diff --git a/util/test/demos/CMakeLists.txt b/util/test/demos/CMakeLists.txt
index c58e3541a..3d22ab5a9 100644
--- a/util/test/demos/CMakeLists.txt
+++ b/util/test/demos/CMakeLists.txt
@@ -39,6 +39,7 @@ set(OPENGL_SRC
3rdparty/glad/glad_glx.c
gl/gl_test.cpp
gl/gl_test_linux.cpp
+ gl/gl_buffer_spam.cpp
gl/gl_buffer_updates.cpp
gl/gl_cbuffer_zoo.cpp
gl/gl_depthstencil_fbo.cpp
diff --git a/util/test/demos/demos.vcxproj b/util/test/demos/demos.vcxproj
index 337f6f904..005ed3472 100644
--- a/util/test/demos/demos.vcxproj
+++ b/util/test/demos/demos.vcxproj
@@ -173,6 +173,7 @@
true
+
diff --git a/util/test/demos/demos.vcxproj.filters b/util/test/demos/demos.vcxproj.filters
index bf9291671..e6542867e 100644
--- a/util/test/demos/demos.vcxproj.filters
+++ b/util/test/demos/demos.vcxproj.filters
@@ -342,6 +342,9 @@
OpenGL\demos
+
+ OpenGL\demos
+
diff --git a/util/test/demos/gl/gl_buffer_spam.cpp b/util/test/demos/gl/gl_buffer_spam.cpp
new file mode 100644
index 000000000..e8684c9af
--- /dev/null
+++ b/util/test/demos/gl/gl_buffer_spam.cpp
@@ -0,0 +1,135 @@
+/******************************************************************************
+ * The MIT License (MIT)
+ *
+ * Copyright (c) 2015-2019 Baldur Karlsson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ ******************************************************************************/
+
+#include "gl_test.h"
+
+RD_TEST(GL_Buffer_Spam, OpenGLGraphicsTest)
+{
+ static constexpr const char *Description =
+ "This test isn't directly of capture/replay but of structured export. It tests that even a "
+ "capture with many many buffers can be correctly round-tripped.";
+
+ std::string common = R"EOSHADER(
+
+#version 420 core
+
+#define v2f v2f_block \
+{ \
+ vec4 pos; \
+ vec4 col; \
+ vec4 uv; \
+}
+
+)EOSHADER";
+
+ std::string vertex = R"EOSHADER(
+
+layout(location = 0) in vec3 Position;
+layout(location = 1) in vec4 Color;
+layout(location = 2) in vec2 UV;
+
+out v2f vertOut;
+
+void main()
+{
+ vertOut.pos = vec4(Position.xyz, 1);
+ gl_Position = vertOut.pos;
+ vertOut.col = Color;
+ vertOut.uv = vec4(UV.xy, 0, 1);
+}
+
+)EOSHADER";
+
+ std::string pixel = R"EOSHADER(
+
+in v2f vertIn;
+
+layout(location = 0, index = 0) out vec4 Color;
+
+void main()
+{
+ Color = vec4(0.0, 1.0, 0.0, 1.0);
+}
+
+)EOSHADER";
+
+ int main()
+ {
+ // initialise, create window, create context, etc
+ if(!Init())
+ return 3;
+
+ GLuint vao = MakeVAO();
+ glBindVertexArray(vao);
+
+ // we create these buffers *first* so that the one that we rely on for correct rendering is
+ // late. That gives higher confidence that high-numbered buffers are serialised correctly.
+ std::vector spambufs;
+ for(uint32_t i = 0; i < 128 * 1024; i++)
+ {
+ spambufs.push_back(MakeBuffer());
+ glBindBuffer(GL_ARRAY_BUFFER, spambufs.back());
+ glBufferStorage(GL_ARRAY_BUFFER, 4, &i, 0);
+ }
+
+ GLuint vb = MakeBuffer();
+ glBindBuffer(GL_ARRAY_BUFFER, vb);
+ glBufferStorage(GL_ARRAY_BUFFER, sizeof(DefaultTri), DefaultTri, 0);
+
+ glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V), (void *)(0));
+ glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V), (void *)(sizeof(Vec3f)));
+ glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(DefaultA2V),
+ (void *)(sizeof(Vec3f) + sizeof(Vec4f)));
+
+ glEnableVertexAttribArray(0);
+ glEnableVertexAttribArray(1);
+ glEnableVertexAttribArray(2);
+
+ GLuint program = MakeProgram(common + vertex, common + pixel);
+
+ while(Running())
+ {
+ float col[] = {0.4f, 0.5f, 0.6f, 1.0f};
+ glClearBufferfv(GL_COLOR, 0, col);
+
+ glBindVertexArray(vao);
+
+ // force all buffers to be considered used
+ for(GLuint b : spambufs)
+ glBindBuffer(GL_COPY_READ_BUFFER, b);
+
+ glUseProgram(program);
+
+ glViewport(0, 0, GLsizei(screenWidth), GLsizei(screenHeight));
+
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ Present();
+ }
+
+ return 0;
+ }
+};
+
+REGISTER_TEST();
diff --git a/util/test/rdtest/capture.py b/util/test/rdtest/capture.py
index bacfe379d..a67081c75 100644
--- a/util/test/rdtest/capture.py
+++ b/util/test/rdtest/capture.py
@@ -13,7 +13,7 @@ def run_until_capture(control):
class TargetControl():
- def __init__(self, ident: int, host="localhost", username="testrunner", force=True, timeout=30, exit_kill=True):
+ def __init__(self, ident: int, host="localhost", username="testrunner", force=True, timeout=60, exit_kill=True):
"""
Creates a target control manager for a given ident
diff --git a/util/test/tests/GL/GL_Buffer_Spam.py b/util/test/tests/GL/GL_Buffer_Spam.py
new file mode 100644
index 000000000..37cee5b33
--- /dev/null
+++ b/util/test/tests/GL/GL_Buffer_Spam.py
@@ -0,0 +1,21 @@
+import renderdoc as rd
+import rdtest
+
+
+class GL_Buffer_Spam(rdtest.TestCase):
+ demos_test_name = 'GL_Buffer_Spam'
+
+ def check_capture(self):
+ # Check that export works
+ self.check_export(self.capture_filename)
+
+ draw = self.find_draw("Draw")
+
+ self.controller.SetFrameEvent(draw.eventId, False)
+
+ # Check that we get green in the centre of the screen, indicating that the
+ # triangle's buffer serialised with the right data and rendered
+
+ pipe: rd.PipeState = self.controller.GetPipelineState()
+
+ self.check_pixel_value(pipe.GetOutputTargets()[0].resourceId, 0.5, 0.5, [0.0, 1.0, 0.0, 1.0])