From 5154e35641240ecd3ddf17469cc69ecf5f87d072 Mon Sep 17 00:00:00 2001 From: TheRazerMD Date: Sat, 25 Apr 2026 00:43:30 +0200 Subject: [PATCH] Modified RDR1 quirks * DoNotPreserveFGSwapChain - added to avoid crash with DLSSG via SL input --- OptiScaler/misc/Quirks.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/OptiScaler/misc/Quirks.h b/OptiScaler/misc/Quirks.h index 1ed15889..96236c11 100644 --- a/OptiScaler/misc/Quirks.h +++ b/OptiScaler/misc/Quirks.h @@ -93,9 +93,11 @@ static const QuirkEntry quirkTable[] = { QUIRK_ENTRY("playrdr2.exe", GameQuirk::DisableFSR3Inputs, GameQuirk::DisableDxgiSpoofing), // Red Dead Redemption - QUIRK_ENTRY("rdr.exe", GameQuirk::SkipFsr3Method, GameQuirk::NoFSRFGFirstSwapchain, GameQuirk::DisableDxgiSpoofing), + // Preserving the FG swapchain causes crashes with DLSSG via SL + QUIRK_ENTRY("rdr.exe", GameQuirk::SkipFsr3Method, GameQuirk::NoFSRFGFirstSwapchain, GameQuirk::DisableDxgiSpoofing, + GameQuirk::DoNotPreserveFGSwapChain), QUIRK_ENTRY("playrdr.exe", GameQuirk::SkipFsr3Method, GameQuirk::NoFSRFGFirstSwapchain, - GameQuirk::DisableDxgiSpoofing), + GameQuirk::DisableDxgiSpoofing, GameQuirk::DoNotPreserveFGSwapChain), // Visions of Mana // Use FSR2 Pattern Matching to fix broken FSR2 detection