uhh, dont wanna talk about it (v0.1.6)

Some other weapons dont have sockets
This commit is contained in:
kvan7
2024-12-29 22:19:54 -06:00
parent c4b84c200d
commit e7f68ffea5
5 changed files with 5 additions and 9 deletions

View File

@@ -1,6 +1,6 @@
# ![Perfect Jewelers Orb](./renderer/public/images/jeweler.png) Exiled Exchange 2
![GitHub Downloads (specific asset, latest release)](https://img.shields.io/github/downloads/kvan7/exiled-exchange-2/latest/Exiled-Exchange-2-Setup-0.1.5.exe?style=plastic&link=https%3A%2F%2Ftooomm.github.io%2Fgithub-release-stats%2F%3Fusername%3Dkvan7%26repository%3DExiled-Exchange-2)
![GitHub Downloads (specific asset, latest release)](https://img.shields.io/github/downloads/kvan7/exiled-exchange-2/latest/Exiled-Exchange-2-Setup-0.1.6.exe?style=plastic&link=https%3A%2F%2Ftooomm.github.io%2Fgithub-release-stats%2F%3Fusername%3Dkvan7%26repository%3DExiled-Exchange-2)
![GitHub Tag](https://img.shields.io/github/v/tag/kvan7/exiled-exchange-2?style=plastic&label=latest%20version)
![GitHub commits since latest release (branch)](https://img.shields.io/github/commits-since/kvan7/exiled-exchange-2/latest/dev?style=plastic)

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@@ -20,7 +20,7 @@ export default defineConfig({
},
themeConfig: {
// logo: 'TODO', https://github.com/vuejs/vitepress/issues/1401
appVersion: '0.1.5',
appVersion: '0.1.6',
github: {
releasesUrl: 'https://github.com/Kvan7/Exiled-Exchange-2/releases'
},

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@@ -1,12 +1,12 @@
{
"name": "exiled-exchange-2",
"version": "0.1.5",
"version": "0.1.6",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "exiled-exchange-2",
"version": "0.1.5",
"version": "0.1.6",
"dependencies": {
"electron-overlay-window": "3.3.0",
"uiohook-napi": "1.5.x"

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@@ -1,6 +1,6 @@
{
"name": "exiled-exchange-2",
"version": "0.1.5",
"version": "0.1.6",
"private": true,
"scripts": {
"dev": "node build/script.mjs",

View File

@@ -1440,7 +1440,6 @@ function getMaxSockets(category: ItemCategory | undefined) {
case ItemCategory.Crossbow:
case ItemCategory.Bow:
case ItemCategory.Warstaff:
case ItemCategory.Staff:
return 2;
case ItemCategory.Helmet:
case ItemCategory.Shield:
@@ -1449,11 +1448,8 @@ function getMaxSockets(category: ItemCategory | undefined) {
case ItemCategory.OneHandedAxe:
case ItemCategory.OneHandedMace:
case ItemCategory.OneHandedSword:
case ItemCategory.Quiver:
case ItemCategory.Claw:
case ItemCategory.Dagger:
case ItemCategory.Wand:
case ItemCategory.Sceptre:
case ItemCategory.Focus:
return 1;
default: