//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by renderdoc.rc
//
#define TYPE_EMBED 256

#define RESOURCE_debugdisplay_hlsl 101
#define RESOURCE_debugtext_hlsl 102
#define RESOURCE_debugcbuffers_h 103
#define RESOURCE_debugcommon_hlsl 104
#define RESOURCE_histogram_hlsl 105
#define RESOURCE_multisample_hlsl 106
#define RESOURCE_mesh_hlsl 107

#define RESOURCE_sourcecodepro_ttf 301

#define RESOURCE_glsl_blit_vert 401
#define RESOURCE_glsl_checkerboard_frag 402
#define RESOURCE_glsl_texdisplay_frag 403
#define RESOURCE_glsl_text_vert 404
#define RESOURCE_glsl_text_frag 405
#define RESOURCE_glsl_fixedcol_frag 408
#define RESOURCE_glsl_mesh_vert 409
#define RESOURCE_glsl_mesh_geom 410
#define RESOURCE_glsl_mesh_frag 411
#define RESOURCE_glsl_minmaxtile_comp 412
#define RESOURCE_glsl_minmaxresult_comp 413
#define RESOURCE_glsl_histogram_comp 414
#define RESOURCE_glsl_outline_frag 415
#define RESOURCE_glsl_debuguniforms_h 416
#define RESOURCE_glsl_gl_texsample_h 417
#define RESOURCE_glsl_vk_texsample_h 418
#define RESOURCE_glsl_quadresolve_frag 419
#define RESOURCE_glsl_quadwrite_frag 420
#define RESOURCE_glsl_mesh_comp 421
#define RESOURCE_glsl_array2ms_comp 422
#define RESOURCE_glsl_ms2array_comp 423
#define RESOURCE_glsl_trisize_geom 424
#define RESOURCE_glsl_trisize_frag 425
#define RESOURCE_glsl_deptharr2ms_frag 426
#define RESOURCE_glsl_depthms2arr_frag 427
#define RESOURCE_glsl_gles_texsample_h 428

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 114
#define _APS_NEXT_COMMAND_VALUE 40029
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
