diff --git a/renderdoc/driver/d3d12/d3d12_command_list_wrap.cpp b/renderdoc/driver/d3d12/d3d12_command_list_wrap.cpp index 4aa9fac40..5ac4839cd 100644 --- a/renderdoc/driver/d3d12/d3d12_command_list_wrap.cpp +++ b/renderdoc/driver/d3d12/d3d12_command_list_wrap.cpp @@ -318,7 +318,7 @@ bool WrappedID3D12GraphicsCommandList::Serialise_ResourceBarrier(UINT NumBarrier m_Cmd->m_LastCmdListID = CommandList; vector filtered; - if(m_State <= READING) + if(m_State <= EXECUTING) { filtered.reserve(num);