Commit Graph

71 Commits

Author SHA1 Message Date
kvan7
c9536c3149 controller fix 2 maybe? 2025-09-16 21:15:38 -05:00
kvan7
a59cd3ef9a Add skill level filter
Fixes #691
2025-09-16 21:02:03 -05:00
kvan7
e094751650 [Bug]: Damage above 1000 is split on comma
Fixes #696
2025-09-16 17:23:46 -05:00
kvan7
3113946138 add note prop 2025-09-15 17:15:06 -05:00
kvan7
08f766005c drop "fromChat" 2025-09-15 17:00:18 -05:00
kvan7
e50c983988 Attempt to work around #471 2025-09-15 16:53:38 -05:00
kvan7
754b86eedd enable psuedo on some uniques 2025-09-14 21:27:55 -05:00
kvan7
6a503b563e Fix unique variants 2025-09-14 21:16:25 -05:00
kvan7
496cc344b5 [Bug]: The Unborn Lich Ravenous Staff parsing issue
Fixes #624
2025-09-14 17:54:23 -05:00
kvan7
ea108c4467 fix unique belt 2025-09-14 15:41:19 -05:00
kvan7
4eafcdc5b6 tablets better 2025-09-13 17:31:16 -05:00
kvan7
88aa28574d desecrated maybe fix for consoles 2025-09-11 16:34:16 -05:00
kvan7
9f4582cb7d [Bug]: DPS calc broken in chinese language
Fixes #670
2025-09-11 16:31:49 -05:00
kvan7
07a0840c79 add is modifiable 2025-09-06 15:15:40 -05:00
kvan7
517be2cf9c [Bug]: Heart of the Well Diamond Unrevealed Parsing issue
Fixes #608
2025-09-05 20:06:52 -05:00
Kvan7
0930f8f0ba Merge pull request #611 from test137E29B/fix/fractured-item-parse 2025-09-05 14:56:11 -05:00
Jason
022918c5c6 Move parser lower 2025-09-06 04:40:40 +09:00
Jason
4b46f06ae8 Revert brackets 2025-09-06 03:48:21 +09:00
Jason
882bee2cb1 PR fixes 2025-09-06 03:47:26 +09:00
Jason
3e4cca92eb Fix incorrect parsing for Fractured Item text 2025-09-06 02:31:43 +09:00
Jason
f10fafd523 Fix non English language Exceptional search 2025-09-05 23:17:35 +09:00
kvan7
e71c4abdd4 add desecrated
Co-authored-by: Jason <badxnameless@gmail.com>
2025-09-04 19:46:07 -05:00
kvan7
d985abed62 Fix for exceptional white items
Co-authored-by: Jason <badxnameless@gmail.com>
2025-09-04 17:00:30 -05:00
kvan7
9798e104e8 Support soul core by item class 2025-08-24 19:28:56 -05:00
kvan7
3a64e003f6 Feat: uncut gems fixed 2025-08-02 10:54:31 -05:00
kvan7
46e3367341 [Bug]: Sockets not parsing on sceptre #550 2025-07-13 16:25:27 -05:00
kvan7
3644a6fdce Sockets on Bucklers #547 2025-06-12 18:45:40 -05:00
kvan7
5959501a14 feat: Adds block chance as equipment filter
Adds block chance for the equipment filter of shields and bucklers. also fixes a few issues with how bucklers were interpreted internally
2025-06-07 09:36:53 -05:00
kvan7
97750a1c26 Add reload time filter 2025-06-06 18:28:27 -05:00
kvan7
7998f7ba40 Revert to poe1 tier numbering
Switches back to poe1 tier numbering as per 0.2.1
2025-06-01 10:16:04 -05:00
kvan7
9082490828 data update 0.2.0e 2025-04-10 20:03:45 -05:00
kvan7
11b1031f40 Some fixes 2025-04-09 06:29:42 -05:00
Kvan7
27162cf6b0 v0.9.0 (#483)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* Merge pull request #463 from nightah/fix-poe2-linuxconfig

fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

* Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev

* Upgraded rune selector #345 (#482)

* Add added-rune mark to effected stats

* Add runes to data parser

* run data

* more change

* add popout to select rune

* Other runes work now

* different ui for opening rune menu

* banner for debug cause i want it

* Add above selector

* Add auto close

* Add config option to open above

* update translation docs

* More useful filter enables

* Add stat text to rune selector

* fix overflow

* fix le garbage

* Fix unique corrupted error

* hide runes in 2 spots

* fix ele damage runes

* Fix bug no filters

* minor change

* fix flat damage tiers

* fix source on ele damage

* revert #103

* data update for timelost

* fix warnings for timelost jewels

* add tags to items data

* Fix "grant skill" unidentified mod

* Update style for rune, remove logs

* better shortening for timelost text

* Generalize the rune selector

* Fix attack speed rune

* fix runes including non martial weapons

* sort trade ids, helps git struggle less

* final data update before patch time

* minor

* update data for 0.2.0

* fix runes kinda

* version bump
2025-04-04 15:25:33 -05:00
Kvan7
e19356e97b v0.8.2 (#480)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

---------

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
Co-authored-by: Seth Falco <seth@falco.fun>
Co-authored-by: Amir Zarrinkafsh <nightah@me.com>
Co-authored-by: Lars <890725+larssn@users.noreply.github.com>
2025-03-27 09:50:27 -05:00
Kvan7
1058b6f40a v0.8.1 (#453)
* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* fix hunters t7 accuracy

* fix note in ko

* fix dumb bow skills with curly braces

* version bump
2025-03-05 17:21:43 -06:00
Kvan7
8814f39112 v0.8.0 (#441)
* [PoE2] - Controlled metamorphisis shouldn't be ring size and up #397

* [Not Recognized Modifier] - quality on wand #398

* Wrong search parameters set for belt, generates negative min value #412

* Add Hybrid potential note to T1 tag #410

* Option to always show tiers #385

* Add oils to anoints #419

* Add deprecated notice

* better handling for hybrids

* Add corruption tags for those enchants #420

* Make normal rarity filter visible when applicable #408

* Fixes some tiers not showing due to being too high

* Add good crafting base items (magic) #423

* #424

* Should only be able to fill runes on a corrupted item that it has sockets #422

* fix crash for undefined error

* Adds hybrids to hybrid note

* Disable internal tradeIds for unique items #409

* fix empty mod always on

* [Parse Error] - Expedition logbook #318

* correct area level floors

* Request: add option for currency ratio. #396

* Fix add enchants to hover items

* Add sources for dps numbers

* Fix crit hit chance sources

* Revert "Add sources for dps numbers"

This reverts commit f1bbcc24a2.

* Change specific better ones

* bugfix/ubuntu/Fix widget area coordinates and size using primary display scale factor (#433)

* Multiplying widget are coordinates by the display scale factor

* Adding switch statement for handling linxu case properly

* adding missing default treshold

* Update main/src/windowing/WidgetAreaTracker.ts

* Handle not on primary display case

* rename

---------

Co-authored-by: kvan7 <kvan.valve@gmail.com>

* Fixes #435

* Fixes:  #436

* Seems to mostly fix tiers

* use ref again

* fix unique items broken in other languages

* Add max tier to show all tiers

* fixes some missing tiers

* fix corruption enchant tag again

* version bump
2025-02-27 18:20:52 -06:00
Kvan7
1a8942c7ec v0.7.0 (#392)
* Add config for default rune #347

* Jarngreipr - Wrong roll for life #343

* [PoE2] - Quality gets applied to corrupted items #369

* Addtional pdr not showing tier #371

* [Parse Error] - Unidentified items #360

* Filter to only Normal Rarity #350

* Add note to complex query error specifically #344

* continue script setup refactoring

* extract default config into widgets

* remove icon special cases

* continue moving files

* remove another special case

* Apply fixes for upstream update

* Add options to choose which numbering system to use #357

* Change to use "PoE2 tier numbering" #356

* Life regen tiers broken #361

* Update translations #321

* Add new strings

* Add field in settings to cycle through them all #359

* Add this box to some UIs #358

* More fixes for tips

* Features/elementalDamage (#387)

* Adds ele options

* add text and color

* dynamic display of ele filters

* fill default min value

* Filter actually changes now

* Add filter into site

* Increase ratio slightly

* [Parse Error] - Collector's Ritual Precursor Tablet of the Dogma #206

* Fix help text for tablets

* Update translations

* [Not Recognized Modifier] - Quality (Attribute Modifiers): +20% (augmented) #186

* remove unused setting

* version bump

* Controlled Metamorphosis is searched incorrectly after the trade site was updated #394

* hide tip 17 for now
2025-02-01 10:46:28 -06:00
Kvan7
850fa90455 v0.6.0 (#328)
* [Parse Error] - Rarity: Magic #285 (#315)

* Add in fix

Co-authored-by: @vagrant-soul

* Adds regression tests

* Features/uniqueRollsRewrite (#316)

* update with new rolls system

* More or less working now

* adds fix for some stats from json having +

* Features/jewels (#317)

* Fix help text on jewels

* Add fix for shock

* [Not Recognized Modifier] - (most monster map modifiers) #314

* Features/showItemOnHover (#322)

* Move row into own component

* add tooltip on shift and hover

* works MVP

* style and fix affix strings

* pseudo add

* change tooltip method to more dynamic

* Corrupted back to red

* style updates

* Add option for tooltip in settings

* Features/relics (#323)

* update en strings

* translation client strings

* Fix relic parse error

* Tag text

* enable relic filters by default

* add spanish? (#324)


Co-authored-by: @mgallego

* Divider line shows when it shouldn't on non weapons or armour #325

* Features/newRunes (#326)

* Rip out old rune code

* final removed stuff?

* change filter back to number

* use new rune filter

* done runes

* Remove alpha

* Features/runeSocketsPart4 (#327)

* some stat change is working

* iron working?

* new betterer way?

* DONE DONE DONE

* add translation line

* version bump
2025-01-19 19:53:35 -06:00
Kvan7
06c396f0cc v0.5.0 (#308)
* change discord id #278

* Update config & data

* Commit mockup image

* update mockup

* feat: filter quick update (#247)

* feat: filter generator in renderer

* feat: filter generator in main

* chore: some polishing

* feat: about section

* feat: i18n (-ish), only en text

* chore: cleanup

* chore: clarification regarding original filter

* chore: safety checks to ignore empty or not full identifier, or empty filters all together

* fix: linting fixes

* chore: locked version of winreg

* fix: dont hide divine orbs :O

* fix: set filter to hide would always hide it, even after turning it back
fix: updated config version

* fix: moved ignore low lvl area items down in filter order

* fix: drop winreg in favor of existing solution

* Change config file handling

* add in empty string check

* feat: changing filter generator into filter updater

* chore: simplify generator pages

* chore: removed code that is no longer needed

* chore: linter fixes

* fix: remove debug text

* feat: customizable folder path

* Add russian localization

* Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'

* Revert "Merge commit 'ec35412d2694eb6a677415893776939b496b8aae'"

This reverts commit 8a3d84af91.

* Merge branch 'dev' into pr/tmakuch/247

* update config version

* Add note about case sensitivity

* run linter/formatter

* Features/germanLang (#300)

* add app_i18n.json

Co-authored-by: @professorspoon

* Update files

* official site

* Build files

* update description parser?

* [Not Recognized Modifier] - %phys #298

* add new unique stats, don't have roll values yet

* Update uniques again

* [PoE2] - Checking log book hard crashes #305

* run data script again?

* data files update for 0.1.1

* version bump
2025-01-16 15:57:50 -06:00
Kvan7
d02f086f19 v0.4.2 (#274)
* Unique rollable value parsing #225

* Controlled Metamorphosis - search by ring size #256

* [Not Recognized Modifier] - +2 Charm Slots #257

* Acknowledgement option to hide "is BETA" warning #269

* Fixes map not recognized for base text

* version bump

* Request: option to select/populate all stats #246
2025-01-11 08:32:49 -06:00
Kvan7
b1a8d15f7d v0.4.0 (#268)
* fix russian es

* Features/modTiers (#266)

* Fixes hybrid not selecting by default

* Remove ratio warning banner

* [Not Recognized Modifier] - Note: ~price explicit — Not recognized modifier #255

* feature: Try Pseudos (#261)

* feature: Weighting resistances

* Merge branch 'dev' into master

* Change to button

* Wraps up moving to a button

* Fix bug with "weapon" category

* update parser to remove duplicated ref

* data hopefully not bricked

* version bump
2025-01-10 08:19:59 -06:00
Kvan7
4951ac9e2d v0.3.1 (#260)
* Corrupted items pricecheck #252

* Features/tests (#254)

* Basic test working

* LETS GO TESTING

* 0.1.0f bump

* version bump & linter fixes
2025-01-08 22:10:59 -06:00
Kvan7
ad10eb5f64 v0.3.0 (#245)
* Should empty rune sockets be disabled by default? #223

* fix table format (#216)

* Features/onlineFilterAlert #220 (#238)

* Add custom sort for ex/div ratio

* Add tooltip

* Adds warning banner

* done

* fix: added armour tag to focus (#241)

Co-authored-by: Your Name <your.email@example.com>

* Features/sockets (#244)

* Start of work to change items mods

* push stuff

* console

* kinda works?

* Works enough

* Fix unique ref name #232 #239

* Fix unique hiding mods

* enable unique by default

* Fix damage not always correctly selected

* add rune tag style, update warning banner

* update banner again

* fix note add auto fill

* fix quality

* Revert "fix note add auto fill"

This reverts commit 106e5a8978.

* fix config stuff

* version bump

* fix excess querys

* Fix empty runes and not fake
2025-01-04 10:50:47 -06:00
Kvan7
1afe3ebf0f v0.2.0 (#210)
* Problem with item socets when checking price #207

* [Parse Error] - Translate unique problem #196

* [Fetch Error] - Failed to fetch trade site when using Japanese settings #197

* Choose trade site #171

* consistency fixes

* Add some more preview stuff for rune sockets

* [Parse Error] - Arvil's Wheel Hardwood Targe #145

* version bump
2024-12-30 18:45:29 -06:00
kvan7
e7f68ffea5 uhh, dont wanna talk about it (v0.1.6)
Some other weapons dont have sockets
2024-12-29 22:19:54 -06:00
Kvan7
5e118f92ea v0.1.5 (#195)
* [Traditional Chinese] Translated and fixed common translation issues (#167)

#163

* Gem Sockets + Anoints (#170)

* adding anoints

* add gem sockets

---------

Co-authored-by: zoedel <6480974+zoedel@users.noreply.github.com>

* Update Japanese (#181)

* add chat parser (#183)

* Adds allocates to parser and pushes data files

* Feature/add Japanese support (#191)

* add ja app_i18n.json

* fix translate

* 表現を統一

* add ja client_strings.js

* add japanese support

* Update poe-dat dep

* Uniques seem to work? (#193)

* Fixes use pseudo incorrect includes

* additional tag for chat parsed items

* Features/sockets (#194)

* init for sockets

* add basic for empty sockets into parser

* Update some socket stuff

* Add some rune data

* add soul cors

* Rune socket ui start

* Working for empty cant disable though

* Empty sockets fully working

* divider

* Add basic dropdown placeholders

* disable select

* Focus search working incorrectly #188

* update README

* Update issue templates

* version bump :)

---------

Co-authored-by: Dr3aming <63219151+Dr3am1ng@users.noreply.github.com>
Co-authored-by: zoedel <zoedel@users.noreply.github.com>
Co-authored-by: zoedel <6480974+zoedel@users.noreply.github.com>
Co-authored-by: Kazuma Igarashi <bonz2go2@gmail.com>
Co-authored-by: Oscar <oscarada87@gmail.com>
2024-12-29 19:47:21 -06:00
Kvan7
835e43a166 v0.1.4 (#166)
* Fix #132

* Features/python script update (#143)

This closes the following issues:

- #67 
- #68 
- #69 
- #70 
- #110 
- #111 
- #112 
- #139

* [Parse Error] - Dualstring bow #60

* Adds starting for localization

* tests yay, this is terrible Add junit tests :( #74

* revert tests cause they were really terrible

* bump gitignore so i dont lose files

* Features/pseudo-pseudo (#93)

* uhhhhhhhhhhhh, maybe pseudo will get support before GGG

* psesudo only ele

* remove git ignored files

* fix ignore

* working tree

* update parser #67

* bump

* more stuff

* maybe working new desc parsing

* Description parser

* Maybe?

* update

* add ko and cmn-Hant

* Add items and pseudo

* push to main

* force utf-16

* moving data

* uh, miss typed a utf 8 for a utf 16

* revert cause that was worse

* Features/moreLocalizationFixes (#148)

* change data files

* ru client strings

* Revert to search by translated name

REVERT THIS LATER ONCE COPY ADVANCED DESC IS BACK

* ru ko and cmn-Hant parse correctly now

* Change Exalted orb to Perfect Jewelers orb

May change again, but just found out about sidekick and since their program was made before creating this, I'm not going to add conflict of logos.

* change from jewelers to div, didn't like how it looked in ui

* Update README

* Update README.md

* Update README.md

* Revert "change from jewelers to div, didn't like how it looked in ui"

This reverts commit b11d33353d.

* Update README.md

* Update localization for PoE2 #66

Functional. Missing some base types in some languages but will make separate issue

* move .ds_store to ds_store (just unhide)

* Builtin browser opens while disabled in settings #103

* [Not Recognized Modifier] - +2 Charm Slots #137

* Remove calls to poeprices for now

* Version Bump to v0.1.4

* Move store and rename

* file move error

* lint + update app_i18n

* [PoE2] Item gets pinned in-game with CTRL+D (auto-hide on) #124

* add fix to pull-json

* final lint fix
2024-12-24 12:45:31 -06:00
Kvan7
c25192e6fe Dev (#128)
* Changes wordig for one vs two hand items (#120)

* [PoE2] - Rune type mod showing as "filters.tag_rune" instead of "RUNE" #108

* [PoE2] Missing Total / Elemental DPS on weapon #109

* [PoE2] no option to change from divine currency to exalt in price check #119

* Adds + to all ele res

* version bump

* also version bump
2024-12-19 15:44:09 -06:00
Kvan7
85bce61525 v0.1.1 (#94)
* [Parse Error] - Dualstring bow #60

* Adds starting for localization

* tests yay, this is terrible Add junit tests :( #74

* revert tests cause they were really terrible

* bump gitignore so i dont lose files

* Update Traditional Chinese (#79)

* Update issue templates

* Update issue templates

* Update for Traditional Chinese

* Update Traditional Chinese

* add new client strings

* Hard coded strings (#80)

* Features/pseudo-pseudo (#93)

* uhhhhhhhhhhhh, maybe pseudo will get support before GGG

* psesudo only ele

* remove git ignored files

* fix ignore

* [Parse Error] - % based value not updating #88

* [Not Recognized Modifier] - Allies in your Presence have +11% to all Elemental Resistances #76

* fully fixes now

* fixes: #61 #75

[Not Recognized Modifier] - Spirit: 100 #61
[Not Recognized Modifier] - Charm Slots: 1 #75

* [Parse Error] - Shouldn't show attacks per second #62

* [Not Recognized Modifier] - Items with bottom help text #63

* version bump
2024-12-17 21:50:25 -06:00
Kvan7
d9706290d0 v0.1.0 (#59)
* Features/prettier (#43)

* prettier cause of course

* Adds prettier and item parsing

* lint

* lint 23

* Features/addAnonVodkaPython (#45)

* lots of json

* add width and height update files

* ignore

* update stats

* remove ward and pseudo stats

* Add option to always close overlay (#48)

Fixes #47

I haven't tested this, but it should work fine.

* Features/updateParser (#53)

* logs

* Kinda sorta works?

* switch chaos to ex

* adds flasks and whetstone

* Fix charms

* update phys rune

* add todo

* cleanup

* add pull script

* Trade tag and icons for bulk items (#54)

* Append trade tag and icon for bulk items

* Update items

* update json

* update images & add ref images for later

* bump version

* fix uncut gems

#58
2024-12-14 12:12:33 -06:00