From 0a04b74e63af350058d5b93bb7920f797ee6c6c5 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 10 Nov 2026 11:13:37 +0000 Subject: [PATCH] Reduce the number of descriptor sets in VK_Descriptor_Variable_Count * This goes below the limit of what GPUVA will handle as a number of draws by default in one command buffer. --- util/test/demos/vk/vk_descriptor_variable_count.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/util/test/demos/vk/vk_descriptor_variable_count.cpp b/util/test/demos/vk/vk_descriptor_variable_count.cpp index 4796bcf7a..9656fedd2 100644 --- a/util/test/demos/vk/vk_descriptor_variable_count.cpp +++ b/util/test/demos/vk/vk_descriptor_variable_count.cpp @@ -161,7 +161,7 @@ void main() if(!Init()) return 3; - const static uint32_t numDescriptorSets = 10 * 1024; + const static uint32_t numDescriptorSets = 7 * 1024; const static uint32_t numDescriptorsPerSet = 2; VkDescriptorSetLayoutBindingFlagsCreateInfoEXT descFlags = {