Files
Recordly/scripts/build-windows-gpu-export.mjs

166 lines
4.6 KiB
JavaScript

import { execSync } from "node:child_process";
import { copyFileSync, existsSync, mkdirSync, rmSync } from "node:fs";
import path from "node:path";
import {
formatNativeHelperManifestWarning,
updateNativeHelperManifest,
verifyNativeHelperManifest,
} from "./native-helper-manifest.mjs";
import {
configureWithWindowsCmakeGenerator,
WINDOWS_VISUAL_STUDIO_INSTALL_DIRS,
} from "./windows-cmake-generators.mjs";
const projectRoot = process.cwd();
const sourceDir = path.join(projectRoot, "electron", "native", "gpu-export-probe");
const buildDir = path.join(sourceDir, "build");
const bundledDir = path.join(
projectRoot,
"electron",
"native",
"bin",
process.arch === "arm64" ? "win32-arm64" : "win32-x64",
);
const bundledExePath = path.join(bundledDir, "recordly-gpu-export.exe");
const helperId = "recordly-gpu-export";
const generatorArch = process.arch === "arm64" ? "ARM64" : "x64";
if (process.platform !== "win32") {
console.log("[build-windows-gpu-export] Skipping Windows GPU export helper build.");
process.exit(0);
}
if (!existsSync(path.join(sourceDir, "CMakeLists.txt"))) {
console.error("[build-windows-gpu-export] CMakeLists.txt not found at", sourceDir);
process.exit(1);
}
function findCmake() {
try {
execSync("cmake --version", { stdio: "pipe" });
return "cmake";
} catch {
// Continue probing common Windows install locations.
}
const standaloneCmakePaths = [
path.join("C:", "Program Files", "CMake", "bin", "cmake.exe"),
path.join("C:", "Program Files (x86)", "CMake", "bin", "cmake.exe"),
];
for (const cmakePath of standaloneCmakePaths) {
if (existsSync(cmakePath)) {
return `"${cmakePath}"`;
}
}
const vsRoots = [
path.join("C:", "Program Files", "Microsoft Visual Studio"),
path.join("C:", "Program Files (x86)", "Microsoft Visual Studio"),
];
const vsEditions = ["Community", "Professional", "Enterprise", "BuildTools"];
const vsVersions = WINDOWS_VISUAL_STUDIO_INSTALL_DIRS;
for (const root of vsRoots) {
for (const version of vsVersions) {
for (const edition of vsEditions) {
const cmakePath = path.join(
root,
version,
edition,
"Common7",
"IDE",
"CommonExtensions",
"Microsoft",
"CMake",
"CMake",
"bin",
"cmake.exe",
);
if (existsSync(cmakePath)) {
return `"${cmakePath}"`;
}
}
}
}
return null;
}
const cmake = findCmake();
if (!cmake) {
if (existsSync(bundledExePath)) {
const verification = verifyNativeHelperManifest({
projectRoot,
helperId,
sourceDir,
binaryPath: bundledExePath,
binaryName: "recordly-gpu-export.exe",
});
if (!verification.ok) {
console.error(formatNativeHelperManifestWarning("build-windows-gpu-export", verification));
process.exit(1);
}
console.log(`[build-windows-gpu-export] Using bundled helper: ${bundledExePath}`);
process.exit(0);
}
console.error(
"[build-windows-gpu-export] CMake not found. Install Visual Studio with C++ CMake tools or standalone CMake.",
);
process.exit(1);
}
mkdirSync(buildDir, { recursive: true });
function clearCmakeCache() {
rmSync(path.join(buildDir, "CMakeCache.txt"), { force: true });
rmSync(path.join(buildDir, "CMakeFiles"), { recursive: true, force: true });
}
console.log("[build-windows-gpu-export] Configuring CMake...");
try {
configureWithWindowsCmakeGenerator({
prefix: "build-windows-gpu-export",
clearCache: clearCmakeCache,
configure: (generator, toolset) =>
execSync(`${cmake} .. -G "${generator}" -A ${generatorArch}${toolset ? ` -T ${toolset}` : ""}`, {
cwd: buildDir,
stdio: "inherit",
timeout: 120000,
}),
});
} catch (error) {
console.error("[build-windows-gpu-export] CMake configure failed:", error.message);
process.exit(1);
}
console.log("[build-windows-gpu-export] Building Windows GPU export helper...");
try {
execSync(`${cmake} --build . --config Release`, {
cwd: buildDir,
stdio: "inherit",
timeout: 300000,
});
} catch (error) {
console.error("[build-windows-gpu-export] Build failed:", error.message);
process.exit(1);
}
const exePath = path.join(buildDir, "Release", "gpu-export-probe.exe");
if (!existsSync(exePath)) {
console.error("[build-windows-gpu-export] Expected exe not found at", exePath);
process.exit(1);
}
mkdirSync(bundledDir, { recursive: true });
copyFileSync(exePath, bundledExePath);
console.log(`[build-windows-gpu-export] Staged bundled helper: ${bundledExePath}`);
const manifestPath = updateNativeHelperManifest({
projectRoot,
helperId,
sourceDir,
binaryPath: bundledExePath,
binaryName: "recordly-gpu-export.exe",
});
console.log(`[build-windows-gpu-export] Updated helper manifest: ${manifestPath}`);