# Spoofing Except from first generation of DLSS2 games they all have some kind of NVidia verifying to enable DLSS option. To bypass these checks modders have developed some tools. ## Windows ### Nvapi For spoofing Nvapi calls FakeNvapi can be used. This is needed for enabling DLSS support for some games (like Shadow of the Tomb Raider etc.) Also as a **big bonus** with latest releases FakeNvapi added support for AMD's AntiLag 2 & LatencyFlex to reduce input latency on games that supports Nvidia's Reflex. ##### Usage Just put `nvapi64.dll` next to OptiScaler and set `OverrideNvapiDll=true` from `OptiScaler.ini`. This only works when OptiScaler is working as non-nvngx (not as `nvngx.dll`). For using without OptiScaler: You need to put `nvapi64.dll` file to your `%WINDIR%\System32` but **be careful!** * If you are an Nvidia user **backup your original file** and restore after mod usage is over. * Do not use this mod with online games, it might cause anti cheat issues or banning. ##### Link [FakeNvapi](https://github.com/FakeMichau/fakenvapi/releases) ### DXGI OptiScaler have built-in DXGI spoofing option which is enabled by default when working as non-nvngx (not as `nvngx.dll`). #### d3d12-proxy Alternatively for spoofing DXGI adapter checks d3d12-proxy can be used. This mod reports your GPU as RTX 4090. ##### Usage Just place dxgi.dll file next to games executable. ##### Link [d3d12-proxy](https://github.com/cdozdil/d3d12-proxy/releases) ### Vulkan OptiScaler have built-in Vulkan spoofing options when working as non-nvngx (not as `nvngx.dll`). Vulkan spoofing by default disabled and should be enabled from `OptiScaler.ini` when needed. ```ini ; Enables Nvidia GPU spoofing for Vulkan ; true or false - Default (auto) is false Vulkan=auto ; Enables Nvidia extension spoofing for Vulkan ; true or false - Default (auto) is false VulkanExtensionSpoofing=auto ``` #### vulkan-spoofer Alternatively for spoofing `GetPhysicalDeviceProperties` checks vulkan-spoofer can be used. This mod reports your GPU as RTX 4090. Compatiblity is a bit hit and miss, works for No Man's Sky (not working with latest streamline patch) but not working with Doom Eternal. ##### Usage Just place version.dll file next to games executable. ##### Link [vulkan-spoofer](https://github.com/cdozdil/vulkan-spoofer/releases) ## Linux On Linux with you can use Wine & DXVK's embedded spoofing mechanisms. ### DirectX & Vulkan For DXGI & Vulkan spoofing just create a `dxvk.conf` file next to game's executable with this content or just download it from [here](https://raw.githubusercontent.com/cdozdil/CyberXeSS/imgui-intergration/dxvk.conf). ```ini dxgi.customVendorId = 10de dxgi.hideAmdGpu = True dxgi.hideNvidiaGpu = False dxgi.customDeviceId = 2684 dxgi.customDeviceDesc = "NVIDIA GeForce RTX 4090" ``` ### NVAPI For spoofing NVAPI with Proton set this envvar `PROTON_FORCE_NVAPI=1` ## Goghor's DLSS Unlocker's Goghor have created DLSS Unlocker mods for a lot of games which can be found on his [Nexus](https://www.nexusmods.com/spidermanmilesmorales/users/12564231?tab=user+files&BH=0) profile. For example as far as I know for Doom Eternal still only way to enable DLSS is his mod.