diff --git a/Config.md b/Config.md index aaf2e42b..e1cc088a 100644 --- a/Config.md +++ b/Config.md @@ -34,7 +34,7 @@ For selecting upscalers from in-game menus `Upscalers` section could be used. ![upscalers](images/Upscalers.png) -### Pseudo SuperSampling +### Output Scaling With OptiScaler 0.4 there are new options for pseudo-supersampling under `[Upscalers]` ```ini @@ -60,6 +60,14 @@ It can be changed from the in-game menu with real-time results. ![pss config](images/pss_config.png) +#### Unreal Engine +Unreal Engine games you might need to do following changes in `Engine.ini` +```ini +[SystemSettings] +r.NGX.DLSS.DilateMotionVectors=0 +``` +`Engine.ini` is usually located at `%LOCALAPPDATA%\***GAMENAME***\Saved\Config\WindowsNoEditor\Engine.ini` + ### Dx11withDx12 Sync Settings For DirectX11 with `fsr21_12`, `fsr22_12` and `xess` upscaler options, OptiScaler uses a DirectX12 background device to be able to use these DirectX12 only upscalers. This is a very niche feature and can cause issues with unstable GPU drivers (especially on Intel). To mitigate and prevent crashes or graphical issues, this option could be used.