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The HUD overlay snaps back to the centered default position whenever recording starts because the idle-to-recording UI swap triggers a resize, and applyHudOverlayBounds() always recomputes a centered location. This is disruptive when the user has intentionally moved the bar out of the way before a timed recording. Remember the position after a drag ends and reuse it for subsequent bounds updates, clamped to the current work area. The position resets on app restart or when displays change so the bar cannot get stranded off-screen.