diff --git a/OptiScaler/shaders/render_ui/RUI_Dx12.cpp b/OptiScaler/shaders/render_ui/RUI_Dx12.cpp index a8e07e3e..10b5053d 100644 --- a/OptiScaler/shaders/render_ui/RUI_Dx12.cpp +++ b/OptiScaler/shaders/render_ui/RUI_Dx12.cpp @@ -259,7 +259,7 @@ bool RUI_Dx12::Dispatch(IDXGISwapChain3* sc, ID3D12GraphicsCommandList* cmdList, SetBufferState(_counter, cmdList, D3D12_RESOURCE_STATE_COPY_DEST); ResourceBarrier(cmdList, scBuffer, D3D12_RESOURCE_STATE_PRESENT, D3D12_RESOURCE_STATE_COPY_SOURCE); - if (_buffer != nullptr) + if (_buffer[_counter] != nullptr) cmdList->CopyResource(_buffer[_counter], scBuffer); ResourceBarrier(cmdList, scBuffer, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET);