From 1c9addae523ff7c7522d9b03cdb1b8d31afd8e03 Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 15 Dec 2017 12:22:28 +0000 Subject: [PATCH] Skip raw filetype when enumerating texture save formats --- qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp b/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp index db3ce4c68..d518217ba 100644 --- a/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp +++ b/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp @@ -55,7 +55,11 @@ TextureSaveDialog::TextureSaveDialog(const TextureDescription &t, bool enableOve QStringList strs; for(FileType i : values()) + { + if(i == FileType::Raw) + continue; strs << ToQStr(i); + } ui->fileFormat->addItems(strs);