From 08024a375bed75df6bed01c7a969c3d7f9580bcc Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 26 Feb 2015 15:16:11 +0000 Subject: [PATCH] Make missing GL functionality not breakpoint, for release --- renderdoc/driver/gl/gl_replay.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/renderdoc/driver/gl/gl_replay.cpp b/renderdoc/driver/gl/gl_replay.cpp index d705e6500..8c3562acb 100644 --- a/renderdoc/driver/gl/gl_replay.cpp +++ b/renderdoc/driver/gl/gl_replay.cpp @@ -2964,14 +2964,14 @@ vector GLReplay::GetUsage(ResourceId id) void GLReplay::SetContextFilter(ResourceId id, uint32_t firstDefEv, uint32_t lastDefEv) { - RDCUNIMPLEMENTED("SetContextFilter"); + GLNOTIMP("SetContextFilter"); } vector GLReplay::PixelHistory(uint32_t frameID, vector events, ResourceId target, uint32_t x, uint32_t y, uint32_t sampleIdx) { - RDCUNIMPLEMENTED("GLReplay::PixelHistory"); + GLNOTIMP("GLReplay::PixelHistory"); return vector(); } @@ -2980,19 +2980,19 @@ vector GLReplay::PixelHistory(uint32_t frameID, vector