diff --git a/OptiScaler/menu/menu_common.cpp b/OptiScaler/menu/menu_common.cpp index 75271705..7071f61a 100644 --- a/OptiScaler/menu/menu_common.cpp +++ b/OptiScaler/menu/menu_common.cpp @@ -1525,13 +1525,10 @@ bool MenuCommon::RenderMenu() // DLSSG Mod if (State::Instance().api != DX11 && !State::Instance().isWorkingAsNvngx) { - SeparatorWithHelpMarker("Frame Generation (Nukem's DLSSG via FSR FG)", "DLSSG via Nukem's FSR-FG using dlss-to-fsr3 mod,\n" - "for using DLSS G in game by using\n" - "dlssg_to_fsr3_amd_is_better.dll file\n" - "for creating better DLSS G frame generation"); + SeparatorWithHelpMarker("Frame Generation (FSR-FG via Nukem's DLSSG)", "Requires Nukem's dlssg_to_fsr3 dll\nSelect DLSS FG in-game"); auto dlssgEnabled = Config::Instance()->DLSSGMod.value_or_default(); - if (ImGui::Checkbox("DLSSG Enabled", &dlssgEnabled)) + if (ImGui::Checkbox("DLSSG Support Enabled", &dlssgEnabled)) { Config::Instance()->DLSSGMod = dlssgEnabled;