* refactor: let core run without a teams registration
Teams becomes optional: `services.team` and `stores.team` may be absent, and
core stops assuming either is there.
Seventeen call sites across share, signup, account deletion and the homepage
now degrade instead of throwing: a team recipient that cannot be resolved is
"no such recipient" rather than a fault, a group share folds in nothing, and
account deletion stops asking what a seat was charged for. This generalises
the pattern `gates.ts` and `SocketService` already used.
Teams' own files take a private handle to their store and service, so the
feature's code stays free of optionality that only core needs.
No behaviour changes where Teams is registered.
* refactor: put a contract between core and teams
`core/teams.ts` holds the shapes core reads and the calls it makes, and the
registries declare the pair as provided rather than built in. The service,
store and controller are registered by whatever runs the feature.
Typing them properly turned up eight AuthController call sites the previous
commit could not see: the controller reads its stores from the built-in
registry, so an absent `team` fell to an index signature and typed as
`unknown` instead of erroring. They now go through the same optional path as
the rest.
The feature's own tests move with it. The cases in core suites that build a
team to exercise a core rule still need relocating, so those suites are red
here.
* test: stub core's seat rules, rehome the rest with the feature
A core suite can no longer build a team, so the rules that refuse a seat get
`testFixtures/seatStub.ts` instead: it answers the contract, which is all
those rules read, and puts the registry back when the test ends.
Seventeen cases move that way. Four could not: group shares and a seat's 2FA
enrolment over HTTP need the real feature and the `/teams` route, so they go
with it, as does the whole of `GroupGrants.test.ts`.
Two whoami cases asserted a seat's team through `extension.import`, which
resolves the registry rather than the stores object. They now assert the
absent case, and the behaviour they covered is asserted against
`buildUserDetails`, which takes its stores as an argument.
Suite: 12252 passed, 38 skipped.
* refactor: take the teams console out of the built-in tabs
`TabTeams`, `teamsConsole` and `teamActionIcons` are no longer built in. The
dashboard already invites a tab through its `dashboard-will-open` event, so
whatever provides Teams contributes the console the same way.
Its 113 strings go with it and register into the shipped English dictionary
at load, so `i18n('teams_*')` resolves as it did. Only `en.js` ever carried
them, so no translation is lost.
Three modules stay, because things other than the console use them:
`teamBadge` (the dashboard shell), `orgSeat` (Home, Account, Security) and
`shareTeams` (the share picker). They already render nothing when the
account has no team. `teams_account_of` stays with `teamBadge` for the same
reason, and the `share_*` and `plan_team_*` strings stay with their callers.
The GUI builds clean with no console at all, and builds it in when the tab
is contributed.
* docs: seats past the owner's current limit get no allowance
* fix(cache): broadcast fs entry and team invalidations to peer regions
FSEntryStore's invalidations called publishCacheKeys without broadcast,
so a delete, move, rename or overwrite only cleared the writer's
cluster; other regions served the old row until the 60 s TTL. They now
broadcast. Batch paths (deleteEntries per chunk, the batch overwrite)
send one event for the whole batch. Read-path backfills stay local.
TeamStore's busts were a local redis.del, so a removed member kept
passing getMembership in other regions until the TTL. They now go
through publishCacheKeys with broadcast, and softDelete busts every key
in one call.
Remove FSEntryCacheInvalidationEventHandler. It re-derived the same
invalidations from outer.gui.item.* with a replica SELECT per holder,
and its fs.remove.node branch never ran (FSEntry has no get()). The
store's own broadcast covers what it did.
* fix(fs): cap how many entry invalidations a node broadcasts per window
FSEntryStore now broadcasts at most 10,000 entries' cache invalidations
per broadcast flush window (outbound_flush_ms, 2 s by default). Past
that, keys are dropped locally only and peers fall back to the 60 s
entry-cache TTL; the store logs once per window when this happens.
Each flush goes to a peer as one POST that is re-sent whole on failure,
so a large recursive delete could otherwise build a batch the peer
rejects on every retry. The budget is per store instance, not per call,
so a delete issued page by page is bounded too, and single-entry writes
count against the same budget.
- declare rate + concurrency limits on every route and driver that lacked one
- add acquireConcurrent for websocket connections and the DAV mount
- bucket AI models by identity key only; keep resold duplicates of any vendor
- skip recently-failed provider routes; cap the fallback chain at 3 attempts
- let full-access access tokens bind a worker to an app their own user owns
- cache resolved subscriptions so tiered limits don't add a round trip