* Price checking does not work when using a gamepad(Ctrl+D) #452
Uses parts from #454 to fix the issue.
Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
* Fix tests :(
* Fix magic rarity item name parse in "cmn-Hant" language (#460)
* Fix magic rarity item name parse in "cmn-Hant" language
* Add by translated when ref is null
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Co-authored-by: kvan7 <kvan.valve@gmail.com>
* chore: yarn to npm and add missing step (#461)
* fix: update game config path for linux to poe2
* Merge pull request #463 from nightah/fix-poe2-linuxconfig
fix: update game config path for linux to poe2
* fix tests
* fix: MacOS crash on startup (#428)
* fix: MacOS crash on startup
* update for windows/linux
* move main app startup into function
Mac calls that in async, other platforms proceed in sync.
* [PoE2] - Relics broken again #444
* test prettier and add npm script
* add format/lint support to main
* Fix defineProps macro
* Run speed v0.8.0 - Russian. #447
* fix negative gold
* Merge branch 'Kvan7:master' into master
* fix: app-ready fixing before we're ready
* Merge branch 'dev' into pr/larssn/428
* should work?
* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428
* fix being lazy on the merge
* fix: add executable bit to compilation script (#465)
* Item Images (#472)
* image data stuff
* ignore lookup file
* update testing
* sort items
* change sort ot be by refname
* more code
* working pulling
* Fixes#456
Create script to request item's images from trade site #456
* Fixes#457
Update ImageFix to use new saved images before poe1 ones #457
* add images to items
* Add Spear as item category
* Add Flail as category
* Add "goodness" from upstream
* Fix#474
Tier # missing from some defense stats #474
* minor oops
* remove error for waystones
* Add a bunch of images to the docs
* Extra widgets docs
* Update chat commands links docs
* add stash search docs
* Item info docs page
* more docs
* Update bug-report.yml
* Version bump
* extra version bump
* Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev
* Upgraded rune selector #345 (#482)
* Add added-rune mark to effected stats
* Add runes to data parser
* run data
* more change
* add popout to select rune
* Other runes work now
* different ui for opening rune menu
* banner for debug cause i want it
* Add above selector
* Add auto close
* Add config option to open above
* update translation docs
* More useful filter enables
* Add stat text to rune selector
* fix overflow
* fix le garbage
* Fix unique corrupted error
* hide runes in 2 spots
* fix ele damage runes
* Fix bug no filters
* minor change
* fix flat damage tiers
* fix source on ele damage
* revert #103
* data update for timelost
* fix warnings for timelost jewels
* add tags to items data
* Fix "grant skill" unidentified mod
* Update style for rune, remove logs
* better shortening for timelost text
* Generalize the rune selector
* Fix attack speed rune
* fix runes including non martial weapons
* sort trade ids, helps git struggle less
* final data update before patch time
* minor
* update data for 0.2.0
* fix runes kinda
* version bump
* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397
* [Not Recognized Modifier] - quality on wand #398
* Wrong search parameters set for belt, generates negative min value #412
* Add Hybrid potential note to T1 tag #410
* Option to always show tiers #385
* Add oils to anoints #419
* Add deprecated notice
* better handling for hybrids
* Add corruption tags for those enchants #420
* Make normal rarity filter visible when applicable #408
* Fixes some tiers not showing due to being too high
* Add good crafting base items (magic) #423
* #424
* Should only be able to fill runes on a corrupted item that it has sockets #422
* fix crash for undefined error
* Adds hybrids to hybrid note
* Disable internal tradeIds for unique items #409
* fix empty mod always on
* [Parse Error] - Expedition logbook #318
* correct area level floors
* Request: add option for currency ratio. #396
* Fix add enchants to hover items
* Add sources for dps numbers
* Fix crit hit chance sources
* Revert "Add sources for dps numbers"
This reverts commit f1bbcc24a2.
* Change specific better ones
* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)
* Multiplying widget are coordinates by the display scale factor
* Adding switch statement for handling linxu case properly
* adding missing default treshold
* Update main/src/windowing/WidgetAreaTracker.ts
* Handle not on primary display case
* rename
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Co-authored-by: kvan7 <kvan.valve@gmail.com>
* Fixes#435
* Fixes: #436
* Seems to mostly fix tiers
* use ref again
* fix unique items broken in other languages
* Add max tier to show all tiers
* fixes some missing tiers
* fix corruption enchant tag again
* version bump
* Add config for default rune #347
* Jarngreipr - Wrong roll for life #343
* [PoE2] - Quality gets applied to corrupted items #369
* Addtional pdr not showing tier #371
* [Parse Error] - Unidentified items #360
* Filter to only Normal Rarity #350
* Add note to complex query error specifically #344
* continue script setup refactoring
* extract default config into widgets
* remove icon special cases
* continue moving files
* remove another special case
* Apply fixes for upstream update
* Add options to choose which numbering system to use #357
* Change to use "PoE2 tier numbering" #356
* Life regen tiers broken #361
* Update translations #321
* Add new strings
* Add field in settings to cycle through them all #359
* Add this box to some UIs #358
* More fixes for tips
* Features/elementalDamage (#387)
* Adds ele options
* add text and color
* dynamic display of ele filters
* fill default min value
* Filter actually changes now
* Add filter into site
* Increase ratio slightly
* [Parse Error] - Collector's Ritual Precursor Tablet of the Dogma #206
* Fix help text for tablets
* Update translations
* [Not Recognized Modifier] - Quality (Attribute Modifiers): +20% (augmented) #186
* remove unused setting
* version bump
* Controlled Metamorphosis is searched incorrectly after the trade site was updated #394
* hide tip 17 for now
* [Parse Error] - Rarity: Magic #285 (#315)
* Add in fix
Co-authored-by: @vagrant-soul
* Adds regression tests
* Features/uniqueRollsRewrite (#316)
* update with new rolls system
* More or less working now
* adds fix for some stats from json having +
* Features/jewels (#317)
* Fix help text on jewels
* Add fix for shock
* [Not Recognized Modifier] - (most monster map modifiers) #314
* Features/showItemOnHover (#322)
* Move row into own component
* add tooltip on shift and hover
* works MVP
* style and fix affix strings
* pseudo add
* change tooltip method to more dynamic
* Corrupted back to red
* style updates
* Add option for tooltip in settings
* Features/relics (#323)
* update en strings
* translation client strings
* Fix relic parse error
* Tag text
* enable relic filters by default
* add spanish? (#324)
Co-authored-by: @mgallego
* Divider line shows when it shouldn't on non weapons or armour #325
* Features/newRunes (#326)
* Rip out old rune code
* final removed stuff?
* change filter back to number
* use new rune filter
* done runes
* Remove alpha
* Features/runeSocketsPart4 (#327)
* some stat change is working
* iron working?
* new betterer way?
* DONE DONE DONE
* add translation line
* version bump
* change discord id #278
* Update config & data
* Commit mockup image
* update mockup
* feat: filter quick update (#247)
* feat: filter generator in renderer
* feat: filter generator in main
* chore: some polishing
* feat: about section
* feat: i18n (-ish), only en text
* chore: cleanup
* chore: clarification regarding original filter
* chore: safety checks to ignore empty or not full identifier, or empty filters all together
* fix: linting fixes
* chore: locked version of winreg
* fix: dont hide divine orbs :O
* fix: set filter to hide would always hide it, even after turning it back
fix: updated config version
* fix: moved ignore low lvl area items down in filter order
* fix: drop winreg in favor of existing solution
* Change config file handling
* add in empty string check
* feat: changing filter generator into filter updater
* chore: simplify generator pages
* chore: removed code that is no longer needed
* chore: linter fixes
* fix: remove debug text
* feat: customizable folder path
* Add russian localization
* Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'
* Revert "Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'"
This reverts commit 8a3d84af91.
* Merge branch 'dev' into pr/tmakuch/247
* update config version
* Add note about case sensitivity
* run linter/formatter
* Features/germanLang (#300)
* add app_i18n.json
Co-authored-by: @professorspoon
* Update files
* official site
* Build files
* update description parser?
* [Not Recognized Modifier] - %phys #298
* add new unique stats, don't have roll values yet
* Update uniques again
* [PoE2] - Checking log book hard crashes #305
* run data script again?
* data files update for 0.1.1
* version bump