Convert rest of GL shaders to use spv_ variants

This commit is contained in:
baldurk
2016-07-22 02:26:37 +02:00
parent a3fa84dbce
commit 15d60ef6b9
16 changed files with 277 additions and 171 deletions
+2
View File
@@ -149,6 +149,8 @@ RESOURCE_spv_texsample_h TYPE_EMBED "spv/texsample.h"
RESOURCE_spv_quadresolve_frag TYPE_EMBED "spv/quadresolve.frag"
RESOURCE_spv_quadwrite_frag TYPE_EMBED "spv/quadwrite.frag"
RESOURCE_spv_mesh_comp TYPE_EMBED "spv/mesh.comp"
RESOURCE_spv_array2ms_comp TYPE_EMBED "spv/array2ms.comp"
RESOURCE_spv_ms2array_comp TYPE_EMBED "spv/ms2array.comp"
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////