mirror of
https://github.com/webadderallorg/Recordly.git
synced 2026-09-24 14:55:37 +00:00
166 lines
4.6 KiB
JavaScript
166 lines
4.6 KiB
JavaScript
import { execSync } from "node:child_process";
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import { copyFileSync, existsSync, mkdirSync, rmSync } from "node:fs";
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import path from "node:path";
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import {
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formatNativeHelperManifestWarning,
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updateNativeHelperManifest,
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verifyNativeHelperManifest,
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} from "./native-helper-manifest.mjs";
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import {
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configureWithWindowsCmakeGenerator,
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WINDOWS_VISUAL_STUDIO_INSTALL_DIRS,
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} from "./windows-cmake-generators.mjs";
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const projectRoot = process.cwd();
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const sourceDir = path.join(projectRoot, "electron", "native", "gpu-export-probe");
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const buildDir = path.join(sourceDir, "build");
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const bundledDir = path.join(
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projectRoot,
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"electron",
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"native",
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"bin",
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process.arch === "arm64" ? "win32-arm64" : "win32-x64",
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);
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const bundledExePath = path.join(bundledDir, "recordly-gpu-export.exe");
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const helperId = "recordly-gpu-export";
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const generatorArch = process.arch === "arm64" ? "ARM64" : "x64";
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if (process.platform !== "win32") {
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console.log("[build-windows-gpu-export] Skipping Windows GPU export helper build.");
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process.exit(0);
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}
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if (!existsSync(path.join(sourceDir, "CMakeLists.txt"))) {
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console.error("[build-windows-gpu-export] CMakeLists.txt not found at", sourceDir);
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process.exit(1);
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}
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function findCmake() {
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try {
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execSync("cmake --version", { stdio: "pipe" });
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return "cmake";
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} catch {
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// Continue probing common Windows install locations.
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}
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const standaloneCmakePaths = [
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path.join("C:", "Program Files", "CMake", "bin", "cmake.exe"),
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path.join("C:", "Program Files (x86)", "CMake", "bin", "cmake.exe"),
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];
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for (const cmakePath of standaloneCmakePaths) {
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if (existsSync(cmakePath)) {
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return `"${cmakePath}"`;
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}
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}
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const vsRoots = [
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path.join("C:", "Program Files", "Microsoft Visual Studio"),
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path.join("C:", "Program Files (x86)", "Microsoft Visual Studio"),
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];
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const vsEditions = ["Community", "Professional", "Enterprise", "BuildTools"];
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const vsVersions = WINDOWS_VISUAL_STUDIO_INSTALL_DIRS;
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for (const root of vsRoots) {
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for (const version of vsVersions) {
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for (const edition of vsEditions) {
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const cmakePath = path.join(
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root,
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version,
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edition,
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"Common7",
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"IDE",
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"CommonExtensions",
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"Microsoft",
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"CMake",
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"CMake",
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"bin",
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"cmake.exe",
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);
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if (existsSync(cmakePath)) {
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return `"${cmakePath}"`;
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}
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}
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}
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}
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return null;
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}
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const cmake = findCmake();
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if (!cmake) {
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if (existsSync(bundledExePath)) {
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const verification = verifyNativeHelperManifest({
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projectRoot,
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helperId,
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sourceDir,
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binaryPath: bundledExePath,
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binaryName: "recordly-gpu-export.exe",
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});
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if (!verification.ok) {
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console.error(formatNativeHelperManifestWarning("build-windows-gpu-export", verification));
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process.exit(1);
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}
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console.log(`[build-windows-gpu-export] Using bundled helper: ${bundledExePath}`);
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process.exit(0);
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}
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console.error(
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"[build-windows-gpu-export] CMake not found. Install Visual Studio with C++ CMake tools or standalone CMake.",
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);
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process.exit(1);
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}
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mkdirSync(buildDir, { recursive: true });
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function clearCmakeCache() {
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rmSync(path.join(buildDir, "CMakeCache.txt"), { force: true });
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rmSync(path.join(buildDir, "CMakeFiles"), { recursive: true, force: true });
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}
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console.log("[build-windows-gpu-export] Configuring CMake...");
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try {
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configureWithWindowsCmakeGenerator({
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prefix: "build-windows-gpu-export",
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clearCache: clearCmakeCache,
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configure: (generator, toolset) =>
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execSync(`${cmake} .. -G "${generator}" -A ${generatorArch}${toolset ? ` -T ${toolset}` : ""}`, {
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cwd: buildDir,
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stdio: "inherit",
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timeout: 120000,
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}),
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});
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} catch (error) {
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console.error("[build-windows-gpu-export] CMake configure failed:", error.message);
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process.exit(1);
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}
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console.log("[build-windows-gpu-export] Building Windows GPU export helper...");
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try {
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execSync(`${cmake} --build . --config Release`, {
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cwd: buildDir,
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stdio: "inherit",
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timeout: 300000,
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});
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} catch (error) {
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console.error("[build-windows-gpu-export] Build failed:", error.message);
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process.exit(1);
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}
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const exePath = path.join(buildDir, "Release", "gpu-export-probe.exe");
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if (!existsSync(exePath)) {
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console.error("[build-windows-gpu-export] Expected exe not found at", exePath);
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process.exit(1);
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}
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mkdirSync(bundledDir, { recursive: true });
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copyFileSync(exePath, bundledExePath);
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console.log(`[build-windows-gpu-export] Staged bundled helper: ${bundledExePath}`);
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const manifestPath = updateNativeHelperManifest({
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projectRoot,
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helperId,
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sourceDir,
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binaryPath: bundledExePath,
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binaryName: "recordly-gpu-export.exe",
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});
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console.log(`[build-windows-gpu-export] Updated helper manifest: ${manifestPath}`);
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