diff --git a/OptiScaler/nvapi/fakenvapi/fakenvapi.cpp b/OptiScaler/nvapi/fakenvapi/fakenvapi.cpp index 4f46829a..b5649fb6 100644 --- a/OptiScaler/nvapi/fakenvapi/fakenvapi.cpp +++ b/OptiScaler/nvapi/fakenvapi/fakenvapi.cpp @@ -1,5 +1,4 @@ #include "fakenvapi.h" -#include namespace nvd { NvAPI_Status __cdecl NvAPI_Initialize() { @@ -7,14 +6,14 @@ namespace nvd { IDXGIFactory1* pFactory = nullptr; if (FAILED(CreateDXGIFactory1(__uuidof(IDXGIFactory1), (void**)&pFactory))) { spdlog::error("Failed to create DXGI Factory"); - return Error(); + return ERROR(); } IDXGIAdapter1* pAdapter = nullptr; if (FAILED(pFactory->EnumAdapters1(0, &pAdapter))) { spdlog::error("Failed to enumerate adapters"); pFactory->Release(); - return Error(); + return ERROR(); } DXGI_ADAPTER_DESC1 adapterDesc; @@ -22,7 +21,7 @@ namespace nvd { spdlog::error("Failed to get adapter description"); pAdapter->Release(); pFactory->Release(); - return Error(); + return ERROR(); } luid = adapterDesc.AdapterLuid; @@ -37,68 +36,68 @@ namespace nvd { lowlatency_ctx.init_lfx(); } - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetInterfaceVersionString(NvAPI_ShortString desc) { tonvss(desc, "NvAPI dummy"); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_EnumPhysicalGPUs(NvPhysicalGpuHandle handles[NVAPI_MAX_PHYSICAL_GPUS], NvU32* count) { handles[0] = nullptr; *count = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_EnumLogicalGPUs(NvLogicalGpuHandle handles[NVAPI_MAX_LOGICAL_GPUS], NvU32* count) { handles[0] = nullptr; *count = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_EnumNvidiaDisplayHandle(NvU32 displayId, NvDisplayHandle* handle) { if (displayId == 0) { - return Ok(); + return OK(); } - return Error(NVAPI_END_ENUMERATION); + return ERROR(NVAPI_END_ENUMERATION); } NvAPI_Status __cdecl NvAPI_GetLogicalGPUFromPhysicalGPU(NvPhysicalGpuHandle physicalHandle, NvLogicalGpuHandle* logicalHandle) { *logicalHandle = nullptr; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetGPUIDfromPhysicalGPU(NvPhysicalGpuHandle hPhysicalGpu, NvU32* pGpuId) { *pGpuId = 42; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetPhysicalGPUFromGPUID(NvU32 gpuId, NvPhysicalGpuHandle* pPhysicalGPU) { *pPhysicalGPU = nullptr; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetPhysicalGPUsFromDisplay(NvDisplayHandle hNvDisp, NvPhysicalGpuHandle nvGPUHandle[NVAPI_MAX_PHYSICAL_GPUS], NvU32* pGpuCount) { nvGPUHandle[0] = nullptr; *pGpuCount = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetPhysicalGPUsFromLogicalGPU(NvLogicalGpuHandle hLogicalGPU, NvPhysicalGpuHandle hPhysicalGPU[NVAPI_MAX_PHYSICAL_GPUS], NvU32 *pGpuCount) { hPhysicalGPU[0] = nullptr; *pGpuCount = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GetErrorMessage(NvAPI_Status status, NvAPI_ShortString szMsg) { std::string error = fromErrorNr(status); spdlog::error("NvAPI_GetErrorMessage gave this error: {}", error); tonvss(szMsg, error); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_CudaEnumComputeCapableGpus(NV_COMPUTE_GPU_TOPOLOGY* pComputeTopo) { @@ -106,13 +105,13 @@ namespace nvd { pComputeTopoV1->gpuCount = 1; pComputeTopoV1->computeGpus[0].hPhysicalGpu = nullptr; pComputeTopoV1->computeGpus[0].flags = NV_COMPUTE_GPU_TOPOLOGY_PHYSICS_CAPABLE | NV_COMPUTE_GPU_TOPOLOGY_PHYSICS_ENABLE | NV_COMPUTE_GPU_TOPOLOGY_PHYSICS_RECOMMENDED; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetConnectedDisplayIds(NvPhysicalGpuHandle handle, NV_GPU_DISPLAYIDS* displayIds, NvU32* displayCount, NvU32 flags) { *displayCount = 0; // no displays connected, may cause issues // NVAPI_NVIDIA_DISPLAY_NOT_FOUND could be considered - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetArchInfo(NvPhysicalGpuHandle handle, NV_GPU_ARCH_INFO* archInfo) { @@ -123,14 +122,14 @@ namespace nvd { archInfo->revision = NV_GPU_CHIP_REV_UNKNOWN; archInfo->revision_id = NV_GPU_CHIP_REV_UNKNOWN; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetLogicalGpuInfo(NvLogicalGpuHandle logicalHandle, NV_LOGICAL_GPU_DATA* logicalGpuData) { memcpy(logicalGpuData->pOSAdapterId, &luid, sizeof(luid)); logicalGpuData->physicalGpuHandles[0] = nullptr; logicalGpuData->physicalGpuCount = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetPCIIdentifiers(NvPhysicalGpuHandle hPhysicalGpu, NvU32* pDeviceId, NvU32* pSubSystemId, NvU32* pRevisionId, NvU32* pExtDeviceId) { @@ -138,28 +137,28 @@ namespace nvd { *pSubSystemId = subSysId; *pRevisionId = revisionId; *pExtDeviceId = deviceId; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetFullName(NvPhysicalGpuHandle hPhysicalGpu, NvAPI_ShortString szName) { tonvss(szName, "NVIDIA GeForce RTX 4090"); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetGpuCoreCount(NvPhysicalGpuHandle hPhysicalGpu, NvU32* pCount) { *pCount = 1; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetAllClockFrequencies(NvPhysicalGpuHandle hPhysicalGPU, NV_GPU_CLOCK_FREQUENCIES* pClkFreqs) { if (pClkFreqs == nullptr) - return Error(NVAPI_INVALID_ARGUMENT); + return ERROR(NVAPI_INVALID_ARGUMENT); if (pClkFreqs->version != NV_GPU_CLOCK_FREQUENCIES_VER_1 && pClkFreqs->version != NV_GPU_CLOCK_FREQUENCIES_VER_2 && pClkFreqs->version != NV_GPU_CLOCK_FREQUENCIES_VER_3) - return Error(NVAPI_INCOMPATIBLE_STRUCT_VERSION); + return ERROR(NVAPI_INCOMPATIBLE_STRUCT_VERSION); if (pClkFreqs->ClockType != static_cast(NV_GPU_CLOCK_FREQUENCIES_CURRENT_FREQ)) { - return Error(NVAPI_NOT_SUPPORTED); + return ERROR(NVAPI_NOT_SUPPORTED); } // Reset all clock data for all domains @@ -178,17 +177,17 @@ namespace nvd { pClkFreqs->domain[NVAPI_GPU_PUBLIC_CLOCK_VIDEO].bIsPresent = 1; pClkFreqs->domain[NVAPI_GPU_PUBLIC_CLOCK_VIDEO].frequency = (clock * 1000); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetAdapterIdFromPhysicalGpu(NvPhysicalGpuHandle hPhysicalGpu, void* pOSAdapterId) { memcpy(pOSAdapterId, &luid, sizeof(luid)); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_GPU_GetPstates20(NvPhysicalGpuHandle hPhysicalGpu, NV_GPU_PERF_PSTATES20_INFO* pPstatesInfo) { if (!pPstatesInfo) - return Error(); + return ERROR(); // Initialize the structure with mock data pPstatesInfo->version = NV_GPU_PERF_PSTATES20_INFO_VER; @@ -239,35 +238,35 @@ namespace nvd { pPstatesInfo->pstates[1].baseVoltages[0].voltDelta_uV.valueRange.min = 0; pPstatesInfo->pstates[1].baseVoltages[0].voltDelta_uV.valueRange.max = 0; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DISP_GetDisplayIdByDisplayName(const char* displayName, NvU32* displayId) { *displayId = 0; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DISP_GetGDIPrimaryDisplayId(NvU32* displayId) { *displayId = 0; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Disp_SetOutputMode(NvU32 displayId, NV_DISPLAY_OUTPUT_MODE* pDisplayMode) { *pDisplayMode = NV_DISPLAY_OUTPUT_MODE_SDR; // meaning no HDR - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Disp_GetOutputMode(NvU32 displayId, NV_DISPLAY_OUTPUT_MODE* pDisplayMode) { *pDisplayMode = NV_DISPLAY_OUTPUT_MODE_SDR; // meaning no HDR - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Disp_GetHdrCapabilities(NvU32 displayId, NV_HDR_CAPABILITIES *pHdrCapabilities) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Disp_HdrColorControl(NvU32 displayId, NV_HDR_COLOR_DATA *pHdrColorData) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Mosaic_GetDisplayViewportsByResolution(NvU32 displayId, NvU32 srcWidth, NvU32 srcHeight, NV_RECT viewports[NV_MOSAIC_MAX_DISPLAYS], NvU8* bezelCorrected) { @@ -277,7 +276,7 @@ namespace nvd { viewports[i].right = 0; viewports[i].bottom = 0; } - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SYS_GetDisplayDriverInfo(NV_DISPLAY_DRIVER_INFO* driverInfo) { @@ -289,44 +288,44 @@ namespace nvd { driverInfo->bIsNVIDIARTXNewFeatureBranchPackage = 1; if (driverInfo->version == 2) tonvss(driverInfo->szBuildBaseBranch, "buildBaseBranch"); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SYS_GetDriverAndBranchVersion(NvU32* pDriverVersion, NvAPI_ShortString szBuildBranchString) { *pDriverVersion = 99999; tonvss(szBuildBranchString, "buildBranch"); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SYS_GetDisplayIdFromGpuAndOutputId(NvPhysicalGpuHandle hPhysicalGpu, NvU32 outputId, NvU32* displayId) { *displayId = 0; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SYS_GetGpuAndOutputIdFromDisplayId(NvU32 displayId, NvPhysicalGpuHandle* hPhysicalGpu, NvU32* outputId) { *hPhysicalGpu = nullptr; *outputId = 0; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_GetObjectHandleForResource(IUnknown* invalid, IUnknown* pResource, NVDX_ObjectHandle* pHandle) { *pHandle = (NVDX_ObjectHandle)pResource; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_SetResourceHint() { - return Error(NVAPI_NO_IMPLEMENTATION); + return ERROR(NVAPI_NO_IMPLEMENTATION); } NvAPI_Status __cdecl NvAPI_D3D_GetSleepStatus(IUnknown* pDevice, NV_GET_SLEEP_STATUS_PARAMS* pGetSleepStatusParams) { pGetSleepStatusParams->bLowLatencyMode = lowlatency_ctx.active; pGetSleepStatusParams->bFsVrr = true; pGetSleepStatusParams->bCplVsyncOn = true; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_GetLatency(IUnknown* pDev, NV_LATENCY_RESULT_PARAMS* pGetLatencyParams) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_SetSleepMode(IUnknown* pDevice, NV_SET_SLEEP_MODE_PARAMS* pSetSleepModeParams) { @@ -341,12 +340,12 @@ namespace nvd { previous_boost = pSetSleepModeParams->bLowLatencyBoost; } lowlatency_ctx.set_min_interval_us(pSetSleepModeParams->minimumIntervalUs); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_SetLatencyMarker(IUnknown* pDev, NV_LATENCY_MARKER_PARAMS* pSetLatencyMarkerParams) { if (!pDev) - return Error(); + return ERROR(); if (lowlatency_ctx.ignore_frameid(pSetLatencyMarkerParams->frameID)) return NVAPI_OK; @@ -372,12 +371,12 @@ namespace nvd { lowlatency_ctx.mark_end_of_rendering(); break; } - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_Sleep(IUnknown* pDevice) { if (!pDevice) - return Error(); + return ERROR(); // HACK for RTSS injecting markers and sleep even when a game sends them already // TODO: option to reset the accepted_thread_id? @@ -391,23 +390,23 @@ namespace nvd { lowlatency_ctx.call_spot = SleepCall; lowlatency_ctx.calls_without_sleep = 0; spdlog::debug("LowLatency update called on sleep with result: {}", lowlatency_ctx.update()); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D_SetReflexSync(IUnknown* pDev, NV_SET_REFLEX_SYNC_PARAMS* pSetReflexSyncParams) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D11_IsNvShaderExtnOpCodeSupported(IUnknown* invalid, NvU32 opCode, bool* pSupported) { *pSupported = true; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D11_BeginUAVOverlap(IUnknown* pDeviceOrContext) { static bool logged = false; if (!logged) { logged = true; - return Ok(); + return OK(); } else return NVAPI_OK; //return without logging } @@ -416,7 +415,7 @@ namespace nvd { static bool logged = false; if (!logged) { logged = true; - return Ok(); + return OK(); } else return NVAPI_OK; //return without logging } @@ -425,19 +424,19 @@ namespace nvd { static bool logged = false; if (!logged) { logged = true; - return Ok(); + return OK(); } else return NVAPI_OK; //return without logging } NvAPI_Status __cdecl NvAPI_D3D12_GetRaytracingCaps(IUnknown* invalid, NVAPI_D3D12_RAYTRACING_CAPS_TYPE type, void* pData, size_t dataSize) { if (pData == nullptr) - return Error(NVAPI_INVALID_POINTER); + return ERROR(NVAPI_INVALID_POINTER); switch (type) { case NVAPI_D3D12_RAYTRACING_CAPS_TYPE_THREAD_REORDERING: if (dataSize != sizeof(NVAPI_D3D12_RAYTRACING_THREAD_REORDERING_CAPS)) - return Error(NVAPI_INVALID_ARGUMENT); + return ERROR(NVAPI_INVALID_ARGUMENT); // let's hope that NvAPI_D3D12_IsNvShaderExtnOpCodeSupported returning false is enough to discourage games from attempting to use Shader Execution Reordering *(NVAPI_D3D12_RAYTRACING_THREAD_REORDERING_CAPS*)pData = NVAPI_D3D12_RAYTRACING_THREAD_REORDERING_CAP_NONE; @@ -445,33 +444,33 @@ namespace nvd { case NVAPI_D3D12_RAYTRACING_CAPS_TYPE_OPACITY_MICROMAP: if (dataSize != sizeof(NVAPI_D3D12_RAYTRACING_OPACITY_MICROMAP_CAPS)) - return Error(NVAPI_INVALID_POINTER); + return ERROR(NVAPI_INVALID_POINTER); *(NVAPI_D3D12_RAYTRACING_OPACITY_MICROMAP_CAPS*)pData = NVAPI_D3D12_RAYTRACING_OPACITY_MICROMAP_CAP_NONE; break; case NVAPI_D3D12_RAYTRACING_CAPS_TYPE_DISPLACEMENT_MICROMAP: if (dataSize != sizeof(NVAPI_D3D12_RAYTRACING_DISPLACEMENT_MICROMAP_CAPS)) - return Error(NVAPI_INVALID_POINTER); + return ERROR(NVAPI_INVALID_POINTER); *(NVAPI_D3D12_RAYTRACING_DISPLACEMENT_MICROMAP_CAPS*)pData = NVAPI_D3D12_RAYTRACING_DISPLACEMENT_MICROMAP_CAP_NONE; break; default: - return Error(NVAPI_INVALID_POINTER); + return ERROR(NVAPI_INVALID_POINTER); } - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D12_IsNvShaderExtnOpCodeSupported(IUnknown* invalid, NvU32 opCode, bool* pSupported) { // VKD3D-Proton does not know any NVIDIA intrinsics *pSupported = false; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D12_SetNvShaderExtnSlotSpaceLocalThread() { - return Ok(); + return OK(); } // Taken directly from dxvk-nvapi @@ -534,10 +533,10 @@ namespace nvd { D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS desc{}; if (!ConvertBuildRaytracingAccelerationStructureInputs(pParams->pDesc, geometryDescs, &desc)) - return Error(NVAPI_INVALID_ARGUMENT); + return ERROR(NVAPI_INVALID_ARGUMENT); pDevice->GetRaytracingAccelerationStructurePrebuildInfo(&desc, pParams->pInfo); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D12_BuildRaytracingAccelerationStructureEx(ID3D12GraphicsCommandList4* pCommandList, const NVAPI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_EX_PARAMS* pParams) { @@ -550,19 +549,19 @@ namespace nvd { }; if (!ConvertBuildRaytracingAccelerationStructureInputs(&pParams->pDesc->inputs, geometryDescs, &desc.Inputs)) - return Error(NVAPI_INVALID_ARGUMENT); + return ERROR(NVAPI_INVALID_ARGUMENT); pCommandList->BuildRaytracingAccelerationStructure(&desc, pParams->numPostbuildInfoDescs, pParams->pPostbuildInfoDescs); static bool logged = false; if (!logged) { logged = true; - return Ok(); + return OK(); } else return NVAPI_OK; //return without logging } NvAPI_Status __cdecl NvAPI_D3D12_NotifyOutOfBandCommandQueue(ID3D12CommandQueue* pCommandQueue, NV_OUT_OF_BAND_CQ_TYPE cqType) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_D3D12_SetAsyncFrameMarker(ID3D12CommandQueue* pCommandQueue, NV_ASYNC_FRAME_MARKER_PARAMS* pSetAsyncFrameMarkerParams) { @@ -593,85 +592,85 @@ namespace nvd { previous_frame_id = current_frame_id; } spdlog::debug("Async markerType: {}, frame id: {}", (unsigned int)pSetAsyncFrameMarkerParams->markerType, (unsigned long long)pSetAsyncFrameMarkerParams->frameID); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_CreateSession(NvDRSSessionHandle* session) { *session = drsSession; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_LoadSettings(NvDRSSessionHandle session) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_SaveSettings(NvDRSSessionHandle session) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_GetBaseProfile(NvDRSSessionHandle session, NvDRSProfileHandle* profile) { *profile = drsProfile; - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_GetSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NvU32 settingId, NVDRS_SETTING* pSetting) { spdlog::debug("Missing get setting: {}", settingId); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_SetSetting(NvDRSSessionHandle hSession, NvDRSProfileHandle hProfile, NVDRS_SETTING *pSetting) { spdlog::debug("Missing set setting: {}", pSetting->settingId); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_DRS_DestroySession(NvDRSSessionHandle session) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Unknown_1(IUnknown* unknown, uint32_t* pMiscUnk) { std::fill(pMiscUnk, pMiscUnk + 4, 0x1); - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Vulkan_1(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SK_1(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SK_2(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SK_3(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SK_4(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_SK_5(IUnknown* unknown) { - return Ok(); + return OK(); } NvAPI_Status __cdecl NvAPI_Unload() { lowlatency_ctx.unload(); - return Ok(); + return OK(); } NvAPI_Status __cdecl Dummy_GetLatency(uint64_t* call_spot, uint64_t* target, uint64_t* latency, uint64_t* frame_time) { - if (!call_spot || !target || !latency || !frame_time) return Error(NVAPI_INVALID_POINTER); + if (!call_spot || !target || !latency || !frame_time) return ERROR(NVAPI_INVALID_POINTER); - if (lowlatency_ctx.get_mode() != LatencyFlex) return Error(NVAPI_DATA_NOT_FOUND); + if (lowlatency_ctx.get_mode() != LatencyFlex) return ERROR(NVAPI_DATA_NOT_FOUND); *call_spot = (uint64_t)lowlatency_ctx.call_spot; *target = lowlatency_ctx.lfx_stats.target; *latency = lowlatency_ctx.lfx_stats.latency; *frame_time = lowlatency_ctx.lfx_stats.frame_time; - return Ok(); + return OK(); } } \ No newline at end of file diff --git a/OptiScaler/nvapi/fakenvapi/fakenvapi.h b/OptiScaler/nvapi/fakenvapi/fakenvapi.h index fc8349f1..fd7b2a52 100644 --- a/OptiScaler/nvapi/fakenvapi/fakenvapi.h +++ b/OptiScaler/nvapi/fakenvapi/fakenvapi.h @@ -1,9 +1,5 @@ #pragma once -#include -#include #include -#include -#include #include #if _MSC_VER diff --git a/OptiScaler/nvapi/fakenvapi/log.cpp b/OptiScaler/nvapi/fakenvapi/log.cpp index b4b5ceb9..dfa658e7 100644 --- a/OptiScaler/nvapi/fakenvapi/log.cpp +++ b/OptiScaler/nvapi/fakenvapi/log.cpp @@ -1,22 +1,12 @@ #include "log.h" -inline std::string extractFunctionName(const std::string& signature) { - size_t start = signature.find("nvd::"); - if (start == std::string::npos) return {}; - start += 5; - size_t end = signature.find('(', start); - if (end == std::string::npos) return {}; - - return signature.substr(start, end - start); -} - -NvAPI_Status Ok(const std::source_location& location) { - spdlog::trace("{}: {}", extractFunctionName(location.function_name()), "OK"); +NvAPI_Status Ok(const char* function_name) { + spdlog::trace("{}: {}", function_name, "OK"); return NVAPI_OK; } -NvAPI_Status Error(NvAPI_Status status, const std::source_location& location) { - spdlog::trace("{}: {}", extractFunctionName(location.function_name()), fromErrorNr(status)); +NvAPI_Status Error(const char* function_name, NvAPI_Status status) { + spdlog::trace("{}: {}", function_name, fromErrorNr(status)); return status; } diff --git a/OptiScaler/nvapi/fakenvapi/log.h b/OptiScaler/nvapi/fakenvapi/log.h index 8e7ebf1d..f144062e 100755 --- a/OptiScaler/nvapi/fakenvapi/log.h +++ b/OptiScaler/nvapi/fakenvapi/log.h @@ -1,17 +1,15 @@ #pragma once #include -#include -#include -#include -#include -#include -#include #include "util.h" #include "../external/nvapi.h" #include "spdlog/spdlog.h" #include "spdlog/sinks/basic_file_sink.h" -NvAPI_Status Ok(const std::source_location &location = std::source_location::current()); -NvAPI_Status Error(NvAPI_Status status = NVAPI_ERROR, const std::source_location &location = std::source_location::current()); +#define OK() Ok(__FUNCTION__) +#undef ERROR +#define ERROR(...) Error(__FUNCTION__, ##__VA_ARGS__) + +NvAPI_Status Ok(const char* function_name); +NvAPI_Status Error(const char* function_name, NvAPI_Status status = NVAPI_ERROR); void prepareLogging(spdlog::level::level_enum level); void closeLogging(); diff --git a/OptiScaler/nvapi/fakenvapi/lowlatency.h b/OptiScaler/nvapi/fakenvapi/lowlatency.h index 482e1a69..ef475c2c 100644 --- a/OptiScaler/nvapi/fakenvapi/lowlatency.h +++ b/OptiScaler/nvapi/fakenvapi/lowlatency.h @@ -1,7 +1,5 @@ #pragma once -#include - #include #if _MSC_VER #include diff --git a/OptiScaler/nvapi/fakenvapi/main.cpp b/OptiScaler/nvapi/fakenvapi/main.cpp index 4545f843..2e654bb8 100755 --- a/OptiScaler/nvapi/fakenvapi/main.cpp +++ b/OptiScaler/nvapi/fakenvapi/main.cpp @@ -1,6 +1,4 @@ -#include #include -#include #include #include @@ -52,8 +50,8 @@ NVAPI_INTERFACE_TABLE additional_interface_table[] = { namespace nvd { extern "C" { NvAPI_Status __cdecl placeholder() { - // return Ok(); - // return Error(NVAPI_NO_IMPLEMENTATION); + // return OK(); + // return ERROR(NVAPI_NO_IMPLEMENTATION); return NVAPI_NO_IMPLEMENTATION; // no logging } diff --git a/OptiScaler/nvapi/fakenvapi/util.h b/OptiScaler/nvapi/fakenvapi/util.h index 4cab9e8f..02e8df4d 100755 --- a/OptiScaler/nvapi/fakenvapi/util.h +++ b/OptiScaler/nvapi/fakenvapi/util.h @@ -1,9 +1,7 @@ #pragma once #include "../external/nvapi.h" #include -#include #include -#include #define WIN32_LEAN_AND_MEAN #include