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https://github.com/garethgeorge/backrest.git
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fix: use new orchestrator queue
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@@ -8,13 +8,13 @@ import (
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)
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// TimePriorityQueue is a priority queue that dequeues elements at (or after) a specified time, and prioritizes elements based on a priority value. It is safe for concurrent use.
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type TimePriorityQueue[T any] struct {
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type TimePriorityQueue[T equals[T]] struct {
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mu sync.Mutex
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tqueue TimeQueue[priorityEntry[T]]
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ready genericHeap[priorityEntry[T]]
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}
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func NewTimePriorityQueue[T any]() *TimePriorityQueue[T] {
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func NewTimePriorityQueue[T equals[T]]() *TimePriorityQueue[T] {
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return &TimePriorityQueue[T]{
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tqueue: TimeQueue[priorityEntry[T]]{},
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ready: genericHeap[priorityEntry[T]]{},
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@@ -23,33 +23,80 @@ func NewTimePriorityQueue[T any]() *TimePriorityQueue[T] {
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func (t *TimePriorityQueue[T]) Len() int {
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t.mu.Lock()
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t.tqueue.mu.Lock()
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defer t.mu.Unlock()
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return t.tqueue.Len() + t.ready.Len()
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defer t.tqueue.mu.Unlock()
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return t.tqueue.heap.Len() + t.ready.Len()
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}
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func (t *TimePriorityQueue[T]) Peek() T {
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t.mu.Lock()
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t.tqueue.mu.Lock()
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defer t.mu.Unlock()
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defer t.tqueue.mu.Unlock()
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if t.ready.Len() > 0 {
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return t.ready.Peek().v
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}
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return t.tqueue.Peek().v
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if t.tqueue.heap.Len() > 0 {
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return t.tqueue.heap.Peek().v.v
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}
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var zero T
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return zero
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}
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func (t *TimePriorityQueue[T]) Reset() []T {
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t.mu.Lock()
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t.tqueue.mu.Lock()
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defer t.mu.Unlock()
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defer t.tqueue.mu.Unlock()
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var res []T
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for t.ready.Len() > 0 {
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res = append(res, heap.Pop(&t.ready).(priorityEntry[T]).v)
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}
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for t.tqueue.Len() > 0 {
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for t.tqueue.heap.Len() > 0 {
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res = append(res, heap.Pop(&t.tqueue.heap).(timeQueueEntry[priorityEntry[T]]).v.v)
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}
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return res
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}
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func (t *TimePriorityQueue[T]) GetAll() []T {
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t.mu.Lock()
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t.tqueue.mu.Lock()
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defer t.mu.Unlock()
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defer t.tqueue.mu.Unlock()
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res := make([]T, 0, t.tqueue.heap.Len()+t.ready.Len())
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for _, entry := range t.tqueue.heap {
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res = append(res, entry.v.v)
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}
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for _, entry := range t.ready {
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res = append(res, entry.v)
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}
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return res
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}
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func (t *TimePriorityQueue[T]) Remove(v T) {
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t.mu.Lock()
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t.tqueue.mu.Lock()
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defer t.mu.Unlock()
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defer t.tqueue.mu.Unlock()
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for idx := 0; idx < t.tqueue.heap.Len(); idx++ {
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if t.tqueue.heap[idx].v.v.Eq(v) {
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heap.Remove(&t.tqueue.heap, idx)
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return
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}
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}
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for idx := 0; idx < t.ready.Len(); idx++ {
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if t.ready[idx].v.Eq(v) {
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heap.Remove(&t.ready, idx)
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return
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}
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}
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}
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func (t *TimePriorityQueue[T]) Enqueue(at time.Time, priority int, v T) {
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t.mu.Lock()
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t.tqueue.Enqueue(at, priorityEntry[T]{at, priority, v})
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@@ -59,8 +106,9 @@ func (t *TimePriorityQueue[T]) Enqueue(at time.Time, priority int, v T) {
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func (t *TimePriorityQueue[T]) Dequeue(ctx context.Context) T {
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t.mu.Lock()
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for {
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t.tqueue.mu.Lock()
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for t.tqueue.heap.Len() > 0 {
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thead := t.tqueue.Peek() // peek at the head of the time queue
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thead := t.tqueue.heap.Peek() // peek at the head of the time queue
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if thead.at.Before(time.Now()) {
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tqe := heap.Pop(&t.tqueue.heap).(timeQueueEntry[priorityEntry[T]])
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heap.Push(&t.ready, tqe.v)
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@@ -68,6 +116,7 @@ func (t *TimePriorityQueue[T]) Dequeue(ctx context.Context) T {
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break
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}
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}
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t.tqueue.mu.Unlock()
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if t.ready.Len() > 0 {
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defer t.mu.Unlock()
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return heap.Pop(&t.ready).(priorityEntry[T]).v
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@@ -80,7 +129,7 @@ func (t *TimePriorityQueue[T]) Dequeue(ctx context.Context) T {
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}
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}
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type priorityEntry[T any] struct {
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type priorityEntry[T equals[T]] struct {
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at time.Time
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priority int
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v T
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@@ -89,3 +138,7 @@ type priorityEntry[T any] struct {
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func (t priorityEntry[T]) Less(other priorityEntry[T]) bool {
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return t.priority > other.priority
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}
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func (t priorityEntry[T]) Eq(other priorityEntry[T]) bool {
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return t.at == other.at && t.priority == other.priority && t.v.Eq(other.v)
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}
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