From d7c236ccdc870706eea9581d04ec3a3f11ec5aeb Mon Sep 17 00:00:00 2001 From: cdozdil <35529761+cdozdil@users.noreply.github.com> Date: Mon, 22 Apr 2024 14:51:59 +0300 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 419040b0..0f5ebef3 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ OptiScaler implements all necessary API methods of DLSS2 & NVAPI to act as a man ## Features * Multiple upscaling backends (XeSS, FSR 2.1.2 and FSR 2.2.1) -* Supports XeSS v1.3's new modes (Ultra Performance, NativeAA), but uses standart DLSS/FSR internal resolutions (not using 2.3x Performance mode). +* Supports XeSS v1.3's new modes (Ultra Performance, NativeAA), but uses standart DLSS/FSR internal resolutions (not using XeSS 1.3 Performance (2.3x) mode, not matching any of the DLSS quality presets). * An in-game menu for tuning and saving settings (Only on DirectX 11 & DirectX 12 APIs, shortcut key is **HOME**) * Full integration with [DLSS Enabler](https://www.nexusmods.com/site/mods/757) for DLSS-FG support * CAS (Contrast Adaptive Sharpening) support for XeSS to mitigate relatively soft image upscaler generates