From daec629d0e9e91dc6624a17e8428dfdfd0011e25 Mon Sep 17 00:00:00 2001 From: FakeMichau <49685661+FakeMichau@users.noreply.github.com> Date: Thu, 28 May 2026 18:19:37 +0200 Subject: [PATCH] FG quirks for 007 First Light --- OptiScaler/misc/Quirks.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/OptiScaler/misc/Quirks.h b/OptiScaler/misc/Quirks.h index a58c0a20..338593ea 100644 --- a/OptiScaler/misc/Quirks.h +++ b/OptiScaler/misc/Quirks.h @@ -213,9 +213,10 @@ static const QuirkEntry quirkTable[] = { GameQuirk::DisableFSR2Inputs), // 007 First Light - // SL spoof enough to unlock everything DLSS, RestoreCompute like Crapcom + // SL spoof enough to unlock everything DLSS, uses bindless so restoring compute is complicated QUIRK_ENTRY("007firstlight.exe", GameQuirk::DisableDxgiSpoofing, GameQuirk::RestoreComputeSigOnNonNvidia, - GameQuirk::RestoreComputeSigOnNvidia, GameQuirk::ExtendedSigRestore), + GameQuirk::RestoreComputeSigOnNvidia, GameQuirk::ExtendedSigRestore, GameQuirk::SetDepthValidNow, + GameQuirk::SetVelocityValidNow), // ELDEN RING (for ERSS mod) and ER NIGHTREIGN (for NRSS mod) // no spoof needed for DLSS inputs