From 1402c5c417081708563c214a3c3e7ac453eb105a Mon Sep 17 00:00:00 2001 From: baldurk Date: Tue, 3 Sep 2024 17:00:49 +0100 Subject: [PATCH] Compile fix for use of sqrt --- renderdoc/common/jobsystem.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/renderdoc/common/jobsystem.cpp b/renderdoc/common/jobsystem.cpp index ac44aeb2c..db08cbe98 100644 --- a/renderdoc/common/jobsystem.cpp +++ b/renderdoc/common/jobsystem.cpp @@ -22,6 +22,7 @@ * THE SOFTWARE. ******************************************************************************/ +#include #include "threading.h" namespace Threading @@ -53,7 +54,7 @@ static float spinForce = 0.0f; Threading::Sleep(sleepMS - 1); \ float x = (float)spinRounds; \ for(uint32_t counter = 0; counter < spinRounds; counter++) \ - x = sqrt(x + 2.0f); \ + x = sqrtf(x + 2.0f); \ spinForce = x; \ }