Files
Recordly/scripts/build-nvidia-cuda-compositor.mjs

298 lines
9.6 KiB
JavaScript

import { execSync } from "node:child_process";
import { copyFileSync, existsSync, mkdirSync, readFileSync, rmSync, writeFileSync } from "node:fs";
import path from "node:path";
import {
formatNativeHelperManifestWarning,
updateNativeHelperManifest,
verifyNativeHelperManifest,
} from "./native-helper-manifest.mjs";
const projectRoot = process.cwd();
const sourceDir = path.join(projectRoot, "electron", "native", "nvidia-cuda-compositor");
const buildDir = path.join(sourceDir, "build");
const bundledDir = path.join(
projectRoot,
"electron",
"native",
"bin",
process.arch === "arm64" ? "win32-arm64" : "win32-x64",
);
const bundledExePath = path.join(bundledDir, "recordly-nvidia-cuda-compositor.exe");
const helperId = "recordly-nvidia-cuda-compositor";
const generatorArch = process.arch === "arm64" ? "ARM64" : "x64";
const videoCodecSdkRoot =
process.env.RECORDLY_NVIDIA_VIDEO_CODEC_SDK_ROOT?.trim() ||
path.join(projectRoot, ".tmp", "video-sdk-samples");
if (process.platform !== "win32") {
console.log("[build-nvidia-cuda-compositor] Skipping NVIDIA CUDA compositor build.");
process.exit(0);
}
if (!existsSync(path.join(sourceDir, "CMakeLists.txt"))) {
console.error("[build-nvidia-cuda-compositor] CMakeLists.txt not found at", sourceDir);
process.exit(1);
}
function fallbackToBundledHelperOrExit(reason) {
if (existsSync(bundledExePath)) {
const verification = verifyNativeHelperManifest({
projectRoot,
helperId,
sourceDir,
binaryPath: bundledExePath,
binaryName: "recordly-nvidia-cuda-compositor.exe",
});
if (!verification.ok) {
console.warn(
formatNativeHelperManifestWarning("build-nvidia-cuda-compositor", verification),
);
}
console.log(`[build-nvidia-cuda-compositor] ${reason}`);
console.log(`[build-nvidia-cuda-compositor] Using bundled helper: ${bundledExePath}`);
process.exit(0);
}
console.error(`[build-nvidia-cuda-compositor] ${reason}`);
console.error(
"[build-nvidia-cuda-compositor] No bundled helper is available; install CUDA Toolkit + NVIDIA Video Codec SDK or provide a staged helper.",
);
process.exit(1);
}
function findCmake() {
try {
execSync("cmake --version", { stdio: "pipe" });
return "cmake";
} catch {
// Continue probing common Windows install locations.
}
const standaloneCmakePaths = [
path.join("C:", "Program Files", "CMake", "bin", "cmake.exe"),
path.join("C:", "Program Files (x86)", "CMake", "bin", "cmake.exe"),
];
for (const cmakePath of standaloneCmakePaths) {
if (existsSync(cmakePath)) {
return `"${cmakePath}"`;
}
}
const vsRoots = [
path.join("C:", "Program Files", "Microsoft Visual Studio"),
path.join("C:", "Program Files (x86)", "Microsoft Visual Studio"),
];
const vsEditions = ["Preview", "Community", "Professional", "Enterprise", "BuildTools"];
const vsVersions = ["2022", "2019"];
for (const root of vsRoots) {
for (const version of vsVersions) {
for (const edition of vsEditions) {
const cmakePath = path.join(
root,
version,
edition,
"Common7",
"IDE",
"CommonExtensions",
"Microsoft",
"CMake",
"CMake",
"bin",
"cmake.exe",
);
if (existsSync(cmakePath)) {
return `"${cmakePath}"`;
}
}
}
}
return null;
}
if (!existsSync(path.join(videoCodecSdkRoot, "Samples", "NvCodec"))) {
fallbackToBundledHelperOrExit(
`NVIDIA Video Codec SDK samples not found at ${videoCodecSdkRoot}. Set RECORDLY_NVIDIA_VIDEO_CODEC_SDK_ROOT to build from source.`,
);
}
function replaceOrThrow(filePath, content, pattern, replacement, label) {
const updated = content.replace(pattern, replacement);
if (updated === content) {
throw new Error(`Unable to patch ${label} in ${filePath}`);
}
return updated;
}
function patchNvDecoderForRecordlyCallbacks() {
const nvDecoderDir = path.join(videoCodecSdkRoot, "Samples", "NvCodec", "NvDecoder");
const headerPath = path.join(nvDecoderDir, "NvDecoder.h");
const sourcePath = path.join(nvDecoderDir, "NvDecoder.cpp");
let header = readFileSync(headerPath, "utf8");
if (!header.includes("RecordlyMappedFrameHandler")) {
header = replaceOrThrow(
headerPath,
header,
/#include "nvcuvid\.h"\r?\n/,
`#include "nvcuvid.h"
using RecordlyMappedFrameHandler = void (*)(CUdeviceptr, unsigned int, int, int, int, int64_t, void*);
using RecordlyDisplayFramePolicy = bool (*)(int, void*);
`,
"NvDecoder callback aliases",
);
header = replaceOrThrow(
headerPath,
header,
/ {4}int setReconfigParams\(const Rect \* pCropRect, const Dim \* pResizeDim\);\r?\n/,
` int setReconfigParams(const Rect * pCropRect, const Dim * pResizeDim);
void SetMappedFrameHandler(RecordlyMappedFrameHandler handler, void* userData) { m_recordlyMappedFrameHandler = handler; m_recordlyMappedFrameUserData = userData; }
void SetDisplayFramePolicy(RecordlyDisplayFramePolicy policy, void* userData) { m_recordlyDisplayFramePolicy = policy; m_recordlyDisplayFramePolicyUserData = userData; }
int GetDisplayFrameCount() const { return m_nDisplayFrameCount; }
`,
"NvDecoder public callback methods",
);
header = replaceOrThrow(
headerPath,
header,
/ {4}int m_nDecodedFrame = 0, m_nDecodedFrameReturned = 0;\r?\n/,
` int m_nDecodedFrame = 0, m_nDecodedFrameReturned = 0;
int m_nDisplayFrameCount = 0;
RecordlyMappedFrameHandler m_recordlyMappedFrameHandler = nullptr;
void* m_recordlyMappedFrameUserData = nullptr;
RecordlyDisplayFramePolicy m_recordlyDisplayFramePolicy = nullptr;
void* m_recordlyDisplayFramePolicyUserData = nullptr;
`,
"NvDecoder callback state",
);
writeFileSync(headerPath, header);
}
let source = readFileSync(sourcePath, "utf8");
if (!source.includes("Recordly mapped frame callback")) {
source = replaceOrThrow(
sourcePath,
source,
/ {4}if \(result == CUDA_SUCCESS && \(DecodeStatus\.decodeStatus == cuvidDecodeStatus_Error \|\| DecodeStatus\.decodeStatus == cuvidDecodeStatus_Error_Concealed\)\)\r?\n {4}\{\r?\n {8}printf\("Decode Error occurred for picture %d\\n", m_nPicNumInDecodeOrder\[pDispInfo->picture_index\]\);\r?\n {4}\}\r?\n {4}uint8_t \*pDecodedFrame = nullptr;\r?\n/,
` if (result == CUDA_SUCCESS && (DecodeStatus.decodeStatus == cuvidDecodeStatus_Error || DecodeStatus.decodeStatus == cuvidDecodeStatus_Error_Concealed))
{
printf("Decode Error occurred for picture %d\\n", m_nPicNumInDecodeOrder[pDispInfo->picture_index]);
}
const int displayFrameIndex = m_nDisplayFrameCount++;
if (m_recordlyDisplayFramePolicy &&
!m_recordlyDisplayFramePolicy(displayFrameIndex, m_recordlyDisplayFramePolicyUserData))
{
NVDEC_API_CALL(cuvidUnmapVideoFrame(m_hDecoder, dpSrcFrame));
return 1;
}
// Recordly mapped frame callback keeps the CUDA helper from making an
// extra device-to-device copy when the caller can consume mapped NV12.
if (m_recordlyMappedFrameHandler)
{
m_recordlyMappedFrameHandler(
dpSrcFrame,
nSrcPitch,
m_nWidth,
m_nHeight,
m_nSurfaceHeight,
pDispInfo->timestamp,
m_recordlyMappedFrameUserData);
NVDEC_API_CALL(cuvidUnmapVideoFrame(m_hDecoder, dpSrcFrame));
return 1;
}
uint8_t *pDecodedFrame = nullptr;
`,
"NvDecoder mapped frame callback hook",
);
writeFileSync(sourcePath, source);
}
}
try {
patchNvDecoderForRecordlyCallbacks();
} catch (error) {
fallbackToBundledHelperOrExit(
`Failed to patch NVIDIA Video Codec SDK samples: ${error instanceof Error ? error.message : String(error)}`,
);
}
const cmake = findCmake();
if (!cmake) {
fallbackToBundledHelperOrExit(
"CMake not found. Install Visual Studio with C++ CMake tools or standalone CMake.",
);
}
mkdirSync(buildDir, { recursive: true });
function clearCmakeCache() {
rmSync(path.join(buildDir, "CMakeCache.txt"), { force: true });
rmSync(path.join(buildDir, "CMakeFiles"), { recursive: true, force: true });
}
console.log("[build-nvidia-cuda-compositor] Configuring CMake...");
try {
clearCmakeCache();
execSync(
`${cmake} .. -G "Visual Studio 17 2022" -A ${generatorArch} -DRECORDLY_NVIDIA_VIDEO_CODEC_SDK_ROOT="${videoCodecSdkRoot}"`,
{
cwd: buildDir,
stdio: "inherit",
timeout: 120000,
},
);
} catch {
console.log("[build-nvidia-cuda-compositor] VS 2022 generator not found, trying VS 2019...");
try {
clearCmakeCache();
execSync(
`${cmake} .. -G "Visual Studio 16 2019" -A ${generatorArch} -DRECORDLY_NVIDIA_VIDEO_CODEC_SDK_ROOT="${videoCodecSdkRoot}"`,
{
cwd: buildDir,
stdio: "inherit",
timeout: 120000,
},
);
} catch (error) {
fallbackToBundledHelperOrExit(
`CMake configure failed: ${error instanceof Error ? error.message : String(error)}`,
);
}
}
console.log("[build-nvidia-cuda-compositor] Building NVIDIA CUDA compositor...");
try {
execSync(`${cmake} --build . --config Release`, {
cwd: buildDir,
stdio: "inherit",
timeout: 300000,
});
} catch (error) {
fallbackToBundledHelperOrExit(
`Build failed: ${error instanceof Error ? error.message : String(error)}`,
);
}
const exePath = path.join(buildDir, "Release", "recordly-nvidia-cuda-compositor.exe");
if (!existsSync(exePath)) {
console.error("[build-nvidia-cuda-compositor] Expected exe not found at", exePath);
process.exit(1);
}
mkdirSync(bundledDir, { recursive: true });
copyFileSync(exePath, bundledExePath);
console.log(`[build-nvidia-cuda-compositor] Staged bundled helper: ${bundledExePath}`);
const manifestPath = updateNativeHelperManifest({
projectRoot,
helperId,
sourceDir,
binaryPath: bundledExePath,
binaryName: "recordly-nvidia-cuda-compositor.exe",
});
console.log(`[build-nvidia-cuda-compositor] Updated helper manifest: ${manifestPath}`);