From a1fe17b1da0a42e6e79ba3de5cc63dccc8e6a9c9 Mon Sep 17 00:00:00 2001 From: cdozdil Date: Fri, 31 Jul 2026 14:34:53 +0300 Subject: [PATCH] Set FGChanged only when FGInput is Upscaler --- OptiScaler/inputs/NVNGX_DLSS_Dx12.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OptiScaler/inputs/NVNGX_DLSS_Dx12.cpp b/OptiScaler/inputs/NVNGX_DLSS_Dx12.cpp index 5e7d0ea5..67fb595f 100644 --- a/OptiScaler/inputs/NVNGX_DLSS_Dx12.cpp +++ b/OptiScaler/inputs/NVNGX_DLSS_Dx12.cpp @@ -695,7 +695,8 @@ NVSDK_NGX_API NVSDK_NGX_Result NVSDK_NGX_D3D12_CreateFeature(ID3D12GraphicsComma D3D12Hooks::RestoreRoot(InCmdList); D3D12Hooks::SetRootSignatureTracking(true); - State::Instance().FGchanged = true; + if (State::Instance().activeFgInput == FGInput::Upscaler) + State::Instance().FGchanged = true; return NVSDK_NGX_Result_Success; } @@ -709,9 +710,9 @@ NVSDK_NGX_API NVSDK_NGX_Result NVSDK_NGX_D3D12_ReleaseFeature(NVSDK_NGX_Handle* auto handleId = InHandle->Id; - State::Instance().FGchanged = true; if (State::Instance().currentFG != nullptr && State::Instance().activeFgInput == FGInput::Upscaler) { + State::Instance().FGchanged = true; State::Instance().currentFG->DestroyFGContext(); State::Instance().ClearCapturedHudlesses = true; UpscalerInputsDx12::Reset();