diff --git a/OptiScaler.ini b/OptiScaler.ini index 7fa4159f..312d591f 100644 --- a/OptiScaler.ini +++ b/OptiScaler.ini @@ -755,7 +755,7 @@ Path=auto LoadAsiPlugins=auto ; Loads SpecialK64.dll from game's exe folder -; Please put a SpecialK.dxgi file next to SpecialK64.dll +; Please create an empty SpecialK.dxgi file next to SpecialK64.dll ; to set SpecialK's working mode, otherwise it will not be activated ; BECAUSE OF STABILITY ISSUES, WILL NOT BE LOADED WHEN OPTIFG IS ENABLED ; true or false - Default (auto) is false @@ -1146,9 +1146,9 @@ RestoreGraphicSignature=auto UsePrecompiledShaders=auto ; Color texture resource state to fix for rainbow colors on AMD cards (for mostly UE games) -; For UE engine games on AMD, set it to 4 (D3D12_RESOURCE_STATE_RENDER_TARGET) +; For UE engine games on AMD, set Color to 4 (D3D12_RESOURCE_STATE_RENDER_TARGET) ColorResourceBarrier=auto -; For UE engine games on AMD, set it to 8 (D3D12_RESOURCE_STATE_UNORDERED_ACCESS) +; For UE engine games on AMD, set MotionVector to 8 (D3D12_RESOURCE_STATE_UNORDERED_ACCESS) MotionVectorResourceBarrier=auto DepthResourceBarrier=auto ColorMaskResourceBarrier=auto