From 11463be8a72bd634e67fe6f6ae0bf61be0315c85 Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 28 May 2024 14:48:34 +0100 Subject: [PATCH] Update stale mentions of Vulkan 1.2 --- docs/behind_scenes/vulkan_support.rst | 2 +- docs/getting_started/faq.rst | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/behind_scenes/vulkan_support.rst b/docs/behind_scenes/vulkan_support.rst index 38253541e..f5d9779c2 100644 --- a/docs/behind_scenes/vulkan_support.rst +++ b/docs/behind_scenes/vulkan_support.rst @@ -31,7 +31,7 @@ Likewise try to avoid making very large memory allocations in the range of 1GB a Current support --------------- -RenderDoc has support for Vulkan version 1.2, as well as a number of extensions, but it contains some caveats. In addition, not all replay features are currently supported, but this is being actively worked on. +RenderDoc has support for Vulkan version 1.3, as well as a number of extensions, but it contains some caveats. In addition, not all replay features are currently supported, but this is being actively worked on. * RenderDoc assumes that even if multiple GPUs are present, that only one VkDevice will be created and used. * RenderDoc captures will in general not be portable between different systems, only currently supporting capture and replay on the same or similar enough machines. diff --git a/docs/getting_started/faq.rst b/docs/getting_started/faq.rst index 982fded9b..19584a952 100644 --- a/docs/getting_started/faq.rst +++ b/docs/getting_started/faq.rst @@ -58,7 +58,7 @@ There is also a thumbnail handler available for ``.rdc`` so that while browsing What APIs does RenderDoc support? --------------------------------- -Currently RenderDoc supports Vulkan 1.2, D3D11 (up to D3D11.4), D3D12, OpenGL 3.2+, and OpenGL ES 2.0 - 3.2. Note that OpenGL (and similarly OpenGL ES) is a complex & sprawling API, so see the details of what is supported in :doc:`its own page <../behind_scenes/opengl_support>`. In particular on desktop only modern GL is supported - legacy GL that is only available via the compatibility profile in OpenGL 3.2 is not supported. +Currently RenderDoc supports Vulkan 1.3, D3D11 (up to D3D11.4), D3D12, OpenGL 3.2+, and OpenGL ES 2.0 - 3.2. Note that OpenGL (and similarly OpenGL ES) is a complex & sprawling API, so see the details of what is supported in :doc:`its own page <../behind_scenes/opengl_support>`. In particular on desktop only modern GL is supported - legacy GL that is only available via the compatibility profile in OpenGL 3.2 is not supported. Vulkan support has :doc:`a few notes <../behind_scenes/vulkan_support>`, as does :doc:`D3D12 <../behind_scenes/d3d12_support>`.