Switch from specific Attachment structs to using Descriptor for outputs

This commit is contained in:
baldurk
2024-04-10 18:58:52 +01:00
parent 6194d5a5a0
commit 0284d551ea
23 changed files with 365 additions and 1218 deletions
+2 -2
View File
@@ -237,8 +237,8 @@ public:
VKPipe::State *vk)
{
d3d11->outputMerger.renderTargets.resize(1);
d3d11->outputMerger.renderTargets[0].resourceResourceId = m_TextureID;
d3d11->outputMerger.renderTargets[0].viewFormat = m_TexDetails.format;
d3d11->outputMerger.renderTargets[0].resource = m_TextureID;
d3d11->outputMerger.renderTargets[0].format = m_TexDetails.format;
}
// other operations are dropped/ignored, to avoid confusion