Files
Exiled-Exchange-2/dataParser/data/interfaces-apt.ts
T
Kvan7 e19356e97b v0.8.2 (#480)
* Price checking does not work when using a gamepad(Ctrl+D) #452

Uses parts from #454 to fix the issue.

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>

* Fix tests :(

* Fix magic rarity item name parse in "cmn-Hant" language (#460)

* Fix magic rarity item name parse in "cmn-Hant" language

* Add by translated when ref is null

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Co-authored-by: kvan7 <kvan.valve@gmail.com>

* chore: yarn to npm and add missing step (#461)

* fix: update game config path for linux to poe2

* fix tests

* fix: MacOS crash on startup (#428)

* fix: MacOS crash on startup

* update for windows/linux

* move main app startup into function
Mac calls that in async, other platforms proceed in sync.

* [PoE2] - Relics broken again #444

* test prettier and add npm script

* add format/lint support to main

* Fix defineProps macro

* Run speed v0.8.0 - Russian. #447

* fix negative gold

* Merge branch 'Kvan7:master' into master

* fix: app-ready fixing before we're ready

* Merge branch 'dev' into pr/larssn/428

* should work?

* Merge commit 'ab1c8bfa3a31b06da9cf18db0273f6a92e407bc5' into pr/larssn/428

* fix being lazy on the merge

* fix: add executable bit to compilation script (#465)

* Item Images (#472)

* image data stuff

* ignore lookup file

* update testing

* sort items

* change sort ot be by refname

* more code

* working pulling

* Fixes #456
Create script to request item's images from trade site #456

* Fixes #457
Update ImageFix to use new saved images before poe1 ones #457

* add images to items

* Add Spear as item category

* Add Flail as category

* Add "goodness" from upstream

* Fix #474
Tier # missing from some defense stats #474

* minor oops

* remove error for waystones

* Add a bunch of images to the docs

* Extra widgets docs

* Update chat commands links docs

* add stash search docs

* Item info docs page

* more docs

* Update bug-report.yml

* Version bump

* extra version bump

---------

Co-authored-by: lawrsp <7957003+lawrsp@users.noreply.github.com>
Co-authored-by: Seth Falco <seth@falco.fun>
Co-authored-by: Amir Zarrinkafsh <nightah@me.com>
Co-authored-by: Lars <890725+larssn@users.noreply.github.com>
2025-03-27 09:50:27 -05:00

139 lines
3.0 KiB
TypeScript

export enum ItemCategory {
Map = "Map",
CapturedBeast = "Captured Beast",
MetamorphSample = "Metamorph Sample",
Helmet = "Helmet",
BodyArmour = "Body Armour",
Gloves = "Gloves",
Boots = "Boots",
Shield = "Shield",
Amulet = "Amulet",
Belt = "Belt",
Ring = "Ring",
Flask = "Flask",
AbyssJewel = "Abyss Jewel",
Jewel = "Jewel",
Quiver = "Quiver",
Claw = "Claw",
Bow = "Bow",
Sceptre = "Sceptre",
Wand = "Wand",
FishingRod = "Fishing Rod",
Staff = "Staff",
Warstaff = "Warstaff",
Dagger = "Dagger",
RuneDagger = "Rune Dagger",
OneHandedAxe = "One-Handed Axe",
TwoHandedAxe = "Two-Handed Axe",
OneHandedMace = "One-Handed Mace",
TwoHandedMace = "Two-Handed Mace",
OneHandedSword = "One-Handed Sword",
TwoHandedSword = "Two-Handed Sword",
ClusterJewel = "Cluster Jewel",
HeistBlueprint = "Heist Blueprint",
HeistContract = "Heist Contract",
HeistTool = "Heist Tool",
HeistBrooch = "Heist Brooch",
HeistGear = "Heist Gear",
HeistCloak = "Heist Cloak",
Trinket = "Trinket",
Invitation = "Invitation",
Gem = "Gem",
Currency = "Currency",
DivinationCard = "Divination Card",
Voidstone = "Voidstone",
Sentinel = "Sentinel",
MemoryLine = "Memory Line",
SanctumRelic = "Sanctum Relic",
Tincture = "Tincture",
Charm = "Charm",
Crossbow = "Crossbow",
SkillGem = "Skill Gem",
SupportGem = "Support Gem",
MetaGem = "Meta Gem",
Focus = "Focus",
Spear = "Spear",
Flail = "Flail",
}
export interface StatMatcher {
string: string;
advanced?: string;
negate?: true;
value?: number;
oils?: string; // Amulet anointment
}
export enum StatBetter {
NegativeRoll = -1,
PositiveRoll = 1,
NotComparable = 0,
}
export interface Stat {
ref: string;
dp?: true;
matchers: StatMatcher[];
better: StatBetter;
fromAreaMods?: true;
fromUberAreaMods?: true;
fromHeistAreaMods?: true;
anointments?: Array<{ roll: number; oils: string }>; // Ring anointments
trade: {
inverted?: true;
option?: true;
ids: {
[type: string]: string[];
};
};
}
export interface DropEntry {
query: string[];
items: string[];
}
export interface BaseType {
name: string;
refName: string;
namespace: "DIVINATION_CARD" | "CAPTURED_BEAST" | "UNIQUE" | "ITEM" | "GEM";
icon: string;
w?: number;
h?: number;
tradeTag?: string;
tradeDisc?: string;
disc?: {
propAR?: true;
propEV?: true;
propES?: true;
hasImplicit?: { ref: Stat["ref"] };
hasExplicit?: { ref: Stat["ref"] };
sectionText?: string;
mapTier?: "W" | "Y" | "R";
};
// extra info
craftable?: {
category: string;
corrupted?: true;
uniqueOnly?: true;
};
unique?: {
base: BaseType["refName"];
fixedStats?: Array<Stat["ref"]>;
};
map?: {
screenshot?: string;
};
gem?: {
vaal?: true;
awakened?: true;
transfigured?: true;
normalVariant?: BaseType["refName"];
};
armour?: {
ar?: [min: number, max: number];
ev?: [min: number, max: number];
es?: [min: number, max: number];
};
}