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Refactor qrenderdoc to provide stable, clean and deliberate API
* Note, this API is still in-flux and beta, so there may still be some more changes before it's 'stable', and even then it will still be subject to some amount of change. * This API is then exposed to python via SWIG bindings and hides internals that don't need to be visible, and means the actual API is easier to work with. * We also use this API to reduce inter-dependencies between different windows that need to interact with each other at a high level. * The naming is python/standard RenderDoc TitleCase method names, not Qt style camelCase methods. # Conflicts: # qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp # qrenderdoc/Windows/TextureViewer.cpp
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@@ -142,7 +142,7 @@ int main(int argc, char *argv[])
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dir.mkpath(configPath);
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}
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QString configFilename = CaptureContext::ConfigFile("UI.config");
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QString configFilename = ConfigFilePath("UI.config");
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if(!config.Load(configFilename))
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{
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