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https://github.com/baldurk/renderdoc.git
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Refactor qrenderdoc to provide stable, clean and deliberate API
* Note, this API is still in-flux and beta, so there may still be some more changes before it's 'stable', and even then it will still be subject to some amount of change. * This API is then exposed to python via SWIG bindings and hides internals that don't need to be visible, and means the actual API is easier to work with. * We also use this API to reduce inter-dependencies between different windows that need to interact with each other at a high level. * The naming is python/standard RenderDoc TitleCase method names, not Qt style camelCase methods. # Conflicts: # qrenderdoc/Windows/PipelineState/D3D11PipelineStateViewer.cpp # qrenderdoc/Windows/TextureViewer.cpp
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@@ -31,7 +31,7 @@ namespace Ui
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class VirtualFileDialog;
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}
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class CaptureContext;
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struct ICaptureContext;
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class RemoteFileModel;
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class RemoteFileProxy;
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@@ -40,7 +40,7 @@ class VirtualFileDialog : public QDialog
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Q_OBJECT
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public:
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explicit VirtualFileDialog(CaptureContext &ctx, QWidget *parent = 0);
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explicit VirtualFileDialog(ICaptureContext &ctx, QWidget *parent = 0);
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~VirtualFileDialog();
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QString chosenPath() { return m_ChosenPath; }
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