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Add small timeouts to blocking recv/send so we don't spin forever
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@@ -110,7 +110,7 @@ namespace renderdoc
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if (rendPtr == IntPtr.Zero)
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{
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var e = new System.ApplicationException("Failed to load log for local replay");
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var e = new System.ApplicationException("Failed to open remote access connection");
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e.Data.Add("status", ReplayCreateStatus.UnknownError);
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throw e;
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}
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