* Price checking does not work when using a gamepad(Ctrl+D) #452
Uses parts from #454 to fix the issue.
Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
* Fix tests :(
* Fix magic rarity item name parse in "cmn-Hant" language (#460)
* Fix magic rarity item name parse in "cmn-Hant" language
* Add by translated when ref is null
---------
Co-authored-by: kvan7 <kvan.valve@gmail.com>
* chore: yarn to npm and add missing step (#461)
* fix: update game config path for linux to poe2
* fix tests
* fix: MacOS crash on startup (#428)
* fix: MacOS crash on startup
* update for windows/linux
* move main app startup into function
Mac calls that in async, other platforms proceed in sync.
* [PoE2] - Relics broken again #444
* test prettier and add npm script
* add format/lint support to main
* Fix defineProps macro
* Run speed v0.8.0 - Russian. #447
* fix negative gold
* Merge branch 'Kvan7:master' into master
* fix: app-ready fixing before we're ready
* Merge branch 'dev' into pr/larssn/428
* should work?
* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428
* fix being lazy on the merge
* fix: add executable bit to compilation script (#465)
* Item Images (#472)
* image data stuff
* ignore lookup file
* update testing
* sort items
* change sort ot be by refname
* more code
* working pulling
* Fixes#456
Create script to request item's images from trade site #456
* Fixes#457
Update ImageFix to use new saved images before poe1 ones #457
* add images to items
* Add Spear as item category
* Add Flail as category
* Add "goodness" from upstream
* Fix#474
Tier # missing from some defense stats #474
* minor oops
* remove error for waystones
* Add a bunch of images to the docs
* Extra widgets docs
* Update chat commands links docs
* add stash search docs
* Item info docs page
* more docs
* Update bug-report.yml
* Version bump
* extra version bump
---------
Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
Co-authored-by: Seth Falco <seth@falco.fun>
Co-authored-by: Amir Zarrinkafsh <nightah@me.com>
Co-authored-by: Lars <890725+larssn@users.noreply.github.com>
* Fix#132
* Features/python script update (#143)
This closes the following issues:
- #67
- #68
- #69
- #70
- #110
- #111
- #112
- #139
* [Parse Error] - Dualstring bow #60
* Adds starting for localization
* tests yay, this is terrible Add junit tests :( #74
* revert tests cause they were really terrible
* bump gitignore so i dont lose files
* Features/pseudo-pseudo (#93)
* uhhhhhhhhhhhh, maybe pseudo will get support before GGG
* psesudo only ele
* remove git ignored files
* fix ignore
* working tree
* update parser #67
* bump
* more stuff
* maybe working new desc parsing
* Description parser
* Maybe?
* update
* add ko and cmn-Hant
* Add items and pseudo
* push to main
* force utf-16
* moving data
* uh, miss typed a utf 8 for a utf 16
* revert cause that was worse
* Features/moreLocalizationFixes (#148)
* change data files
* ru client strings
* Revert to search by translated name
REVERT THIS LATER ONCE COPY ADVANCED DESC IS BACK
* ru ko and cmn-Hant parse correctly now
* Change Exalted orb to Perfect Jewelers orb
May change again, but just found out about sidekick and since their program was made before creating this, I'm not going to add conflict of logos.
* change from jewelers to div, didn't like how it looked in ui
* Update README
* Update README.md
* Update README.md
* Revert "change from jewelers to div, didn't like how it looked in ui"
This reverts commit b11d33353d.
* Update README.md
* Update localization for PoE2 #66
Functional. Missing some base types in some languages but will make separate issue
* move .ds_store to ds_store (just unhide)
* Builtin browser opens while disabled in settings #103
* [Not Recognized Modifier] - +2 Charm Slots #137
* Remove calls to poeprices for now
* Version Bump to v0.1.4
* Move store and rename
* file move error
* lint + update app_i18n
* [PoE2] Item gets pinned in-game with CTRL+D (auto-hide on) #124
* add fix to pull-json
* final lint fix