* Price checking does not work when using a gamepad(Ctrl+D) #452
Uses parts from #454 to fix the issue.
Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
* Fix tests :(
* Fix magic rarity item name parse in "cmn-Hant" language (#460)
* Fix magic rarity item name parse in "cmn-Hant" language
* Add by translated when ref is null
---------
Co-authored-by: kvan7 <kvan.valve@gmail.com>
* chore: yarn to npm and add missing step (#461)
* fix: update game config path for linux to poe2
* Merge pull request #463 from nightah/fix-poe2-linuxconfig
fix: update game config path for linux to poe2
* fix tests
* fix: MacOS crash on startup (#428)
* fix: MacOS crash on startup
* update for windows/linux
* move main app startup into function
Mac calls that in async, other platforms proceed in sync.
* [PoE2] - Relics broken again #444
* test prettier and add npm script
* add format/lint support to main
* Fix defineProps macro
* Run speed v0.8.0 - Russian. #447
* fix negative gold
* Merge branch 'Kvan7:master' into master
* fix: app-ready fixing before we're ready
* Merge branch 'dev' into pr/larssn/428
* should work?
* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428
* fix being lazy on the merge
* fix: add executable bit to compilation script (#465)
* Item Images (#472)
* image data stuff
* ignore lookup file
* update testing
* sort items
* change sort ot be by refname
* more code
* working pulling
* Fixes#456
Create script to request item's images from trade site #456
* Fixes#457
Update ImageFix to use new saved images before poe1 ones #457
* add images to items
* Add Spear as item category
* Add Flail as category
* Add "goodness" from upstream
* Fix#474
Tier # missing from some defense stats #474
* minor oops
* remove error for waystones
* Add a bunch of images to the docs
* Extra widgets docs
* Update chat commands links docs
* add stash search docs
* Item info docs page
* more docs
* Update bug-report.yml
* Version bump
* extra version bump
* Merge commit '77899fd6a7e08ab25bb677b70ba04757cc472f63' into dev
* Upgraded rune selector #345 (#482)
* Add added-rune mark to effected stats
* Add runes to data parser
* run data
* more change
* add popout to select rune
* Other runes work now
* different ui for opening rune menu
* banner for debug cause i want it
* Add above selector
* Add auto close
* Add config option to open above
* update translation docs
* More useful filter enables
* Add stat text to rune selector
* fix overflow
* fix le garbage
* Fix unique corrupted error
* hide runes in 2 spots
* fix ele damage runes
* Fix bug no filters
* minor change
* fix flat damage tiers
* fix source on ele damage
* revert #103
* data update for timelost
* fix warnings for timelost jewels
* add tags to items data
* Fix "grant skill" unidentified mod
* Update style for rune, remove logs
* better shortening for timelost text
* Generalize the rune selector
* Fix attack speed rune
* fix runes including non martial weapons
* sort trade ids, helps git struggle less
* final data update before patch time
* minor
* update data for 0.2.0
* fix runes kinda
* version bump