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changedetection.io/changedetectionio/content_fetchers/playwright.py
T

475 lines
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Python

import asyncio
import gc
import json
import os
from urllib.parse import urlparse
from loguru import logger
from changedetectionio.content_fetchers import SCREENSHOT_MAX_HEIGHT_DEFAULT, visualselector_xpath_selectors, \
SCREENSHOT_SIZE_STITCH_THRESHOLD, SCREENSHOT_MAX_TOTAL_HEIGHT, XPATH_ELEMENT_JS, INSTOCK_DATA_JS, FAVICON_FETCHER_JS
from changedetectionio.content_fetchers.base import Fetcher, manage_user_agent
from changedetectionio.content_fetchers.exceptions import PageUnloadable, Non200ErrorCodeReceived, EmptyReply, ScreenshotUnavailable, \
BrowserStepsStepException
async def capture_full_page_async(page, screenshot_format='JPEG', watch_uuid=None, lock_viewport_elements=False):
import os
import time
start = time.time()
watch_info = f"[{watch_uuid}] " if watch_uuid else ""
setup_start = time.time()
page_height = await page.evaluate("document.documentElement.scrollHeight")
page_width = await page.evaluate("document.documentElement.scrollWidth")
original_viewport = page.viewport_size
dimensions_time = time.time() - setup_start
logger.debug(f"{watch_info}Playwright viewport size {page.viewport_size} page height {page_height} page width {page_width} (got dimensions in {dimensions_time:.2f}s)")
# Use an approach similar to puppeteer: set a larger viewport and take screenshots in chunks
step_size = SCREENSHOT_SIZE_STITCH_THRESHOLD # Size that won't cause GPU to overflow
screenshot_chunks = []
y = 0
elements_locked = False
# Only lock viewport elements if explicitly enabled (for image_ssim_diff processor)
# This prevents headers/ads from resizing when viewport changes
if lock_viewport_elements and page_height > page.viewport_size['height']:
lock_start = time.time()
lock_elements_js_path = os.path.join(os.path.dirname(__file__), 'res', 'lock-elements-sizing.js')
with open(lock_elements_js_path, 'r') as f:
lock_elements_js = f.read()
await page.evaluate(lock_elements_js)
elements_locked = True
lock_time = time.time() - lock_start
logger.debug(f"{watch_info}Viewport element locking enabled (took {lock_time:.2f}s)")
if page_height > page.viewport_size['height']:
if page_height < step_size:
step_size = page_height # Incase page is bigger than default viewport but smaller than proposed step size
# Never set viewport taller than our max capture height - otherwise one screenshot chunk
# captures the whole (e.g. 8098px) page even when SCREENSHOT_MAX_HEIGHT=1000
step_size = min(step_size, SCREENSHOT_MAX_TOTAL_HEIGHT)
viewport_start = time.time()
logger.debug(f"{watch_info}Setting bigger viewport to step through large page width W{page.viewport_size['width']}xH{step_size} because page_height > viewport_size")
# Set viewport to a larger size to capture more content at once
await page.set_viewport_size({'width': page.viewport_size['width'], 'height': step_size})
viewport_time = time.time() - viewport_start
logger.debug(f"{watch_info}Viewport changed to {page.viewport_size['width']}x{step_size} (took {viewport_time:.2f}s)")
# Capture screenshots in chunks up to the max total height
capture_start = time.time()
chunk_times = []
# Use PNG for better quality (no compression artifacts), JPEG for smaller size
screenshot_type = screenshot_format.lower() if screenshot_format else 'jpeg'
# PNG should use quality 100, JPEG uses configurable quality
screenshot_quality = 100 if screenshot_type == 'png' else int(os.getenv("SCREENSHOT_QUALITY", 72))
while y < min(page_height, SCREENSHOT_MAX_TOTAL_HEIGHT):
# Only scroll if not at the top (y > 0)
if y > 0:
await page.evaluate(f"window.scrollTo(0, {y})")
# Request GC only before screenshot (not 3x per chunk)
await page.request_gc()
screenshot_kwargs = {
'type': screenshot_type,
'full_page': False
}
# Only pass quality parameter for jpeg (PNG doesn't support it in Playwright)
if screenshot_type == 'jpeg':
screenshot_kwargs['quality'] = screenshot_quality
chunk_start = time.time()
screenshot_chunks.append(await page.screenshot(**screenshot_kwargs))
chunk_time = time.time() - chunk_start
chunk_times.append(chunk_time)
logger.debug(f"{watch_info}Chunk {len(screenshot_chunks)} captured in {chunk_time:.2f}s")
y += step_size
# Restore original viewport size
await page.set_viewport_size({'width': original_viewport['width'], 'height': original_viewport['height']})
# Unlock element dimensions if they were locked
if elements_locked:
unlock_elements_js_path = os.path.join(os.path.dirname(__file__), 'res', 'unlock-elements-sizing.js')
with open(unlock_elements_js_path, 'r') as f:
unlock_elements_js = f.read()
await page.evaluate(unlock_elements_js)
logger.debug(f"{watch_info}Element dimensions unlocked after screenshot capture")
capture_time = time.time() - capture_start
total_capture_time = sum(chunk_times)
logger.debug(f"{watch_info}All {len(screenshot_chunks)} chunks captured in {capture_time:.2f}s (total chunk time: {total_capture_time:.2f}s)")
# If we have multiple chunks, stitch them together
if len(screenshot_chunks) > 1:
stitch_start = time.time()
logger.debug(f"{watch_info}Starting stitching of {len(screenshot_chunks)} chunks")
# Always use spawn subprocess for ANY stitching (2+ chunks)
# PIL allocates at C level and Python GC never releases it - subprocess exit forces OS to reclaim
# Trade-off: 35MB resource_tracker vs 500MB+ PIL leak in main process
from changedetectionio.content_fetchers.screenshot_handler import stitch_images_worker_raw_bytes
import multiprocessing
import struct
ctx = multiprocessing.get_context('spawn')
parent_conn, child_conn = ctx.Pipe()
p = ctx.Process(target=stitch_images_worker_raw_bytes, args=(child_conn, page_height, SCREENSHOT_MAX_TOTAL_HEIGHT))
p.start()
# Send via raw bytes (no pickle)
parent_conn.send_bytes(struct.pack('I', len(screenshot_chunks)))
for chunk in screenshot_chunks:
parent_conn.send_bytes(chunk)
screenshot = parent_conn.recv_bytes()
p.join()
parent_conn.close()
child_conn.close()
del p, parent_conn, child_conn
stitch_time = time.time() - stitch_start
total_time = time.time() - start
setup_time = total_time - capture_time - stitch_time
logger.debug(
f"{watch_info}Screenshot complete - Page height: {page_height}px, Capture height: {SCREENSHOT_MAX_TOTAL_HEIGHT}px | "
f"Setup: {setup_time:.2f}s, Capture: {capture_time:.2f}s, Stitching: {stitch_time:.2f}s, Total: {total_time:.2f}s")
return screenshot
total_time = time.time() - start
setup_time = total_time - capture_time
logger.debug(
f"{watch_info}Screenshot complete - Page height: {page_height}px, Capture height: {SCREENSHOT_MAX_TOTAL_HEIGHT}px | "
f"Setup: {setup_time:.2f}s, Single chunk: {capture_time:.2f}s, Total: {total_time:.2f}s")
return screenshot_chunks[0]
class fetcher(Fetcher):
fetcher_description = "Playwright {}/Javascript".format(
os.getenv("PLAYWRIGHT_BROWSER_TYPE", 'chromium').capitalize()
)
if os.getenv("PLAYWRIGHT_DRIVER_URL"):
fetcher_description += " via '{}'".format(os.getenv("PLAYWRIGHT_DRIVER_URL"))
browser_type = ''
command_executor = ''
# Configs for Proxy setup
# In the ENV vars, is prefixed with "playwright_proxy_", so it is for example "playwright_proxy_server"
playwright_proxy_settings_mappings = ['bypass', 'server', 'username', 'password']
proxy = None
# Capability flags
supports_browser_steps = True
supports_screenshots = True
supports_xpath_element_data = True
@classmethod
def get_status_icon_data(cls):
"""Return Chrome browser icon data for Playwright fetcher."""
return {
'filename': 'google-chrome-icon.png',
'alt': 'Using a Chrome browser',
'title': 'Using a Chrome browser'
}
def __init__(self, proxy_override=None, custom_browser_connection_url=None, **kwargs):
super().__init__(**kwargs)
self.browser_type = os.getenv("PLAYWRIGHT_BROWSER_TYPE", 'chromium').strip('"')
if custom_browser_connection_url:
self.browser_connection_is_custom = True
self.browser_connection_url = custom_browser_connection_url
else:
# Fallback to fetching from system
# .strip('"') is going to save someone a lot of time when they accidently wrap the env value
self.browser_connection_url = os.getenv("PLAYWRIGHT_DRIVER_URL", 'ws://playwright-chrome:3000').strip('"')
# If any proxy settings are enabled, then we should setup the proxy object
proxy_args = {}
for k in self.playwright_proxy_settings_mappings:
v = os.getenv('playwright_proxy_' + k, False)
if v:
proxy_args[k] = v.strip('"')
if proxy_args:
self.proxy = proxy_args
# allow per-watch proxy selection override
if proxy_override:
self.proxy = {'server': proxy_override}
if self.proxy:
# Playwright needs separate username and password values
parsed = urlparse(self.proxy.get('server'))
if parsed.username:
self.proxy['username'] = parsed.username
self.proxy['password'] = parsed.password
async def screenshot_step(self, step_n=''):
super().screenshot_step(step_n=step_n)
watch_uuid = getattr(self, 'watch_uuid', None)
screenshot = await capture_full_page_async(page=self.page, screenshot_format=self.screenshot_format, watch_uuid=watch_uuid, lock_viewport_elements=self.lock_viewport_elements)
# Request GC immediately after screenshot to free memory
# Screenshots can be large and browser steps take many of them
await self.page.request_gc()
if self.browser_steps_screenshot_path is not None:
destination = os.path.join(self.browser_steps_screenshot_path, 'step_{}.jpeg'.format(step_n))
logger.debug(f"Saving step screenshot to {destination}")
with open(destination, 'wb') as f:
f.write(screenshot)
# Clear local reference to allow screenshot bytes to be collected
del screenshot
gc.collect()
async def save_step_html(self, step_n):
super().save_step_html(step_n=step_n)
content = await self.page.content()
# Request GC after getting page content
await self.page.request_gc()
destination = os.path.join(self.browser_steps_screenshot_path, 'step_{}.html'.format(step_n))
logger.debug(f"Saving step HTML to {destination}")
with open(destination, 'w', encoding='utf-8') as f:
f.write(content)
# Clear local reference
del content
gc.collect()
async def run(self,
fetch_favicon=True,
current_include_filters=None,
empty_pages_are_a_change=False,
ignore_status_codes=False,
is_binary=False,
request_body=None,
request_headers=None,
request_method=None,
screenshot_format=None,
timeout=None,
url=None,
watch_uuid=None,
):
from playwright.async_api import async_playwright
import playwright._impl._errors
import time
self.delete_browser_steps_screenshots()
self.watch_uuid = watch_uuid # Store for use in screenshot_step
response = None
async with async_playwright() as p:
browser_type = getattr(p, self.browser_type)
# Seemed to cause a connection Exception even tho I can see it connect
# self.browser = browser_type.connect(self.command_executor, timeout=timeout*1000)
# 60,000 connection timeout only
browser = await browser_type.connect_over_cdp(self.browser_connection_url, timeout=60000)
# SOCKS5 with authentication is not supported (yet)
# https://github.com/microsoft/playwright/issues/10567
# Set user agent to prevent Cloudflare from blocking the browser
# Use the default one configured in the App.py model that's passed from fetch_site_status.py
context = await browser.new_context(
accept_downloads=False, # Should never be needed
bypass_csp=True, # This is needed to enable JavaScript execution on GitHub and others
extra_http_headers=request_headers,
ignore_https_errors=True,
proxy=self.proxy,
service_workers=os.getenv('PLAYWRIGHT_SERVICE_WORKERS', 'allow'), # Should be `allow` or `block` - sites like YouTube can transmit large amounts of data via Service Workers
user_agent=manage_user_agent(headers=request_headers),
)
self.page = await context.new_page()
# Listen for all console events and handle errors
self.page.on("console", lambda msg: logger.debug(f"Playwright console: Watch URL: {url} {msg.type}: {msg.text} {msg.args}"))
# Re-use as much code from browser steps as possible so its the same
from changedetectionio.browser_steps.browser_steps import steppable_browser_interface
browsersteps_interface = steppable_browser_interface(start_url=url)
browsersteps_interface.page = self.page
response = await browsersteps_interface.action_goto_url(value=url)
if response is None:
await context.close()
await browser.close()
logger.debug("Content Fetcher > Response object from the browser communication was none")
raise EmptyReply(url=url, status_code=None)
# In async_playwright, all_headers() returns a coroutine
try:
self.headers = await response.all_headers()
except TypeError:
# Fallback for sync version
self.headers = response.all_headers()
try:
if self.webdriver_js_execute_code is not None and len(self.webdriver_js_execute_code):
await browsersteps_interface.action_execute_js(value=self.webdriver_js_execute_code, selector=None)
except playwright._impl._errors.TimeoutError as e:
await context.close()
await browser.close()
# This can be ok, we will try to grab what we could retrieve
pass
except Exception as e:
logger.debug(f"Content Fetcher > Other exception when executing custom JS code {str(e)}")
await context.close()
await browser.close()
raise PageUnloadable(url=url, status_code=None, message=str(e))
extra_wait = int(os.getenv("WEBDRIVER_DELAY_BEFORE_CONTENT_READY", 5)) + self.render_extract_delay
await self.page.wait_for_timeout(extra_wait * 1000)
try:
self.status_code = response.status
except Exception as e:
# https://github.com/dgtlmoon/changedetection.io/discussions/2122#discussioncomment-8241962
logger.critical(f"Response from the browser/Playwright did not have a status_code! Response follows.")
logger.critical(response)
await context.close()
await browser.close()
raise PageUnloadable(url=url, status_code=None, message=str(e))
if fetch_favicon:
try:
self.favicon_blob = await self.page.evaluate(FAVICON_FETCHER_JS)
await self.page.request_gc()
except Exception as e:
logger.error(f"Error fetching FavIcon info {str(e)}, continuing.")
if self.status_code != 200 and not ignore_status_codes:
screenshot = await capture_full_page_async(self.page, screenshot_format=self.screenshot_format, watch_uuid=watch_uuid, lock_viewport_elements=self.lock_viewport_elements)
# Finally block will handle cleanup
raise Non200ErrorCodeReceived(url=url, status_code=self.status_code, screenshot=screenshot)
if not empty_pages_are_a_change and len((await self.page.content()).strip()) == 0:
logger.debug("Content Fetcher > Content was empty, empty_pages_are_a_change = False")
await context.close()
await browser.close()
raise EmptyReply(url=url, status_code=response.status)
# Wrap remaining operations in try/finally to ensure cleanup
try:
# Run Browser Steps here
if self.browser_steps:
try:
await self.iterate_browser_steps(start_url=url)
except BrowserStepsStepException:
# Finally block will handle cleanup
raise
await self.page.wait_for_timeout(extra_wait * 1000)
now = time.time()
# So we can find an element on the page where its selector was entered manually (maybe not xPath etc)
if current_include_filters is not None:
await self.page.evaluate("var include_filters={}".format(json.dumps(current_include_filters)))
else:
await self.page.evaluate("var include_filters=''")
await self.page.request_gc()
# request_gc before and after evaluate to free up memory
# @todo browsersteps etc
MAX_TOTAL_HEIGHT = int(os.getenv("SCREENSHOT_MAX_HEIGHT", SCREENSHOT_MAX_HEIGHT_DEFAULT))
self.xpath_data = await self.page.evaluate(XPATH_ELEMENT_JS, {
"visualselector_xpath_selectors": visualselector_xpath_selectors,
"max_height": MAX_TOTAL_HEIGHT
})
await self.page.request_gc()
self.instock_data = await self.page.evaluate(INSTOCK_DATA_JS)
await self.page.request_gc()
self.content = await self.page.content()
await self.page.request_gc()
logger.debug(f"Scrape xPath element data in browser done in {time.time() - now:.2f}s")
# Bug 3 in Playwright screenshot handling
# Some bug where it gives the wrong screenshot size, but making a request with the clip set first seems to solve it
# JPEG is better here because the screenshots can be very very large
# Screenshots also travel via the ws:// (websocket) meaning that the binary data is base64 encoded
# which will significantly increase the IO size between the server and client, it's recommended to use the lowest
# acceptable screenshot quality here
# The actual screenshot - this always base64 and needs decoding! horrible! huge CPU usage
self.screenshot = await capture_full_page_async(page=self.page, screenshot_format=self.screenshot_format, watch_uuid=watch_uuid, lock_viewport_elements=self.lock_viewport_elements)
# Force aggressive memory cleanup - screenshots are large and base64 decode creates temporary buffers
await self.page.request_gc()
gc.collect()
except ScreenshotUnavailable:
# Re-raise screenshot unavailable exceptions
raise ScreenshotUnavailable(url=url, status_code=self.status_code)
finally:
# Clean up resources properly with timeouts to prevent hanging
try:
if hasattr(self, 'page') and self.page:
await self.page.request_gc()
await asyncio.wait_for(self.page.close(), timeout=5.0)
logger.debug(f"Successfully closed page for {url}")
except asyncio.TimeoutError:
logger.warning(f"Timed out closing page for {url} (5s)")
except Exception as e:
logger.warning(f"Error closing page for {url}: {e}")
finally:
self.page = None
try:
if context:
await asyncio.wait_for(context.close(), timeout=5.0)
logger.debug(f"Successfully closed context for {url}")
except asyncio.TimeoutError:
logger.warning(f"Timed out closing context for {url} (5s)")
except Exception as e:
logger.warning(f"Error closing context for {url}: {e}")
finally:
context = None
try:
if browser:
await asyncio.wait_for(browser.close(), timeout=5.0)
logger.debug(f"Successfully closed browser connection for {url}")
except asyncio.TimeoutError:
logger.warning(f"Timed out closing browser connection for {url} (5s)")
except Exception as e:
logger.warning(f"Error closing browser for {url}: {e}")
finally:
browser = None
# Force Python GC to release Playwright resources immediately
# Playwright objects can have circular references that delay cleanup
gc.collect()
# Plugin registration for built-in fetcher
class PlaywrightFetcherPlugin:
"""Plugin class that registers the Playwright fetcher as a built-in plugin."""
def register_content_fetcher(self):
"""Register the Playwright fetcher"""
return ('html_webdriver', fetcher)
# Create module-level instance for plugin registration
playwright_plugin = PlaywrightFetcherPlugin()