diff --git a/src/components/video-editor/videoPlayback/cursorRenderer.ts b/src/components/video-editor/videoPlayback/cursorRenderer.ts index 43f9015c..974a0844 100644 --- a/src/components/video-editor/videoPlayback/cursorRenderer.ts +++ b/src/components/video-editor/videoPlayback/cursorRenderer.ts @@ -57,9 +57,6 @@ const CLICK_ANIMATION_MS = 140; const CLICK_RING_FADE_MS = 240; const CURSOR_MOTION_BLUR_BASE_MULTIPLIER = 0.08; const CURSOR_TIME_DISCONTINUITY_MS = 100; -const CURSOR_STATIONARY_TARGET_EPSILON = 0.0008; -const CURSOR_STATIONARY_SNAP_DELAY_MS = 52; -const CURSOR_STATIONARY_SNAP_DISTANCE = 0.012; const CURSOR_SVG_DROP_SHADOW_FILTER = 'drop-shadow(0px 2px 3px rgba(0, 0, 0, 0.35))'; const CURSOR_SHADOW_COLOR = 0x000000; const CURSOR_SHADOW_ALPHA = 0.35; @@ -402,9 +399,6 @@ export class SmoothedCursorState { private trailLength: number; private initialized = false; private lastTimeMs: number | null = null; - private lastTargetX = 0.5; - private lastTargetY = 0.5; - private stationaryTargetSinceMs: number | null = null; private xSpring = createSpringState(0.5); private ySpring = createSpringState(0.5); @@ -419,9 +413,6 @@ export class SmoothedCursorState { this.y = targetY; this.initialized = true; this.lastTimeMs = timeMs; - this.lastTargetX = targetX; - this.lastTargetY = targetY; - this.stationaryTargetSinceMs = timeMs; this.xSpring.value = targetX; this.ySpring.value = targetY; this.xSpring.velocity = 0; @@ -437,28 +428,6 @@ export class SmoothedCursorState { return; } - const targetDelta = Math.hypot(targetX - this.lastTargetX, targetY - this.lastTargetY); - if (targetDelta <= CURSOR_STATIONARY_TARGET_EPSILON) { - if (this.stationaryTargetSinceMs === null) { - this.stationaryTargetSinceMs = this.lastTimeMs ?? timeMs; - } - } else { - this.stationaryTargetSinceMs = null; - } - - this.lastTargetX = targetX; - this.lastTargetY = targetY; - - if (this.stationaryTargetSinceMs !== null) { - const stationaryDurationMs = Math.max(0, timeMs - this.stationaryTargetSinceMs); - const distanceToTarget = Math.hypot(targetX - this.x, targetY - this.y); - if (stationaryDurationMs >= CURSOR_STATIONARY_SNAP_DELAY_MS - && distanceToTarget <= CURSOR_STATIONARY_SNAP_DISTANCE) { - this.snapTo(targetX, targetY, timeMs); - return; - } - } - this.trail.unshift({ x: this.x, y: this.y }); if (this.trail.length > this.trailLength) { this.trail.length = this.trailLength; @@ -481,9 +450,6 @@ export class SmoothedCursorState { this.y = targetY; this.initialized = true; this.lastTimeMs = timeMs; - this.lastTargetX = targetX; - this.lastTargetY = targetY; - this.stationaryTargetSinceMs = timeMs; this.xSpring.value = targetX; this.ySpring.value = targetY; this.xSpring.velocity = 0; @@ -496,9 +462,6 @@ export class SmoothedCursorState { reset(): void { this.initialized = false; this.lastTimeMs = null; - this.lastTargetX = this.x; - this.lastTargetY = this.y; - this.stationaryTargetSinceMs = null; this.trail = []; resetSpringState(this.xSpring, this.x); resetSpringState(this.ySpring, this.y);