Support choosing multiview viewport in vertex debugging on vulkan

This commit is contained in:
baldurk
2020-10-28 13:34:08 +00:00
parent 40002634ad
commit 03b7229bad
16 changed files with 42 additions and 23 deletions
+2 -1
View File
@@ -273,7 +273,8 @@ public:
{
return rdcarray<PixelModification>();
}
ShaderDebugTrace *DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid, uint32_t idx)
ShaderDebugTrace *DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid, uint32_t idx,
uint32_t view)
{
return new ShaderDebugTrace();
}