* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397
* [Not Recognized Modifier] - quality on wand #398
* Wrong search parameters set for belt, generates negative min value #412
* Add Hybrid potential note to T1 tag #410
* Option to always show tiers #385
* Add oils to anoints #419
* Add deprecated notice
* better handling for hybrids
* Add corruption tags for those enchants #420
* Make normal rarity filter visible when applicable #408
* Fixes some tiers not showing due to being too high
* Add good crafting base items (magic) #423
* #424
* Should only be able to fill runes on a corrupted item that it has sockets #422
* fix crash for undefined error
* Adds hybrids to hybrid note
* Disable internal tradeIds for unique items #409
* fix empty mod always on
* [Parse Error] - Expedition logbook #318
* correct area level floors
* Request: add option for currency ratio. #396
* Fix add enchants to hover items
* Add sources for dps numbers
* Fix crit hit chance sources
* Revert "Add sources for dps numbers"
This reverts commit f1bbcc24a2.
* Change specific better ones
* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)
* Multiplying widget are coordinates by the display scale factor
* Adding switch statement for handling linxu case properly
* adding missing default treshold
* Update main/src/windowing/WidgetAreaTracker.ts
* Handle not on primary display case
* rename
---------
Co-authored-by: kvan7 <kvan.valve@gmail.com>
* Fixes#435
* Fixes: #436
* Seems to mostly fix tiers
* use ref again
* fix unique items broken in other languages
* Add max tier to show all tiers
* fixes some missing tiers
* fix corruption enchant tag again
* version bump
* [Parse Error] - Rarity: Magic #285 (#315)
* Add in fix
Co-authored-by: @vagrant-soul
* Adds regression tests
* Features/uniqueRollsRewrite (#316)
* update with new rolls system
* More or less working now
* adds fix for some stats from json having +
* Features/jewels (#317)
* Fix help text on jewels
* Add fix for shock
* [Not Recognized Modifier] - (most monster map modifiers) #314
* Features/showItemOnHover (#322)
* Move row into own component
* add tooltip on shift and hover
* works MVP
* style and fix affix strings
* pseudo add
* change tooltip method to more dynamic
* Corrupted back to red
* style updates
* Add option for tooltip in settings
* Features/relics (#323)
* update en strings
* translation client strings
* Fix relic parse error
* Tag text
* enable relic filters by default
* add spanish? (#324)
Co-authored-by: @mgallego
* Divider line shows when it shouldn't on non weapons or armour #325
* Features/newRunes (#326)
* Rip out old rune code
* final removed stuff?
* change filter back to number
* use new rune filter
* done runes
* Remove alpha
* Features/runeSocketsPart4 (#327)
* some stat change is working
* iron working?
* new betterer way?
* DONE DONE DONE
* add translation line
* version bump
* change discord id #278
* Update config & data
* Commit mockup image
* update mockup
* feat: filter quick update (#247)
* feat: filter generator in renderer
* feat: filter generator in main
* chore: some polishing
* feat: about section
* feat: i18n (-ish), only en text
* chore: cleanup
* chore: clarification regarding original filter
* chore: safety checks to ignore empty or not full identifier, or empty filters all together
* fix: linting fixes
* chore: locked version of winreg
* fix: dont hide divine orbs :O
* fix: set filter to hide would always hide it, even after turning it back
fix: updated config version
* fix: moved ignore low lvl area items down in filter order
* fix: drop winreg in favor of existing solution
* Change config file handling
* add in empty string check
* feat: changing filter generator into filter updater
* chore: simplify generator pages
* chore: removed code that is no longer needed
* chore: linter fixes
* fix: remove debug text
* feat: customizable folder path
* Add russian localization
* Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'
* Revert "Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'"
This reverts commit 8a3d84af91.
* Merge branch 'dev' into pr/tmakuch/247
* update config version
* Add note about case sensitivity
* run linter/formatter
* Features/germanLang (#300)
* add app_i18n.json
Co-authored-by: @professorspoon
* Update files
* official site
* Build files
* update description parser?
* [Not Recognized Modifier] - %phys #298
* add new unique stats, don't have roll values yet
* Update uniques again
* [PoE2] - Checking log book hard crashes #305
* run data script again?
* data files update for 0.1.1
* version bump
* Fix#132
* Features/python script update (#143)
This closes the following issues:
- #67
- #68
- #69
- #70
- #110
- #111
- #112
- #139
* [Parse Error] - Dualstring bow #60
* Adds starting for localization
* tests yay, this is terrible Add junit tests :( #74
* revert tests cause they were really terrible
* bump gitignore so i dont lose files
* Features/pseudo-pseudo (#93)
* uhhhhhhhhhhhh, maybe pseudo will get support before GGG
* psesudo only ele
* remove git ignored files
* fix ignore
* working tree
* update parser #67
* bump
* more stuff
* maybe working new desc parsing
* Description parser
* Maybe?
* update
* add ko and cmn-Hant
* Add items and pseudo
* push to main
* force utf-16
* moving data
* uh, miss typed a utf 8 for a utf 16
* revert cause that was worse
* Features/moreLocalizationFixes (#148)
* change data files
* ru client strings
* Revert to search by translated name
REVERT THIS LATER ONCE COPY ADVANCED DESC IS BACK
* ru ko and cmn-Hant parse correctly now
* Change Exalted orb to Perfect Jewelers orb
May change again, but just found out about sidekick and since their program was made before creating this, I'm not going to add conflict of logos.
* change from jewelers to div, didn't like how it looked in ui
* Update README
* Update README.md
* Update README.md
* Revert "change from jewelers to div, didn't like how it looked in ui"
This reverts commit b11d33353d.
* Update README.md
* Update localization for PoE2 #66
Functional. Missing some base types in some languages but will make separate issue
* move .ds_store to ds_store (just unhide)
* Builtin browser opens while disabled in settings #103
* [Not Recognized Modifier] - +2 Charm Slots #137
* Remove calls to poeprices for now
* Version Bump to v0.1.4
* Move store and rename
* file move error
* lint + update app_i18n
* [PoE2] Item gets pinned in-game with CTRL+D (auto-hide on) #124
* add fix to pull-json
* final lint fix