diff --git a/renderdoc/android/android_utils.h b/renderdoc/android/android_utils.h index b100a9096..16da37162 100644 --- a/renderdoc/android/android_utils.h +++ b/renderdoc/android/android_utils.h @@ -73,8 +73,6 @@ rdcarray GetSupportedABIs(const rdcstr &deviceID); rdcstr GetRenderDocPackageForABI(ABI abi); rdcstr GetPathForPackage(const rdcstr &deviceID, const rdcstr &packageName); rdcstr GetFolderName(const rdcstr &deviceID); - -bool PatchManifest(bytebuf &manifest); }; DECLARE_REFLECTION_ENUM(Android::ABI); diff --git a/renderdoc/driver/vulkan/vk_replay.h b/renderdoc/driver/vulkan/vk_replay.h index 1247cc2b0..c5af74e05 100644 --- a/renderdoc/driver/vulkan/vk_replay.h +++ b/renderdoc/driver/vulkan/vk_replay.h @@ -429,10 +429,6 @@ public: bool IsRenderOutput(ResourceId id) { return GetRenderOutputSubresource(id).mip != ~0U; } void FileChanged(); - void InitCallstackResolver(); - bool HasCallstacks(); - Callstack::StackResolver *GetCallstackResolver(); - // used for vulkan layer bookkeeping. Ideally this should all be handled by installers/packages, // but for developers running builds locally or just in case, we need to be able to update the // layer registration ourselves.