diff --git a/renderdoc/driver/vulkan/wrappers/vk_shader_funcs.cpp b/renderdoc/driver/vulkan/wrappers/vk_shader_funcs.cpp index 9adf93147..26b1e4634 100644 --- a/renderdoc/driver/vulkan/wrappers/vk_shader_funcs.cpp +++ b/renderdoc/driver/vulkan/wrappers/vk_shader_funcs.cpp @@ -517,8 +517,10 @@ bool WrappedVulkan::Serialise_vkCreateGraphicsPipelines( DerivedResource(device, shadId); DerivedResource(pipe, shadId); - const char *names[] = {" vertex shader", " tess control shader", " tess eval shader", - " geometry shader", " fragment shader"}; + const char *names[] = {" vertex shader", " tess control shader", + " tess eval shader", " geometry shader", + " fragment shader", NULL, + " task shader", " mesh shader"}; if(shadName) GetReplay()->GetResourceDesc(shadId).SetCustomName(shadName->pObjectName);