The clap matches/config struct was taken in as a reference when building
the App structure. However, we do not need to keep these around after
this, so we can instead take ownership of the match/config and drop it
after to save a bit of memory.
clap v4 apparently changed it so arguments are not sorted by default
like before - this manually sorts the arguments beforehand to achieve
the same effect.
* other: use f32 for process percentage values
This cuts down memory by a tiny bit, and we don't need a full f64 for
percentage values.
* fix for macos and windows
* feature: also check coretemp on Linux when gathering temps
* update changelog
* add comment
* add logic to check thermal zone if there are no hwmon entries
* cleanup
* handle duplicates between hwmon and thermal zone
* Revert "handle duplicates between hwmon and thermal zone"
This reverts commit 402606cc62f27ba196ef2ade6a669ae84aedf0e0.
* cleanup
* back to running thermal zone if no hwmon
* prevent failure cases
* temp logging
* name refactoring
* port dupe name logic to hwmon
* Cleanup, add fallback to sensor name
* more tests
* Fix log
* update changelog
* cleanup and more tests
* ci: add a build check for aarch64-linux-android
* appease clippy
* use 1.67.0 for Android due to NDK issue
* remove sparse since it is default now for 1.70 and causes issues with older versions anyway
* refactor: redo how we do some processes between different OSes
* cleanup
* more cleanup
* windows
* freebsd
* clean up linux more, fix broken FreeBSD import
* some more cleanup to remove some big imports
* other: enforce unused_imports lint again
I think there shouldn't be any issues with enforcing this now...
* set up cfg block so the logging feature doesn't break clippy
* some cleanup + comments
* bug: when getting Linux temps, don't bail ASAP if they fail
This meant that if hwmon failed, it would never try and get temperatures
from thermal or GPU. The same is true for thermal failing leading to GPU
never running.
* update docs
This just simplifies the logic around ctrl-c and termination logic and
event loop logic to something simpler and without the need for timeouts
and/or atomics.
Instead, we just make termination an event sent by ctrl-c and use the
same receiver for event handling to react to it and break the loop.
This just makes it so that even if the logger is enabled, if it fails to
initialize (e.g. read-only directory), bottom will still continue to
start up, and just print a warning that the logger encountered an issue.
* feature: show running time of processes
* fix clippy
* add time searching
* update changelog
* use safer duration for linux in case of 0
* some cleanup
* quick hack to deal with some Windows processes returning unix epoch time as start time
---------
Co-authored-by: Clement Tsang <34804052+ClementTsang@users.noreply.github.com>
* feature: add customizable process columns
* Add some tests and actual logic
* more tests
* update changelog
* update config field
* even more tests
* update documentation
* more testing
* deps: remove const_format dependency
I was importing it for just one use case, but I could just define the
const string manually and not pull it in at all.
* update husky entry
Seems like I broke this when migrating from tui-rs to ratatui. This just
uses explicit enum variants to set my side borders and a test to try and
make sure this doesn't happen again.
* other: add first draw immediately after initialization
Previously, I would only do the first draw after an event triggered, so
this just makes it so that I *always* draw once first. Some widgets look
a bit weird with no data, but this is fine I guess if we want to gain a
bit of responsiveness.
* other: potentially shorten first time to get data
* other: move event loop thread init earlier in app initialization
* First implementation of cache memory data collection, mostly copied from RAM and swap implementations
* First implementation of cache memory display, copied from RAM and swap implementations. placed cache as second in the list as it is more similar to the RAM than any other item in the list
* expanded comment to explain method.
* rustfmt
* all cache-related code excluded on windows, in the process refactored src/data_conversion.rs convert_mem_label() to convert a single label instead of all at once
* better factoring-out of cache memory logic to allow individual disabling
* added --enable_cache_memory flag, disabled cache memory collection by default
* renamed CCH to CHE
not sure how i messed that up
* changelog updated
* Added command line flag documentation
* updated config file documentation
* specified that buffer and cache memory display does not work on windows
* resolved merge conflicts
* added documentation to cache memory data collection
* capitalized Windows
* implemented missing canvas styling logic
* fixed misplaced no-windows flag
* reduced colour collisions, as cache colour was the same as the first GPU colour
* made FIFTH_COLOUR constant windows-only
* Revert "made FIFTH_COLOUR constant windows-only"
This reverts commit 72698f1dd7.
* made FIFTH_COLOUR constant non-windows-only
* minor fix for basic mode row count
* Update src/app/data_harvester/memory/sysinfo.rs
Co-authored-by: Clement Tsang <34804052+ClementTsang@users.noreply.github.com>
* Update src/canvas/widgets/mem_basic.rs
Co-authored-by: Clement Tsang <34804052+ClementTsang@users.noreply.github.com>
* updated default_config.toml
* formatting
---------
Co-authored-by: ClementTsang <34804052+ClementTsang@users.noreply.github.com>