時の王、ザロクが祝福されし絆をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_767926824"]}}} {"ref": "Zarokh, the Temporal drops Temporalis", "better": 1, "id": "map_sanctum_boss_drop_unique_2", "matchers": [{"string": "永遠なるザロクはテンポラリスをドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2469854926"]}}} {"ref": "Zarokh, the Temporal drops Sekhema's Resolve", "better": 1, "id": "map_sanctum_boss_drop_unique_3", "matchers": [{"string": "時の王、ザロクがセケマの決意をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2821715641"]}}} {"ref": "Zarokh, the Temporal drops Sandstorm Visage", "better": 1, "id": "map_sanctum_boss_drop_unique_4", "matchers": [{"string": "時の王、ザロクが砂嵐の容貌をドロップする", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_3059754769"]}}} diff --git a/renderer/public/data/ko/items.ndjson b/renderer/public/data/ko/items.ndjson index 752e2e34..db193124 100644 --- a/renderer/public/data/ko/items.ndjson +++ b/renderer/public/data/ko/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "죽음의 일격", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "단말마의 숨소리", "refName": "Deathrattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "죽음의 종", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "반신의 미덕", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "악마 봉합자", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "다이오나데어", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "도이드리의 임기", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} @@ -3039,21 +3040,21 @@ {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "%NOT_FOUND%"} -{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "%NOT_FOUND%"} +{"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "%NOT_FOUND%"} {"name": "미완성", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "%NOT_FOUND%"} diff --git a/renderer/public/data/ko/stats.ndjson b/renderer/public/data/ko/stats.ndjson index 4b90f320..bfec9664 100644 --- a/renderer/public/data/ko/stats.ndjson +++ b/renderer/public/data/ko/stats.ndjson @@ -144,7 +144,7 @@ {"ref": "#% increased chance to Shock", "better": 1, "id": "shock_chance_+%", "matchers": [{"string": "감전 확률 #% 증가", "negate": false}, {"string": "감전 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_293638271"], "enchant": ["enchant.stat_293638271"], "rune": ["rune.stat_293638271"]}}} {"ref": "#% increased Projectile Speed", "better": 1, "id": "base_projectile_speed_+%", "matchers": [{"string": "투사체 속도 #% 증가", "negate": false}, {"string": "투사체 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3759663284"]}}} {"ref": "#% of Damage taken Recouped as Life", "better": 1, "id": "damage_taken_goes_to_life_over_4_seconds_%", "matchers": [{"string": "받은 피해의 #%를 생명력으로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1444556985"], "enchant": ["enchant.stat_1444556985"]}}} -{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of Damage taken Recouped as Mana", "better": 1, "id": "damage_taken_goes_to_mana_%", "matchers": [{"string": "받은 피해의 #%를 마나로 회생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_472520716"], "enchant": ["enchant.stat_472520716"]}}} {"ref": "#% increased Stun Duration", "better": 1, "id": "local_base_stun_duration_+%", "matchers": [{"string": "기절 지속시간 #% 증가", "negate": false}, {"string": "기절 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_748522257"]}}} {"ref": "Causes #% increased Stun Buildup", "better": 1, "id": "local_hit_damage_stun_multiplier_+%", "matchers": [{"string": "유발하는 기절 축적 #% 증가", "negate": false}, {"string": "유발하는 기절 축적 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_791928121"], "implicit": ["implicit.stat_791928121"], "enchant": ["enchant.stat_791928121"], "rune": ["rune.stat_791928121"]}}} {"ref": "Gain #% of Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_all_damage_%_to_gain_as_fire", "matchers": [{"string": "피해의 #%를 추가 화염 피해로 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3015669065"]}}} @@ -168,7 +168,7 @@ {"ref": "#% increased Duration", "better": 1, "id": "local_charm_duration_+%", "matchers": [{"string": "지속시간 #% 증가", "negate": false}, {"string": "지속시간 #% 감소", "negate": true}, {"string": "지속시간 #% 증가. 사용 시 이 수치 -1%", "negate": false}, {"string": "지속시간 #% 감소. 사용 시 이 수치 -1%", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1256719186", "explicit.stat_2541588185"]}}} {"ref": "Recover # Life when Used", "better": 1, "id": "charm_recover_X_life_when_used", "matchers": [{"string": "사용 시 생명력 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2365392475"]}}} {"ref": "Recover # Mana when Used", "better": 1, "id": "charm_recover_X_mana_when_used", "matchers": [{"string": "사용 시 마나 # 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1120862500"]}}} -{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain # Guard during Effect", "better": 1, "id": "charm_gain_X_guard_for_duration", "matchers": [{"string": "효과를 받는 동안 가호 # 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2676834156"]}}} {"ref": "#% increased Accuracy Rating", "better": 1, "id": "accuracy_rating_+%", "matchers": [{"string": "일반 정확도 #% 증가", "negate": false}, {"string": "일반 정확도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_624954515"], "implicit": ["implicit.stat_624954515"]}}} {"ref": "#% reduced Enemy Stun Threshold", "better": 1, "id": "base_stun_threshold_reduction_+%", "matchers": [{"string": "적 기절 한계치 #% 감소", "negate": false}, {"string": "적 기절 한계치 #% 증가", "negate": true}], "trade": {"ids": {"implicit": ["implicit.stat_1443060084"]}}} {"ref": "#% chance to Poison on Hit with Attacks", "better": 1, "id": "chance_to_poison_on_hit_with_attacks_%", "matchers": [{"string": "공격 명중 시 #%의 확률로 중독 유발", "negate": false}, {"string": "공격 명중 시 항상 중독 유발", "negate": false, "value": 100}], "trade": {"ids": {"implicit": ["implicit.stat_3954735777"]}}} @@ -254,7 +254,7 @@ {"ref": "#% increased Area of Effect of Curses", "better": 1, "id": "curse_area_of_effect_+%", "matchers": [{"string": "저주의 효과 범위 #% 증가", "negate": false}, {"string": "저주의 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_153777645"]}}} {"ref": "#% slower Curse Activation", "better": 1, "id": "curse_delay_+%", "matchers": [{"string": "저주 활성화 속도 #% 감속", "negate": false}, {"string": "저주 활성화 속도 #% 가속", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1104825894"]}}} {"ref": "#% increased Curse Duration", "better": 1, "id": "base_curse_duration_+%", "matchers": [{"string": "저주 지속시간 #% 증가", "negate": false}, {"string": "저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3824372849"]}}} -{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "#% increased Effect of your Curses", "better": 1, "id": "curse_effect_+%", "matchers": [{"string": "플레이어의 저주 효과 #% 증가", "negate": false}, {"string": "플레이어가 시전하는 저주 효과 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2353576063"], "enchant": ["enchant.stat_2353576063"]}}} {"ref": "#% increased Critical Hit Chance with Daggers", "better": 1, "id": "dagger_critical_strike_chance_+%", "matchers": [{"string": "단검 사용 시 치명타 명중 확률 #% 증가", "negate": false}, {"string": "단검 사용 시 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Damage with Daggers", "better": 1, "id": "dagger_damage_+%", "matchers": [{"string": "단검 사용 시 피해 #% 증가", "negate": false}, {"string": "단검 사용 시 피해 #% 감소", "negate": true}], "trade": {"ids": null}} {"ref": "#% increased Attack Speed with Daggers", "better": 1, "id": "dagger_attack_speed_+%", "matchers": [{"string": "단검 사용 시 공격 속도 #% 증가", "negate": false}, {"string": "단검 사용 시 공격 속도 #% 감소", "negate": true}], "trade": {"ids": null}} @@ -298,7 +298,7 @@ {"ref": "Minions have #% increased Area of Effect", "better": 1, "id": "minion_skill_area_of_effect_+%", "matchers": [{"string": "소환수 효과 범위 #% 증가", "negate": false}, {"string": "소환수 효과 범위 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3811191316"]}}} {"ref": "Minions have #% increased Attack and Cast Speed", "better": 1, "id": "minion_attack_and_cast_speed_+%", "matchers": [{"string": "소환수의 공격 및 시전 속도 #% 증가", "negate": false}, {"string": "소환수의 공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3091578504"]}}} {"ref": "Minions have +#% to Chaos Resistance", "better": 1, "id": "minion_chaos_resistance_%", "matchers": [{"string": "소환수의 카오스 저항 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3837707023"]}}} -{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": null}} +{"ref": "Minions have #% increased Critical Hit Chance", "better": 1, "id": "minion_critical_strike_chance_+%", "matchers": [{"string": "소환수의 치명타 명중 확률 #% 증가", "negate": false}, {"string": "소환수의 치명타 명중 확률 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_491450213"]}}} {"ref": "Minions have #% increased Critical Damage Bonus", "better": 1, "id": "minion_critical_strike_multiplier_+", "matchers": [{"string": "소환수의 치명타 피해 보너스 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1854213750"]}}} {"ref": "Minions deal #% increased Damage", "better": 1, "id": "minion_damage_+%", "matchers": [{"string": "소환수가 주는 피해 #% 증가", "negate": false}, {"string": "소환수가 주는 피해 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1589917703"]}}} {"ref": "Minions have #% additional Physical Damage Reduction", "better": 1, "id": "minion_additional_physical_damage_reduction_%", "matchers": [{"string": "소환수가 받는 물리 피해 #% 추가 감소", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3119612865"]}}} @@ -387,7 +387,7 @@ {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows", "better": 1, "id": "TLJ_crossbow_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 석궁 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_715957346"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses", "better": 1, "id": "TLJ_curse_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 저주의 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3859848445"]}}} {"ref": "Small Passive Skills in Radius also grant #% increased Curse Duration", "better": 1, "id": "TLJ_base_curse_duration_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 저주 지속시간 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1087108135"]}}} -{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant #% increased Effect of your Curses", "better": 1, "id": "TLJ_curse_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 플레이어의 저주 효과 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 플레이어가 시전하는 저주 효과 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2770044702"]}}} {"ref": "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers", "better": 1, "id": "TLJ_dagger_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Small Passive Skills in Radius also grant #% increased Damage with Daggers", "better": 1, "id": "TLJ_dagger_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 단검 사용 시 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} {"ref": "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers", "better": 1, "id": "TLJ_dagger_attack_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 단검 사용 시 공격 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} @@ -445,7 +445,7 @@ {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect", "better": 1, "id": "TLJ_minion_skill_area_of_effect_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수 효과 범위 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2534359663"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed", "better": 1, "id": "TLJ_minion_attack_and_cast_speed_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 공격 및 시전 속도 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3106718406"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance", "better": 1, "id": "TLJ_minion_chaos_resistance_%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수의 카오스 저항 #%도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1756380435"]}}} -{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": null}} +{"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance", "better": 1, "id": "TLJ_minion_critical_strike_chance_+%", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 증가도 부여", "negate": false}, {"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 명중 확률 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3628935286"]}}} {"ref": "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus", "better": 1, "id": "TLJ_minion_critical_strike_multiplier_+", "matchers": [{"string": "반경 내 주요 패시브 스킬이 소환수의 치명타 피해 보너스 #% 증가도 부여", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_593241812"]}}} {"ref": "Small Passive Skills in Radius also grant Minions deal #% increased Damage", "better": 1, "id": "TLJ_minion_damage_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수가 주는 피해 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2954360902"]}}} {"ref": "Small Passive Skills in Radius also grant Minions have #% increased maximum Life", "better": 1, "id": "TLJ_minion_maximum_life_+%", "matchers": [{"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 증가도 부여", "negate": false}, {"string": "반경 내 소형 패시브 스킬이 소환수 최대 생명력 #% 감소도 부여", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_378796798"]}}} @@ -552,7 +552,7 @@ {"ref": "Lose # Life when you use a Skill", "better": 1, "id": "lose_x_life_when_you_use_skill", "matchers": [{"string": "스킬 사용 시 생명력 # 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1902409192"]}}} {"ref": "#% chance to Avoid Death from Hits", "better": 1, "id": "chance_to_avoid_death_%", "matchers": [{"string": "#%의 확률로 명중으로 인한 사망 긴급회피", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1689729380"]}}} {"ref": "You count as on Low Life while at #% of maximum Mana or below", "better": 1, "id": "unique_you_count_as_on_low_life_while_at_%_of_maximum_mana_or_below", "matchers": [{"string": "마나 최대치의 #% 이하일 때 낮은 생명력 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3154256486"]}}} -{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": null}} +{"ref": "You count as on Low Mana while at #% of maximum Life or below", "better": 1, "id": "unique_you_count_as_on_low_mana_while_at_%_of_maximum_health_or_below", "matchers": [{"string": "최대 생명력의 #% 이하일 때 낮은 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1143240184"]}}} {"ref": "#% of Armour applies to Elemental Damage", "better": 1, "id": "armour_%_applies_to_fire_cold_lightning_damage", "matchers": [{"string": "방어도의 #%가 원소 피해에 적용", "negate": false}, {"string": "방어도가 원소 피해에 적용", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3362812763"]}}} {"ref": "Moving while Bleeding doesn't cause you to take extra damage", "better": 1, "id": "no_extra_bleeding_damage_while_moving", "matchers": [{"string": "출혈 상태에서 이동해도 추가 피해를 받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4112450013"]}}} {"ref": "When you Kill a Rare monster, you gain its Modifiers for 20 seconds", "better": 1, "id": "gain_rare_monster_mods_on_kill_ms", "matchers": [{"string": "희귀 몬스터를 처치 시 20초 동안 해당 몬스터의 속성 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2913235441"]}}} @@ -594,8 +594,8 @@ {"ref": "You cannot be Shocked for # seconds after being Shocked", "better": 1, "id": "shock_prevention_ms_when_shocked", "matchers": [{"string": "감전된 후 #초 동안 감전 면역", "negate": false, "value": 1000}], "trade": {"ids": {"explicit": ["explicit.stat_215346464"]}}} {"ref": "Curses you inflict are reflected back to you", "better": 1, "id": "curses_reflected_to_self", "matchers": [{"string": "플레이어가 유발한 저주가 플레이어에게 반사됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4275855121"]}}} {"ref": "#% increased Attack and Cast Speed", "better": 1, "id": "attack_and_cast_speed_+%", "matchers": [{"string": "공격 및 시전 속도 #% 증가", "negate": false}, {"string": "공격 및 시전 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2672805335"]}}} -{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": null}} -{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": null}} +{"ref": "Share Charges with Allies in your Presence", "better": 1, "id": "share_charges_with_allies_in_your_presence", "matchers": [{"string": "플레이어에게 접근해 있는 동료들들과 충전 공유", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2535267021"]}}} +{"ref": "Base Critical Hit Chance for Attacks with Weapons is #%", "better": 1, "id": "override_weapon_base_critical_strike_chance", "matchers": [{"string": "무기 공격의 기본 치명타 명중 확률 #%", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2635559734"]}}} {"ref": "Enemies killed by anyone in your Presence count as being killed by you instead", "better": 1, "id": "deathgrip_presence", "matchers": [{"string": "접근해 있는 캐릭터에게 처치되는 모든 적을 자신이 처치한 것으로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1576794517"]}}} {"ref": "All Damage from Hits Contributes to Poison Magnitude", "better": 1, "id": "all_damage_can_poison", "matchers": [{"string": "명중의 모든 피해가 중독 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4012215578"]}}} {"ref": "Freeze as though dealing Cold damage equal to #% of your maximum Mana when Hit", "better": 1, "id": "freeze_damage_equal_to_%_of_maximum_mana_to_return_when_hit", "matchers": [{"string": "명중당하면 최대 마나의 #%와 동일한 냉기 피해를 준 것처럼 동결 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2006107135"]}}} @@ -629,7 +629,7 @@ {"ref": "Cannot be Shocked", "better": 1, "id": "base_cannot_be_shocked", "matchers": [{"string": "감전될 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_491899612"]}}} {"ref": "#% chance for Flasks you use to not consume Charges", "better": 1, "id": "flasks_%_chance_to_not_consume_charges", "matchers": [{"string": "#%의 확률로 자신의 플라스크 충전을 소모하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_311641062"]}}} {"ref": "You have no Elemental Resistances", "better": 1, "id": "your_elemental_resistances_do_not_exist", "matchers": [{"string": "원소 저항 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1776968075"]}}} -{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": null}} +{"ref": "Critical Hits Poison the enemy", "better": 1, "id": "poison_on_critical_strike", "matchers": [{"string": "치명타 명중 시 적 중독", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_62849030"]}}} {"ref": "Reflects your other Ring", "better": 1, "id": "local_ring_duplicate_other_ring", "matchers": [{"string": "플레이어의 다른 반지 투영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_746505085"]}}} {"ref": "#% more minimum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_minimum_physical_attack_damage_+%_final", "matchers": [{"string": "최소 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최소 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_1715495976"]}}} {"ref": "#% more maximum Physical Attack Damage", "better": 1, "id": "unique_ryuslathas_clutches_maximum_physical_attack_damage_+%_final", "matchers": [{"string": "최대 물리 공격 피해 #% 증폭", "negate": false}, {"string": "최대 물리 공격 피해 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3029185248"]}}} @@ -647,7 +647,7 @@ {"ref": "Causes Double Stun Buildup", "better": 1, "id": "local_double_hit_damage_stun_build_up", "matchers": [{"string": "기절 축적 2배 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_769129523"]}}} {"ref": "Hits Break # Armour", "better": 1, "id": "local_apply_X_armour_break_on_hit", "matchers": [{"string": "명중 시 방어구 # 파괴", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_289086688"]}}} {"ref": "Apply Fire Exposure when fully breaking enemy Armour", "better": 1, "id": "local_apply_fire_exposure_on_full_armour_break", "matchers": [{"string": "적 방어구를 완전히 파괴할 때 화염 노출 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3439162551"]}}} -{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": null}} +{"ref": "Double Stun Threshold while Shield is Raised", "better": 1, "id": "local_shield_double_stun_threshold_while_active_blocking", "matchers": [{"string": "방패를 올린 동안 기절 한계치 2배", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3686997387"]}}} {"ref": "Every Rage also grants #% increased Stun Threshold", "better": 1, "id": "stun_threshold_+%_per_rage", "matchers": [{"string": "격노마다 기절 한계치 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_352044736"]}}} {"ref": "Every Rage also grants #% increased Armour", "better": 1, "id": "armour_+%_per_rage", "matchers": [{"string": "격노마다 방어도 #% 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2995914769"]}}} {"ref": "Physical Damage is Pinning", "better": 1, "id": "base_physical_damage_can_pin", "matchers": [{"string": "물리 피해가 고정 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2041668411"]}}} @@ -656,7 +656,7 @@ {"ref": "No Movement Speed Penalty while Shield is Raised", "better": 1, "id": "no_movement_penalty_while_shield_is_raised", "matchers": [{"string": "방패를 들고 있는 동안 이동 속도 페널티 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_585231074"]}}} {"ref": "Maim on Critical Hit", "better": 1, "id": "local_always_maim_on_crit", "matchers": [{"string": "치명타 명중 시 힘줄 절단 유발", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2895144208"]}}} {"ref": "Always deals Critical Hits against Heavy Stunned Enemies", "better": 1, "id": "local_always_crit_heavy_stunned_enemies", "matchers": [{"string": "강력 기절 상태의 적에게 항상 치명타 명중", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2214130968"]}}} -{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": null}} +{"ref": "#% of your Life Regeneration is granted to Allies in your Presence", "better": 1, "id": "total_base_life_regeneration_rate_per_minute_%_granted_to_allies_in_your_presence", "matchers": [{"string": "플레이어의 생명력 재생의 #%가 접근해 있는 동료들에게 부여됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4287671144"]}}} {"ref": "When a Party Member in your Presence Casts a Spell, you\\nSacrifice #% of Mana and they Leech that Mana", "better": 1, "id": "unique_%_maximum_mana_to_sacrifice_to_party_members_in_your_presence_when_they_cast_a_spell", "matchers": [{"string": "접근해 있는 파티원이 주문을 시전하면, 플레이어가마나의 #%를\\n희생하고 파티원이 그 마나를 흡수함", "negate": false}], "trade": {"ids": null}} {"ref": "You cannot Block", "better": 1, "id": "cannot_block_attacks", "matchers": [{"string": "피해 막기 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3162258068"]}}} {"ref": "Modifiers to Maximum Block Chance instead apply to Maximum Resistances", "better": 1, "id": "maximum_block_modifiers_apply_to_maximum_resistances_instead", "matchers": [{"string": "최대 막기 확률 속성이 최대 막기 확률이 아닌 저항 최대치에 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3679696791"]}}} @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "마나 최대치의 #% 이상일 때 최대 마나 상태로 간주", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "마나가 최대일 때 공격 속도 #% 증가", "negate": false}, {"string": "마나가 최대일 때 공격 속도 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "명중의 화염 피해가 점화 확률 및 강도 대신 감전 확률에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "명중의 냉기 피해가 냉각 강도 또는 동결 축적 대신 점화 확률 및 강도에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "명중의 번개 피해가 감전 확률 대신 동결 축적에 반영", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "스킬이 기본 마나 소모의 #%와 동일한 기본 생명력 소모를 얻음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "주문 피해의 #%를 생명력으로 흡수", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -677,8 +677,8 @@ {"ref": "Bleeding you inflict is Aggravated", "better": 1, "id": "aggravate_inflicted_bleeding", "matchers": [{"string": "플레이어가 유발하는 출혈이 가중됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_841429130"]}}} {"ref": "#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks", "better": 1, "id": "aggravate_bleeding_on_attack_crit_chance_%", "matchers": [{"string": "공격 치명타 명중 시 #%의 확률로 대상의 출혈 가중", "negate": false}, {"string": "공격 치명타 명중 시 대상의 출혈 가중", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_2438634449"]}}} {"ref": "When you Leech Life from a Hit, Allies in your Presence also Leech the same amount of Life", "better": 1, "id": "life_leeched_from_hits_also_leeches_same_amount_to_allies_in_presence", "matchers": [{"string": "명중으로 생명력을 흡수할 때, 접근해 있는 동료들도 동일한 양의 생명력을 흡수함", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605721598"]}}} -{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": null}} -{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain 0% to #% increased Movement Speed at random when Hit, until Hit again", "better": 1, "id": "maximum_random_movement_velocity_+%_when_hit", "matchers": [{"string": "명중당하면 다시 명중당할 때까지 이동 속도가 0%-#% 중 무작위로 증가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_796381300"]}}} +{"ref": "Projectiles Split towards +# targets", "better": 1, "id": "projectile_number_to_split", "matchers": [{"string": "투사체가 대상 #개를 향해 분할", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3464380325"]}}} {"ref": "#% chance to gain a Power Charge on Hit", "better": 1, "id": "add_power_charge_on_skill_hit_%", "matchers": [{"string": "명중 시 #%의 확률로 권능 충전 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1453197917"]}}} {"ref": "Lose all Power Charges on reaching maximum Power Charges", "better": 1, "id": "lose_all_power_charges_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 모든 권능 충전을 상실", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2135899247"]}}} {"ref": "Shocks you when you reach maximum Power Charges", "better": 1, "id": "shocked_for_4_seconds_on_reaching_maximum_power_charges", "matchers": [{"string": "최대 권능 충전에 도달 시 감전 상태가 됨", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4256314560"]}}} @@ -740,7 +740,7 @@ {"ref": "#% increased Quantity of Gold Dropped by Slain Enemies", "better": 1, "id": "gold_+%_from_enemies", "matchers": [{"string": "처치한 적이 떨어뜨리는 골드 수량 #% 증가", "negate": false}, {"string": "처치한 적이 떨어뜨리는 골드 수량 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3175163625"]}}} {"ref": "Cannot have Energy Shield", "better": 1, "id": "cannot_have_current_energy_shield", "matchers": [{"string": "에너지 보호막 보유 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_410952253"]}}} {"ref": "Regenerate # Life per second per Maximum Energy Shield", "better": 1, "id": "life_regeneration_per_minute_per_maximum_energy_shield", "matchers": [{"string": "최대 에너지 보호막 1당 1초마다 생명력 # 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3276271783"]}}} -{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": null}} +{"ref": "Recover #% of Missing Life before being Hit by an Enemy", "better": 1, "id": "missing_life_%_gained_as_life_before_hit", "matchers": [{"string": "적에게 명중당하기 전, 상실한 생명력의 #% 회복", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1990472846"]}}} {"ref": "You have no Accuracy Penalty at Distance", "better": 1, "id": "deadeye_accuracy_unaffected_by_range", "matchers": [{"string": "거리에 따른 정확도 페널티를 적용받지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3070990531"]}}} {"ref": "Increases and Reductions to Minion Damage also affect you", "better": 1, "id": "minion_damage_increases_and_reductions_also_affects_you", "matchers": [{"string": "소환수 피해의 증가 및 감소가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1631928082"]}}} {"ref": "Increases and Reductions to Minion Attack Speed also affect you", "better": 1, "id": "additive_modifiers_to_minion_attack_speed_also_affect_you", "matchers": [{"string": "소환수 공격 속도 증가 및 감소 효과가 자신에게도 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2293111154"]}}} @@ -800,7 +800,7 @@ {"ref": "#% increased Duration of Curses on you", "better": 1, "id": "self_curse_duration_+%", "matchers": [{"string": "플레이어에게 적용되는 저주 지속시간 #% 증가", "negate": false}, {"string": "플레이어에게 적용되는 저주 지속시간 #% 감소", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_2920970371"]}}} {"ref": "Right ring slot: Projectiles from Spells Chain +# times", "better": 1, "id": "local_right_ring_slot_number_of_additional_chains_for_spell_projectiles", "matchers": [{"string": "오른쪽 반지 슬롯: 주문의 투사체 연쇄 #회", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1555918911"]}}} {"ref": "Projectiles from Spells cannot Pierce", "better": 1, "id": "projectiles_from_spells_cannot_pierce", "matchers": [{"string": "주문의 투사체 관통 불가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3826125995"]}}} -{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": null}} +{"ref": "Excess Life Recovery added as Guard for # seconds", "better": 1, "id": "local_unique_flask_life_recovered_above_effective_life_is_instead_added_as_guard_for_X_seconds", "matchers": [{"string": "#초 동안 과잉 생명력 회복이 가호로 추가", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_636464211"]}}} {"ref": "Alternating every 5 seconds:\\nTake #% more Damage from Hits\\nTake #% more Damage over time", "better": 1, "id": "has_trickster_alternating_damage_taken_+%_final", "matchers": [{"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 증폭\\n받는 지속 피해 #% 증폭", "negate": false}, {"string": "5초마다 번갈아 적용:\\n명중으로 받는 피해 #% 감폭\\n받는 지속 피해 #% 감폭", "negate": true}], "trade": {"ids": null}} {"ref": "Block chance is Lucky", "better": 1, "id": "block_chance_is_lucky", "matchers": [{"string": "막기 확률에 행운 적용", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1469179771"]}}} {"ref": "Charms use no Charges", "better": 1, "id": "charms_use_no_charges", "matchers": [{"string": "호신부가 충전을 사용하지 않음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2620375641"]}}} @@ -874,7 +874,7 @@ {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "원소 피해의 #%를 추가 번개 피해로 획득", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "적 공격을 회피할 수 없음", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "포위당한 동안 1초마다 생명력의 #% 재생", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "고결", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "명중 시 중독 유발", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "명중 시 출혈", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "기절할 수 없음", "negate": false}], "trade": {"ids": null}} @@ -950,7 +950,7 @@ {"ref": "Monsters take #% reduced Extra Damage from Critical Hits", "better": 1, "id": "mapmonstersbaseselfcriticalmultiplier_0", "matchers": [{"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 감소", "negate": false}, {"string": "몬스터가 치명타 명중으로 받는 추가 피해 #% 증가", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_337935900"]}}, "fromAreaMods": true} {"ref": "#% more effect of Curses on Monsters", "better": 1, "id": "mapmonsterscurseeffectonself_0", "matchers": [{"string": "몬스터에게 적용되는 저주 효과 #% 증폭", "negate": false}, {"string": "몬스터에게 적용되는 저주 효과 #% 감폭", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_3796523155"]}}, "fromAreaMods": true} {"ref": "Monsters have #% chance to steal Power, Frenzy and Endurance charges on Hit", "better": 1, "id": "mapmonstersstealcharges_0", "matchers": [{"string": "몬스터가 명중 시 #%의 확률로 권능, 격분, 인내 충전 강탈", "negate": false}, {"string": "몬스터가 명중 시 권능, 격분, 인내 충전 강탈", "negate": false, "value": 100}], "trade": {"ids": {"explicit": ["explicit.stat_3222482040"]}}, "fromAreaMods": true} -{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": null}} +{"ref": "# Maps in Range are Irradiated", "better": 1, "id": "tower_add_irradiated_to_X_maps", "matchers": [{"string": "범위 내 지도 #개가 방사능에 노출됨", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_4041853756"]}}} {"ref": "# Maps in Range contain Breaches", "better": 1, "id": "tower_add_breach_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 균열 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_2219129443"]}}} {"ref": "# Maps in Range contain Expedition Encounters", "better": 1, "id": "tower_add_expedition_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 탐험 인카운터 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_1714888636"]}}} {"ref": "# Maps in Range contain Mirrors of Delirium", "better": 1, "id": "tower_add_delirium_to_X_maps", "matchers": [{"string": "범위 내 지도 #개에 환영의 거울 등장", "negate": false}], "trade": {"ids": {"implicit": ["implicit.stat_3879011313"]}}} @@ -3089,7 +3089,7 @@ {"ref": "Gain # Sacred Water when you complete a Room", "better": 1, "id": "gain_x_sanctum_gold_on_room_completion", "matchers": [{"string": "방 완료 시 신성한 물 # 획득", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_4057192895"]}}} {"ref": "Restore # Honour on room completion", "better": 1, "id": "sanctum_restore_honour_on_room_completion", "matchers": [{"string": "방 완료 시 명예 # 회복", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_2114314842"]}}} {"ref": "# additional Rooms are revealed on the Trial Map", "better": 1, "id": "sanctum_map_reveal_extra_room_each_floor", "matchers": [{"string": "시련 지도에서 방 1개가 추가로 드러남", "negate": false, "value": 1}, {"string": "시련 지도에서 방 #개가 추가로 드러남", "negate": false}], "trade": {"ids": {"sanctum": ["sanctum.stat_386901949"]}}} -{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": null}} +{"ref": "#% chance to Avoid gaining an Affliction", "better": 1, "id": "sanctum_avoid_affliction_chance_%", "matchers": [{"string": "고난을 획득해야 할 때 #%의 확률로 긴급회피", "negate": false}, {"string": "고난 획득 불가", "negate": false, "value": 100}], "trade": {"ids": {"sanctum": ["sanctum.stat_1960517795"]}}} {"ref": "Monsters take #% increased Damage", "better": 1, "id": "map_monster_damage_taken_+%", "matchers": [{"string": "몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3114474137"]}}} {"ref": "Rare Monsters take #% increased Damage", "better": 1, "id": "map_sanctum_guard_damage_taken_+%", "matchers": [{"string": "희귀 몬스터가 받는 피해 #% 증가", "negate": false}, {"string": "희귀 몬스터가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_408585189"]}}} {"ref": "Bosses take #% increased Damage", "better": 1, "id": "map_sanctum_boss_damage_taken_+%", "matchers": [{"string": "보스가 받는 피해 #% 증가", "negate": false}, {"string": "보스가 받는 피해 #% 감소", "negate": true}], "trade": {"ids": {"sanctum": ["sanctum.stat_3226329527"]}}} diff --git a/renderer/public/data/ru/items.ndjson b/renderer/public/data/ru/items.ndjson index 6cfd35b7..f430b5c0 100644 --- a/renderer/public/data/ru/items.ndjson +++ b/renderer/public/data/ru/items.ndjson @@ -2897,6 +2897,7 @@ {"name": "Смертельный удар", "refName": "Deathblow", "namespace": "UNIQUE", "unique": {"base": "Doubled Gauntlets"}, "icon": "%NOT_FOUND%"} {"name": "Предсмертный хрип", "refName": "Death Rattle", "namespace": "UNIQUE", "unique": {"base": "Twig Focus"}, "icon": "%NOT_FOUND%"} {"name": "Колокол мёртвых", "refName": "Deidbell", "namespace": "UNIQUE", "unique": {"base": "Elite Greathelm"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0RlaWRiZWxsIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/fd66b0b28f/Deidbell.png"} +{"name": "Добродетель полубога", "refName": "Demigod's Virtue", "namespace": "UNIQUE", "unique": {"base": "Golden Visage"}, "icon": "%NOT_FOUND%"} {"name": "Сшиватель демонов", "refName": "Demon Stitcher", "namespace": "UNIQUE", "unique": {"base": "Intricate Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRGVtb25TdGljaGVyIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/0269893a5c/DemonSticher.png"} {"name": "Защитник", "refName": "Dionadair", "namespace": "UNIQUE", "unique": {"base": "Splintered Tower Shield"}, "icon": "%NOT_FOUND%"} {"name": "Власть Доэдре", "refName": "Doedre's Tenure", "namespace": "UNIQUE", "unique": {"base": "Stitched Gloves"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvRG9lZHJlc1RlbnVyZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/052a57aabd/DoedresTenure.png"} @@ -3039,21 +3040,21 @@ {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Dull Hatchet"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Corroded Longsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Ironhead Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Arched Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Chain Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Holy Flail"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Rippled Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Crone Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Skinning Knife"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Broadsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} -{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Charred Shortsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Executioner Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Iron Greatsword"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Simple Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Bearded Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Splitting Greataxe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Moon Dagger"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} +{"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hook Axe"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Hunting Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "War Spear"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} {"name": "INCOMPLETE", "refName": "INCOMPLETE", "namespace": "UNIQUE", "unique": {"base": "Blessed Claymore"}, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kQXhlcy9CYXNldHlwZXMvMUhBeGUwNCIsInciOjIsImgiOjMsInNjYWxlIjoxLCJyZWFsbSI6InBvZTIifV0/14f4c34acd/1HAxe04.png"} diff --git a/renderer/public/data/ru/stats.ndjson b/renderer/public/data/ru/stats.ndjson index 935a8ad3..2b803122 100644 --- a/renderer/public/data/ru/stats.ndjson +++ b/renderer/public/data/ru/stats.ndjson @@ -665,7 +665,7 @@ {"ref": "You count as on Full Mana while at #% of maximum Mana or above", "better": 1, "id": "full_mana_threshold_%_override", "matchers": [{"string": "Ваша мана считается за полное количество маны при уровне маны в #% от максимума или выше", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_423304126"]}}} {"ref": "#% increased Attack Speed while on Full Mana", "better": 1, "id": "attack_speed_+%_while_on_full_mana", "matchers": [{"string": "#% повышение скорости атаки с полной маной", "negate": false}, {"string": "#% снижение скорости атаки с полной маной", "negate": true}], "trade": {"ids": {"explicit": ["explicit.stat_4145314483"]}}} {"ref": "Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude", "better": 1, "id": "unique_fire_damage_shocks", "matchers": [{"string": "Урон от огня от ударов влияет на шанс шока вместо шанса и силы поджога", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2949096603"]}}} -{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": null}} +{"ref": "Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude or Freeze Buildup", "better": 1, "id": "unique_cold_damage_ignites", "matchers": [{"string": "Урон от холода ударами влияет на шанс и силу поджога вместо силы охлаждения и накопления шкалы заморозки", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1261612903"]}}} {"ref": "Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance", "better": 1, "id": "unique_lightning_damage_freezes", "matchers": [{"string": "Урон от молнии от ударов влияет на накопление шкалы заморозки вместо шанса шока", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1011772129"]}}} {"ref": "Skills gain a Base Life Cost equal to #% of Base Mana Cost", "better": 1, "id": "base_skill_gain_life_cost_%_of_mana_cost", "matchers": [{"string": "Умения получают базовый расход здоровья, равный #% от базового расхода маны", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3605834869"]}}} {"ref": "#% of Spell Damage Leeched as Life", "better": 1, "id": "base_life_leech_from_all_spell_damage_permyriad", "matchers": [{"string": "#% урона от чар похищается в виде здоровья", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_782941180"]}}} @@ -869,12 +869,12 @@ {"ref": "Iron Grip", "better": 1, "id": "keystone_strong_bowman", "matchers": [{"string": "Железная хватка", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_573347393"]}}} {"ref": "Iron Will", "better": 1, "id": "strong_casting", "matchers": [{"string": "Железная воля", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_4092697134"]}}} {"ref": "Can have # additional Instilled Modifiers", "better": 1, "id": "local_item_can_have_x_additional_enchantments", "matchers": [{"string": "Может иметь второе свойство зачарования", "negate": false, "value": 1}, {"string": "Может иметь # дополнительных свойств(-а) зачарования", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1135194732"]}}} -{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": null}} +{"ref": "Gain #% of Elemental Damage as Extra Fire Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_fire", "matchers": [{"string": "Наносит #% урона от стихий в виде дополнительного урона от огня", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_701564564"]}}} {"ref": "Gain #% of Elemental Damage as Extra Cold Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_cold", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от холода", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1158842087"]}}} {"ref": "Gain #% of Elemental Damage Damage as Extra Lightning Damage", "better": 1, "id": "non_skill_base_elemental_damage_%_to_gain_as_lightning", "matchers": [{"string": "Дарует #% урона от стихий в виде дополнительного урона от молнии", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_3550887155"]}}} {"ref": "Cannot Evade Enemy Attacks", "better": 1, "id": "base_cannot_evade", "matchers": [{"string": "Невозможно уклониться от вражеских атак", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_474452755"]}}} {"ref": "Regenerate #% of Life per second while Surrounded", "better": 1, "id": "life_regeneration_rate_per_minute_%_while_surrounded", "matchers": [{"string": "Регенерирует # здоровья в секунду будучи в окружении", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_2002533190"]}}} -{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": null}} +{"ref": "Virtuous", "better": 1, "id": "demigods_virtue", "matchers": [{"string": "Добродетельный", "negate": false}], "trade": {"ids": {"explicit": ["explicit.stat_1132041585"]}}} {"ref": "Poison on Hit", "better": 1, "id": "global_poison_on_hit", "matchers": [{"string": "Отравляет при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Inflict Bleeding on Hit", "better": 1, "id": "global_bleed_on_hit", "matchers": [{"string": "Вызывает кровотечение при нанесении удара", "negate": false}], "trade": {"ids": null}} {"ref": "Cannot be Stunned", "better": 1, "id": "base_cannot_be_stunned", "matchers": [{"string": "Не может быть оглушен", "negate": false}], "trade": {"ids": null}} diff --git a/renderer/public/data/tiers.json b/renderer/public/data/tiers.json index 5b3f056e..dca13cfa 100644 --- a/renderer/public/data/tiers.json +++ b/renderer/public/data/tiers.json @@ -1 +1 @@ -{"+# to Strength": {"mace": 8, "sceptre": 8, "flail": 8, "body_armour": 8, "ring": 8, "crossbow": 8, "spear": 8, "amulet": 8, "axe": 8, "belt": 9, "sword": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "+# to Dexterity": {"body_armour": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 8, "warstaff": 8, "spear": 8, "amulet": 8, "quiver": 8, "claw": 8, "bow": 8, "sword": 8, "shield": 8, "boots": 8, "gloves": 9, "helmet": 8, "focus": 8}, "+# to Intelligence": {"amulet": 8, "focus": 8, "helmet": 9, "wand": 8, "sceptre": 8, "flail": 8, "body_armour": 8, "staff": 8, "trap": 8, "shield": 8, "dagger": 8, "boots": 8, "gloves": 8, "warstaff": 8, "ring": 8}, "+# to all Attributes": {"amulet": 9, "ring": 4}, "+#% to Fire Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to Cold Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to Lightning Resistance": {"amulet": 8, "helmet": 8, "belt": 8, "body_armour": 8, "shield": 8, "ring": 8, "boots": 8, "gloves": 8, "focus": 8}, "+#% to all Elemental Resistances": {"amulet": 6, "shield": 6, "ring": 5}, "Allies in your Presence have +#% to all Elemental Resistances": {"sceptre": 6}, "+#% to Chaos Resistance": {"amulet": 6, "helmet": 6, "belt": 6, "body_armour": 6, "shield": 6, "ring": 6, "boots": 6, "gloves": 6, "focus": 6}, "+# to maximum Life": {"amulet": 9, "belt": 10, "body_armour": 13, "shield": 11, "boots": 9, "gloves": 9, "helmet": 10, "ring": 8}, "#% increased maximum Life": {"amulet": 3}, "+# to maximum Mana": {"amulet": 13, "wand": 12, "belt": 12, "sceptre": 12, "trap": 12, "boots": 12, "ring": 13, "gloves": 12, "helmet": 12, "focus": 12, "staff": 12}, "#% increased maximum Mana": {"amulet": 3}, "+# to Armour": {"belt": 10, "focus": 11, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "+# to Evasion Rating": {"ring": 9, "focus": 11, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "+# to maximum Energy Shield": {"amulet": 10, "focus": 10, "shield": 10, "boots": 7, "gloves": 7, "helmet": 8, "body_armour": 11}, "#% increased Armour": {"amulet": 7, "jewel": 1, "body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Evasion Rating": {"amulet": 7, "jewel": 1, "body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased maximum Energy Shield": {"amulet": 7, "jewel": 1}, "+# to Evasion Rating\n+# to Armour": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Armour\n+# to Evasion Rating": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to maximum Energy Shield\n+# to Armour": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Armour\n+# to maximum Energy Shield": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 8, "shield": 7, "boots": 4, "gloves": 4, "helmet": 5, "body_armour": 8}, "#% increased Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour and Evasion": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour and Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Evasion and Energy Shield": {"body_armour": 8, "shield": 8, "boots": 8, "gloves": 8, "helmet": 8, "focus": 8}, "#% increased Armour\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Armour": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Evasion Rating": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Evasion Rating\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Energy Shield\n+# to Stun Threshold": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Energy Shield": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Armour and Evasion": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Armour and Energy Shield": {"shield": 6, "boots": 6, "focus": 6}, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": {"shield": 6, "boots": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": {"shield": 6, "boots": 6, "focus": 6}, "+# to maximum Life\n#% increased Armour": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Evasion Rating": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Evasion Rating\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Energy Shield": {"gloves": 6, "helmet": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Life": {"gloves": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Evasion": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Armour and Energy Shield": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "+# to maximum Life\n#% increased Evasion and Energy Shield": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Life": {"body_armour": 6, "gloves": 6, "helmet": 6, "focus": 6}, "#% increased Armour\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Evasion Rating": {"helmet": 6, "focus": 6}, "#% increased Evasion Rating\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Energy Shield": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour and Evasion": {"helmet": 6, "focus": 6}, "#% increased Armour and Evasion\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Armour and Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Armour and Energy Shield": {"helmet": 6, "focus": 6}, "+# to maximum Mana\n#% increased Evasion and Energy Shield": {"helmet": 6, "focus": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Mana": {"helmet": 6, "focus": 6}, "#% increased Armour\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Energy Shield": {"body_armour": 6}, "#% increased Energy Shield\n+# to maximum Energy Shield": {"body_armour": 6}, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Attribute Requirements": {"mace": 5, "sceptre": 5, "body_armour": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "axe": 5, "shield": 5, "boots": 5, "helmet": 5, "sword": 5, "spear": 5, "wand": 5, "bow": 5, "staff": 5, "warstaff": 5, "gloves": 5, "focus": 5}, "+# to Stun Threshold": {"boots": 11, "shield": 10, "belt": 10, "body_armour": 10}, "#% increased Movement Speed": {"boots": 6, "jewel": 1}, "# to # Physical Thorns damage": {"shield": 7, "belt": 7, "body_armour": 7}, "Adds # to # Physical Damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Fire damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Cold damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Lightning damage to Attacks": {"quiver": 9, "ring": 9, "gloves": 9}, "Adds # to # Physical Damage": {"one_hand_weapon": 9, "crossbow": 9, "bow": 9, "two_hand_weapon": 9}, "Adds # to # Fire Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Adds # to # Cold Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Adds # to # Lightning Damage": {"spear": 10, "claw": 10, "mace": 10, "axe": 10, "bow": 10, "flail": 10, "dagger": 10, "crossbow": 10, "sword": 10, "warstaff": 10}, "Allies in your Presence deal # to # additional Attack Physical Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Fire Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Cold Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Lightning Damage": {"sceptre": 9}, "#% increased Physical Damage": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "+# to Accuracy Rating\n#% increased Physical Damage": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "#% increased Physical Damage\n+# to Accuracy Rating": {"mace": 8, "flail": 8, "dagger": 8, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "Allies in your Presence deal #% increased Damage": {"sceptre": 8}, "#% increased Spell Damage": {"wand": 8, "focus": 8, "staff": 8, "jewel": 1, "amulet": 6}, "#% increased Spell Damage\n+# to maximum Mana": {"wand": 7, "staff": 7}, "+# to maximum Mana\n#% increased Spell Damage": {"wand": 7, "staff": 7}, "#% increased Fire Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Cold Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Lightning Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Chaos Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Spell Physical Damage": {"trap": 8, "wand": 8, "focus": 8, "staff": 8}, "#% increased Trap Damage": {"trap": 8, "jewel": 1}, "+# to maximum Mana\n#% increased Trap Damage": {"trap": 7}, "#% increased Trap Damage\n+# to maximum Mana": {"trap": 7}, "+# to Level of all Spell Skills": {"amulet": 3, "focus": 2, "wand": 4, "staff": 4}, "+# to Level of all Fire Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Cold Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Lightning Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Chaos Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Physical Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Minion Skills": {"helmet": 2, "amulet": 3, "sceptre": 5}, "+# to Level of all Trap Skill Gems": {"trap": 5}, "+# to Level of all Melee Skills": {"gloves": 2, "amulet": 3, "one_hand_weapon": 5, "two_hand_weapon": 5}, "+# to Level of all Projectile Skills": {"quiver": 2, "amulet": 3, "bow": 5, "crossbow": 5}, "# Life Regeneration per second": {"amulet": 10, "boots": 8, "ring": 7, "helmet": 8, "belt": 9, "body_armour": 11}, "Allies in your Presence Regenerate # Life per second": {"sceptre": 10}, "#% increased Mana Regeneration Rate": {"amulet": 6, "wand": 6, "sceptre": 6, "staff": 6, "trap": 6, "ring": 6, "focus": 6, "jewel": 1}, "Leech #% of Physical Attack Damage as Life": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Life": {"mace": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "spear": 5, "axe": 5, "bow": 5, "warstaff": 5, "sword": 5}, "Leech #% of Physical Attack Damage as Mana": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Mana": {"mace": 5, "flail": 5, "dagger": 5, "crossbow": 5, "claw": 5, "spear": 5, "axe": 5, "bow": 5, "warstaff": 5, "sword": 5}, "Gain # Life per Enemy Killed": {"mace": 8, "flail": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 6, "claw": 8, "quiver": 6, "spear": 8, "axe": 8, "wand": 8, "bow": 8, "staff": 8, "warstaff": 8, "gloves": 8, "sword": 8}, "Gain # Mana per Enemy Killed": {"mace": 8, "flail": 8, "trap": 8, "dagger": 8, "crossbow": 8, "ring": 6, "claw": 8, "quiver": 6, "spear": 8, "axe": 8, "wand": 8, "bow": 8, "staff": 8, "warstaff": 8, "gloves": 8, "sword": 8}, "Gain # Life per Enemy Hit with Attacks": {"gloves": 4}, "Grants # Life per Enemy Hit": {"mace": 4, "flail": 4, "dagger": 4, "crossbow": 4, "claw": 4, "spear": 4, "axe": 4, "bow": 4, "warstaff": 4, "sword": 4}, "#% increased Attack Speed": {"gloves": 4, "quiver": 4, "jewel": 1, "mace": 8, "flail": 8, "dagger": 8, "ranged": 2, "crossbow": 8, "claw": 8, "spear": 8, "axe": 8, "bow": 8, "warstaff": 8, "sword": 8}, "Allies in your Presence have #% increased Attack Speed": {"sceptre": 4}, "#% increased Cast Speed": {"amulet": 5, "ring": 4, "wand": 7, "focus": 6, "staff": 7, "jewel": 1}, "Allies in your Presence have #% increased Cast Speed": {"sceptre": 4}, "#% increased Trap Throwing Speed": {"trap": 7, "jewel": 1}, "+# to Accuracy Rating": {"amulet": 8, "quiver": 9, "ring": 8, "gloves": 9, "helmet": 9, "claw": 9, "spear": 9, "mace": 9, "axe": 9, "ranged": 1, "bow": 9, "flail": 9, "dagger": 9, "crossbow": 9, "warstaff": 9, "sword": 9}, "Allies in your Presence have +# to Accuracy Rating": {"sceptre": 8}, "#% increased Critical Hit Chance": {"helmet": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Hit Chance": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Critical Hit Chance for Spells": {"staff": 6, "wand": 6, "focus": 5, "jewel": 1}, "#% increased Critical Hit Chance for Attacks": {"quiver": 6, "jewel": 1}, "#% increased Critical Hit Chance with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Hit Chance": {"sceptre": 6}, "#% increased Critical Damage Bonus": {"gloves": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Damage Bonus": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Critical Spell Damage Bonus": {"staff": 6, "wand": 6, "focus": 5, "jewel": 1}, "#% increased Critical Damage Bonus for Attack Damage": {"quiver": 6, "jewel": 1}, "+#% to Critical Damage Bonus with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Damage Bonus": {"sceptre": 6}, "#% increased Rarity of Items found": {"amulet": 5, "boots": 5, "ring": 5, "gloves": 5, "helmet": 5}, "#% increased Light Radius\n+# to Accuracy Rating": {"helmet": 3, "mace": 3, "flail": 3, "dagger": 3, "crossbow": 3, "claw": 3, "spear": 3, "axe": 3, "bow": 3, "warstaff": 3, "sword": 3}, "+# to Accuracy Rating\n#% increased Light Radius": {"helmet": 3, "mace": 3, "flail": 3, "dagger": 3, "crossbow": 3, "claw": 3, "spear": 3, "axe": 3, "bow": 3, "warstaff": 3, "sword": 3}, "#% increased Light Radius\n#% increased Mana Regeneration Rate": {"wand": 3, "sceptre": 3, "staff": 3, "ring": 3}, "#% increased Mana Regeneration Rate\n#% increased Light Radius": {"wand": 3, "sceptre": 3, "staff": 3, "ring": 3}, "#% increased Block chance": {"shield": 7, "jewel": 1}, "+# to Spirit": {"amulet": 5, "body_armour": 8}, "#% increased Spirit": {"sceptre": 8}, "#% increased Spirit\n+# to maximum Mana": {"sceptre": 7}, "+# to maximum Mana\n#% increased Spirit": {"sceptre": 7}, "#% increased Bleeding Duration on you": {"body_armour": 5}, "#% increased Poison Duration on you": {"body_armour": 5}, "#% reduced Ignite Duration on you": {"body_armour": 5}, "#% reduced Shock duration on you": {"boots": 5}, "#% reduced Chill Duration on you": {"boots": 5}, "#% reduced Freeze Duration on you": {"boots": 5}, "Hits against you have #% reduced Critical Damage Bonus": {"shield": 5}, "#% additional Physical Damage Reduction": {"shield": 5}, "+#% to Maximum Fire Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Cold Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Lightning Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Chaos Resistance": {"shield": 3}, "+#% to all Maximum Elemental Resistances": {"shield": 2}, "#% increased Energy Shield Recharge Rate": {"focus": 5, "jewel": 1}, "#% chance to Pierce an Enemy": {"quiver": 5, "jewel": 1}, "Bow Attacks fire # additional Arrows": {"bow": 2}, "Loads # additional bolts": {"crossbow": 2}, "#% increased Flask Life Recovery rate": {"belt": 6}, "#% increased Flask Mana Recovery rate": {"belt": 6}, "#% increased Charm Effect Duration": {"belt": 5, "jewel": 1}, "#% increased Flask Charges gained": {"belt": 6, "jewel": 1}, "#% increased Flask Charges used": {"belt": 6}, "#% increased Charm Charges gained": {"belt": 6, "jewel": 1}, "#% increased Charm Charges used": {"belt": 6}, "+# Charm Slots": {"belt": 2}, "#% increased chance to Ignite": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased Freeze Buildup": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased chance to Shock": {"staff": 5, "trap": 5, "wand": 5, "jewel": 1}, "#% increased Projectile Speed": {"quiver": 5, "jewel": 1}, "#% of Damage taken Recouped as Life": {"amulet": 5, "jewel": 1}, "#% of Damage taken Recouped as Mana": {"amulet": 5}, "#% increased Stun Duration": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "Causes #% increased Stun Buildup": {"mace": 6, "flail": 6, "dagger": 6, "crossbow": 6, "claw": 6, "spear": 6, "axe": 6, "bow": 6, "warstaff": 6, "sword": 6}, "#% increased Elemental Damage with Attacks": {"bow": 6, "one_hand_weapon": 6, "two_hand_weapon": 6}, "Gain #% of Damage as Extra Fire Damage": {"staff": 6, "wand": 6}, "Gain #% of Damage as Extra Cold Damage": {"staff": 6, "wand": 6}, "Gain #% of Damage as Extra Lightning Damage": {"staff": 6, "wand": 6}, "#% increased Damage with Bow Skills": {"quiver": 6}, "#% increased Presence Area of Effect": {"sceptre": 4}, "Minions have #% increased maximum Life": {"sceptre": 6, "jewel": 1}, "#% increased Accuracy Rating": {"jewel": 1}, "#% increased Stun Threshold": {"jewel": 1}, "#% increased Elemental Ailment Threshold": {"jewel": 1}, "#% increased Slowing Potency of Debuffs on You": {"jewel": 1}, "#% faster start of Energy Shield Recharge": {"jewel": 1}, "#% increased chance to inflict Ailments": {"jewel": 1}, "#% increased Magnitude of Ailments you inflict": {"jewel": 1}, "#% increased Area of Effect": {"jewel": 1}, "Break #% increased Armour": {"jewel": 1}, "#% increased Armour Break Duration": {"jewel": 1}, "#% increased Attack Damage": {"jewel": 1}, "#% increased Effect of Auras from your Aura Skills": {"jewel": 1}, "#% increased Damage with Axes": {"jewel": 1}, "#% increased Attack Speed with Axes": {"jewel": 1}, "#% chance to inflict Bleeding on Hit": {"jewel": 1}, "#% increased Bleeding Duration": {"jewel": 1}, "#% increased Blind Effect": {"jewel": 1}, "#% chance to Blind Enemies on Hit with Attacks": {"jewel": 1}, "#% increased Damage with Hits against Rare and Unique Enemies": {"jewel": 1}, "#% increased Accuracy Rating with Bows": {"jewel": 1}, "#% increased Damage with Bows": {"jewel": 1}, "#% increased Attack Speed with Bows": {"jewel": 1}, "Projectiles have #% chance to Chain an additional time from terrain": {"jewel": 1}, "#% increased Damage while you have an active Charm": {"jewel": 1}, "#% increased Chill Duration on Enemies": {"jewel": 1}, "Damage Penetrates #% Cold Resistance": {"jewel": 1}, "#% increased Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage if you have Consumed a Corpse Recently": {"jewel": 1}, "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"jewel": 1}, "#% increased Damage with Crossbows": {"jewel": 1}, "#% increased Crossbow Reload Speed": {"jewel": 1}, "#% increased Attack Speed with Crossbows": {"jewel": 1}, "#% increased Area of Effect of Curses": {"jewel": 1}, "#% slower Curse Activation": {"jewel": 1}, "#% increased Curse Duration": {"jewel": 1}, "#% increased Effect of your Curses": {"jewel": 1}, "#% increased Critical Hit Chance with Daggers": {"jewel": 1}, "#% increased Damage with Daggers": {"jewel": 1}, "#% increased Attack Speed with Daggers": {"jewel": 1}, "#% of Damage is taken from Mana before Life": {"jewel": 1}, "#% increased Damage against Enemies with Fully Broken Armour": {"jewel": 1}, "#% increased Duration of Damaging Ailments on Enemies": {"jewel": 1}, "#% increased Daze Buildup": {"jewel": 1}, "Debuffs on you expire #% faster": {"jewel": 1}, "#% increased Duration of Ignite, Shock and Chill on Enemies": {"jewel": 1}, "#% increased Elemental Damage": {"jewel": 1}, "Empowered Attacks deal #% increased Damage": {"jewel": 1}, "Meta Skills gain #% increased Energy": {"jewel": 1}, "Damaging Ailments deal damage #% faster": {"jewel": 1}, "Damage Penetrates #% Fire Resistance": {"jewel": 1}, "#% increased Critical Hit Chance with Flails": {"jewel": 1}, "#% increased Damage with Flails": {"jewel": 1}, "#% increased Flask Effect Duration": {"jewel": 1}, "#% increased Energy Shield from Equipped Focus": {"jewel": 1}, "Projectiles have #% chance for an additional Projectile when Forking": {"jewel": 1}, "#% increased Freeze Threshold": {"jewel": 1}, "Herald Skills deal #% increased Damage": {"jewel": 1}, "#% increased Magnitude of Ignite you inflict": {"jewel": 1}, "#% increased Skill Effect Duration": {"jewel": 1}, "#% increased Knockback Distance": {"jewel": 1}, "#% of Skill Mana Costs Converted to Life Costs": {"jewel": 1}, "#% increased Life Recovery from Flasks": {"jewel": 1}, "#% increased Life Flask Charges gained": {"jewel": 1}, "#% increased amount of Life Leeched": {"jewel": 1}, "Recover #% of Life on Kill": {"jewel": 1}, "#% increased Life Regeneration rate": {"jewel": 1}, "Damage Penetrates #% Lightning Resistance": {"jewel": 1}, "#% increased Damage with Maces": {"jewel": 1}, "#% increased Stun Buildup with Maces": {"jewel": 1}, "#% increased Mana Recovery from Flasks": {"jewel": 1}, "#% increased Mana Flask Charges gained": {"jewel": 1}, "#% increased amount of Mana Leeched": {"jewel": 1}, "Recover #% of Mana on Kill": {"jewel": 1}, "Mark Skills have #% increased Cast Speed": {"jewel": 1}, "Mark Skills have #% increased Skill Effect Duration": {"jewel": 1}, "#% increased Effect of your Mark Skills": {"jewel": 1}, "+# to Maximum Rage": {"jewel": 1}, "#% increased Melee Damage": {"jewel": 1}, "#% increased Minion Accuracy Rating": {"jewel": 1}, "Minions have #% increased Area of Effect": {"jewel": 1}, "Minions have #% increased Attack and Cast Speed": {"jewel": 1}, "Minions have +#% to Chaos Resistance": {"jewel": 1}, "Minions have #% increased Critical Hit Chance": {"jewel": 1}, "Minions have #% increased Critical Damage Bonus": {"jewel": 1}, "Minions deal #% increased Damage": {"jewel": 1}, "Minions have #% additional Physical Damage Reduction": {"jewel": 1}, "Minions have +#% to all Elemental Resistances": {"jewel": 1}, "Minions Revive #% faster": {"jewel": 1}, "Offering Skills have #% increased Duration": {"jewel": 1}, "Offerings have #% increased Maximum Life": {"jewel": 1}, "#% increased Global Physical Damage": {"jewel": 1}, "#% increased Pin Buildup": {"jewel": 1}, "#% chance to Poison on Hit": {"jewel": 1}, "#% increased Magnitude of Poison you inflict": {"jewel": 1}, "#% increased Poison Duration": {"jewel": 1}, "#% increased Projectile Damage": {"jewel": 1}, "#% increased Damage with Quarterstaves": {"jewel": 1}, "#% increased Freeze Buildup with Quarterstaves": {"jewel": 1}, "#% increased Attack Speed with Quarterstaves": {"jewel": 1}, "#% increased bonuses gained from Equipped Quiver": {"jewel": 1}, "Gain # Rage on Melee Hit": {"jewel": 1}, "Gain # Rage when Hit by an Enemy": {"jewel": 1}, "#% increased Defences from Equipped Shield": {"jewel": 1}, "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": {"jewel": 1}, "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": {"jewel": 1}, "#% increased Magnitude of Shock you inflict": {"jewel": 1}, "#% increased Attack Speed with Spears": {"jewel": 1}, "#% increased Critical Hit Chance with Spears": {"jewel": 1}, "#% increased Damage with Spears": {"jewel": 1}, "#% increased Stun Buildup": {"jewel": 1}, "Gain #% of maximum Energy Shield as additional Stun Threshold": {"jewel": 1}, "#% increased Stun Threshold if you haven't been Stunned Recently": {"jewel": 1}, "#% increased Magnitude of Bleeding you inflict": {"jewel": 1}, "#% increased Damage with Swords": {"jewel": 1}, "#% increased Attack Speed with Swords": {"jewel": 1}, "#% increased Thorns damage": {"jewel": 1}, "#% increased Totem Damage": {"jewel": 1}, "#% increased Totem Life": {"jewel": 1}, "#% increased Totem Placement speed": {"jewel": 1}, "Triggered Spells deal #% increased Spell Damage": {"jewel": 1}, "#% increased Damage with Unarmed Attacks": {"jewel": 1}, "#% increased Warcry Buff Effect": {"jewel": 1}, "#% increased Warcry Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage with Warcries": {"jewel": 1}, "#% increased Warcry Speed": {"jewel": 1}, "#% increased Weapon Swap Speed": {"jewel": 1}, "#% increased Effect of Withered": {"jewel": 1}, "#% increased Unarmed Attack Speed": {"jewel": 1}, "Upgrades Radius to Large": {"radius_jewel": 3}, "#% increased Effect of Small Passive Skills in Radius": {"radius_jewel": 3}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Area of Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Armour": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Break #% increased Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Attack Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Axes": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Blind Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Block chance": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Bows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Cast Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Chaos Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Cold Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Curse Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Daggers": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Daze Buildup": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Evasion Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Fire Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Flails": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Freeze Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased chance to Ignite": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Knockback Distance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Lightning Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Maces": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant +# to Maximum Rage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Melee Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions Revive #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Movement Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Global Physical Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Pin Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Poison on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Poison Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Projectile Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Projectile Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased chance to Shock": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Shock Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Spears": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Spell Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Swords": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Thorns damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Placement speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Trap Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Warcries": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Warcry Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of Withered": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": {"radius_jewel": 2}} \ No newline at end of file +{"+# to Strength": {"sceptre": 8, "belt": 9, "focus": 8, "crossbow": 8, "flail": 8, "shield": 8, "body_armour": 8, "sword": 8, "gloves": 8, "mace": 8, "helmet": 8, "boots": 8, "spear": 8, "ring": 8, "axe": 8, "amulet": 8}, "+# to Dexterity": {"focus": 8, "crossbow": 8, "dagger": 8, "claw": 8, "shield": 8, "body_armour": 8, "trap": 8, "sword": 8, "gloves": 9, "quiver": 8, "helmet": 8, "boots": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 8, "amulet": 8}, "+# to Intelligence": {"sceptre": 8, "gloves": 8, "staff": 8, "focus": 8, "helmet": 9, "boots": 8, "warstaff": 8, "dagger": 8, "wand": 8, "flail": 8, "shield": 8, "body_armour": 8, "ring": 8, "trap": 8, "amulet": 8}, "+# to all Attributes": {"ring": 4, "amulet": 9}, "+#% to Fire Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Cold Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to Lightning Resistance": {"gloves": 8, "belt": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "ring": 8, "body_armour": 8, "amulet": 8}, "+#% to all Elemental Resistances": {"ring": 5, "shield": 6, "amulet": 6}, "Allies in your Presence have +#% to all Elemental Resistances": {"sceptre": 6}, "+#% to Chaos Resistance": {"gloves": 6, "belt": 6, "focus": 6, "helmet": 6, "boots": 6, "shield": 6, "ring": 6, "body_armour": 6, "amulet": 6}, "+# to maximum Life": {"gloves": 9, "belt": 10, "helmet": 10, "boots": 9, "shield": 11, "body_armour": 13, "ring": 8, "amulet": 9}, "#% increased maximum Life": {"amulet": 3}, "+# to maximum Mana": {"sceptre": 12, "belt": 12, "gloves": 12, "focus": 12, "helmet": 12, "boots": 12, "wand": 12, "ring": 13, "trap": 12, "amulet": 13, "staff": 12}, "#% increased maximum Mana": {"amulet": 3}, "+# to Armour": {"belt": 10, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to Evasion Rating": {"ring": 9, "gloves": 7, "focus": 11, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "+# to maximum Energy Shield": {"amulet": 10, "gloves": 7, "focus": 10, "shield": 10, "helmet": 8, "body_armour": 11, "boots": 7}, "#% increased Armour": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion Rating": {"amulet": 7, "jewel": 1, "gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased maximum Energy Shield": {"amulet": 7, "jewel": 1}, "+# to Armour\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Armour\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Armour": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to Evasion Rating\n+# to maximum Energy Shield": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "+# to maximum Energy Shield\n+# to Evasion Rating": {"gloves": 4, "focus": 8, "shield": 7, "helmet": 5, "body_armour": 8, "boots": 4}, "#% increased Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Evasion": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Evasion and Energy Shield": {"gloves": 8, "focus": 8, "helmet": 8, "boots": 8, "shield": 8, "body_armour": 8}, "#% increased Armour\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion Rating\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion Rating": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Energy Shield\n+# to Stun Threshold": {"boots": 6, "shield": 6}, "+# to Stun Threshold\n#% increased Energy Shield": {"boots": 6, "shield": 6}, "#% increased Armour and Evasion\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Evasion": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Armour and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "+# to Stun Threshold\n#% increased Evasion and Energy Shield": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Evasion and Energy Shield\n+# to Stun Threshold": {"focus": 6, "shield": 6, "boots": 6}, "#% increased Armour\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion Rating": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Life": {"gloves": 6, "body_armour": 6, "helmet": 6}, "+# to maximum Life\n#% increased Energy Shield": {"gloves": 6, "body_armour": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Evasion": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Armour and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "+# to maximum Life\n#% increased Evasion and Energy Shield": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Life": {"gloves": 6, "focus": 6, "helmet": 6, "body_armour": 6}, "#% increased Armour\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour": {"focus": 6, "helmet": 6}, "#% increased Evasion Rating\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion Rating": {"focus": 6, "helmet": 6}, "#% increased Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Armour and Evasion\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Evasion": {"focus": 6, "helmet": 6}, "#% increased Armour and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Armour and Energy Shield": {"focus": 6, "helmet": 6}, "+# to maximum Mana\n#% increased Evasion and Energy Shield": {"focus": 6, "helmet": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Mana": {"focus": 6, "helmet": 6}, "#% increased Armour\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour": {"focus": 6, "body_armour": 6}, "#% increased Evasion Rating\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Energy Shield\n+# to maximum Energy Shield": {"body_armour": 6}, "+# to maximum Energy Shield\n#% increased Energy Shield": {"body_armour": 6}, "#% increased Armour and Evasion\n+# to Armour\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Armour and Evasion\n+# to Evasion Rating\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Evasion\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to Evasion Rating\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Armour and Evasion\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to Armour\n#% increased Armour and Evasion": {"focus": 6, "body_armour": 6}, "+# to Armour\n#% increased Armour and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Armour\n+# to maximum Energy Shield\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to Armour\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Armour and Energy Shield\n+# to maximum Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Armour\n#% increased Armour and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Armour and Energy Shield\n+# to Armour": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n+# to maximum Energy Shield\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to Evasion Rating\n#% increased Evasion and Energy Shield\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n+# to Evasion Rating\n#% increased Evasion and Energy Shield": {"focus": 6, "body_armour": 6}, "+# to maximum Energy Shield\n#% increased Evasion and Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to Evasion Rating\n+# to maximum Energy Shield": {"focus": 6, "body_armour": 6}, "#% increased Evasion and Energy Shield\n+# to maximum Energy Shield\n+# to Evasion Rating": {"focus": 6, "body_armour": 6}, "#% increased Attribute Requirements": {"sceptre": 5, "staff": 5, "focus": 5, "dagger": 5, "wand": 5, "shield": 5, "body_armour": 5, "sword": 5, "helmet": 5, "mace": 5, "boots": 5, "axe": 5, "crossbow": 5, "claw": 5, "flail": 5, "gloves": 5, "warstaff": 5, "bow": 5, "spear": 5}, "+# to Stun Threshold": {"belt": 10, "shield": 10, "body_armour": 10, "boots": 11}, "#% increased Movement Speed": {"boots": 6, "jewel": 1}, "# to # Physical Thorns damage": {"belt": 7, "shield": 7, "body_armour": 7}, "Adds # to # Physical Damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Fire damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Cold damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Lightning damage to Attacks": {"gloves": 9, "ring": 9, "quiver": 9}, "Adds # to # Physical Damage": {"bow": 9, "crossbow": 9, "one_hand_weapon": 9, "two_hand_weapon": 9}, "Adds # to # Fire Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Cold Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Adds # to # Lightning Damage": {"mace": 10, "crossbow": 10, "dagger": 10, "claw": 10, "bow": 10, "spear": 10, "flail": 10, "axe": 10, "sword": 10, "warstaff": 10}, "Allies in your Presence deal # to # additional Attack Physical Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Fire Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Cold Damage": {"sceptre": 9}, "Allies in your Presence deal # to # additional Attack Lightning Damage": {"sceptre": 9}, "#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "+# to Accuracy Rating\n#% increased Physical Damage": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "#% increased Physical Damage\n+# to Accuracy Rating": {"crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8}, "Allies in your Presence deal #% increased Damage": {"sceptre": 8}, "#% increased Spell Damage": {"wand": 8, "focus": 8, "staff": 8, "jewel": 1, "amulet": 6}, "+# to maximum Mana\n#% increased Spell Damage": {"wand": 7, "staff": 7}, "#% increased Spell Damage\n+# to maximum Mana": {"wand": 7, "staff": 7}, "#% increased Fire Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Cold Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Lightning Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Chaos Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8, "ring": 6, "jewel": 1}, "#% increased Spell Physical Damage": {"wand": 8, "focus": 8, "trap": 8, "staff": 8}, "#% increased Trap Damage": {"trap": 8, "jewel": 1}, "#% increased Trap Damage\n+# to maximum Mana": {"trap": 7}, "+# to maximum Mana\n#% increased Trap Damage": {"trap": 7}, "+# to Level of all Spell Skills": {"focus": 2, "amulet": 3, "wand": 4, "staff": 4}, "+# to Level of all Fire Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Cold Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Lightning Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Chaos Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Physical Spell Skills": {"wand": 5, "staff": 5}, "+# to Level of all Minion Skills": {"helmet": 2, "amulet": 3, "sceptre": 5}, "+# to Level of all Trap Skill Gems": {"trap": 5}, "+# to Level of all Melee Skills": {"gloves": 2, "amulet": 3, "one_hand_weapon": 5, "two_hand_weapon": 5}, "+# to Level of all Projectile Skills": {"quiver": 2, "amulet": 3, "bow": 5, "crossbow": 5}, "# Life Regeneration per second": {"belt": 9, "ring": 7, "helmet": 8, "body_armour": 11, "boots": 8, "amulet": 10}, "Allies in your Presence Regenerate # Life per second": {"sceptre": 10}, "#% increased Mana Regeneration Rate": {"sceptre": 6, "staff": 6, "focus": 6, "wand": 6, "ring": 6, "trap": 6, "amulet": 6, "jewel": 1}, "Leech #% of Physical Attack Damage as Life": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Life": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Leech #% of Physical Attack Damage as Mana": {"gloves": 5, "ring": 3}, "Leeches #% of Physical Damage as Mana": {"crossbow": 5, "dagger": 5, "claw": 5, "flail": 5, "sword": 5, "mace": 5, "warstaff": 5, "bow": 5, "spear": 5, "axe": 5}, "Gain # Life per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Mana per Enemy Killed": {"staff": 8, "crossbow": 8, "dagger": 8, "wand": 8, "claw": 8, "flail": 8, "trap": 8, "sword": 8, "gloves": 8, "quiver": 6, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "ring": 6, "axe": 8}, "Gain # Life per Enemy Hit with Attacks": {"gloves": 4}, "Grants # Life per Enemy Hit": {"crossbow": 4, "dagger": 4, "claw": 4, "flail": 4, "sword": 4, "mace": 4, "warstaff": 4, "bow": 4, "spear": 4, "axe": 4}, "#% increased Attack Speed": {"gloves": 4, "quiver": 4, "jewel": 1, "crossbow": 8, "dagger": 8, "claw": 8, "flail": 8, "sword": 8, "mace": 8, "warstaff": 8, "bow": 8, "spear": 8, "axe": 8, "ranged": 2}, "Allies in your Presence have #% increased Attack Speed": {"sceptre": 4}, "#% increased Cast Speed": {"wand": 7, "focus": 6, "ring": 4, "amulet": 5, "staff": 7, "jewel": 1}, "Allies in your Presence have #% increased Cast Speed": {"sceptre": 4}, "#% increased Trap Throwing Speed": {"trap": 7, "jewel": 1}, "+# to Accuracy Rating": {"gloves": 9, "ring": 8, "quiver": 9, "helmet": 9, "amulet": 8, "mace": 9, "crossbow": 9, "warstaff": 9, "dagger": 9, "claw": 9, "bow": 9, "flail": 9, "spear": 9, "axe": 9, "ranged": 1, "sword": 9}, "Allies in your Presence have +# to Accuracy Rating": {"sceptre": 8}, "#% increased Critical Hit Chance": {"helmet": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Hit Chance": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Hit Chance for Spells": {"wand": 6, "focus": 5, "staff": 6, "jewel": 1}, "#% increased Critical Hit Chance for Attacks": {"quiver": 6, "jewel": 1}, "#% increased Critical Hit Chance with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Hit Chance": {"sceptre": 6}, "#% increased Critical Damage Bonus": {"gloves": 5, "amulet": 6, "jewel": 1}, "+#% to Critical Damage Bonus": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Critical Spell Damage Bonus": {"wand": 6, "staff": 6, "focus": 5, "jewel": 1}, "#% increased Critical Damage Bonus for Attack Damage": {"quiver": 6, "jewel": 1}, "+#% to Critical Damage Bonus with Traps": {"trap": 6}, "Allies in your Presence have #% increased Critical Damage Bonus": {"sceptre": 6}, "#% increased Rarity of Items found": {"gloves": 5, "helmet": 5, "boots": 5, "ring": 5, "amulet": 5}, "+# to Accuracy Rating\n#% increased Light Radius": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n+# to Accuracy Rating": {"helmet": 3, "crossbow": 3, "dagger": 3, "claw": 3, "flail": 3, "sword": 3, "mace": 3, "warstaff": 3, "bow": 3, "spear": 3, "axe": 3}, "#% increased Light Radius\n#% increased Mana Regeneration Rate": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Mana Regeneration Rate\n#% increased Light Radius": {"sceptre": 3, "staff": 3, "wand": 3, "ring": 3}, "#% increased Block chance": {"shield": 7, "jewel": 1}, "+# to Spirit": {"body_armour": 8, "amulet": 5}, "#% increased Spirit": {"sceptre": 8}, "#% increased Spirit\n+# to maximum Mana": {"sceptre": 7}, "+# to maximum Mana\n#% increased Spirit": {"sceptre": 7}, "#% increased Bleeding Duration on you": {"body_armour": 5}, "#% increased Poison Duration on you": {"body_armour": 5}, "#% reduced Ignite Duration on you": {"body_armour": 5}, "#% reduced Shock duration on you": {"boots": 5}, "#% reduced Chill Duration on you": {"boots": 5}, "#% reduced Freeze Duration on you": {"boots": 5}, "Hits against you have #% reduced Critical Damage Bonus": {"shield": 5}, "#% additional Physical Damage Reduction": {"shield": 5}, "+#% to Maximum Fire Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Cold Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Lightning Resistance": {"shield": 3, "jewel": 1}, "+#% to Maximum Chaos Resistance": {"shield": 3}, "+#% to all Maximum Elemental Resistances": {"shield": 2}, "#% increased Energy Shield Recharge Rate": {"focus": 5, "jewel": 1}, "#% chance to Pierce an Enemy": {"quiver": 5, "jewel": 1}, "Bow Attacks fire # additional Arrows": {"bow": 2}, "Loads # additional bolts": {"crossbow": 2}, "#% increased Flask Life Recovery rate": {"belt": 6}, "#% increased Flask Mana Recovery rate": {"belt": 6}, "#% increased Charm Effect Duration": {"belt": 5, "jewel": 1}, "#% increased Flask Charges gained": {"belt": 6, "jewel": 1}, "#% increased Flask Charges used": {"belt": 6}, "#% increased Charm Charges gained": {"belt": 6, "jewel": 1}, "#% increased Charm Charges used": {"belt": 6}, "+# Charm Slots": {"belt": 2}, "#% increased chance to Ignite": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Freeze Buildup": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased chance to Shock": {"wand": 5, "staff": 5, "trap": 5, "jewel": 1}, "#% increased Projectile Speed": {"quiver": 5, "jewel": 1}, "#% of Damage taken Recouped as Life": {"amulet": 5, "jewel": 1}, "#% of Damage taken Recouped as Mana": {"amulet": 5}, "#% increased Stun Duration": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "Causes #% increased Stun Buildup": {"crossbow": 6, "dagger": 6, "claw": 6, "flail": 6, "sword": 6, "mace": 6, "warstaff": 6, "bow": 6, "spear": 6, "axe": 6}, "#% increased Elemental Damage with Attacks": {"one_hand_weapon": 6, "bow": 6, "two_hand_weapon": 6}, "Gain #% of Damage as Extra Fire Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Cold Damage": {"wand": 6, "staff": 6}, "Gain #% of Damage as Extra Lightning Damage": {"wand": 6, "staff": 6}, "#% increased Damage with Bow Skills": {"quiver": 6}, "#% increased Presence Area of Effect": {"sceptre": 4}, "Minions have #% increased maximum Life": {"sceptre": 6, "jewel": 1}, "#% increased Accuracy Rating": {"jewel": 1}, "#% increased Stun Threshold": {"jewel": 1}, "#% increased Elemental Ailment Threshold": {"jewel": 1}, "#% increased Slowing Potency of Debuffs on You": {"jewel": 1}, "#% faster start of Energy Shield Recharge": {"jewel": 1}, "#% increased chance to inflict Ailments": {"jewel": 1}, "#% increased Magnitude of Ailments you inflict": {"jewel": 1}, "#% increased Area of Effect": {"jewel": 1}, "Break #% increased Armour": {"jewel": 1}, "#% increased Armour Break Duration": {"jewel": 1}, "#% increased Attack Damage": {"jewel": 1}, "#% increased Effect of Auras from your Aura Skills": {"jewel": 1}, "#% increased Damage with Axes": {"jewel": 1}, "#% increased Attack Speed with Axes": {"jewel": 1}, "#% chance to inflict Bleeding on Hit": {"jewel": 1}, "#% increased Bleeding Duration": {"jewel": 1}, "#% increased Blind Effect": {"jewel": 1}, "#% chance to Blind Enemies on Hit with Attacks": {"jewel": 1}, "#% increased Damage with Hits against Rare and Unique Enemies": {"jewel": 1}, "#% increased Accuracy Rating with Bows": {"jewel": 1}, "#% increased Damage with Bows": {"jewel": 1}, "#% increased Attack Speed with Bows": {"jewel": 1}, "Projectiles have #% chance to Chain an additional time from terrain": {"jewel": 1}, "#% increased Damage while you have an active Charm": {"jewel": 1}, "#% increased Chill Duration on Enemies": {"jewel": 1}, "Damage Penetrates #% Cold Resistance": {"jewel": 1}, "#% increased Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage if you have Consumed a Corpse Recently": {"jewel": 1}, "#% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"jewel": 1}, "#% increased Damage with Crossbows": {"jewel": 1}, "#% increased Crossbow Reload Speed": {"jewel": 1}, "#% increased Attack Speed with Crossbows": {"jewel": 1}, "#% increased Area of Effect of Curses": {"jewel": 1}, "#% slower Curse Activation": {"jewel": 1}, "#% increased Curse Duration": {"jewel": 1}, "#% increased Effect of your Curses": {"jewel": 1}, "#% increased Critical Hit Chance with Daggers": {"jewel": 1}, "#% increased Damage with Daggers": {"jewel": 1}, "#% increased Attack Speed with Daggers": {"jewel": 1}, "#% of Damage is taken from Mana before Life": {"jewel": 1}, "#% increased Damage against Enemies with Fully Broken Armour": {"jewel": 1}, "#% increased Duration of Damaging Ailments on Enemies": {"jewel": 1}, "#% increased Daze Buildup": {"jewel": 1}, "Debuffs on you expire #% faster": {"jewel": 1}, "#% increased Duration of Ignite, Shock and Chill on Enemies": {"jewel": 1}, "#% increased Elemental Damage": {"jewel": 1}, "Empowered Attacks deal #% increased Damage": {"jewel": 1}, "Meta Skills gain #% increased Energy": {"jewel": 1}, "Damaging Ailments deal damage #% faster": {"jewel": 1}, "Damage Penetrates #% Fire Resistance": {"jewel": 1}, "#% increased Critical Hit Chance with Flails": {"jewel": 1}, "#% increased Damage with Flails": {"jewel": 1}, "#% increased Flask Effect Duration": {"jewel": 1}, "#% increased Energy Shield from Equipped Focus": {"jewel": 1}, "Projectiles have #% chance for an additional Projectile when Forking": {"jewel": 1}, "#% increased Freeze Threshold": {"jewel": 1}, "Herald Skills deal #% increased Damage": {"jewel": 1}, "#% increased Magnitude of Ignite you inflict": {"jewel": 1}, "#% increased Skill Effect Duration": {"jewel": 1}, "#% increased Knockback Distance": {"jewel": 1}, "#% of Skill Mana Costs Converted to Life Costs": {"jewel": 1}, "#% increased Life Recovery from Flasks": {"jewel": 1}, "#% increased Life Flask Charges gained": {"jewel": 1}, "#% increased amount of Life Leeched": {"jewel": 1}, "Recover #% of Life on Kill": {"jewel": 1}, "#% increased Life Regeneration rate": {"jewel": 1}, "Damage Penetrates #% Lightning Resistance": {"jewel": 1}, "#% increased Damage with Maces": {"jewel": 1}, "#% increased Stun Buildup with Maces": {"jewel": 1}, "#% increased Mana Recovery from Flasks": {"jewel": 1}, "#% increased Mana Flask Charges gained": {"jewel": 1}, "#% increased amount of Mana Leeched": {"jewel": 1}, "Recover #% of Mana on Kill": {"jewel": 1}, "Mark Skills have #% increased Cast Speed": {"jewel": 1}, "Mark Skills have #% increased Skill Effect Duration": {"jewel": 1}, "#% increased Effect of your Mark Skills": {"jewel": 1}, "+# to Maximum Rage": {"jewel": 1}, "#% increased Melee Damage": {"jewel": 1}, "#% increased Minion Accuracy Rating": {"jewel": 1}, "Minions have #% increased Area of Effect": {"jewel": 1}, "Minions have #% increased Attack and Cast Speed": {"jewel": 1}, "Minions have +#% to Chaos Resistance": {"jewel": 1}, "Minions have #% increased Critical Hit Chance": {"jewel": 1}, "Minions have #% increased Critical Damage Bonus": {"jewel": 1}, "Minions deal #% increased Damage": {"jewel": 1}, "Minions have #% additional Physical Damage Reduction": {"jewel": 1}, "Minions have +#% to all Elemental Resistances": {"jewel": 1}, "Minions Revive #% faster": {"jewel": 1}, "Offering Skills have #% increased Duration": {"jewel": 1}, "Offerings have #% increased Maximum Life": {"jewel": 1}, "#% increased Global Physical Damage": {"jewel": 1}, "#% increased Pin Buildup": {"jewel": 1}, "#% chance to Poison on Hit": {"jewel": 1}, "#% increased Magnitude of Poison you inflict": {"jewel": 1}, "#% increased Poison Duration": {"jewel": 1}, "#% increased Projectile Damage": {"jewel": 1}, "#% increased Damage with Quarterstaves": {"jewel": 1}, "#% increased Freeze Buildup with Quarterstaves": {"jewel": 1}, "#% increased Attack Speed with Quarterstaves": {"jewel": 1}, "#% increased bonuses gained from Equipped Quiver": {"jewel": 1}, "Gain # Rage on Melee Hit": {"jewel": 1}, "Gain # Rage when Hit by an Enemy": {"jewel": 1}, "#% increased Defences from Equipped Shield": {"jewel": 1}, "#% increased Duration of Lightning Ailments\n#% increased Shock Duration": {"jewel": 1}, "#% increased Shock Duration\n#% increased Duration of Lightning Ailments": {"jewel": 1}, "#% increased Magnitude of Shock you inflict": {"jewel": 1}, "#% increased Attack Speed with Spears": {"jewel": 1}, "#% increased Critical Hit Chance with Spears": {"jewel": 1}, "#% increased Damage with Spears": {"jewel": 1}, "#% increased Stun Buildup": {"jewel": 1}, "Gain #% of maximum Energy Shield as additional Stun Threshold": {"jewel": 1}, "#% increased Stun Threshold if you haven't been Stunned Recently": {"jewel": 1}, "#% increased Magnitude of Bleeding you inflict": {"jewel": 1}, "#% increased Damage with Swords": {"jewel": 1}, "#% increased Attack Speed with Swords": {"jewel": 1}, "#% increased Thorns damage": {"jewel": 1}, "#% increased Totem Damage": {"jewel": 1}, "#% increased Totem Life": {"jewel": 1}, "#% increased Totem Placement speed": {"jewel": 1}, "Triggered Spells deal #% increased Spell Damage": {"jewel": 1}, "#% increased Damage with Unarmed Attacks": {"jewel": 1}, "#% increased Warcry Buff Effect": {"jewel": 1}, "#% increased Warcry Cooldown Recovery Rate": {"jewel": 1}, "#% increased Damage with Warcries": {"jewel": 1}, "#% increased Warcry Speed": {"jewel": 1}, "#% increased Weapon Swap Speed": {"jewel": 1}, "#% increased Effect of Withered": {"jewel": 1}, "#% increased Unarmed Attack Speed": {"jewel": 1}, "Upgrades Radius to Large": {"radius_jewel": 3}, "#% increased Effect of Small Passive Skills in Radius": {"radius_jewel": 3}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased chance to inflict Ailments": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ailments you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Ailment Threshold": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Area of Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Armour": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Break #% increased Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Armour Break Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Attacks": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus for Attack Damage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Attack Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Effect of Auras from your Aura Skills": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Axes": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Axes": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to inflict Bleeding on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Bleeding Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Blind Effect": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Blind Enemies on Hit with Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Block chance": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Hits against Rare and Unique Enemies": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Accuracy Rating with Bows": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Bows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Bows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Cast Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance to Chain an additional time from terrain": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Charm Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Charm Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage while you have an active Charm": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Chaos Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Chill Duration on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Cold Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Cold Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage if you have Consumed a Corpse Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Damaging Ailments you inflict with Critical Hits": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Spell Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Crossbows": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Crossbow Reload Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Crossbows": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Area of Effect of Curses": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Curse Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Curses": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Daggers": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Daggers": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Daggers": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage is taken from Mana before Life": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage against Enemies with Fully Broken Armour": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Duration of Damaging Ailments on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Daze Buildup": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Debuffs on you expire #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Duration of Ignite, Shock and Chill on Enemies": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Elemental Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Empowered Attacks deal #% increased Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Meta Skills gain #% increased Energy": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased maximum Energy Shield": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% faster start of Energy Shield Recharge": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Energy Shield Recharge Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Evasion Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Damaging Ailments deal damage #% faster": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Fire Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Fire Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Flails": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Flails": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Flask Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Energy Shield from Equipped Focus": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Projectiles have #% chance for an additional Projectile when Forking": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Freeze Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Herald Skills deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased chance to Ignite": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Ignite you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Skill Effect Duration": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Knockback Distance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Skill Mana Costs Converted to Life Costs": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Life Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Life Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Life Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Life on Kill": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% of Damage taken Recouped as Life": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Life Regeneration rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Lightning Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Damage Penetrates #% Lightning Resistance": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Maces": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup with Maces": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Recovery from Flasks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Mana Flask Charges gained": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased amount of Mana Leeched": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Recover #% of Mana on Kill": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Mana Regeneration Rate": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Cast Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Mark Skills have #% increased Skill Effect Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of your Mark Skills": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant +# to Maximum Rage": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Melee Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Minion Accuracy Rating": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Area of Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Attack and Cast Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions have +#% to Chaos Resistance": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Hit Chance": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Minions have #% increased Critical Damage Bonus": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Minions deal #% increased Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% increased maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have #% additional Physical Damage Reduction": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Minions have +#% to all Elemental Resistances": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant Minions Revive #% faster": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Movement Speed": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Offering Skills have #% increased Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Offerings have #% increased Maximum Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Global Physical Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% chance to Pierce an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Pin Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% chance to Poison on Hit": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Poison you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Poison Duration": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Projectile Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Projectile Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Quarterstaves": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Freeze Buildup with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Quarterstaves": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased bonuses gained from Equipped Quiver": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage on Melee Hit": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant Gain # Rage when Hit by an Enemy": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Defences from Equipped Shield": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased chance to Shock": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Shock Duration": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Shock you inflict": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Slowing Potency of Debuffs on You": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Spears": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance with Spears": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Spears": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Critical Hit Chance for Spells": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Spell Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Stun Buildup": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant Gain #% of maximum Energy Shield as additional Stun Threshold": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Stun Threshold if you haven't been Stunned Recently": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Magnitude of Bleeding you inflict": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Swords": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Attack Speed with Swords": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Thorns damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Life": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Totem Placement speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Trap Damage": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Trap Throwing Speed": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant Triggered Spells deal #% increased Spell Damage": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Damage with Unarmed Attacks": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Warcry Buff Effect": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Warcry Cooldown Recovery Rate": {"radius_jewel": 2}, "Small Passive Skills in Radius also grant #% increased Damage with Warcries": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Warcry Speed": {"radius_jewel": 1}, "Small Passive Skills in Radius also grant #% increased Weapon Swap Speed": {"radius_jewel": 1}, "Notable Passive Skills in Radius also grant #% increased Effect of Withered": {"radius_jewel": 2}, "Notable Passive Skills in Radius also grant #% increased Unarmed Attack Speed": {"radius_jewel": 2}} \ No newline at end of file