diff --git a/OptiScaler.ini b/OptiScaler.ini index 90567ccd..6398ff6b 100644 --- a/OptiScaler.ini +++ b/OptiScaler.ini @@ -214,12 +214,12 @@ HUDFixExtended=auto ; Prevent swapchain buffers to be used as Hudless ; Might help fixing overlay issues but also might reduce compatibility -; true or false - Default (auto) is false +; true or false - Default (auto) is true HUDFixDontUseSwapchainBuffers=auto ; Relax resolution checks for Hudless by 32 pixels ; Helps games which use black borders for some resolutions and screen ratios (e.g. Witcher 3) -; true or false - Default (auto) is false +; true or false - Default (auto) is true HUDFixRelaxedResolutionCheck=auto ; Enables capturing of resources before shader execution. diff --git a/OptiScaler/Config.h b/OptiScaler/Config.h index 0bb197d5..454bfc7d 100644 --- a/OptiScaler/Config.h +++ b/OptiScaler/Config.h @@ -414,8 +414,8 @@ class Config CustomOptional FGHUDLimit { 1 }; CustomOptional FGHUDFixExtended { false }; CustomOptional FGImmediateCapture { false }; - CustomOptional FGDontUseSwapchainBuffers { false }; - CustomOptional FGRelaxedResolutionCheck { false }; + CustomOptional FGDontUseSwapchainBuffers { true }; + CustomOptional FGRelaxedResolutionCheck { true }; // OptiFG - Resource Tracking CustomOptional FGAlwaysTrackHeaps { false };