Rename typeHint to typeCast

This commit is contained in:
baldurk
2019-11-26 17:38:25 +00:00
parent e6627542cf
commit 01344c7e83
39 changed files with 452 additions and 435 deletions
+10 -10
View File
@@ -111,15 +111,15 @@ public:
m_Proxy->RenderHighlightBox(w, h, scale);
}
bool GetMinMax(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
CompType typeHint, float *minval, float *maxval)
CompType typeCast, float *minval, float *maxval)
{
return m_Proxy->GetMinMax(m_TextureID, sliceFace, mip, sample, typeHint, minval, maxval);
return m_Proxy->GetMinMax(m_TextureID, sliceFace, mip, sample, typeCast, minval, maxval);
}
bool GetHistogram(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
CompType typeHint, float minval, float maxval, bool channels[4],
CompType typeCast, float minval, float maxval, bool channels[4],
std::vector<uint32_t> &histogram)
{
return m_Proxy->GetHistogram(m_TextureID, sliceFace, mip, sample, typeHint, minval, maxval,
return m_Proxy->GetHistogram(m_TextureID, sliceFace, mip, sample, typeCast, minval, maxval,
channels, histogram);
}
bool RenderTexture(TextureDisplay cfg)
@@ -129,9 +129,9 @@ public:
return m_Proxy->RenderTexture(cfg);
}
void PickPixel(ResourceId texture, uint32_t x, uint32_t y, uint32_t sliceFace, uint32_t mip,
uint32_t sample, CompType typeHint, float pixel[4])
uint32_t sample, CompType typeCast, float pixel[4])
{
m_Proxy->PickPixel(m_TextureID, x, y, sliceFace, mip, sample, typeHint, pixel);
m_Proxy->PickPixel(m_TextureID, x, y, sliceFace, mip, sample, typeCast, pixel);
}
uint32_t PickVertex(uint32_t eventId, int32_t width, int32_t height, const MeshDisplay &cfg,
uint32_t x, uint32_t y)
@@ -154,10 +154,10 @@ public:
}
void FreeCustomShader(ResourceId id) { m_Proxy->FreeTargetResource(id); }
ResourceId ApplyCustomShader(ResourceId shader, ResourceId texid, uint32_t mip, uint32_t arrayIdx,
uint32_t sampleIdx, CompType typeHint)
uint32_t sampleIdx, CompType typeCast)
{
m_CustomTexID =
m_Proxy->ApplyCustomShader(shader, m_TextureID, mip, arrayIdx, sampleIdx, typeHint);
m_Proxy->ApplyCustomShader(shader, m_TextureID, mip, arrayIdx, sampleIdx, typeCast);
return m_CustomTexID;
}
const std::vector<ResourceDescription> &GetResources() { return m_Resources; }
@@ -230,7 +230,7 @@ public:
RDCEraseEl(ret);
return ret;
}
ResourceId RenderOverlay(ResourceId texid, CompType typeHint, FloatVector clearCol,
ResourceId RenderOverlay(ResourceId texid, CompType typeCast, FloatVector clearCol,
DebugOverlay overlay, uint32_t eventId,
const std::vector<uint32_t> &passEvents)
{
@@ -250,7 +250,7 @@ public:
void FreeTargetResource(ResourceId id) {}
std::vector<PixelModification> PixelHistory(std::vector<EventUsage> events, ResourceId target,
uint32_t x, uint32_t y, uint32_t slice, uint32_t mip,
uint32_t sampleIdx, CompType typeHint)
uint32_t sampleIdx, CompType typeCast)
{
return std::vector<PixelModification>();
}