From 15bb970dd93438dd57d530dfa19fcfe5735814dc Mon Sep 17 00:00:00 2001 From: baldurk Date: Thu, 12 Jul 2018 13:30:32 +0100 Subject: [PATCH] Don't try to create indirect draw buffer while structured exporting --- renderdoc/driver/vulkan/vk_core.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/renderdoc/driver/vulkan/vk_core.cpp b/renderdoc/driver/vulkan/vk_core.cpp index f6ff530d5..3a32abd8a 100644 --- a/renderdoc/driver/vulkan/vk_core.cpp +++ b/renderdoc/driver/vulkan/vk_core.cpp @@ -1838,10 +1838,8 @@ ReplayStatus WrappedVulkan::ReadLogInitialisation(RDCFile *rdc, bool storeStruct { RDCASSERT(m_Device != VK_NULL_HANDLE && m_Queue != VK_NULL_HANDLE && m_InternalCmds.cmdpool != VK_NULL_HANDLE); - } - // create indirect draw buffer - { + // create indirect draw buffer m_IndirectBufferSize = AlignUp(m_IndirectBufferSize + 63, (size_t)64); m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1, 0);