From 1ca3685668cd05c3bbb4eb8b19c0bc21874fa72f Mon Sep 17 00:00:00 2001 From: baldurk Date: Fri, 11 Sep 2015 11:52:02 +0200 Subject: [PATCH] Don't autofit if no texture is viewed (e.g. if a buffer is up) * This fixes a bug from a crash upload --- renderdocui/Windows/TextureViewer.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/renderdocui/Windows/TextureViewer.cs b/renderdocui/Windows/TextureViewer.cs index 2122ce793..180e02206 100644 --- a/renderdocui/Windows/TextureViewer.cs +++ b/renderdocui/Windows/TextureViewer.cs @@ -3073,6 +3073,10 @@ namespace renderdocui.Windows private void AutoFitRange() { + // no log loaded or buffer/empty texture currently being viewed - don't autofit + if (!m_Core.LogLoaded || CurrentTexture == null) + return; + m_Core.Renderer.BeginInvoke((ReplayRenderer r) => { PixelValue min, max;