Commit Graph

53 Commits

Author SHA1 Message Date
kvan7
4297289951 Add filter by price and basetype 2025-09-24 18:57:43 -05:00
kvan7
a59cd3ef9a Add skill level filter
Fixes #691
2025-09-16 21:02:03 -05:00
kvan7
0bab4269ef add filter by buyout price 2025-09-15 18:32:29 -05:00
kvan7
31853cc5b3 add app_i18n 2025-09-14 09:13:54 -05:00
kvan7
4eafcdc5b6 tablets better 2025-09-13 17:31:16 -05:00
kvan7
a6f6eb1d4f mark price fixed items 2025-09-10 21:43:19 -05:00
kvan7
f927c63ba5 [Bug]: Sanctified items
Fixes #619
2025-09-06 16:20:23 -05:00
kvan7
5c2adf6aab add hidden filter for magic items below correct ilvl 2025-09-05 23:51:47 -05:00
kvan7
e71c4abdd4 add desecrated
Co-authored-by: Jason <badxnameless@gmail.com>
2025-09-04 19:46:07 -05:00
kvan7
f476b249b3 Add INSTANT BUYOUT 2025-08-29 17:15:35 -05:00
kvan7
25d7775531 Update Online Filters
Fixes #556
2025-08-24 12:16:21 -05:00
kvan7
5959501a14 feat: Adds block chance as equipment filter
Adds block chance for the equipment filter of shields and bucklers. also fixes a few issues with how bucklers were interpreted internally
2025-06-07 09:36:53 -05:00
kvan7
97750a1c26 Add reload time filter 2025-06-06 18:28:27 -05:00
kvan7
11b1031f40 Some fixes 2025-04-09 06:29:42 -05:00
Kvan7
27162cf6b0 v0.9.0 (#483)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* Merge pull request #463 from nightah/fix-poe2-linuxconfig

fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

* Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev

* Upgraded rune selector #345 (#482)

* Add added-rune mark to effected stats

* Add runes to data parser

* run data

* more change

* add popout to select rune

* Other runes work now

* different ui for opening rune menu

* banner for debug cause i want it

* Add above selector

* Add auto close

* Add config option to open above

* update translation docs

* More useful filter enables

* Add stat text to rune selector

* fix overflow

* fix le garbage

* Fix unique corrupted error

* hide runes in 2 spots

* fix ele damage runes

* Fix bug no filters

* minor change

* fix flat damage tiers

* fix source on ele damage

* revert #103

* data update for timelost

* fix warnings for timelost jewels

* add tags to items data

* Fix "grant skill" unidentified mod

* Update style for rune, remove logs

* better shortening for timelost text

* Generalize the rune selector

* Fix attack speed rune

* fix runes including non martial weapons

* sort trade ids, helps git struggle less

* final data update before patch time

* minor

* update data for 0.2.0

* fix runes kinda

* version bump
2025-04-04 15:25:33 -05:00
Kvan7
e19356e97b v0.8.2 (#480)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

---------

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
Co-authored-by: Seth Falco <seth@falco.fun>
Co-authored-by: Amir Zarrinkafsh <nightah@me.com>
Co-authored-by: Lars <890725+larssn@users.noreply.github.com>
2025-03-27 09:50:27 -05:00
Kvan7
8814f39112 v0.8.0 (#441)
* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397

* [Not Recognized Modifier] - quality on wand #398

* Wrong search parameters set for belt, generates negative min value #412

* Add Hybrid potential note to T1 tag #410

* Option to always show tiers #385

* Add oils to anoints #419

* Add deprecated notice

* better handling for hybrids

* Add corruption tags for those enchants #420

* Make normal rarity filter visible when applicable #408

* Fixes some tiers not showing due to being too high

* Add good crafting base items (magic) #423

* #424

* Should only be able to fill runes on a corrupted item that it has sockets #422

* fix crash for undefined error

* Adds hybrids to hybrid note

* Disable internal tradeIds for unique items #409

* fix empty mod always on

* [Parse Error] - Expedition logbook #318

* correct area level floors

* Request: add option for currency ratio. #396

* Fix add enchants to hover items

* Add sources for dps numbers

* Fix crit hit chance sources

* Revert "Add sources for dps numbers"

This reverts commit f1bbcc24a2.

* Change specific better ones

* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)

* Multiplying widget are coordinates by the display scale factor

* Adding switch statement for handling linxu case properly

* adding missing default treshold

* Update main/src/windowing/WidgetAreaTracker.ts

* Handle not on primary display case

* rename

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* Fixes #435

* Fixes:  #436

* Seems to mostly fix tiers

* use ref again

* fix unique items broken in other languages

* Add max tier to show all tiers

* fixes some missing tiers

* fix corruption enchant tag again

* version bump
2025-02-27 18:20:52 -06:00
Kvan7
1a8942c7ec v0.7.0 (#392)
* Add config for default rune #347

* Jarngreipr - Wrong roll for life #343

* [PoE2] - Quality gets applied to corrupted items #369

* Addtional pdr not showing tier #371

* [Parse Error] - Unidentified items #360

* Filter to only Normal Rarity #350

* Add note to complex query error specifically #344

* continue script setup refactoring

* extract default config into widgets

* remove icon special cases

* continue moving files

* remove another special case

* Apply fixes for upstream update

* Add options to choose which numbering system to use #357

* Change to use "PoE2 tier numbering" #356

* Life regen tiers broken #361

* Update translations #321

* Add new strings

* Add field in settings to cycle through them all #359

* Add this box to some UIs #358

* More fixes for tips

* Features/elementalDamage (#387)

* Adds ele options

* add text and color

* dynamic display of ele filters

* fill default min value

* Filter actually changes now

* Add filter into site

* Increase ratio slightly

* [Parse Error] - Collector's Ritual Precursor Tablet of the Dogma #206

* Fix help text for tablets

* Update translations

* [Not Recognized Modifier] - Quality (Attribute Modifiers): +20% (augmented) #186

* remove unused setting

* version bump

* Controlled Metamorphosis is searched incorrectly after the trade site was updated #394

* hide tip 17 for now
2025-02-01 10:46:28 -06:00
Kvan7
850fa90455 v0.6.0 (#328)
* [Parse Error] - Rarity: Magic #285 (#315)

* Add in fix

Co-authored-by: @vagrant-soul

* Adds regression tests

* Features/uniqueRollsRewrite (#316)

* update with new rolls system

* More or less working now

* adds fix for some stats from json having +

* Features/jewels (#317)

* Fix help text on jewels

* Add fix for shock

* [Not Recognized Modifier] - (most monster map modifiers) #314

* Features/showItemOnHover (#322)

* Move row into own component

* add tooltip on shift and hover

* works MVP

* style and fix affix strings

* pseudo add

* change tooltip method to more dynamic

* Corrupted back to red

* style updates

* Add option for tooltip in settings

* Features/relics (#323)

* update en strings

* translation client strings

* Fix relic parse error

* Tag text

* enable relic filters by default

* add spanish? (#324)


Co-authored-by: @mgallego

* Divider line shows when it shouldn't on non weapons or armour #325

* Features/newRunes (#326)

* Rip out old rune code

* final removed stuff?

* change filter back to number

* use new rune filter

* done runes

* Remove alpha

* Features/runeSocketsPart4 (#327)

* some stat change is working

* iron working?

* new betterer way?

* DONE DONE DONE

* add translation line

* version bump
2025-01-19 19:53:35 -06:00
Kvan7
06c396f0cc v0.5.0 (#308)
* change discord id #278

* Update config & data

* Commit mockup image

* update mockup

* feat: filter quick update (#247)

* feat: filter generator in renderer

* feat: filter generator in main

* chore: some polishing

* feat: about section

* feat: i18n (-ish), only en text

* chore: cleanup

* chore: clarification regarding original filter

* chore: safety checks to ignore empty or not full identifier, or empty filters all together

* fix: linting fixes

* chore: locked version of winreg

* fix: dont hide divine orbs :O

* fix: set filter to hide would always hide it, even after turning it back
fix: updated config version

* fix: moved ignore low lvl area items down in filter order

* fix: drop winreg in favor of existing solution

* Change config file handling

* add in empty string check

* feat: changing filter generator into filter updater

* chore: simplify generator pages

* chore: removed code that is no longer needed

* chore: linter fixes

* fix: remove debug text

* feat: customizable folder path

* Add russian localization

* Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'

* Revert "Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'"

This reverts commit 8a3d84af91.

* Merge branch 'dev' into pr/tmakuch/247

* update config version

* Add note about case sensitivity

* run linter/formatter

* Features/germanLang (#300)

* add app_i18n.json

Co-authored-by: @professorspoon

* Update files

* official site

* Build files

* update description parser?

* [Not Recognized Modifier] - %phys #298

* add new unique stats, don't have roll values yet

* Update uniques again

* [PoE2] - Checking log book hard crashes #305

* run data script again?

* data files update for 0.1.1

* version bump
2025-01-16 15:57:50 -06:00
Kvan7
d02f086f19 v0.4.2 (#274)
* Unique rollable value parsing #225

* Controlled Metamorphosis - search by ring size #256

* [Not Recognized Modifier] - +2 Charm Slots #257

* Acknowledgement option to hide "is BETA" warning #269

* Fixes map not recognized for base text

* version bump

* Request: option to select/populate all stats #246
2025-01-11 08:32:49 -06:00
Kvan7
ad10eb5f64 v0.3.0 (#245)
* Should empty rune sockets be disabled by default? #223

* fix table format (#216)

* Features/onlineFilterAlert #220 (#238)

* Add custom sort for ex/div ratio

* Add tooltip

* Adds warning banner

* done

* fix: added armour tag to focus (#241)

Co-authored-by: Your Name <your.email@example.com>

* Features/sockets (#244)

* Start of work to change items mods

* push stuff

* console

* kinda works?

* Works enough

* Fix unique ref name #232 #239

* Fix unique hiding mods

* enable unique by default

* Fix damage not always correctly selected

* add rune tag style, update warning banner

* update banner again

* fix note add auto fill

* fix quality

* Revert "fix note add auto fill"

This reverts commit 106e5a8978.

* fix config stuff

* version bump

* fix excess querys

* Fix empty runes and not fake
2025-01-04 10:50:47 -06:00
Kvan7
1afe3ebf0f v0.2.0 (#210)
* Problem with item socets when checking price #207

* [Parse Error] - Translate unique problem #196

* [Fetch Error] - Failed to fetch trade site when using Japanese settings #197

* Choose trade site #171

* consistency fixes

* Add some more preview stuff for rune sockets

* [Parse Error] - Arvil's Wheel Hardwood Targe #145

* version bump
2024-12-30 18:45:29 -06:00
Kvan7
5e118f92ea v0.1.5 (#195)
* [Traditional Chinese] Translated and fixed common translation issues (#167)

#163

* Gem Sockets + Anoints (#170)

* adding anoints

* add gem sockets

---------

Co-authored-by: zoedel <6480974+zoedel@users.noreply.github.com>

* Update Japanese (#181)

* add chat parser (#183)

* Adds allocates to parser and pushes data files

* Feature/add Japanese support (#191)

* add ja app_i18n.json

* fix translate

* 表現を統一

* add ja client_strings.js

* add japanese support

* Update poe-dat dep

* Uniques seem to work? (#193)

* Fixes use pseudo incorrect includes

* additional tag for chat parsed items

* Features/sockets (#194)

* init for sockets

* add basic for empty sockets into parser

* Update some socket stuff

* Add some rune data

* add soul cors

* Rune socket ui start

* Working for empty cant disable though

* Empty sockets fully working

* divider

* Add basic dropdown placeholders

* disable select

* Focus search working incorrectly #188

* update README

* Update issue templates

* version bump :)

---------

Co-authored-by: Dr3aming <63219151+Dr3am1ng@users.noreply.github.com>
Co-authored-by: zoedel <zoedel@users.noreply.github.com>
Co-authored-by: zoedel <6480974+zoedel@users.noreply.github.com>
Co-authored-by: Kazuma Igarashi <bonz2go2@gmail.com>
Co-authored-by: Oscar <oscarada87@gmail.com>
2024-12-29 19:47:21 -06:00
Kvan7
fd6c194d39 #130 hotfix, option for pseudo mods 2024-12-20 09:36:17 -06:00
Kvan7
c25192e6fe Dev (#128)
* Changes wordig for one vs two hand items (#120)

* [PoE2] - Rune type mod showing as "filters.tag_rune" instead of "RUNE" #108

* [PoE2] Missing Total / Elemental DPS on weapon #109

* [PoE2] no option to change from divine currency to exalt in price check #119

* Adds + to all ele res

* version bump

* also version bump
2024-12-19 15:44:09 -06:00
Kvan7
85bce61525 v0.1.1 (#94)
* [Parse Error] - Dualstring bow #60

* Adds starting for localization

* tests yay, this is terrible Add junit tests :( #74

* revert tests cause they were really terrible

* bump gitignore so i dont lose files

* Update Traditional Chinese (#79)

* Update issue templates

* Update issue templates

* Update for Traditional Chinese

* Update Traditional Chinese

* add new client strings

* Hard coded strings (#80)

* Features/pseudo-pseudo (#93)

* uhhhhhhhhhhhh, maybe pseudo will get support before GGG

* psesudo only ele

* remove git ignored files

* fix ignore

* [Parse Error] - % based value not updating #88

* [Not Recognized Modifier] - Allies in your Presence have +11% to all Elemental Resistances #76

* fully fixes now

* fixes: #61 #75

[Not Recognized Modifier] - Spirit: 100 #61
[Not Recognized Modifier] - Charm Slots: 1 #75

* [Parse Error] - Shouldn't show attacks per second #62

* [Not Recognized Modifier] - Items with bottom help text #63

* version bump
2024-12-17 21:50:25 -06:00
Kvan7
d9706290d0 v0.1.0 (#59)
* Features/prettier (#43)

* prettier cause of course

* Adds prettier and item parsing

* lint

* lint 23

* Features/addAnonVodkaPython (#45)

* lots of json

* add width and height update files

* ignore

* update stats

* remove ward and pseudo stats

* Add option to always close overlay (#48)

Fixes #47

I haven't tested this, but it should work fine.

* Features/updateParser (#53)

* logs

* Kinda sorta works?

* switch chaos to ex

* adds flasks and whetstone

* Fix charms

* update phys rune

* add todo

* cleanup

* add pull script

* Trade tag and icons for bulk items (#54)

* Append trade tag and icon for bulk items

* Update items

* update json

* update images & add ref images for later

* bump version

* fix uncut gems

#58
2024-12-14 12:12:33 -06:00
Kvan7
1245ef96d6 Fixes error and adds basic price check (#37)
* bump for updating branding

* Bugfix/testing-potential-fix (#31)

* removes the problem

* sdfhgdf

* change to no-referrer-when-downgrade

* Start of fixes for price check (#36)

* feat: Adds new trade web api

Adds types for trade api

* fix lint

* push edits

* Add basic items to items.ndjson

* Added images from old items files

* Fix armor values

* WOOO

* bump version
2024-12-13 00:07:53 -06:00
kvan7
c3d6c69d9d change to node 18 2024-12-11 17:21:18 -06:00
kvan7
e0a3b34c22 Update Names 2024-12-10 23:46:20 -06:00
kvan7
a44e14398d feat(Update to 2): More update with changing old for new 2024-12-09 20:33:23 -06:00
kvan7
592d99f645 feat(Update to 2): Starting to look at other updating stuff 2024-12-09 20:10:06 -06:00
Alexander Drozdov
edb1e58a72 tincture id has changed #1399 2024-08-01 12:14:14 +03:00
Alexander Drozdov
50b137387c update data 2024-04-14 17:43:57 +03:00
Alexander Drozdov
d64b1d0e98 fix empty mod localization 2024-04-07 16:37:25 +03:00
Alexander Drozdov
d1299e3c0a feat: quick toggle all keys in stash search, #1256 2024-01-14 14:48:22 +02:00
Alexander Drozdov
c1c2bf01f7 apply Rarity Magic to normal jewels, closes #1233 2024-01-14 11:10:16 +02:00
Alexander Drozdov
efab0545f8 Tinctures and Charms 2023-12-10 18:14:28 +02:00
Alexander Drozdov
4fd3ed306f add "Buyout Price: Chaos or Div", closes #1086 2023-10-20 12:06:01 +03:00
Alexander Drozdov
c2c176fa5c add Sanctum items 2023-08-31 09:58:36 +03:00
Alexander Drozdov
258e0ff8b3 oops forgot about these tags 2023-07-15 15:19:24 +03:00
Alexander Drozdov
8002551339 misc 2023-06-10 23:23:07 +03:00
Alexander Drozdov
3ea1193e19 swap PriceThreshold with rememberCurrency 2023-05-21 23:50:04 +03:00
Alexander Drozdov
792086768c Merge branch 'master' of https://github.com/SnosMe/awakened-poe-trade 2023-05-18 13:46:24 +03:00
Alexander Drozdov
dd3dc2ee45 let people debug hotkeys better 2023-05-18 13:45:19 +03:00
ForgottenHero
466b654c0b Update app_i18n.json (#1004)
3rd Party thanks - spelling correction.
2023-05-08 17:41:17 +03:00
Alexander Drozdov
3bb080295d add a few missing tags 2023-04-21 20:29:45 +03:00
Alexander Drozdov
5f9da27b52 change to --no-updates flag 2023-04-21 16:29:49 +03:00
Alexander Drozdov
126053ee2e remove overlayBgExclusive, updating UI 2023-04-21 13:17:52 +03:00