From 682d595d8f81c19e32c22e9963402d969d67b183 Mon Sep 17 00:00:00 2001 From: cdozdil <35529761+cdozdil@users.noreply.github.com> Date: Fri, 12 Apr 2024 22:17:00 +0300 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 90bb7994..cd82c48f 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ OmniScaler implement's all necessary API methods of DLSS2 & NVAPI to act as a ma * Autofixing wrong motion vector informations and reducing ghosting on these games * Autofixing missing exposure texture information -## Which APIs and upscalers supported? +## Which APIs and Upscalers are Supported? Currently OmniScaler can be used with DirectX 11, DirectX 12 and Vulkan but each API has different sets of upscaler options. #### For DirectX 11