GUIInvoke takes a QObject* to avoid callbacks after object lifetime

* The GUIInvoke object takes a QObject, and uses QPointer to check that
  it hasn't been deleted when the callback fires. This prevents delayed
  callbacks from executing after the object has been deleted and
  crashing.
* In most cases the pointer is just 'this'.
This commit is contained in:
baldurk
2018-05-08 11:54:34 +01:00
parent c880def5ef
commit 082ab4d75d
25 changed files with 113 additions and 108 deletions
@@ -215,7 +215,7 @@ void PerformanceCounterViewer::CaptureCounters()
const rdcarray<CounterResult> results = controller->FetchCounters(counters);
GUIInvoke::call([this, results, counterDescriptions, counterIndex]() -> void {
GUIInvoke::call(this, [this, results, counterDescriptions, counterIndex]() {
ui->counterResults->clear();
QStringList headers;