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Batch prepare and allow limited buffering for vulkan initial states
* We add a capture option that defines a soft limit we aim to keep under for memory overhead during capture, excess initial states after that will be stored temporarily on disk.
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@@ -731,7 +731,7 @@ void ImageViewer::RefreshFile()
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if(!data)
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{
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SET_ERROR_RESULT(m_Error, ResultCode::ReplayOutOfMemory,
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SET_ERROR_RESULT(m_Error, ResultCode::OutOfMemory,
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"Allocation for %zu bytes failed for EXR data", datasize);
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return;
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}
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